예제 #1
0
파일: MKBLOOD.C 프로젝트: Ced2911/umk3
/******************************************************************************
 Function: void face_punch_blood(void)

 By: David Schwartz

 Date: Mar 1995

 Parameters: current_proc->a11 - dude to bloody

 Returns: None

 Description:	hit in the face blood
******************************************************************************/
void face_punch_blood(void)
{
	current_proc->a11=(ADDRESS)current_proc->pa8;

	if (random()>0)
	{
		(long)current_proc->a0=1;						// xvel range
		(long)current_proc->a1=SCX(0x30000);		// xvel min
		(long)current_proc->a2=SCY(0x20000);		// yvel range
		(long)current_proc->a3=SCY(0x20000);		// yvel min
		current_proc->a4=SCY(0x0010)<<16|(-SCX(0x10));
		current_proc->a5=0x00040002;
		spawn_drip_neg;
	}

	/* face3 */
	get_tg_blood;
	lineup_1pwm(current_proc->pa8,(OBJECT *)current_proc->a11);
	flip_single(current_proc->pa8);

	current_proc->a0=((OBJECT*)current_proc->a11)->ochar;
	if (current_proc->a0==FT_JAX)
		multi_adjust_xy(current_proc->pa8,SCX(0xc),SCY(0x15));
	else multi_adjust_xy(current_proc->pa8,SCX(0x8),SCY(0x10));

	(current_proc->pa8)->oyvel.pos=-SCY(0x8000);

	set_proj_vel(current_proc->pa8,SCX(0x10000),-1);
	insert_object(current_proc->pa8,&objlst);

	current_proc->pa9=a_face_blood;
	framew(3);
	blood_death(current_proc->pa8);
}
예제 #2
0
static void
draw_rect(DiaRenderer *self, 
	  Point *ul_corner, Point *lr_corner,
	  Color *fill, Color *stroke)
{
    WmfRenderer *renderer = WMF_RENDERER (self);

    W32::HPEN hPen;

    DIAG_NOTE(renderer, "draw_rect %f,%f -> %f,%f\n", 
              ul_corner->x, ul_corner->y, lr_corner->x, lr_corner->y);

    if (fill) {
	W32::HGDIOBJ hBrush, hBrOld;
	W32::COLORREF rgb = W32COLOR(fill);
	hBrush = W32::CreateSolidBrush(rgb);
	hBrOld = W32::SelectObject(renderer->hFileDC, hBrush);
	W32::Rectangle (renderer->hFileDC,
			SCX(ul_corner->x), SCY(ul_corner->y),
			SCX(lr_corner->x), SCY(lr_corner->y));
	W32::SelectObject (renderer->hFileDC, 
			   W32::GetStockObject (HOLLOW_BRUSH) );
	W32::DeleteObject(hBrush);
    }
    if (stroke) {
	hPen = UsePen(renderer, stroke);

	W32::Rectangle (renderer->hFileDC,
			SCX(ul_corner->x), SCY(ul_corner->y),
			SCX(lr_corner->x), SCY(lr_corner->y));

	DonePen(renderer, hPen);
    }
}
예제 #3
0
파일: wpg.c 프로젝트: mpuels/dia
static void
draw_bezier(DiaRenderer *self, 
            BezPoint *points,
            int numpoints,
            Color *colour)
{
  WpgRenderer *renderer = WPG_RENDERER (self);
  WPGPoint* pts;
  guint16 data[2];
  int i;

  DIAG_NOTE(g_message("draw_bezier n:%d %fx%f ...", 
            numpoints, points->p1.x, points->p1.y));

  WriteLineAttr(renderer, colour);
  WriteRecHead(renderer, WPG_POLYCURVE, (3 * numpoints - 2) * sizeof(WPGPoint) + 3 * sizeof(guint16));

  pts = g_new(WPGPoint, 3 * numpoints - 2);

  /* ??? size of equivalent data in pre5.1 files ? DWORD */
  memset (data, 0, sizeof(guint16) * 2);
  fwrite_le(data, sizeof(guint16), 2, renderer->file);
  /* num points */
  data[0] = 3 * numpoints - 2;
  fwrite_le(data, sizeof(guint16), 1, renderer->file);

