void PlayerData::save(void) { GC::PlayerData::save(); if (trainerGender > Female) trainerGender = Male; SV_FIELD_E(u8, trainerGender, 0x8e0, Gender); SV_FIELD_MAX(u32, pokeDollars, 0x8e4, 9999999); SV_FIELD_MAX(u32, pokeCoupons, 0x8e8, 9999999); SV_FIELD(u32, pokeCoupons, 0x8ec); SV_SUBSTRUCTURE(BagData, bag, 0x4c8); //0x94a: total step counter }
void PlayerData::save(void) { GC::PlayerData::save(); if (trainerGender > Female) trainerGender = Male; SV_FIELD_E(u8, trainerGender, 0x8e0, Gender); SV_FIELD(u32, money, 0x8e4); SV_FIELD(u32, pkCoupons, 0x8e8); SV_FIELD(u32, pkCoupons, 0x8ec); SV_SUBSTRUCTURE_ARRAY(Pokemon, party, 6, 0x30); SV_SUBSTRUCTURE(BagData, bag, 0x4c8); }