void WrappedOpenGL::glPopGroupMarkerEXT() { if(m_State == WRITING_CAPFRAME) { SCOPED_SERIALISE_CONTEXT(END_EVENT); Serialise_glPopDebugGroup(); m_ContextRecord->AddChunk(scope.Get()); } }
void WrappedOpenGL::glPopGroupMarkerEXT() { if(IsActiveCapturing(m_State)) { USE_SCRATCH_SERIALISER(); SCOPED_SERIALISE_CHUNK(gl_CurChunk); Serialise_glPopDebugGroup(ser); m_ContextRecord->AddChunk(scope.Get()); } }
void WrappedOpenGL::glPopDebugGroup() { SERIALISE_TIME_CALL(m_Real.glPopDebugGroup()); if(IsActiveCapturing(m_State)) { USE_SCRATCH_SERIALISER(); ser.SetDrawChunk(); SCOPED_SERIALISE_CHUNK(gl_CurChunk); Serialise_glPopDebugGroup(ser); m_ContextRecord->AddChunk(scope.Get()); } }