/** * @brief Console commands to read the comments from savegames * @note The comment is the part of the savegame header that you type in at saving * for reidentifying the savegame * @sa SAV_GameLoad_f * @sa SAV_GameLoad * @sa SAV_GameSaveNameCleanup_f * @sa SAV_GameReadGameComment */ static void SAV_GameReadGameComments_f (void) { if (Cmd_Argc() == 2) { int idx = atoi(Cmd_Argv(1)); SAV_GameReadGameComment(idx); } else { int i; /* read all game comments */ for (i = 0; i < 8; i++) { SAV_GameReadGameComment(i); } } }
/** * @brief Console commands to read the comments from savegames * @note The comment is the part of the savegame header that you type in at saving * for reidentifying the savegame * @sa SAV_GameLoad_f * @sa SAV_GameLoad * @sa SAV_GameSaveNameCleanup_f * @sa SAV_GameReadGameComment */ static void SAV_GameReadGameComments_f (void) { if (cgi->Cmd_Argc() < 1) { Com_Printf("usage: %s {id}\n", cgi->Cmd_Argv(0)); return; } if (cgi->Cmd_Argc() == 2) { int idx = atoi(cgi->Cmd_Argv(1)); SAV_GameReadGameComment(idx); } else { /* read all game comments */ for (int i = 0; i < 8; i++) { SAV_GameReadGameComment(i); } } }