예제 #1
0
//-----------------------------------------------------------------------------
// Purpose: 
// Input  : *pVarName - 
//			sizeofVar - 
//			flags - 
//			pId - 
// Output : SendProp
//-----------------------------------------------------------------------------
SendProp SendPropTime(
	const char *pVarName,
	int offset,
	int sizeofVar )
{
//	return SendPropInt( pVarName, offset, sizeofVar, TIME_BITS, 0, SendProxy_Time );
	// FIXME:  Re-enable above when it doesn't cause lots of deltas
	return SendPropFloat( pVarName, offset, sizeofVar, -1, SPROP_NOSCALE );
}
예제 #2
0
// Use these functions to setup your data tables.
DataTableProp PropFloat(
	const char *pVarName,					// Variable name.
	int offset,						// Offset into container structure.
	int sizeofVar,
	int nBits,					// Number of bits to use when encoding.
	int flags,
	float fLowValue,			// For floating point, low and high values.
	float fHighValue	// High value. If HIGH_DEFAULT, it's (1<<nBits).
	)
{
#if !defined (CLIENT_DLL)
	return SendPropFloat( pVarName, offset, sizeofVar, nBits, flags, fLowValue, fHighValue );
#else
	return RecvPropFloat( pVarName, offset, sizeofVar, flags );
#endif
}
	// data variables
	SendPropArray( SendPropVector( SENDINFO_ARRAY(m_vCPPositions), -1, SPROP_COORD), m_vCPPositions ),
	SendPropArray3( SENDINFO_ARRAY3(m_bCPIsVisible), SendPropInt( SENDINFO_ARRAY(m_bCPIsVisible), 1, SPROP_UNSIGNED ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_flLazyCapPerc), SendPropFloat( SENDINFO_ARRAY(m_flLazyCapPerc) ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_iTeamIcons), SendPropInt( SENDINFO_ARRAY(m_iTeamIcons), 8, SPROP_UNSIGNED ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_iTeamOverlays), SendPropInt( SENDINFO_ARRAY(m_iTeamOverlays), 8, SPROP_UNSIGNED ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_iTeamReqCappers), SendPropInt( SENDINFO_ARRAY(m_iTeamReqCappers), 4, SPROP_UNSIGNED ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_flTeamCapTime), SendPropTime( SENDINFO_ARRAY(m_flTeamCapTime) ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_iPreviousPoints), SendPropInt( SENDINFO_ARRAY(m_iPreviousPoints), 8 ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_bTeamCanCap), SendPropBool( SENDINFO_ARRAY(m_bTeamCanCap) ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_iTeamBaseIcons), SendPropInt( SENDINFO_ARRAY(m_iTeamBaseIcons), 8 ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_iBaseControlPoints), SendPropInt( SENDINFO_ARRAY(m_iBaseControlPoints), 8 ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_bInMiniRound), SendPropBool( SENDINFO_ARRAY(m_bInMiniRound) ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_iWarnOnCap), SendPropInt( SENDINFO_ARRAY(m_iWarnOnCap), 4, SPROP_UNSIGNED ) ),
	SendPropArray( SendPropStringT( SENDINFO_ARRAY( m_iszWarnSound ) ), m_iszWarnSound ),
	SendPropArray3( SENDINFO_ARRAY3(m_flPathDistance), SendPropFloat( SENDINFO_ARRAY(m_flPathDistance), 8, 0, 0.0f, 1.0f ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_iCPGroup), SendPropInt( SENDINFO_ARRAY(m_iCPGroup), 5 ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_bCPLocked), SendPropBool( SENDINFO_ARRAY(m_bCPLocked) ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_nNumNodeHillData), SendPropInt( SENDINFO_ARRAY(m_nNumNodeHillData), 4, SPROP_UNSIGNED ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_flNodeHillData), SendPropFloat( SENDINFO_ARRAY(m_flNodeHillData), 8, 0, 0.0f, 1.0f ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_bTrackAlarm), SendPropBool( SENDINFO_ARRAY(m_bTrackAlarm) ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_flUnlockTimes), SendPropFloat( SENDINFO_ARRAY(m_flUnlockTimes) ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_bHillIsDownhill), SendPropBool( SENDINFO_ARRAY(m_bHillIsDownhill) ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_flCPTimerTimes), SendPropFloat( SENDINFO_ARRAY(m_flCPTimerTimes) ) ),
	
