bool SceneScriptCT11::ClickedOn2DRegion(int region) { if (region == 0 && Game_Flag_Query(725)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 686.0f, 0.0f, 658.0f, 12, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 47, false); Item_Remove_From_World(115); Actor_Clue_Acquire(kActorMcCoy, kClueLichenDogWrapper, 0, -1); Item_Pickup_Spin_Effect(951, 510, 319); Game_Flag_Reset(725); Game_Flag_Set(645); Actor_Voice_Over(550, kActorVoiceOver); Actor_Voice_Over(560, kActorVoiceOver); Actor_Voice_Over(570, kActorVoiceOver); Actor_Voice_Over(580, kActorVoiceOver); } return true; } if (region == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 686.0f, 0.0f, 658.0f, 12, 1, false, 0)) { Actor_Face_Heading(kActorMcCoy, 47, false); int temp = 0; if (Actor_Clue_Query(kActorMcCoy, kClueCrowdInterviewB)) { temp = 1; } if (Actor_Clue_Query(kActorMcCoy, kCluePaintTransfer)) { ++temp; } if (Actor_Clue_Query(kActorMcCoy, kClueLabPaintTransfer)) { ++temp; } if (Actor_Clue_Query(kActorMcCoy, kClueLicensePlate)) { temp += 2; } if (Actor_Clue_Query(kActorMcCoy, kClueCarColorAndMake)) { temp += 2; } if (Actor_Clue_Query(kActorMcCoy, kCluePartialLicenseNumber)) { temp += 2; } if (temp <= 2 || Actor_Clue_Query(kActorMcCoy, kClueCar)) { Actor_Says(kActorMcCoy, 8525, 12); } else { Actor_Voice_Over(510, kActorVoiceOver); Actor_Voice_Over(520, kActorVoiceOver); Actor_Voice_Over(530, kActorVoiceOver); Actor_Voice_Over(540, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueCar, 0, -1); Scene_2D_Region_Remove(1); } } return true; } return false; }
bool SceneScriptCT08::ClickedOn2DRegion(int region) { if (region == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -108.0f, 0.0f, -178.0f, 0, true, false, 0)) { Actor_Face_Heading(kActorMcCoy, 512, false); Game_Flag_Reset(kFlagMcCoyTiedDown); Player_Set_Combat_Mode_Access(true); Scene_Exits_Enable(); Ambient_Sounds_Play_Sound(564, 40, 99, 0, 0); Scene_2D_Region_Remove(0); Player_Loses_Control(); } return true; } return false; }