PTextureChild* VideoBridgeChild::CreateTexture(const SurfaceDescriptor& aSharedData, LayersBackend aLayersBackend, TextureFlags aFlags, uint64_t aSerial) { MOZ_ASSERT(CanSend()); return SendPTextureConstructor(aSharedData, aLayersBackend, aFlags, aSerial); }
PTextureChild* VRManagerChild::CreateTexture(const SurfaceDescriptor& aSharedData, LayersBackend aLayersBackend, TextureFlags aFlags, uint64_t aSerial, wr::MaybeExternalImageId& aExternalImageId, nsIEventTarget* aTarget) { return SendPTextureConstructor(aSharedData, aLayersBackend, aFlags, aSerial); }