  /* WPG's Poly Curve is a cubic bezier compatible with Dia's bezier.
   * http://www.fileformat.info/format/wpg/egff.htm
   * could lead to the assumption of ony quadratic bezier support,
   * but that's not the case.
   */
  pts[0].x = SCX( points[0].p1.x);
  pts[0].y = SCY(-points[0].p1.y);
  for (i = 1; i < numpoints; i++)
  {
    switch (points[i].type)
    {
    case BEZ_MOVE_TO:
    case BEZ_LINE_TO:
      /* just the point */
      pts[i*3-2].x = pts[i*3-1].x = pts[i*3].x = SCX( points[i].p1.x);
      pts[i*3-2].y = pts[i*3-1].y = pts[i*3].y = SCY(-points[i].p1.y);
      break;
    case BEZ_CURVE_TO:
      /* first control point */
      pts[i*3-2].x = SCX( points[i].p1.x);
      pts[i*3-2].y = SCY(-points[i].p1.y);
      /* second control point */
      pts[i*3-1].x = SCX( points[i].p2.x);
      pts[i*3-1].y = SCY(-points[i].p2.y);
      /* this segments end point */
      pts[i*3].x = SCX( points[i].p3.x);
      pts[i*3].y = SCY(-points[i].p3.y);
      break;
    }
  }

  fwrite_le(pts, sizeof(gint16), 2*(numpoints*3-2), renderer->file);
  g_free(pts);
}
예제 #4
0
파일: wmf.cpp 프로젝트: montsuqi/monpe
static void
draw_arc(DiaRenderer *self, 
	 Point *center,
	 real width, real height,
	 real angle1, real angle2,
	 Color *colour)
{
    WmfRenderer *renderer = WMF_RENDERER (self);
    W32::HPEN  hPen;
    W32::POINT ptStart, ptEnd;

    DIAG_NOTE(renderer, "draw_arc %fx%f <%f,<%f @%f,%f\n", 
              width, height, angle1, angle2, center->x, center->y);

    hPen = UsePen(renderer, colour);

    /* calculate start and end points of arc */
    ptStart.x = SCX(center->x + (width / 2.0)  * cos((M_PI / 180.0) * angle1));
    ptStart.y = SCY(center->y - (height / 2.0) * sin((M_PI / 180.0) * angle1));
    ptEnd.x = SCX(center->x + (width / 2.0)  * cos((M_PI / 180.0) * angle2));
    ptEnd.y = SCY(center->y - (height / 2.0) * sin((M_PI / 180.0) * angle2));

    W32::MoveToEx(renderer->hFileDC, ptStart.x, ptStart.y, NULL);
    W32::Arc(renderer->hFileDC,
             SCX(center->x - width / 2), /* bbox corners */
             SCY(center->y - height / 2),
             SCX(center->x + width / 2), 
             SCY(center->y + height / 2),
             ptStart.x, ptStart.y, ptEnd.x, ptEnd.y); 

    DonePen(renderer, hPen);
}
예제 #5
0
static void
draw_ellipse(DiaRenderer *self, 
	     Point *center,
	     real width, real height,
	     Color *fill, Color *stroke)
{
    WmfRenderer *renderer = WMF_RENDERER (self);
    W32::HPEN hPen;
    W32::HGDIOBJ hBrush, hBrOld;

    DIAG_NOTE(renderer, "draw_ellipse %fx%f @ %f,%f\n", 
              width, height, center->x, center->y);

    if (fill) {
	W32::COLORREF rgb = W32COLOR(fill);
	hBrush = W32::CreateSolidBrush(rgb);
	hBrOld = W32::SelectObject(renderer->hFileDC, hBrush);
    }
    if (stroke)
	hPen = UsePen(renderer, stroke);

    W32::Ellipse(renderer->hFileDC,
                 SCX(center->x - width / 2), /* bbox corners */
                 SCY(center->y - height / 2),
                 SCX(center->x + width / 2), 
                 SCY(center->y + height / 2));

    if (stroke)
	DonePen(renderer, hPen);
    if (fill) {
	W32::SelectObject(renderer->hFileDC, 
			  W32::GetStockObject (HOLLOW_BRUSH) );
	W32::DeleteObject(hBrush);
    }
}
예제 #6
0
파일: MKFRIEND.C 프로젝트: Ced2911/umk3
void swat_crossing_people(void)
{
	OBJECT *odog,*owagon;
	void *dogani,*wagonani;

	current_proc->pdata.p_otherguy=current_proc->pa8;

	process_sleep(0x50);

