예제 #1
0
VideoFrame VideoDecoderDXVA::frame()
{
    DPTR_D(VideoDecoderDXVA);
    //qDebug("frame size: %dx%d", d.frame->width, d.frame->height);
    if (!d.frame->opaque || !d.frame->data[0])
        return VideoFrame();
    if (d.frame->width <= 0 || d.frame->height <= 0 || !d.codec_ctx)
        return VideoFrame();

    IDirect3DSurface9 *d3d = (IDirect3DSurface9*)(uintptr_t)d.frame->data[3];
    if (copyMode() == ZeroCopy && d.interop_res) {
        dxva::SurfaceInteropDXVA *interop = new dxva::SurfaceInteropDXVA(d.interop_res);
        interop->setSurface(d3d, width(), height());
        VideoFrame f(width(), height(), VideoFormat::Format_RGB32); //p->width()
        f.setBytesPerLine(d.width * 4); //used by gl to compute texture size
        f.setMetaData(QStringLiteral("surface_interop"), QVariant::fromValue(VideoSurfaceInteropPtr(interop)));
        f.setTimestamp(d.frame->pkt_pts/1000.0);
        f.setDisplayAspectRatio(d.getDAR(d.frame));
        return f;
    }
    class ScopedD3DLock {
        IDirect3DSurface9 *mpD3D;
    public:
        ScopedD3DLock(IDirect3DSurface9* d3d, D3DLOCKED_RECT *rect) : mpD3D(d3d) {
            if (FAILED(mpD3D->LockRect(rect, NULL, D3DLOCK_READONLY))) {
                qWarning("Failed to lock surface");
                mpD3D = 0;
            }
        }
        ~ScopedD3DLock() {
            if (mpD3D)
                mpD3D->UnlockRect();
        }
    };

    D3DLOCKED_RECT lock;
    ScopedD3DLock(d3d, &lock);
    if (lock.Pitch == 0) {
        return VideoFrame();
    }
    //picth >= desc.Width
    D3DSURFACE_DESC desc;
    d3d->GetDesc(&desc);
    const VideoFormat fmt = VideoFormat(pixelFormatFromD3D(desc.Format));
    if (!fmt.isValid()) {
        qWarning("unsupported dxva pixel format: %#x", desc.Format);
        return VideoFrame();
    }
    //YV12 need swap, not imc3?
    // imc3 U V pitch == Y pitch, but half of the U/V plane is space. we convert to yuv420p here
    // nv12 bpp(1)==1
    // 3rd plane is not used for nv12
    int pitch[3] = { lock.Pitch, 0, 0}; //compute chroma later
    uint8_t *src[] = { (uint8_t*)lock.pBits, 0, 0}; //compute chroma later
    const bool swap_uv = desc.Format ==  MAKEFOURCC('I','M','C','3');
    return copyToFrame(fmt, d.surface_height, src, pitch, swap_uv);
}
예제 #2
0
VideoFrame VideoDecoderDXVA::frame()
{
    DPTR_D(VideoDecoderDXVA);
    if (!d.frame->opaque || !d.frame->data[0])
        return VideoFrame();
    if (d.width <= 0 || d.height <= 0 || !d.codec_ctx)
        return VideoFrame();

    class ScopedD3DLock {
    public:
        ScopedD3DLock(IDirect3DSurface9* d3d, D3DLOCKED_RECT *rect)
            : mpD3D(d3d)
        {
            if (FAILED(mpD3D->LockRect(rect, NULL, D3DLOCK_READONLY))) {
                qWarning("Failed to lock surface");
                mpD3D = 0;
            }
        }
        ~ScopedD3DLock() {
            if (mpD3D)
                mpD3D->UnlockRect();
        }
    private:
        IDirect3DSurface9 *mpD3D;
    };

    IDirect3DSurface9 *d3d = (IDirect3DSurface9*)(uintptr_t)d.frame->data[3];
    //picth >= desc.Width
    //D3DSURFACE_DESC desc;
    //d3d->GetDesc(&desc);
    D3DLOCKED_RECT lock;
    ScopedD3DLock(d3d, &lock);
    if (lock.Pitch == 0) {
        return VideoFrame();
    }

    const VideoFormat fmt = VideoFormat((int)D3dFindFormat(d.render)->avpixfmt);
    if (!fmt.isValid()) {
        qWarning("unsupported dxva pixel format: %#x", d.render);
        return VideoFrame();
    }
    //YV12 need swap, not imc3?
    // imc3 U V pitch == Y pitch, but half of the U/V plane is space. we convert to yuv420p here
    // nv12 bpp(1)==1
    // 3rd plane is not used for nv12
    int pitch[3] = { lock.Pitch, 0, 0}; //compute chroma later
    uint8_t *src[] = { (uint8_t*)lock.pBits, 0, 0}; //compute chroma later
    const bool swap_uv = d.render ==  MAKEFOURCC('I','M','C','3');
    return copyToFrame(fmt, d.surface_height, src, pitch, swap_uv);
}
예제 #3
0
void* SurfaceInteropDXVA::mapToHost(const VideoFormat &format, void *handle, int plane)
{
    Q_UNUSED(plane);
    class ScopedD3DLock {
        IDirect3DSurface9 *mpD3D;
    public:
        ScopedD3DLock(IDirect3DSurface9* d3d, D3DLOCKED_RECT *rect) : mpD3D(d3d) {
            if (FAILED(mpD3D->LockRect(rect, NULL, D3DLOCK_READONLY))) {
                qWarning("Failed to lock surface");
                mpD3D = 0;
            }
        }
        ~ScopedD3DLock() {
            if (mpD3D)
                mpD3D->UnlockRect();
        }
    };

    D3DLOCKED_RECT lock;
    ScopedD3DLock(m_surface, &lock);
    if (lock.Pitch == 0)
        return NULL;

    //picth >= desc.Width
    D3DSURFACE_DESC desc;
    m_surface->GetDesc(&desc);
    const VideoFormat fmt = VideoFormat(pixelFormatFromFourcc(desc.Format));
    if (!fmt.isValid()) {
        qWarning("unsupported dxva pixel format: %#x", desc.Format);
        return NULL;
    }
    //YV12 need swap, not imc3?
    // imc3 U V pitch == Y pitch, but half of the U/V plane is space. we convert to yuv420p here
    // nv12 bpp(1)==1
    // 3rd plane is not used for nv12
    int pitch[3] = { lock.Pitch, 0, 0}; //compute chroma later
    quint8 *src[] = { (quint8*)lock.pBits, 0, 0}; //compute chroma later
    Q_ASSERT(src[0] && pitch[0] > 0);
    const bool swap_uv = desc.Format ==  MAKEFOURCC('I','M','C','3');
    // try to use SSE. fallback to normal copy if SSE is not supported
    VideoFrame frame(VideoFrame::fromGPU(fmt, frame_width, frame_height, desc.Height, src, pitch, true, swap_uv));
    // TODO: check rgb32 because d3d can use hw to convert
    if (format != fmt)
        frame = frame.to(format);
    VideoFrame *f = reinterpret_cast<VideoFrame*>(handle);
    frame.setTimestamp(f->timestamp());
    *f = frame;
    return f;
}