예제 #1
0
/*
 * Return true if this joystick is known to have all axes centered at zero
 * This isn't generally needed unless the joystick never generates an initial axis value near zero,
 * e.g. it's emulating axes with digital buttons
 */
static SDL_bool
SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick)
{
    static Uint32 zero_centered_joysticks[] = {
        MAKE_VIDPID(0x0e8f, 0x3013),    /* HuiJia SNES USB adapter */
        MAKE_VIDPID(0x05a0, 0x3232),    /* 8Bitdo Zero Gamepad */
    };

    int i;
    Uint32 id = MAKE_VIDPID(SDL_JoystickGetVendor(joystick),
                            SDL_JoystickGetProduct(joystick));

/*printf("JOYSTICK '%s' VID/PID 0x%.4x/0x%.4x AXES: %d\n", joystick->name, vendor, product, joystick->naxes);*/

    if (joystick->naxes == 2) {
        /* Assume D-pad or thumbstick style axes are centered at 0 */
        return SDL_TRUE;
    }

    for (i = 0; i < SDL_arraysize(zero_centered_joysticks); ++i) {
        if (id == zero_centered_joysticks[i]) {
            return SDL_TRUE;
        }
    }
    return SDL_FALSE;
}
예제 #2
0
Uint16
SDL_GameControllerGetProduct(SDL_GameController * gamecontroller)
{
    return SDL_JoystickGetProduct(SDL_GameControllerGetJoystick(gamecontroller));
}
예제 #3
0
int
main(int argc, char *argv[])
{
    const char *name, *type;
    int i;
    SDL_Joystick *joystick;

    SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");

    /* Enable standard application logging */
    SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);

    /* Initialize SDL (Note: video is required to start event loop) */
    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
        exit(1);
    }

    /* Print information about the joysticks */
    SDL_Log("There are %d joysticks attached\n", SDL_NumJoysticks());
    for (i = 0; i < SDL_NumJoysticks(); ++i) {
        name = SDL_JoystickNameForIndex(i);
        SDL_Log("Joystick %d: %s\n", i, name ? name : "Unknown Joystick");
        joystick = SDL_JoystickOpen(i);
        if (joystick == NULL) {
            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_JoystickOpen(%d) failed: %s\n", i,
                    SDL_GetError());
        } else {
            char guid[64];
            SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
            SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick),
                                      guid, sizeof (guid));
            switch (SDL_JoystickGetType(joystick)) {
            case SDL_JOYSTICK_TYPE_GAMECONTROLLER:
                type = "Game Controller";
                break;
            case SDL_JOYSTICK_TYPE_WHEEL:
                type = "Wheel";
                break;
            case SDL_JOYSTICK_TYPE_ARCADE_STICK:
                type = "Arcade Stick";
                break;
            case SDL_JOYSTICK_TYPE_FLIGHT_STICK:
                type = "Flight Stick";
                break;
            case SDL_JOYSTICK_TYPE_DANCE_PAD:
                type = "Dance Pad";
                break;
            case SDL_JOYSTICK_TYPE_GUITAR:
                type = "Guitar";
                break;
            case SDL_JOYSTICK_TYPE_DRUM_KIT:
                type = "Drum Kit";
                break;
            case SDL_JOYSTICK_TYPE_ARCADE_PAD:
                type = "Arcade Pad";
                break;
            case SDL_JOYSTICK_TYPE_THROTTLE:
                type = "Throttle";
                break;
            default:
                type = "Unknown";
                break;
            }
            SDL_Log("       type: %s\n", type);
            SDL_Log("       axes: %d\n", SDL_JoystickNumAxes(joystick));
            SDL_Log("      balls: %d\n", SDL_JoystickNumBalls(joystick));
            SDL_Log("       hats: %d\n", SDL_JoystickNumHats(joystick));
            SDL_Log("    buttons: %d\n", SDL_JoystickNumButtons(joystick));
            SDL_Log("instance id: %d\n", SDL_JoystickInstanceID(joystick));
            SDL_Log("       guid: %s\n", guid);
            SDL_Log("    VID/PID: 0x%.4x/0x%.4x\n", SDL_JoystickGetVendor(joystick), SDL_JoystickGetProduct(joystick));
            SDL_JoystickClose(joystick);
        }
    }

#if defined(__ANDROID__) || defined(__IPHONEOS__)
    if (SDL_NumJoysticks() > 0) {
#else
    if (argv[1]) {
#endif
        SDL_bool reportederror = SDL_FALSE;
        SDL_bool keepGoing = SDL_TRUE;
        SDL_Event event;
        int device;
#if defined(__ANDROID__) || defined(__IPHONEOS__)
        device = 0;
#else
        device = atoi(argv[1]);
#endif
        joystick = SDL_JoystickOpen(device);
        if (joystick != NULL) {
            SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
        }

        while ( keepGoing ) {
            if (joystick == NULL) {
                if ( !reportederror ) {
                    SDL_Log("Couldn't open joystick %d: %s\n", device, SDL_GetError());
                    keepGoing = SDL_FALSE;
                    reportederror = SDL_TRUE;
                }
            } else {
                reportederror = SDL_FALSE;
                keepGoing = WatchJoystick(joystick);
                SDL_JoystickClose(joystick);
            }

            joystick = NULL;
            if (keepGoing) {
                SDL_Log("Waiting for attach\n");
            }
            while (keepGoing) {
                SDL_WaitEvent(&event);
                if ((event.type == SDL_QUIT) || (event.type == SDL_FINGERDOWN)
                    || (event.type == SDL_MOUSEBUTTONDOWN)) {
                    keepGoing = SDL_FALSE;
                } else if (event.type == SDL_JOYDEVICEADDED) {
                    device = event.jdevice.which;
                    joystick = SDL_JoystickOpen(device);
                    if (joystick != NULL) {
                        SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
                    }
                    break;
                }
            }
        }
    }
    SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);

    return 0;
}

#else

int
main(int argc, char *argv[])
{
    SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Joystick support.\n");
    exit(1);
}