	/* create dog */
	get_char_ani(ANIM_TABLE2,ANIM_F2_FRIEND);						// get ptr to anim table
	dogani=current_proc->pa9;
	current_proc->pa9=COMPUTE_ADDR((current_proc->pa8)->oheap,GET_LONG(current_proc->pa9));	// get ptr to frame
	gso_dmawnz(odog,(ADDRESS)current_proc->pa9,(current_proc->pa8)->oheap,0);
	alloc_cache((OIMGTBL *)current_proc->pa9,(current_proc->pa8)->oheap,odog);

	odog->oxpos.u.intpos=worldtlx.u.intpos-SCX(0x30);
	odog->oxvel.pos=SCX(0x30000);
	odog->oypos.u.intpos=ground_y-SCY(0x20);
	odog->ozval=100;
	insert_object(odog,&objlst);

	/* create wagon */
	get_char_ani(ANIM_TABLE2,ANIM_F3_FRIEND);						// get ptr to anim table
	wagonani=current_proc->pa9;
	current_proc->pa9=COMPUTE_ADDR((current_proc->pa8)->oheap,GET_LONG(current_proc->pa9));	// get ptr to frame
	gso_dmawnz(owagon,(ADDRESS)current_proc->pa9,(current_proc->pa8)->oheap,0);
	alloc_cache((OIMGTBL *)current_proc->pa9,(current_proc->pa8)->oheap,owagon);

	match_ani_points(odog,owagon);				// match to two
	multi_adjust_xy(owagon,-66,-25);				// lineup wagon with dog
	owagon->oxvel.pos=SCX(0x30000);				// set speed to match dog
	owagon->ozval=200;
	insert_object(owagon,&objlst);

	/* cross */
	do
	{
		process_sleep(3);

		/* update dog */
		current_proc->pa8=odog;
		current_proc->pa9=dogani;
		frame_a9(odog);
		dogani=current_proc->pa9;

		/* update wagon */
		current_proc->pa8=owagon;
		current_proc->pa9=wagonani;
		frame_a9(owagon);
		wagonani=current_proc->pa9;
	} while (abs(worldtlx.u.intpos-odog->oxpos.u.intpos)<700);

	delobjp(odog);
	delobjp(owagon);

	process_suicide();
}
예제 #7
0
static void
_bezier (DiaRenderer *self,
	 BezPoint *points,
	 int       numpoints,
	 Color    *colour,
	 gboolean  fill,
	 gboolean  closed)
{
    WmfRenderer *renderer = WMF_RENDERER (self);
    W32::HGDIOBJ hBrush, hBrOld;
    W32::HPEN hPen;
    W32::COLORREF rgb = W32COLOR(colour);

    DIAG_NOTE(renderer, "_bezier n:%d %fx%f ...\n", 
              numpoints, points->p1.x, points->p1.y);

    if (fill) {
      hBrush = W32::CreateSolidBrush(rgb);
      hBrOld = W32::SelectObject(renderer->hFileDC, hBrush);
    } else {
      hPen = UsePen(renderer, colour);
    }

    W32::BeginPath (renderer->hFileDC);
    
    for (int i = 0; i < numpoints; ++i) {
        switch (points[i].type) {
	case BezPoint::BEZ_MOVE_TO :
	    W32::MoveToEx (renderer->hFileDC, SCX(points[i].p1.x), SCY(points[i].p1.y), NULL);
	    break;
	case BezPoint::BEZ_LINE_TO :
	    W32::LineTo (renderer->hFileDC, SCX(points[i].p1.x), SCY(points[i].p1.y));
	    break;
	case BezPoint::BEZ_CURVE_TO :
	  {
	    W32::POINT pts[3] = {
	      {SCX(points[i].p1.x), SCY(points[i].p1.y)},
	      {SCX(points[i].p2.x), SCY(points[i].p2.y)},
	      {SCX(points[i].p3.x), SCY(points[i].p3.y)}
	    };
	    W32::PolyBezierTo (renderer->hFileDC, pts, 3);
	  }
	  break;
	}
    }
    if (closed)
        W32::CloseFigure (renderer->hFileDC);
    W32::EndPath (renderer->hFileDC);
    if (fill) {
        W32::FillPath (renderer->hFileDC);
        W32::SelectObject(renderer->hFileDC, 
                          W32::GetStockObject (HOLLOW_BRUSH) );
        W32::DeleteObject(hBrush);
    } else {
        W32::StrokePath (renderer->hFileDC);
        DonePen(renderer, hPen);
    }
}
예제 #8
0
파일: wmf.cpp 프로젝트: montsuqi/monpe
static void
draw_bezier(DiaRenderer *self, 
	    BezPoint *points,
	    int numpoints,
	    Color *colour)
{
    WmfRenderer *renderer = WMF_RENDERER (self);
    W32::HPEN    hPen;
    W32::POINT * pts;
    int i;

