예제 #1
0
PTextureChild*
VideoBridgeChild::CreateTexture(const SurfaceDescriptor& aSharedData,
                                LayersBackend aLayersBackend,
                                TextureFlags aFlags,
                                uint64_t aSerial)
{
  MOZ_ASSERT(CanSend());
  return SendPTextureConstructor(aSharedData, aLayersBackend, aFlags, aSerial);
}
예제 #2
0
PTextureChild*
VRManagerChild::CreateTexture(const SurfaceDescriptor& aSharedData,
                              LayersBackend aLayersBackend,
                              TextureFlags aFlags,
                              uint64_t aSerial,
                              wr::MaybeExternalImageId& aExternalImageId,
                              nsIEventTarget* aTarget)
{
  return SendPTextureConstructor(aSharedData, aLayersBackend, aFlags, aSerial);
}