void FWidgetBlueprintEditor::RegisterApplicationModes(const TArray<UBlueprint*>& InBlueprints, bool bShouldOpenInDefaultsMode, bool bNewlyCreated/* = false*/)
{
	//FBlueprintEditor::RegisterApplicationModes(InBlueprints, bShouldOpenInDefaultsMode);

	if ( InBlueprints.Num() == 1 )
	{
		TSharedPtr<FWidgetBlueprintEditor> ThisPtr(SharedThis(this));

		// Create the modes and activate one (which will populate with a real layout)
		TArray< TSharedRef<FApplicationMode> > TempModeList;
		TempModeList.Add(MakeShareable(new FWidgetDesignerApplicationMode(ThisPtr)));
		TempModeList.Add(MakeShareable(new FWidgetGraphApplicationMode(ThisPtr)));

		for ( TSharedRef<FApplicationMode>& AppMode : TempModeList )
		{
			AddApplicationMode(AppMode->GetModeName(), AppMode);
		}

		SetCurrentMode(FWidgetBlueprintApplicationModes::DesignerMode);
	}
	else
	{
		//// We either have no blueprints or many, open in the defaults mode for multi-editing
		//AddApplicationMode(
		//	FBlueprintEditorApplicationModes::BlueprintDefaultsMode,
		//	MakeShareable(new FBlueprintDefaultsApplicationMode(SharedThis(this))));
		//SetCurrentMode(FBlueprintEditorApplicationModes::BlueprintDefaultsMode);
	}
}
예제 #2
0
HRESULT hsGDirect3DTnLEnumerate::D3DEnum_SelectDefaultMode(int width, int height, int depth)
{
    hsAssert(GetCurrentDriver() && GetCurrentDevice(), "Must have selected device already");

    BOOL windowed = false;
    if (depth == 0)
    {
        // Legacy code writes out 0 bit depth to mean windowed
        windowed = true;
        depth = 32;
    }

    D3DEnum_DeviceInfo* device = GetCurrentDevice();
    int i;
    for( i = 0; i < device->fModes.GetCount(); i++ )
    {
        D3DEnum_ModeInfo* mode = &device->fModes[i];
        if (mode->fWindowed != windowed)
            continue;

        if( depth )
        {
            if( width < mode->fDDmode.Width )
                continue;
            if( height < mode->fDDmode.Height )
                continue;
        }
        if( depth < mode->fBitDepth )
            continue;

        if( GetCurrentMode() )
        {
            D3DEnum_ModeInfo* curMode = GetCurrentDriver()->fCurrentMode;
            if( depth )
            {
                if( curMode->fDDmode.Width > mode->fDDmode.Width )
                    continue;
                if( curMode->fDDmode.Height > mode->fDDmode.Height )
                    continue;
            }
            if( curMode->fBitDepth > mode->fBitDepth )
                continue;

        }

        SetCurrentMode(mode);
    }
    return S_OK;
}
void FSkeletonEditor::InitSkeletonEditor(const EToolkitMode::Type Mode, const TSharedPtr<IToolkitHost>& InitToolkitHost, USkeleton* InSkeleton)
{
	Skeleton = InSkeleton;

	FPersonaModule& PersonaModule = FModuleManager::LoadModuleChecked<FPersonaModule>("Persona");
	PersonaToolkit = PersonaModule.CreatePersonaToolkit(InSkeleton);

	PersonaToolkit->GetPreviewScene()->SetDefaultAnimationMode(EPreviewSceneDefaultAnimationMode::ReferencePose);

	TSharedRef<IAssetFamily> AssetFamily = PersonaModule.CreatePersonaAssetFamily(InSkeleton);
	AssetFamily->RecordAssetOpened(FAssetData(InSkeleton));

	FSkeletonTreeArgs SkeletonTreeArgs(OnPostUndo);
	SkeletonTreeArgs.OnObjectSelected = FOnObjectSelected::CreateSP(this, &FSkeletonEditor::HandleObjectSelected);
	SkeletonTreeArgs.PreviewScene = PersonaToolkit->GetPreviewScene();

	ISkeletonEditorModule& SkeletonEditorModule = FModuleManager::GetModuleChecked<ISkeletonEditorModule>("SkeletonEditor");
	SkeletonTree = SkeletonEditorModule.CreateSkeletonTree(PersonaToolkit->GetSkeleton(), PersonaToolkit->GetMesh(), SkeletonTreeArgs);

	const bool bCreateDefaultStandaloneMenu = true;
	const bool bCreateDefaultToolbar = true;
	const TSharedRef<FTabManager::FLayout> DummyLayout = FTabManager::NewLayout("NullLayout")->AddArea(FTabManager::NewPrimaryArea());
	FAssetEditorToolkit::InitAssetEditor(Mode, InitToolkitHost, SkeletonEditorAppIdentifier, DummyLayout, bCreateDefaultStandaloneMenu, bCreateDefaultToolbar, InSkeleton);

	BindCommands();

