void OnlineService::downloadSaveGame(const char *filename) { //printf("online download %s\n", filename); fflush(stdout); const size_t pathsize = 255; char originalfilepath[pathsize]; snprintf(originalfilepath, pathsize, "%s%s", get_save_filename_prefix(), filename); char encodedfilepath[pathsize]; snprintf(encodedfilepath, pathsize, "%s%s.txt", get_save_filename_prefix(), filename); SC_Context_h user_context = SC_User_GetContext(scoreloop_user); SC_String_h save_data; //printf("getting user context entry %s... ", filename); fflush(stdout); SC_Error_t getContextResult = SC_Context_Get(user_context, filename, &save_data); if (getContextResult == SC_OK) { //printf("done\n"); fflush(stdout); //printf("writing %s... ", encodedfilepath); fflush(stdout); bFILE *file = open_file(encodedfilepath, "w"); if(!file->open_failure()) { //printf("done\n"); fflush(stdout); const char *data = SC_String_GetData(save_data); file->write(data, strlen(data)); } else { //printf("failed\n"); fflush(stdout); } delete file; file = 0; //printf("decoding %s to %s... ", encodedfilepath, originalfilepath); fflush(stdout); int result = ascii85_decode(encodedfilepath, originalfilepath); //if (result == 0) // printf("done\n"); //else // printf("failed\n"); //fflush(stdout); } else if (getContextResult == SC_NOT_FOUND) { //printf("not found\n"); fflush(stdout); } else { //printf("failed\n"); fflush(stdout); } }
FREObject getScores(FREContext ctx, void* functionData, uint32_t argc, FREObject argv[]) { SC_ScoreList_h score_list; SC_Score_h aScore; FREObject returnObject; int i,j; unsigned int contextArrayLength = 0; FREGetArrayLength(argv[0],&contextArrayLength); score_list = SC_ScoresController_GetScores(scores_controller); // arrayArgs has the Array arguments. #if defined(BB10) unsigned int scoreListSize = SC_ScoreList_GetCount(score_list); #else unsigned int scoreListSize = SC_ScoreList_GetScoresCount(score_list); #endif FREObject* arrayArgs = (FREObject*)malloc(sizeof(FREObject)*scoreListSize); for(i = 0 ; i < scoreListSize ; i++) { #if defined(BB10) aScore = SC_ScoreList_GetAt(score_list,i); #else aScore = SC_ScoreList_GetScore(score_list,i); #endif FREObject* argV=(FREObject*)malloc(sizeof(FREObject)*6); FRENewObjectFromInt32(SC_Score_GetMode(aScore), &argV[0]); FRENewObjectFromInt32(SC_Score_GetLevel(aScore), &argV[1]); FRENewObjectFromDouble(SC_Score_GetResult(aScore), &argV[2]); FRENewObjectFromDouble(SC_Score_GetMinorResult(aScore), &argV[3]); // Create the 5th argument(User) SC_User_h aUser = SC_Score_GetUser(aScore); SC_String_h scLogin = SC_User_GetLogin(aUser); SC_String_h scEmail = SC_User_GetEmail(aUser); const char * login = ""; const char * email = ""; if(scLogin != NULL) login= SC_String_GetData(scLogin); if(scEmail != NULL) email = SC_String_GetData(scEmail); FREObject* userArgV=(FREObject*)malloc(sizeof(FREObject)*2); FRENewObjectFromUTF8(strlen(login)+1,(const uint8_t*)login, &userArgV[0]); FRENewObjectFromUTF8(strlen(email)+1,(const uint8_t*)email, &userArgV[1]); fprintf(stderr, "username: %s\n", login); FRENewObject((const uint8_t*)"com.wallwizz.scoreloop.User",2,userArgV,&argV[4],NULL); // Create the 6th argument(Context) FREObject* contextArray = (FREObject*)malloc(sizeof(FREObject)*contextArrayLength); for(j = 0; j < contextArrayLength; j++) { FREObject context; FREObject freContextKey; const char * aKey = "test"; SC_String_h scValue = NULL; const char* aValue = NULL; unsigned int length; FREGetArrayElementAt(argv[0], j, &freContextKey); if(FREGetObjectAsUTF8(freContextKey,&length,(const uint8_t**)&aKey) != FRE_OK) fprintf(stderr, "FREGetArrayElementAt Error\n"); fprintf(stderr, "retrieved aKey: %s\n", aKey); SC_Context_h aContext = SC_Score_GetContext(aScore); SC_Context_Get(aContext, aKey, &scValue); if(scValue != NULL) { aValue= SC_String_GetData(scValue); }else{ fprintf(stderr, "scValue NULL\n"); aValue = "not found"; } fprintf(stderr, "retrieved aValue: %s\n", aValue); FREObject* contextArgv=(FREObject*)malloc(sizeof(FREObject)*2); FRENewObjectFromUTF8(strlen(aKey)+1,(const uint8_t*)aKey, &contextArgv[0]); FRENewObjectFromUTF8(strlen(aValue)+1,(const uint8_t*)aValue, &contextArgv[1]); FRENewObject((const uint8_t*)"com.wallwizz.scoreloop.Context",2,contextArgv,&contextArray[j],NULL); free(contextArgv); } FRENewObject((const uint8_t*)"Array",contextArrayLength,contextArray,&argV[5],NULL); FRENewObject((const uint8_t*)"com.wallwizz.scoreloop.Score",6,argV,&arrayArgs[i],NULL); free(contextArray); } FRENewObject((const uint8_t*)"Array",scoreListSize,arrayArgs,&returnObject,NULL); free(arrayArgs); return returnObject; }