IPState DomeScript::Move(DomeDirection dir, DomeMotionCommand operation) { if (operation == MOTION_START) { if (RunScript(dir == DOME_CW ? SCRIPT_MOVE_CW : SCRIPT_MOVE_CCW, nullptr)) { DomeAbsPosNP.s = IPS_BUSY; TargetAz = -1; } else { DomeAbsPosNP.s = IPS_ALERT; } } else { if (RunScript(SCRIPT_ABORT, nullptr)) { DomeAbsPosNP.s = IPS_IDLE; } else { DomeAbsPosNP.s = IPS_ALERT; } } IDSetNumber(&DomeAbsPosNP, nullptr); return ((operation == MOTION_START) ? IPS_BUSY : IPS_OK); }
bool Behavior::StartScript(NPC *npc, EventManager *eventmgr) { if (interrupted && resume_after_interrupt) { npc->Printf(3,"Resuming behavior %s after interrupt at step %d - %s.", name.GetData(), current_step, sequence[current_step]->GetName()); interrupted = false; return RunScript(npc,eventmgr,true); } else { // Start at the first step of the script. current_step = 0; if (interrupted) { // We don't resume_after_interrupt, but the flag needs to be cleared npc->Printf(3,"Restarting behavior %s after interrupt at step %d - %s.", name.GetData(), current_step, sequence[current_step]->GetName()); interrupted = false; } return RunScript(npc,eventmgr,false); } }
bool ScriptingTest::Run(int argc, char** argv) { mFailed = false; dt::Root::GetInstance().Initialize(argc, argv); dt::ScriptManager::Get()->AddScript("print(DT_VERSION);", "print_test"); dt::ScriptManager::Get()->AddScript("DT_VERSION", "return_version"); dt::ScriptManager::Get()->AddScript("print(TotalTime);", "update_context"); dt::ScriptManager::Get()->LoadScript("scripts/test_load_script_file.js"); RunScript("print_test"); RunScript("return_version", dt::Root::_VERSION); RunScript("test_load_script_file.js", "test"); sf::Sleep(sf::Milliseconds(100)); dt::ScriptManager::Get()->UpdateContext(); RunScript("update_context"); if(mFailed) { std::cout << "Test Script: Errors occured." << std::endl; return false; } dt::Root::GetInstance().Deinitialize(); return true; }
void WSL::Framework::Standard::Positional::PositionalInitialize() { if( initialize == true ) { RunScript( initializeScript ); SetPosition( position ); } }
void JavaScriptEngine::Start() { globalRuntime = JS_NewRuntime(32L * 1024L * 1024L); if (globalRuntime == NULL) { LogInfo(TAG, "(globalRuntime == NULL)"); return; } globalContext = JS_NewContext(globalRuntime, 8192); if (globalContext == NULL) { LogInfo(TAG, "(globalContext == NULL)"); return; } JS_SetOptions(globalContext, JSOPTION_VAROBJFIX); JS_SetVersion(globalContext, JSVERSION_LATEST); JS_SetErrorReporter(globalContext, ReportError); globalObject = JS_NewCompartmentAndGlobalObject(globalContext, &globalClass, NULL); if (globalObject == NULL) { LogInfo(TAG, "(globalObject == NULL)"); return; } if (!JS_InitStandardClasses(globalContext, globalObject)) { LogInfo(TAG, "(!JS_InitStandardClasses(globalContext, global))"); return; } BindingGlobalObject(); BindingObject(); RunScript("index.js"); }
int main() { Lua luaInstance; std::stringstream ss; auto globalTable = luaInstance.GetGlobalEnvironment(); auto myOwnPrint = luaInstance.CreateYieldingFunction<void(std::string)> ( [&](std::string str) { ss << str; } ); globalTable.Set("myownprint", myOwnPrint); luaInstance.LoadStandardLibraries(); auto cr = luaInstance.CreateCoroutine(); auto err = cr.RunScript( " myownprint 'hello '\n" " myownprint 'hello2 '\n" " myownprint 'hello3 '\n" ); while (cr.CanResume()) { ss << "yield "; auto err = cr.Resume(); } auto resstr = ss.str(); return resstr.compare("hello yield hello2 yield hello3 yield "); }
void ScriptInterface::RunScript( QObject* obj, QString filename ) { QScriptContext* context = m_scriptEngine.pushContext( ); context->setThisObject( m_scriptEngine.toScriptValue( obj ) ); RunScript( filename ); PopThis( ); }