    DIAG_NOTE(renderer, "draw_bezier n:%d %fx%f ...\n", 
              numpoints, points->p1.x, points->p1.y);

    pts = g_new(W32::POINT, (numpoints-1) * 3 + 1);

    pts[0].x = SCX(points[0].p1.x);
    pts[0].y = SCY(points[0].p1.y);

    for (i = 1; i < numpoints; i++)
    {
        switch(points[i].type)
        {
        case _BezPoint::BEZ_MOVE_TO:
            g_warning("only first BezPoint can be a BEZ_MOVE_TO");
	      break;
        case _BezPoint::BEZ_LINE_TO:
            /* everyhing the same ?*/
            pts[i*3-2].x = pts[i*3-1].x = 
            pts[i*3  ].x = SCX(points[i].p1.x);
            pts[i*3-2].y = pts[i*3-1].y = 
            pts[i*3  ].y = SCY(points[i].p1.y);
        break;
        case _BezPoint::BEZ_CURVE_TO:
            /* control points */
            pts[i*3-2].x = SCX(points[i].p1.x);
            pts[i*3-2].y = SCY(points[i].p1.y);
            pts[i*3-1].x = SCX(points[i].p2.x);
            pts[i*3-1].y = SCY(points[i].p2.y);
            /* end point */
            pts[i*3  ].x = SCX(points[i].p3.x);
            pts[i*3  ].y = SCY(points[i].p3.y);
	  break;
        default:
        break;
        }
    }

    hPen = UsePen(renderer, colour);

    W32::PolyBezier(renderer->hFileDC,
		    pts, (numpoints-1)*3+1);

    DonePen(renderer, hPen);

    g_free(pts);
}
예제 #9
0
파일: MKMARK.C 프로젝트: Ced2911/umk3
/*
	pa0 - scale factor for x speed
	pa1 - scale factor for y speed
	pa10 - address of path
*/
WORD follow_path(long pa0,long pa1,PATHPTR *pa10)
{
	OBJECT *obj=current_proc->pa8;

	/* fp_e0 */
	do
	{
		if (pa10->p_xvel==SCX(0xeac) && pa10->p_yvel==SCY(0xeac))
		{
			/* fpp9 */
			return(SYSTEM_CARRY_CLR);
		}

		obj->oxvel.pos=safe32mult(pa10->p_xvel,pa0);
		obj->oyvel.pos=safe32mult(pa10->p_yvel,pa1);
		//obj->oxvel.pos=pa10->p_xvel;
		//obj->oyvel.pos=pa10->p_yvel;
		current_proc->a11=pa10->p_time;

		/* fp_e2 */
		do
		{
			if (obj->oxpos.u.intpos<-SCX(40))
				obj->oxpos.u.intpos=-SCX(40);

			if (obj->oxpos.u.intpos>SCX(440))
				obj->oxpos.u.intpos=SCX(440);

			process_sleep(1);

			if (are_we_shot()==SYSTEM_CARRY_SET)
			{
				return(fp_9d());
			}

			if (are_we_hitting_player()!=0)
			{
				kill_player();
				return(fp_9d());
			}

			/* fp_e3 */
			if (randper(pa10->p_shot+shoot_randper)==SYSTEM_CARRY_SET)
			{
				start_enemy_missile();
				//start_enemy_missile();
			}

			/* fp_e4 */
		}
		while(--current_proc->a11>0);

		pa10++;
	}
	while(1);
}
예제 #10
0
파일: MKBLOOD.C 프로젝트: Ced2911/umk3
void hatb_drip(void)
{
	(OBJECT *)current_proc->a11=current_proc->pa8;
	get_jt_blood;
	a11_blood_lineup(SCX(0x10),SCY(0x60));

	set_proj_vel(current_proc->pa8,SCX(0x20000)+randu(SCX(0x60000)),-1);

	stack_jump(drip_entry);
}
예제 #11
0
파일: mine.c 프로젝트: shentino/simud
int check_direction( int dir ) {
   int pos, tile;

   if( !dir ) {
      msg("You have to specify a direction when building a mine (i.e. 'build mine to the north').");
      return -1;
   }

   set_direction(SINVERT_C(dir));

   // Multiply up.
   dir = SMAKE_C(SCX(dir)*5, SCY(dir)*3, 0);
   pos = OFFSET_C(this_player()->query_coord(), dir);

