long CALLBACK SPU_freeze(uint32_t ulFreezeMode,SPUFreeze_t * pF) { int i;SPUOSSFreeze_t * pFO; if(!pF) return 0; // first check if(ulFreezeMode) // info or save? {//--------------------------------------------------// if(ulFreezeMode==1) memset(pF,0,sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t)); strcpy(pF->szSPUName,"PBOSS"); pF->ulFreezeVersion=5; pF->ulFreezeSize=sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t); if(ulFreezeMode==2) return 1; // info mode? ok, bye // save mode: RemoveTimer(); // stop timer memcpy(pF->cSPURam,spuMem,0x80000); // copy common infos memcpy(pF->cSPUPort,regArea,0x200); if(xapGlobal && XAPlay!=XAFeed) // some xa { pF->xaS=*xapGlobal; } else memset(&pF->xaS,0,sizeof(xa_decode_t)); // or clean xa pFO=(SPUOSSFreeze_t *)(pF+1); // store special stuff pFO->spuIrq=spuIrq; if(pSpuIrq) pFO->pSpuIrq = (unsigned long)pSpuIrq-(unsigned long)spuMemC; pFO->spuAddr=spuAddr; if(pFO->spuAddr==0) pFO->spuAddr=0xbaadf00d; for(i=0;i<MAXCHAN;i++) { save_channel(&pFO->s_chan[i],&s_chan[i],i); if(pFO->s_chan[i].pStart) pFO->s_chan[i].pStart-=(unsigned long)spuMemC; if(pFO->s_chan[i].pCurr) pFO->s_chan[i].pCurr-=(unsigned long)spuMemC; if(pFO->s_chan[i].pLoop) pFO->s_chan[i].pLoop-=(unsigned long)spuMemC; } SetupTimer(); // sound processing on again return 1; //--------------------------------------------------// } if(ulFreezeMode!=0) return 0; // bad mode? bye RemoveTimer(); // we stop processing while doing the save! memcpy(spuMem,pF->cSPURam,0x80000); // get ram memcpy(regArea,pF->cSPUPort,0x200); if(pF->xaS.nsamples<=4032) // start xa again SPU_playADPCMchannel(&pF->xaS); xapGlobal=0; if(!strcmp(pF->szSPUName,"PBOSS") && pF->ulFreezeVersion==5) LoadStateV5(pF); else LoadStateUnknown(pF); lastch = -1; // repair some globals for(i=0;i<=62;i+=2) SPU_writeRegister(H_Reverb+i,regArea[(H_Reverb+i-0xc00)>>1]); SPU_writeRegister(H_SPUReverbAddr,regArea[(H_SPUReverbAddr-0xc00)>>1]); SPU_writeRegister(H_SPUrvolL,regArea[(H_SPUrvolL-0xc00)>>1]); SPU_writeRegister(H_SPUrvolR,regArea[(H_SPUrvolR-0xc00)>>1]); SPU_writeRegister(H_SPUctrl,(unsigned short)(regArea[(H_SPUctrl-0xc00)>>1]|0x4000)); SPU_writeRegister(H_SPUstat,regArea[(H_SPUstat-0xc00)>>1]); SPU_writeRegister(H_CDLeft,regArea[(H_CDLeft-0xc00)>>1]); SPU_writeRegister(H_CDRight,regArea[(H_CDRight-0xc00)>>1]); // fix to prevent new interpolations from crashing for(i=0;i<MAXCHAN;i++) s_chan[i].SB[28]=0; SetupTimer(); // start sound processing again return 1; }
void cdrReadInterrupt() { u8 *buf; if (!cdr.Reading) return; if (cdr.Stat) { CDREAD_INT(0x800); return; } #ifdef CDR_LOG CDR_LOG("cdrReadInterrupt() Log: KEY END"); #endif cdr.OCUP = 1; SetResultSize(1); cdr.StatP|= 0x22; cdr.StatP&=~0x40; cdr.Result[0] = cdr.StatP; buf = CDR_getBuffer(); if (buf == NULL) { cdr.RErr = -1; #ifdef CDR_LOG fprintf(emuLog, "cdrReadInterrupt() Log: err\n"); #endif memset(cdr.Transfer, 0, 2340); cdr.Stat = DiskError; cdr.Result[0]|= 0x01; ReadTrack(); CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime); return; } memcpy(cdr.Transfer, buf, 2340); cdr.Stat = DataReady; #ifdef CDR_LOG fprintf(emuLog, "cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]); #endif if ((cdr.Muted == 1) && (cdr.Mode & 0x40) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA if ((cdr.Transfer[4+2] & 0x4) && ((cdr.Mode&0x8) ? (cdr.Transfer[4+1] == cdr.Channel) : 1) && (cdr.Transfer[4+0] == cdr.File)) { int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector); if (!ret) { SPU_playADPCMchannel(&cdr.Xa); cdr.FirstSector = 0; } else cdr.FirstSector = -1; } } cdr.SetSector[2]++; if (cdr.SetSector[2] == 75) { cdr.SetSector[2] = 0; cdr.SetSector[1]++; if (cdr.SetSector[1] == 60) { cdr.SetSector[1] = 0; cdr.SetSector[0]++; } } cdr.Readed = 0; if ((cdr.Transfer[4+2] & 0x80) && (cdr.Mode & 0x2)) { // EOF #ifdef CDR_LOG CDR_LOG("cdrReadInterrupt() Log: Autopausing read\n"); #endif // AddIrqQueue(AUTOPAUSE, 0x800); AddIrqQueue(CdlPause, 0x800); } else { ReadTrack(); CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime); } psxHu32ref(0x1070)|= SWAP32((u32)0x4); psxRegs.interrupt|= 0x80000000; }