	// state variables
	SendPropArray3( SENDINFO_ARRAY3(m_iNumTeamMembers), SendPropInt( SENDINFO_ARRAY(m_iNumTeamMembers), 4, SPROP_UNSIGNED ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_iCappingTeam), SendPropInt( SENDINFO_ARRAY(m_iCappingTeam), 4, SPROP_UNSIGNED ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_iTeamInZone), SendPropInt( SENDINFO_ARRAY(m_iTeamInZone), 4, SPROP_UNSIGNED ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_bBlocked), SendPropInt( SENDINFO_ARRAY(m_bBlocked), 1, SPROP_UNSIGNED ) ),
	SendPropArray3( SENDINFO_ARRAY3(m_iOwner), SendPropInt( SENDINFO_ARRAY(m_iOwner), 4, SPROP_UNSIGNED ) ),
예제 #4
0
RecvPropArray3(RECVINFO_ARRAY(m_flZoneEnterSpeed2D), RecvPropFloat(RECVINFO(m_flZoneEnterSpeed2D[0]))),
RecvPropArray3(RECVINFO_ARRAY(m_flZoneExitSpeed3D), RecvPropFloat(RECVINFO(m_flZoneExitSpeed3D[0]))),
RecvPropArray3(RECVINFO_ARRAY(m_flZoneExitSpeed2D), RecvPropFloat(RECVINFO(m_flZoneExitSpeed2D[0]))),
RecvPropArray3(RECVINFO_ARRAY(m_flZoneVelocityAvg3D), RecvPropFloat(RECVINFO(m_flZoneVelocityAvg3D[0]))),
RecvPropArray3(RECVINFO_ARRAY(m_flZoneVelocityAvg2D), RecvPropFloat(RECVINFO(m_flZoneVelocityAvg2D[0]))),
RecvPropArray3(RECVINFO_ARRAY(m_flZoneVelocityMax3D), RecvPropFloat(RECVINFO(m_flZoneVelocityMax3D[0]))),
RecvPropArray3(RECVINFO_ARRAY(m_flZoneVelocityMax2D), RecvPropFloat(RECVINFO(m_flZoneVelocityMax2D[0]))),
END_RECV_TABLE();
#else
BEGIN_SEND_TABLE_NOBASE(CMomRunStats, DT_MomRunStats)
SendPropInt(SENDINFO(m_iTotalZones), 7, SPROP_UNSIGNED),
//Keypress
SendPropArray3(SENDINFO_ARRAY3(m_iZoneJumps), SendPropInt(SENDINFO_ARRAY(m_iZoneJumps), -1, SPROP_UNSIGNED | SPROP_CHANGES_OFTEN)),
SendPropArray3(SENDINFO_ARRAY3(m_iZoneStrafes), SendPropInt(SENDINFO_ARRAY(m_iZoneStrafes), -1, SPROP_UNSIGNED | SPROP_CHANGES_OFTEN)),
//Sync
SendPropArray3(SENDINFO_ARRAY3(m_flZoneStrafeSyncAvg), SendPropFloat(SENDINFO_ARRAY(m_flZoneStrafeSyncAvg), -1, SPROP_CHANGES_OFTEN)),
SendPropArray3(SENDINFO_ARRAY3(m_flZoneStrafeSync2Avg), SendPropFloat(SENDINFO_ARRAY(m_flZoneStrafeSync2Avg), -1, SPROP_CHANGES_OFTEN)),
//Time
SendPropArray3(SENDINFO_ARRAY3(m_iZoneEnterTick), SendPropInt(SENDINFO_ARRAY(m_iZoneEnterTick), -1, SPROP_UNSIGNED)),
SendPropArray3(SENDINFO_ARRAY3(m_iZoneTicks), SendPropInt(SENDINFO_ARRAY(m_iZoneTicks), -1, SPROP_UNSIGNED)),
//Velocity
SendPropArray3(SENDINFO_ARRAY3(m_flZoneEnterSpeed3D), SendPropFloat(SENDINFO_ARRAY(m_flZoneEnterSpeed3D))),
SendPropArray3(SENDINFO_ARRAY3(m_flZoneEnterSpeed2D), SendPropFloat(SENDINFO_ARRAY(m_flZoneEnterSpeed2D))),
SendPropArray3(SENDINFO_ARRAY3(m_flZoneExitSpeed3D), SendPropFloat(SENDINFO_ARRAY(m_flZoneExitSpeed3D))),
SendPropArray3(SENDINFO_ARRAY3(m_flZoneExitSpeed2D), SendPropFloat(SENDINFO_ARRAY(m_flZoneExitSpeed2D))),
SendPropArray3(SENDINFO_ARRAY3(m_flZoneVelocityAvg3D), SendPropFloat(SENDINFO_ARRAY(m_flZoneVelocityAvg3D))),
SendPropArray3(SENDINFO_ARRAY3(m_flZoneVelocityAvg2D), SendPropFloat(SENDINFO_ARRAY(m_flZoneVelocityAvg2D))),
SendPropArray3(SENDINFO_ARRAY3(m_flZoneVelocityMax3D), SendPropFloat(SENDINFO_ARRAY(m_flZoneVelocityMax3D))),
SendPropArray3(SENDINFO_ARRAY3(m_flZoneVelocityMax2D), SendPropFloat(SENDINFO_ARRAY(m_flZoneVelocityMax2D))),
END_SEND_TABLE();
#endif
예제 #5
0
void SendProxy_DTTestServerSubString( const SendProp *pProp, const void *pStruct, const void *pData, DVariant *pOut, int iElement, int objectID )
{
	SendProxy_StringToString( pProp, pStruct, pData, pOut, iElement, objectID);

}

BEGIN_SEND_TABLE_NOBASE( CTestStruct, DT_TestStruct )
	SendPropInt( SENDINFO_NOCHECK( a ) ),
	SendPropInt( SENDINFO_NOCHECK( b ) ),
	SendPropFloat( SENDINFO_NOCHECK( f ) )
END_SEND_TABLE()

BEGIN_SEND_TABLE_NOBASE(DTTestServerSub, DT_DTTestSub)
	// - Auto type conversions (receiving an array of floats into an array of ints).
	SendPropArray(
		SendPropFloat(SENDINFO_NOCHECK(m_FloatArray[0]), 0, SPROP_NOSCALE),
		m_FloatArray),

	SendPropUtlVectorDataTable( m_UtlVectorStruct, MAX_STRUCTARRAY_ELEMENTS, DT_TestStruct ),

	SendPropArray(
		SendPropString(SENDINFO_NOCHECK(m_Strings[0]), 0, SendProxy_DTTestServerSubString),
		m_Strings ),

	SendPropUtlVector(
		SENDINFO_UTLVECTOR( m_UtlVectorChar ),
		MAX_CHARARRAY_ELEMENTS,
		SendPropInt( NULL, 0, sizeof( char ), 0 ) ),

	SendPropUtlVector( 
		SENDINFO_UTLVECTOR( m_UtlVectorFloat ),