   // Snap to grid
   pos = MAKE_C(((CX(pos)-1) / 5) * 5 + 1, ((CY(pos)-1) / 3) * 3 + 1, 0);
   // Now check to see if the tiletype is valid. Query the center of the tile
   // to make life a bit easier.
   tile = environment(this_player())->get_tiletype(CX(pos)+2, CY(pos)+1);
   if( !tile ) {
      msg("You can't build off the edge of the map.");
      return -1;
   }
   tile -= '0'; // get_tiletype uses the zbuffer, which offsets by '0' ...

   if( tile != LAYER_MOUNTAIN ) {
      //debug("tile=="+as_string(tile)+", pos = "+MAKE_CSTR(pos));
      msg( "Mines must be built against a mountain face. Find a mountainous place." );
      return -1;
   }

   // Offset horizontally a bit to make the entrance stick out...
   if( SCX(dir) )
      pos = OFFSET_C(pos, SMAKE_C(-SCX(dir) / 5,0,0));

   // If facing south, adjust to find the entrance.
   // The mountain tiles have funny patterns, and this helps
   // to compensate.
   if( query_direction() == SMAKE_C(0,1,0) ) {
      pos = MAKE_C(CX(pos), CY(pos)-1, CZ(pos) );
      while( environment(this_player())->get_tiletype(CX(pos)+2, CY(pos)+3) == '0' + LAYER_MOUNTAIN ) {
         pos = MAKE_C(CX(pos),CY(pos)+1,CZ(pos));
      }
   }
   // This is a north-facing version to snug the mine up as close as it can go.
   if( query_direction() == SMAKE_C(0,-1,0) ) {
      pos = MAKE_C(CX(pos), CY(pos)-1, CZ(pos) );
      while( environment(this_player())->get_tiletype(CX(pos)+2, CY(pos)) != '0' + LAYER_MOUNTAIN ) {
         pos = MAKE_C(CX(pos),CY(pos)+1,CZ(pos));
      }
   }
   set_coord( pos );

   return 0;
}
예제 #12
0
파일: sbox.c 프로젝트: Harvey-OS/harvey
void sbox(double xx0, double yy0, double xx1, double yy1){
	int x0=SCX(xx0), y0=SCY(yy0), x1=SCX(xx1), y1=SCY(yy1);
	int t;
	if(x1<x0){ t=x0; x0=x1; x1=t; }
	if(y1<y0){ t=y0; y0=y1; y1=t; }
	if(x0<clipminx) x0=clipminx;
	if(y0<clipminy) y0=clipminy;
	if(x1>clipmaxx) x1=clipmaxx;
	if(y1>clipmaxy) y1=clipmaxy;
	if(x1<x0 || y1<y0) return;
	m_clrwin(x0, y0, x1, y1, e1->backgr);
}
예제 #13
0
파일: MKBLOOD.C 프로젝트: Ced2911/umk3
void hatb2(void)
{
	(current_proc->pa8)->oyvel.pos=srandarc(SCY(0x10000));

	set_proj_vel(current_proc->pa8,SCX(0x10000)+randu(SCX(0x20000)),-1);

	flip_single(current_proc->pa8);

	insert_object(current_proc->pa8,&objlst);

	current_proc->pa9=a_bigger;
	framew(6);
	blood_death(current_proc->pa8);
}
예제 #14
0
파일: MKBLOOD.C 프로젝트: Ced2911/umk3
/******************************************************************************
 Function: void face_blood(void)

 By: David Schwartz

 Date: Mar 1995

 Parameters: current_proc->a11 - dude to bloody

 Returns: None

 Description:	hit in the face hard blood
******************************************************************************/
void face_blood(void)
{
	get_jt_blood;

	lineup_with_a11_offset(SCX(0x0000),-SCY(0x0010));
	insert_object(current_proc->pa8,&objlst);

	(current_proc->pa8)->oyvel.pos=-randu(SCY(0x12000));

	set_proj_vel(current_proc->pa8,-(SCX(0x30000)+randu(SCX(0x20000))),-1);

	current_proc->pa9=a_bigger;
	framew(6);
	blood_death(current_proc->pa8);
}
예제 #15
0
파일: MKMARK.C 프로젝트: Ced2911/umk3
void move_wave(void)
{
	/* mw1 */
	do
	{
		process_sleep(2);
		if (++wave_x_position>SCX(155))
		{
			dive_randper+=2;
			shoot_randper+=5;
			if (shoot_randper>25)
			{
				shoot_randper+=25;
				dive_randper=shoot_randper;
			}

