예제 #1
0
bool CUIInput::OnActionConfirm(EntityId entityId, const ActionId& actionId, int activationMode, float value)
{
	SEND_CONTROLLER_EVENT(eCIE_Button3, value);
	return true;
}
예제 #2
0
파일: UIInput.cpp 프로젝트: nhnam/Seasons
bool CUIInput::OnActionReset(EntityId entityId, const ActionId& actionId, int activationMode, float value)
{
	SEND_CONTROLLER_EVENT(eCIE_Button4);
	return false;
}
예제 #3
0
bool CUIInput::OnActionRight(EntityId entityId, const ActionId& actionId, int activationMode, float value)
{
	SEND_CONTROLLER_EVENT(eCIE_Right, value);
	return true;
}