	AddApplicationMode(
		SkeletonEditorModes::SkeletonEditorMode,
		MakeShareable(new FSkeletonEditorMode(SharedThis(this), SkeletonTree.ToSharedRef())));

	SetCurrentMode(SkeletonEditorModes::SkeletonEditorMode);

	// set up our editor mode
	check(AssetEditorModeManager);
	AssetEditorModeManager->SetDefaultMode(FPersonaEditModes::SkeletonSelection);

	ExtendMenu();
	ExtendToolbar();
	RegenerateMenusAndToolbars();
}
void FScriptBlueprintEditor::InitScriptBlueprintEditor(const EToolkitMode::Type Mode, const TSharedPtr< IToolkitHost >& InitToolkitHost, const TArray<UBlueprint*>& InBlueprints, bool bShouldOpenInDefaultsMode)
{
	InitBlueprintEditor(Mode, InitToolkitHost, InBlueprints, bShouldOpenInDefaultsMode);
	SetCurrentMode(FBlueprintEditorApplicationModes::BlueprintDefaultsMode);
}
예제 #5
0
int main(int argc, char* argv[])
{
	struct filter filter;

	filter.include_all = false;
	filter.include_supported = true;
	filter.include_unsupported = false;
	filter.include_text = true;
	filter.include_graphics = true;
	// TODO: HACK: The kernel log printing requires either text mode or 32-bit
	// graphics. For now, just filter away anything but 32-bit graphics.
	filter.minbpp = 32;
	filter.maxbpp = 32;
	filter.minxres = 0;
	filter.maxxres = SIZE_MAX;
	filter.minyres = 0;
	filter.maxyres = SIZE_MAX;
	filter.minxchars = 0;
	filter.maxxchars = SIZE_MAX;
	filter.minychars = 0;
	filter.maxychars = SIZE_MAX;

	const char* argv0 = argv[0];
	for ( int i = 1; i < argc; i++ )
	{
		const char* arg = argv[i];
		if ( arg[0] != '-' || !arg[1] )
			break; // Intentionally not continue.
		argv[i] = NULL;
		if ( !strcmp(arg, "--") )
			break;
		if ( arg[1] != '-' )
		{
			char c;
			while ( (c = *++arg) ) switch ( c )
			{
			default:
				fprintf(stderr, "%s: unknown option -- '%c'\n", argv0, c);
				help(stderr, argv0);
				exit(1);
			}
		}
		else if ( !strcmp(arg, "--help") )
			help(stdout, argv0), exit(0);
		else if ( !strcmp(arg, "--version") )
			version(stdout, argv0), exit(0);
		else if ( BOOL_PARAMETER("show-all", &filter.include_all) ) { }
		else if ( BOOL_PARAMETER("show-supported", &filter.include_supported) ) { }
		else if ( BOOL_PARAMETER("show-unsupported", &filter.include_unsupported) ) { }
		else if ( BOOL_PARAMETER("show-text", &filter.include_text) ) { }
		else if ( BOOL_PARAMETER("show-graphics", &filter.include_graphics) ) { }
		else if ( MINMAX_PARAMETER("bpp", &filter.minbpp, &filter.maxbpp) ) { }
		else if ( MINMAX_PARAMETER("width", &filter.minxres, &filter.maxxres) ) { }
		else if ( MINMAX_PARAMETER("height", &filter.minyres, &filter.maxyres) ) { }
		else
		{
			fprintf(stderr, "%s: unknown option: %s\n", argv0, arg);
			help(stderr, argv0);
			exit(1);
		}
	}

	compact_arguments(&argc, &argv);

	size_t num_modes = 0;
	struct dispmsg_crtc_mode* modes = GetAvailableModes(&num_modes);
	if ( !modes )
		error(1, errno, "Unable to detect available video modes");

	if ( !num_modes )
	{
		fprintf(stderr, "No video modes are currently available.\n");
		fprintf(stderr, "Try make sure a device driver exists and is activated.\n");
		exit(11);
	}

	filter_modes(modes, &num_modes, &filter);
	if ( !num_modes )
	{
		fprintf(stderr, "No video mode remains after filtering away unwanted modes.\n");
		fprintf(stderr, "Try make sure the desired device driver is loaded and is configured correctly.\n");
		exit(12);
	}

	int num_modes_display_length = 1;
	for ( size_t i = num_modes; 10 <= i; i /= 10 )
		num_modes_display_length++;

	int mode_set_error = 0;
	size_t selection;
	bool decided;
	bool first_render;
	struct wincurpos render_at;
retry_pick_mode:
	selection = 0;
	decided = false;
	first_render = true;
	memset(&render_at, 0, sizeof(render_at));
	while ( !decided )
	{
		fflush(stdout);

		struct winsize ws;
		if ( tcgetwinsize(1, &ws) != 0 )
		{
			ws.ws_col = 80;
			ws.ws_row = 25;
		}

		struct wincurpos wcp;
		if ( tcgetwincurpos(1, &wcp) != 0 )
		{
			wcp.wcp_col = 1;
			wcp.wcp_row = 1;
		}

		size_t off = 1; // The "Please select ..." line at the top.
		if ( mode_set_error )
			off++;