			/* mw2 */
			do
			{
				process_sleep(2);
				wave_x_position--;
			}
			while(wave_x_position>0);
		}
	}
	while(1);
}
예제 #16
0
파일: wpg.c 프로젝트: mpuels/dia
static void
draw_polyline(DiaRenderer *self, 
              Point *points, int num_points, 
              Color *line_colour)
{
  WpgRenderer *renderer = WPG_RENDERER (self);
  int i;
  gint16* pData;

  DIAG_NOTE(g_message("draw_polyline n:%d %f,%f ...", 
            num_points, points->x, points->y));

  g_return_if_fail(1 < num_points);

  WriteLineAttr(renderer, line_colour);
  WriteRecHead(renderer, WPG_POLYLINE, num_points * 2 * sizeof(gint16) + sizeof(gint16));

  pData = g_new(gint16, num_points * 2);

  /* number of points */
  pData[0] = num_points;
  fwrite_le(pData, sizeof(gint16), 1, renderer->file);

  /* point data */
  for (i = 0; i < num_points; i++)
  {
    pData[2*i]   = SCX(points[i].x);
    pData[2*i+1] = SCY(-points[i].y);
  }

  fwrite_le(pData, sizeof(gint16), num_points*2, renderer->file);

  g_free(pData);
}
예제 #17
0
파일: MKBLOOD.C 프로젝트: Ced2911/umk3
void hatb1(void)
{
	(OBJECT *)current_proc->a11=current_proc->pa8;
	get_jt_blood;
	a11_blood_lineup(SCX(0x10),SCY(0x38));
	stack_jump(hatb2);
}	
예제 #18
0
파일: wpg.c 프로젝트: mpuels/dia
static void
draw_ellipse(DiaRenderer *self, 
             Point *center,
             real width, real height,
             Color *fill, Color *stroke)
{
  WpgRenderer *renderer = WPG_RENDERER (self);
  WPGEllipse ell;

  DIAG_NOTE(g_message("draw_ellipse %fx%f center @ %f,%f", 
            width, height, center->x, center->y));

  ell.x = SCX(center->x);
  ell.y = SCY(-center->y);
  ell.RotAngle = 0;
  ell.rx = SC(width / 2.0);
  ell.ry = SC(height / 2.0);

  ell.StartAngle = 0;
  ell.EndAngle   = 360;
  ell.Flags = 0;

  if (stroke)
    WriteLineAttr(renderer, stroke);
  if (fill)
    WriteFillAttr(renderer, fill, TRUE);
  WriteRecHead(renderer, WPG_ELLIPSE, sizeof(WPGEllipse));

  g_assert(16 == sizeof(WPGEllipse));
  fwrite_le(&ell, sizeof(guint16), sizeof(WPGEllipse) / sizeof(guint16), renderer->file);
  if (fill)
    WriteFillAttr(renderer, fill, FALSE);
}
예제 #19
0
파일: MKMARK.C 프로젝트: Ced2911/umk3
void make_stars(void)
{
	OBJECT *obj;
	WORD ta4;

	last_star=makestar();
	last_star->oslink=NULL;

	/* amx2 */
	ta4=100;
	/* amx1 */
	do
	{
		makestar();
		(OBJECT *)(current_proc->pa8)->oslink=last_star;
		last_star=current_proc->pa8;
	} while (--ta4>0);

	/* amx5 */
	do
	{
		process_sleep(1);
		obj=last_star;
		/* amx4 */
		do
		{
			if ( obj->oypos.u.intpos>SCY(260) )
			{
				obj->oypos.u.intpos-=SCY(270);
				obj->oxpos.u.intpos=randu(SCX(400))-1;
			}
		} while ((obj=(OBJECT*)obj->oslink)!=NULL  );
	} while (1);
}
예제 #20
0
파일: MKFRIEND.C 프로젝트: Ced2911/umk3
//******************************************************************************
//******************************************************************************
void f_jade(void) 
{
	kill_and_stop_scrolling();
	get_char_ani(ANIM_TABLE2,ANIM_F1_FRIEND);
	animate_a0_frames(4,3);
	process_sleep(0x10);
	CREATE(PID_FX,friend_ender);

	current_proc->a10=(ADDRESS)current_proc->pa9;
	current_proc->a10-=4;			// 1 LONG
	current_proc->a11=(ADDRESS)current_proc->pa9;
	
	/* pogo_bounce */
	while (1)
	{
		(ADDRESS)current_proc->pa9=current_proc->a11;
		do_next_a9_frame(current_proc->pa8);
		flight(current_proc->pa8,SCX(0x0),-SCY(0xa0000),SCY(0x9000),NEVER_ANI,-1);
		tsound(0xc);

