예제 #1
0
            void Reset()
            {
                _Reset();

                introStarted = false;
                phase = PHASE_FIRST_EVENT;
                eventPhase = 0;

                Position pos;
                SnowdriftPos[POINT_BEGIN_EVENT - 1].GetPosition(&pos);
                me->GetMotionMaster()->Clear();
                me->GetMotionMaster()->MovePoint(POINT_BEGIN_EVENT, pos);

                me->setFaction(35);
                me->SetReactState(REACT_PASSIVE);
                SetCanSeeEvenInPassiveMode(true);
            }
예제 #2
0
 void Reset()
 {
     SetCanSeeEvenInPassiveMode(true);
     me->ClearUnitState(UNIT_STATE_SIGHTLESS);
 }
 void Reset()
 {
     event_go = false;
     me->GetMotionMaster()->MoveTargetedHome();
     SetCanSeeEvenInPassiveMode(true);
 }