		size_t entries_per_page = ws.ws_row - off;
		size_t page = selection / entries_per_page;
		size_t from = page * entries_per_page;
		size_t how_many_available = num_modes - from;
		size_t how_many = entries_per_page;
		if ( how_many_available < how_many )
			how_many = how_many_available;
		size_t lines_on_screen = off + how_many;

		if ( first_render )
		{
			while ( wcp.wcp_row && ws.ws_row - (wcp.wcp_row + 1) < lines_on_screen )
			{
				printf("\e[S");
				printf("\e[%juH", 1 + (uintmax_t) wcp.wcp_row);
				wcp.wcp_row--;
				wcp.wcp_col = 1;
			}
			render_at = wcp;
			first_render = false;
		}

		printf("\e[m");
		printf("\e[%juH", 1 + (uintmax_t) render_at.wcp_row);
		printf("\e[2K");

		if ( mode_set_error )
			printf("Error: Could not set desired mode: %s\n", strerror(mode_set_error));
		printf("Please select one of these video modes or press ESC to abort.\n");

		for ( size_t i = 0; i < how_many; i++ )
		{
			size_t index = from + i;
			size_t screenline = off + index - from;
			const char* color = index == selection ? "\e[31m" : "\e[m";
			printf("\e[%zuH", 1 + render_at.wcp_row + screenline);
			printf("%s", color);
			printf("\e[2K");
			printf(" [%-*zu] ", num_modes_display_length, index);
			if ( modes[i].control & DISPMSG_CONTROL_VALID )
				printf("%u x %u x %u",
					modes[i].fb_format,
					modes[i].view_xres,
					modes[i].view_yres);
			else if ( modes[i].control & DISPMSG_CONTROL_OTHER_RESOLUTIONS )
				printf("(enter a custom resolution)");
			else
				printf("(unknown video device feature)");
			printf("\e[m");
		}

		printf("\e[J");
		fflush(stdout);

		unsigned int oldtermmode;
		if ( gettermmode(0, &oldtermmode) < 0 )
			error(1, errno, "gettermmode");

		if ( settermmode(0, TERMMODE_KBKEY | TERMMODE_UNICODE | TERMMODE_SIGNAL) < 0 )
			error(1, errno, "settermmode");

		bool redraw = false;
		while ( !redraw && !decided )
		{
			uint32_t codepoint;
			ssize_t numbytes = read(0, &codepoint, sizeof(codepoint));
			if ( numbytes < 0 )
				error(1, errno, "read");

			int kbkey = KBKEY_DECODE(codepoint);
			if ( kbkey )
			{
				switch ( kbkey )
				{
				case KBKEY_ESC:
					if ( settermmode(0, oldtermmode) < 0 )
						error(1, errno, "settermmode");
					printf("\n");
					exit(10);
					break;
				case KBKEY_UP:
					if ( selection )
						selection--;
					else
						selection = num_modes -1;
					redraw = true;
					break;
				case KBKEY_DOWN:
					if ( selection + 1 == num_modes )
						selection = 0;
					else
						selection++;
					redraw = true;
					break;
				case KBKEY_ENTER:
					if ( settermmode(0, oldtermmode) < 0 )
						error(1, errno, "settermmode");
					fgetc(stdin);
					printf("\n");
					decided = true;
					break;
				}
			}
			else
			{
				if ( L'0' <= codepoint && codepoint <= '9' )
				{
					uint32_t requested = codepoint - '0';
					if ( requested < num_modes )
					{
						selection = requested;
						redraw = true;
					}
				}
			}
		}

		if ( settermmode(0, oldtermmode) < 0 )
			error(1, errno, "settermmode");
	}

	struct dispmsg_crtc_mode mode = modes[selection];
	if ( mode.control & DISPMSG_CONTROL_OTHER_RESOLUTIONS )
	{
		uintmax_t req_bpp;
		uintmax_t req_width;
		uintmax_t req_height;
		while ( true )
		{
			printf("Enter video mode [BPP x WIDTH x HEIGHT]: ");
			fflush(stdout);
			if ( scanf("%ju x %ju x %ju", &req_bpp, &req_width, &req_height) != 3 )
			{
				fgetc(stdin);
				fflush(stdin);
				continue;
			}
			fgetc(stdin);
			break;
		}
		mode.fb_format = req_bpp;
		mode.view_xres = req_width;
		mode.view_yres = req_height;
		mode.control &= ~DISPMSG_CONTROL_OTHER_RESOLUTIONS;
		mode.control |= DISPMSG_CONTROL_VALID;
	}

	if ( !SetCurrentMode(mode) )
	{
		error(0, mode_set_error = errno, "Unable to set video mode %ju x %ju x %ju",
			(uintmax_t) mode.fb_format,
			(uintmax_t) mode.view_xres,
			(uintmax_t) mode.view_yres);
		goto retry_pick_mode;
	}

	if ( 1 < argc )
	{
		execvp(argv[1], argv + 1);
		error(127, errno, "`%s'", argv[1]);
	}

	return 0;
}