bool CUIInput::OnActionConfirm(EntityId entityId, const ActionId& actionId, int activationMode, float value) { SEND_CONTROLLER_EVENT(eCIE_Button3, value); return true; }
bool CUIInput::OnActionReset(EntityId entityId, const ActionId& actionId, int activationMode, float value) { SEND_CONTROLLER_EVENT(eCIE_Button4); return false; }
bool CUIInput::OnActionRight(EntityId entityId, const ActionId& actionId, int activationMode, float value) { SEND_CONTROLLER_EVENT(eCIE_Right, value); return true; }