void AHKHandler::GameStart() { wstring app = (L"C://0adProcessor/Scripts/Start.exe"); LPWSTR appName = (LPWSTR)app.c_str(); RunScript(appName); }
bool Behavior::ResumeScript(NPC *npc,EventManager *eventmgr) { if (current_step < sequence.GetSize()) { npc->Printf(3, "Resuming behavior %s at step %d - %s.", name.GetData(),current_step,sequence[current_step]->GetName()); if (sequence[current_step]->CompleteOperation(npc,eventmgr)) { npc->Printf(2,"Completed step %d - %s of behavior %s", current_step,sequence[current_step]->GetName(),name.GetData()); current_step++; return RunScript(npc, eventmgr, false); } else { return false; // This behavior isn't done yet } } else { Error2("No script operation to resume for behavior '%s'",GetName()); return true; } }
int main(int argc, char* argv[]) { OMX_Init(); if (argc == 2) { OMX_STRING pScriptFile = (OMX_STRING) argv[1]; RunScript(pScriptFile); } else if (argc == 4) { OMX_STRING pTestName = (OMX_STRING) argv[1]; OMX_STRING pConfigFile = (OMX_STRING) argv[2]; OMX_STRING pNumSession = (OMX_STRING) argv[3]; OMX_S32 nSession; nSession = atoi((char*) pNumSession); RunTest(pTestName, pConfigFile, nSession); } else { VENC_TEST_MSG_ERROR("invalid number of command args %d", argc); VENC_TEST_MSG_ERROR("./mm-venc-omx-test ENCODE Config.cfg 1"); } OMX_Deinit(); }
void PythonSpellIntegration::SpellTrigger(int spellId, SpellEvent evt) { bool cancelled = 0; SpellPacketBody spellPktBody; spellSys.GetSpellPacketBody(spellId, &spellPktBody); if (evt == SpellEvent::SpellEffect && spellPktBody.targetListNumItems > 0) { for (uint32_t i = 0; i < spellPktBody.targetListNumItems; i++) { auto tgtObj = spellPktBody.targetListHandles[i]; // TODO: Verify attachee vs. target here if (!pythonObjIntegration.ExecuteObjectScript(spellPktBody.objHndCaster, tgtObj, spellId, ObjScriptEvent::SpellCast)) { cancelled = 1; } } if (cancelled) { return; } } auto pySpell = PySpell_Create(spellId); auto args = Py_BuildValue("(O)", pySpell); auto spellEnum = spellSys.GetSpellEnumFromSpellId(spellId); auto result = RunScript(spellEnum, (EventId)evt, args); Py_DECREF(args); // Result of RunScript is a bit different here if (result == 0 || result == -1) { PySpell_UpdatePacket(pySpell); addresses.SpellSoundPlay(&spellPktBody, evt); } Py_DECREF(pySpell); }
int JLuaServer::FnRequire( lua_State* pLua ) { if (lua_gettop( pLua ) != 1) { rlog.err( "LUA: Incorrect command usage: <require>. " "Function takes 1 string argument, but %d is provided", lua_gettop( pLua ) ); lua_settop( pLua, 0 ); lua_pushnil( pLua ); return 1; } if (!lua_isstring( pLua, -1 )) { rlog.err( "LUA: Incorrect command usage: <require>. " "Function expects 1 string argument, for example: require('myfile.lua')" ); lua_settop( pLua, 0 ); lua_pushnil( pLua ); return 1; } const char* pScriptName = lua_tostring( pLua, -1 ); Path path( pScriptName ); int scriptID = GetScriptID( path.GetFile() ); JLuaThread* pThread = reinterpret_cast<JLuaThread*>( pLua->userdata ); assert( pThread->m_pLua == pLua ); JObject* pRootObj = pThread->m_pRootObj; JString res; int threadID = RunScript( scriptID, pRootObj, &res ); return 0; } // JLuaServer::FnRequire
bool BD::Create() { if (!RunScript("./update_db/baseline.sql")){ qDebug() << "Error run " << "./update_db/baseline.sql"; return false; } return true; }
bool ScopeScript::MoveWE(INDI_DIR_WE dir, TelescopeMotionCommand command) { char _rate[] = { (char)('0' + IUFindOnSwitchIndex(&SlewRateSP)), 0 }; bool status = RunScript(command == MOTION_STOP ? SCRIPT_ABORT : dir == DIRECTION_WEST ? SCRIPT_MOVE_WEST : SCRIPT_MOVE_EAST, _rate, nullptr, nullptr); return status; }