		(ADDRESS)current_proc->pa9=current_proc->a10;
		do_next_a9_frame(current_proc->pa8);
		process_sleep(1);											
	}
}
예제 #21
0
static void
draw_polyline(DiaRenderer *self, 
	      Point *points, int num_points, 
	      Color *line_colour)
{
    WmfRenderer *renderer = WMF_RENDERER (self);

    W32::HPEN hPen;
    W32::POINT*  pts;
    int	    i;

    DIAG_NOTE(renderer, "draw_polyline n:%d %f,%f ...\n", 
              num_points, points->x, points->y);

    if (num_points < 2)
	return;
    pts = g_new (W32::POINT, num_points+1);
    for (i = 0; i < num_points; i++)
    {
	pts[i].x = SCX(points[i].x);
	pts[i].y = SCY(points[i].y);
    }

    hPen = UsePen(renderer, line_colour);
    W32::Polyline(renderer->hFileDC, pts, num_points);
    DonePen(renderer, hPen);

    g_free(pts);
}
예제 #22
0
void CStatusBar::Draw()
{
	const int& cx = m_mdc.cx;
	const int& cy = m_mdc.cy;

	// Draw background

	if (m_bBackgrWinDefault)
	{
		DrawRect(m_mdc, 0, 0, cx, 1, GetSysColor(COLOR_3DSHADOW));
		DrawRect(m_mdc, 0, 1, cx, 1, GetSysColor(COLOR_3DHIGHLIGHT));
		DrawRect(m_mdc, 0, 2, cx, cy - 2, GetSysColor(COLOR_3DFACE));
	}
	else
	{
		DrawRectGradientV(m_mdc, 0, 0, cx, cy, m_clrBackgrT, m_clrBackgrB);
		DrawRect(m_mdc, 0, 0, cx, SCY(1), m_clrBackgrLine);
	}

	// Draw status text

	int nSavedDC = SaveDC(m_mdc);

	SetTextColor(m_mdc, m_clrText);
	SelectObject(m_mdc, m_font);
	TextOut(m_mdc, SCX(4), SCY(4), GetText());

	RestoreDC(m_mdc, nSavedDC);

	Invalidate(m_hWnd);
	PostMessage(m_hWnd, WM_PAINT);
}
예제 #23
0
파일: MKMARK.C 프로젝트: Ced2911/umk3
void sp1m1(OBJECT *pa0)
{
	set_xy_coordinates(current_proc->pa8,pa0->oxpos.u.intpos+SCX(4),pa0->oypos.u.intpos);
	insert_object(current_proc->pa8,&objlst);
	(current_proc->pa8)->oyvel.u.intpos=-5;
	missile_count++;
	return;
}
예제 #24
0
파일: MKBLOOD.C 프로젝트: Ced2911/umk3
void boomb1(void) 
{
	(OBJECT *)current_proc->a11=current_proc->pa8;
	get_jt_blood;
	a11_blood_lineup(SCX(0x0),SCY(0x20));
	(current_proc->pa8)->oyvel.pos=srandarc(SCY(0x10000));
	set_proj_vel(current_proc->pa8,SCX(0x10000)+randu(SCX(0x20000)),-1);

	flip_single(current_proc->pa8);

	insert_object(current_proc->pa8,&objlst);

	current_proc->pa9=a_bigger;
	framew(6);
	blood_death(current_proc->pa8);
	
}
예제 #25
0
파일: MKBLOOD.C 프로젝트: Ced2911/umk3
/******************************************************************************
 Function: void upcutted_blood(void)

 By: David Schwartz

 Date: Mar 1995

 Parameters: current_proc->a11 - dude to bloody

 Returns: None

 Description:	uppercut blood
******************************************************************************/
void upcutted_blood(void)
{
	(ADDRESS)current_proc->a11=current_proc->pa8;
	(long)current_proc->a0=SCX(0x20000);		// xvel range
	(long)current_proc->a1=SCX(0x10000);		// xvel min
	(long)current_proc->a2=SCY(0x50000);		// yvel range
	(long)current_proc->a3=SCY(0x30000);		// yvel min
	current_proc->a4=0x00010001;
	current_proc->a5=0x00040000;
	spawn_drip_a10(3);

	CREATE(PID_BLOOD,upcut_right);
	get_tg_blood;
	lineup_with_a11_offset(SCX(0x0005),SCY(0x0018));
	flip_single(current_proc->pa8);
	stack_jump(upcb3);
}
예제 #26
0
파일: wmf.cpp 프로젝트: mpuels/dia
static void
fill_arc(DiaRenderer *self, 
	 Point *center,
	 real width, real height,
	 real angle1, real angle2,
	 Color *colour)
{
    WmfRenderer *renderer = WMF_RENDERER (self);
    W32::HPEN    hPen;
    W32::HGDIOBJ hBrush;
    W32::POINT ptStart, ptEnd;
    W32::COLORREF rgb = W32COLOR(colour);