void AHKHandler::StartAsHost() { Launch0Ad(); LPWSTR appName = (LPWSTR)L"C://0adProcessor/Scripts/Host.exe"; RunScript(appName); }
bool DomeScript::Abort() { bool status = RunScript(SCRIPT_ABORT, nullptr); if (status) { LOG_INFO("Successfully aborted"); } return status; }
void BD::UpdateDataBase() { QString str; QSqlQuery query; QString version; version = getDatabaseVersion(); if (version == "1.5"){ str = "UPDATE version SET version = '01.05.000' WHERE version = 1.5"; if (!query.exec(str)) { qDebug()<<query.lastError(); LogOut.logout(query.lastError().text()); } UpdateDataBase(); return; } QDir dir_with_sql("./update_db"); QStringList filters; QStringList list_with_sql; QStringList list_update; filters << "??_??_???.sql"; list_with_sql = dir_with_sql.entryList(filters,QDir::Files,QDir::Name); QString major; QString minor; QString subversion; major = version.left(2); minor = version.mid(3,2); subversion = version.right(3); for(int i = 0;i < list_with_sql.count();i++){ if(list_with_sql.at(i).left(2).toInt() > major.toInt()){ list_update << dir_with_sql.absoluteFilePath(list_with_sql.at(i)); }else if(list_with_sql.at(i).left(2).toInt() == major.toInt()){ if(list_with_sql.at(i).mid(3,2).toInt() > minor.toInt()){ list_update << dir_with_sql.absoluteFilePath(list_with_sql.at(i)); }else if (list_with_sql.at(i).mid(3,2).toInt() == minor.toInt()){ if((list_with_sql.at(i).mid(6,3).toInt() > subversion.toInt())){ list_update << dir_with_sql.absoluteFilePath(list_with_sql.at(i)); } } } } for (int i=0;i<list_update.count();i++){ if (!RunScript(list_update.at(i))){ qDebug() << "Error run " << list_update.at(i); }else{ qDebug() << "run script" << list_update.at(i); } } QueryExecute("VACUUM"); }
IPState DomeScript::ControlShutter(ShutterOperation operation) { if (RunScript(operation == SHUTTER_OPEN ? SCRIPT_OPEN : SCRIPT_CLOSE, nullptr)) { return IPS_BUSY; } LOGF_ERROR("Failed to %s shutter", operation == SHUTTER_OPEN ? "open" : "close"); return IPS_ALERT; }
int main(int argc, char* argv[]) { if (argc < 2) { printf("%s: no input files\n", argv[0]); exit(0); } RunScript(argv[1]); }
bool ScopeScript::UnPark() { bool status = RunScript(SCRIPT_UNPARK, nullptr); if (!status) { LOG_ERROR("Failed to unpark"); } return status; }
bool ScopeScript::Disconnect() { bool status = RunScript(SCRIPT_DISCONNECT, nullptr); if (status) { LOG_INFO("Successfully disconnected"); } return status; }
void WSL::Framework::Standard::Positional::PositionalRefresh() { if( refresh == true ) { RunScript( refreshScript ); if( physicalBehavior != "NULL" ) RunPhysScript( physicalBehavior ); SetPosition( position ); } }
bool AutotestingSystemLua::RunScriptFromFile(const FilePath &luaFilePath) { Logger::Debug("AutotestingSystemLua::RunScriptFromFile %s", luaFilePath.GetAbsolutePathname().c_str()); if(LoadScriptFromFile(luaFilePath)) { lua_pushstring(luaState, luaFilePath.GetBasename().c_str()); return RunScript(); } return false; }
IPState DomeScript::UnPark() { bool status = RunScript(SCRIPT_UNPARK, nullptr); if (status) { return IPS_BUSY; } LOG_ERROR("Failed to unpark"); return IPS_ALERT; }
/** * Initializes instance of GameSetup */ void SpringApp::Startup() { // bash input const std::string inputFile = cmdline->GetInputFile(); const std::string extension = FileSystem::GetExtension(inputFile); // note: avoid any .get() leaks between here and GameServer! clientSetup.reset(new ClientSetup()); // create base client-setup if (cmdline->IsSet("server")) { clientSetup->hostIP = cmdline->GetString("server"); clientSetup->isHost = true; } clientSetup->myPlayerName = configHandler->GetString("name"); clientSetup->SanityCheck(); // no argument (either game is given or show selectmenu) if (inputFile.empty()) { clientSetup->isHost = true; if (cmdline->IsSet("game") && cmdline->IsSet("map")) { // --game and --map directly specified, try to run them activeController = RunScript(StartScriptGen::CreateMinimalSetup(cmdline->GetString("game"), cmdline->GetString("map"))); return; } LoadSpringMenu(); return; } // process given argument if (inputFile.find("spring://") == 0) { // url (syntax: spring://username:password@host:port) if (!ParseSpringUri(inputFile, clientSetup->myPlayerName, clientSetup->myPasswd, clientSetup->hostIP, clientSetup->hostPort)) throw content_error("invalid url specified: " + inputFile); clientSetup->isHost = false; pregame = new CPreGame(clientSetup); } else if (extension == "sdf") { // demo clientSetup->isHost = true; clientSetup->myPlayerName += " (spec)"; pregame = new CPreGame(clientSetup); pregame->LoadDemo(inputFile); } else if (extension == "ssf") { // savegame clientSetup->isHost = true; pregame = new CPreGame(clientSetup); pregame->LoadSavefile(inputFile); } else { StartScript(inputFile); } }
G_MODULE_EXPORT void FbsetOk_released() // Change fbset resolution { int x, y; int FbX = gtk_adjustment_get_value(FBSETX); int FbY = gtk_adjustment_get_value(FBSETY); char RunString[28]; sprintf(RunString, "scripts/Tweaks/fbset-set %d %d", FbX, FbY); RunScript(RunString); gtk_window_fullscreen(GTK_WINDOW(Window_QuickSetup)); gtk_window_unfullscreen(GTK_WINDOW(Window_QuickSetup)); }
bool CHooks::StartUpdate(const CTGitPathList& pathList, DWORD& exitcode, CString& error) { hookiterator it = FindItem(start_update_hook, pathList); if (it == end()) return false; CString sCmd = it->second.commandline; AddPathParam(sCmd, pathList); AddCWDParam(sCmd, pathList); exitcode = RunScript(sCmd, pathList.GetCommonRoot().GetDirectory().GetWinPath(), error, it->second.bWait, it->second.bShow); return true; }
bool CHooks::PostPush(const CString& workingTree, DWORD& exitcode, CString& error) { auto it = FindItem(post_push_hook, workingTree); if (it == end()) return false; CString sCmd = it->second.commandline; AddErrorParam(sCmd, error); AddCWDParam(sCmd, workingTree); exitcode = RunScript(sCmd, workingTree, error, it->second.bWait, it->second.bShow); return true; }
void SpringApp::Reload(const std::string& script) { // get rid of any running worker threads ThreadPool::SetThreadCount(0); ThreadPool::SetThreadCount(ThreadPool::GetMaxThreads()); if (gameServer != NULL) gameServer->SetReloading(true); //Lua shutdown functions need to access 'game' but SafeDelete sets it to NULL. game->KillLua(); SafeDelete(game); SafeDelete(pregame); // no-op if we are not the server SafeDelete(gameServer); // PreGame allocates clientNet, so we need to delete our old connection SafeDelete(clientNet); SafeDelete(battery); // note: technically we only need to use RemoveArchive FileSystemInitializer::Cleanup(false); FileSystemInitializer::Initialize(); CNamedTextures::Kill(); CNamedTextures::Init(); LuaOpenGL::Free(); LuaOpenGL::Init(); // reload sounds.lua in case we switch to a different game ISound::Shutdown(); ISound::Initialize(); // make sure all old EventClients are really gone (safety) eventHandler.ResetState(); battery = new CBattery(); gu->ResetState(); gs->ResetState(); // must hold or we would loop forever assert(!gu->globalReload); if (script.empty()) { // if no script, drop back to menu LoadSpringMenu(); } else { activeController = RunScript(script); } }
bool ScopeScript::Sync(double ra, double dec) { char _ra[16], _dec[16]; snprintf(_ra, 16, "%f", ra); snprintf(_dec, 16, "%f", dec); bool status = RunScript(SCRIPT_SYNC, _ra, _dec, nullptr); if (status) { LOG_INFO("Sync succesfully executed"); } return status; }