    DIAG_NOTE(renderer, "fill_arc %fx%f <%f,<%f @%f,%f\n", 
              width, height, angle1, angle2, center->x, center->y);

    if (angle1 > angle2) {
	/* make it counter-clockwise by swapping start/end */
	real tmp = angle1;
	angle1 = angle2;
	angle2 = tmp;
    }
    /* calculate start and end points of arc */
    ptStart.x = SCX(center->x + (width / 2.0)  * cos((M_PI / 180.0) * angle1));
    ptStart.y = SCY(center->y - (height / 2.0) * sin((M_PI / 180.0) * angle1));
    ptEnd.x = SCX(center->x + (width / 2.0)  * cos((M_PI / 180.0) * angle2));
    ptEnd.y = SCY(center->y - (height / 2.0) * sin((M_PI / 180.0) * angle2));

    hPen = UsePen(renderer, NULL); /* no border */
    hBrush = W32::CreateSolidBrush(rgb);

    W32::SelectObject(renderer->hFileDC, hBrush);

    W32::Pie(renderer->hFileDC,
             SCX(center->x - width / 2), /* bbox corners */
             SCY(center->y - height / 2),
             SCX(center->x + width / 2), 
             SCY(center->y + height / 2),
             ptStart.x, ptStart.y, ptEnd.x, ptEnd.y); 

    W32::SelectObject(renderer->hFileDC, 
                    W32::GetStockObject (HOLLOW_BRUSH) );
    W32::DeleteObject(hBrush);
    DonePen(renderer, hPen);
}
예제 #27
0
파일: MKBLOOD.C 프로젝트: Ced2911/umk3
void sawb3(void)
{

	(OBJECT *)current_proc->a11=current_proc->pa8;
	(long)current_proc->a0=SCX(0x20000);		// xvel range
	(long)current_proc->a1=SCX(0x10000);		// xvel min
	(long)current_proc->a2=SCY(0x50000);		// yvel range
	(long)current_proc->a3=SCY(0x30000);		// yvel min
	current_proc->a4=0x00810001;
	current_proc->a5=0x00040000;
	spawn_drip_a10(2);

	CREATE(PID_BLOOD,saw_right);
	get_tg_blood;
	lineup_with_a11_offset(SCX(0x0005),SCY(0x0088));
	flip_single(current_proc->pa8);
	stack_jump(upcb3);
}
예제 #28
0
파일: MKBLOOD.C 프로젝트: Ced2911/umk3
void boomerang_drip(void) 
{
	(OBJECT *)current_proc->a11=current_proc->pa8;
	get_jt_blood;
	a11_blood_lineup(SCX(0x0),SCY(0x50));

	set_proj_vel(current_proc->pa8,SCX(0x20000)+randu(SCX(0x60000)),-1);

	(current_proc->pa8)->oyvel.pos=-(randu(SCY(0x40000))+SCY(0x30000));

	flip_single(current_proc->pa8);
	insert_object(current_proc->pa8,&objlst);

	current_proc->a0=8;
	current_proc->pa9=a_drip;
	(long)current_proc->a10=SCY(0x6000);
	blood_fall_splat_12_die();
}
예제 #29
0
static void
draw_line(DiaRenderer *self, 
	  Point *start, Point *end, 
	  Color *line_colour)
{
    WmfRenderer *renderer = WMF_RENDERER (self);

    W32::HPEN hPen;

    DIAG_NOTE(renderer, "draw_line %f,%f -> %f, %f\n", 
              start->x, start->y, end->x, end->y);

    hPen = UsePen(renderer, line_colour);

    W32::MoveToEx(renderer->hFileDC, SCX(start->x), SCY(start->y), NULL);
    W32::LineTo(renderer->hFileDC, SCX(end->x), SCY(end->y));

    DonePen(renderer, hPen);
}
예제 #30
0
파일: disk.c 프로젝트: 99years/plan9
void plotdisc(double xc, double yc, double r){
	Point p;
	int rad;
	p.x=SCX(xc);
	p.y=SCY(yc);
	if (r < 0) 
		rad=SCR(-r);
	else
		rad=SCR(r);
	fillellipse(screen, p, rad, rad, getcolor(e1->foregr), ZP);
}