예제 #1
0
void P2PConnection::AttachTo(P2PConnection* connection)
{
	ENTER_METHOD;

	if(m_closing)
	{
		// we are closing, do nothing
		return;
	}
	OP_ASSERT(m_socket_address == 0);
	OP_ASSERT(connection != NULL);

	m_socket.Attach(connection->m_socket.Detach());
	m_socket_address = connection->m_socket_address;
	m_useragent.Set(connection->m_useragent);
	m_host.Set(connection->m_host);
	m_address.Set(connection->m_address);
	m_input = connection->m_input;
//	m_output = connection->m_output;
	m_observer = &connection->Observer();
	m_upload = connection->m_upload;

	SHAStruct guid;

	connection->GetGUID(&guid);
	SetGUID(&guid);

	connection->m_socket_address = NULL;
	connection->m_input	= NULL;
//	connection->m_output	= NULL;

	LEAVE_METHOD;
}
예제 #2
0
 void sQuestAccept(Player* player, Quest const* quest) override
 {
     if (quest->GetQuestId() == QUEST_ENDING_THEIR_WORLD)
     {
         SetGUID(player->GetGUID(), DATA_EVENT_STARTER_GUID);
         Start(true, true, player->GetGUID(), quest);
     }
 }
예제 #3
0
/*
============
sdGUIDInfo::SetMatch
============
*/
void sdGUIDInfo::SetMatch( const clientGUIDLookup_t& lookup ) {
	SetUserName( lookup.name.c_str() );

	if ( lookup.clientId.IsValid() ) {
		SetGUID( lookup.clientId );
		return;
	}

	if ( lookup.pbid != 0 ) {
		SetPBID( lookup.pbid );
		return;
	}

	SetIP( lookup.ip );
}
예제 #4
0
 void QuestReward(Player* player, Quest const* quest, uint32 /*opt*/) override
 {
     if (quest->GetQuestId() == QUEST_JOURNEY_TO_UNDERCITY)
         SetGUID(player->GetGUID(), GUID_EVENT_INVOKER);
 }
예제 #5
0
// TODO: test setting MF_LOW_LATENCY attribute
void SourceFileMediaFoundation::initReader()
{
	CI_ASSERT( mDataSource );
	mFramesRemainingInReadBuffer = 0;

	::IMFAttributes *attributes;
	HRESULT hr = ::MFCreateAttributes( &attributes, 1 );
	CI_ASSERT( hr == S_OK );
	auto attributesPtr = ci::msw::makeComUnique( attributes );

	::IMFSourceReader *sourceReader;

	if( mDataSource->isFilePath() ) {
		hr = ::MFCreateSourceReaderFromURL( mDataSource->getFilePath().wstring().c_str(), attributesPtr.get(), &sourceReader );
		if( hr != S_OK ) {
			string errorString = string( "SourceFileMediaFoundation: Failed to create SourceReader from URL: " ) +  mDataSource->getFilePath().string(); 
			if( hr == HRESULT_FROM_WIN32( ERROR_FILE_NOT_FOUND ) )
				errorString += ", file not found.";
			throw AudioFileExc( errorString );
		}
	}
	else {
		mComIStream = ci::msw::makeComUnique( new ci::msw::ComIStream( mDataSource->createStream() ) );
		::IMFByteStream *byteStream;
		hr = ::MFCreateMFByteStreamOnStream( mComIStream.get(), &byteStream );
		CI_ASSERT( hr == S_OK );
		mByteStream = ci::msw::makeComUnique( byteStream );

		hr = ::MFCreateSourceReaderFromByteStream( byteStream, attributesPtr.get(), &sourceReader );
		if( hr != S_OK )
			throw AudioFileExc( "SourceFileMediaFoundation: Failed to create SourceReader from resource." );
	}

	mSourceReader = ci::msw::makeComUnique( sourceReader );

	// get files native format
	::IMFMediaType *nativeType;
	::WAVEFORMATEX *nativeFormat;
	UINT32 formatSize;
	hr = mSourceReader->GetNativeMediaType( MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, &nativeType );
	CI_ASSERT( hr == S_OK );
	auto nativeTypeUnique = ci::msw::makeComUnique( nativeType );

	hr = ::MFCreateWaveFormatExFromMFMediaType( nativeType, &nativeFormat, &formatSize );
	CI_ASSERT( hr == S_OK );

	mNumChannels = nativeFormat->nChannels;
	mSampleRate = nativeFormat->nSamplesPerSec;

	GUID outputSubType = MFAudioFormat_PCM; // default to PCM 16-bit int, upgrade if we can.
	mSampleType = SampleType::INT_16;

	if( nativeFormat->wBitsPerSample == 32 ) {
		mSampleType = SampleType::FLOAT_32;
		outputSubType = MFAudioFormat_Float;
	}
	else if( nativeFormat->wBitsPerSample == 24 ) {
		mSampleType = SampleType::INT_24;
		if( mNumChannels > 1 )
			mBitConverterBuffer.setSize( getMaxFramesPerRead(), mNumChannels );
	}

	::CoTaskMemFree( nativeFormat );

	mBytesPerSample = getBytesPerSample( mSampleType );
	mReadBuffer.setSize( getMaxFramesPerRead(), mNumChannels );

	// set output type, which loads the proper decoder:
	::IMFMediaType *outputType;
	hr = ::MFCreateMediaType( &outputType );
	auto outputTypeRef = ci::msw::makeComUnique( outputType );
	hr = outputTypeRef->SetGUID( MF_MT_MAJOR_TYPE, MFMediaType_Audio );
	CI_ASSERT( hr == S_OK );
	hr = outputTypeRef->SetGUID( MF_MT_SUBTYPE, outputSubType );
	CI_ASSERT( hr == S_OK );

	hr = mSourceReader->SetCurrentMediaType( MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, outputTypeRef.get() );
	CI_ASSERT( hr == S_OK );

	// after the decoder is loaded, we have to now get the 'complete' output type before retrieving its format
	::IMFMediaType *completeOutputType;
	hr = mSourceReader->GetCurrentMediaType( MF_SOURCE_READER_FIRST_AUDIO_STREAM, &completeOutputType );
	CI_ASSERT( hr == S_OK );

	::WAVEFORMATEX *format;
	hr = ::MFCreateWaveFormatExFromMFMediaType( completeOutputType, &format, &formatSize );
	CI_ASSERT( hr == S_OK );
	::CoTaskMemFree( format );

	// get seconds:
	::PROPVARIANT durationProp;
	hr = mSourceReader->GetPresentationAttribute( MF_SOURCE_READER_MEDIASOURCE, MF_PD_DURATION, &durationProp );
	CI_ASSERT( hr == S_OK );
	LONGLONG duration = durationProp.uhVal.QuadPart;
	
	mSeconds = nanoSecondsToSeconds( duration );
	mNumFrames = mFileNumFrames = size_t( mSeconds * (double)mSampleRate );

	::PROPVARIANT seekProp;
	hr = mSourceReader->GetPresentationAttribute( MF_SOURCE_READER_MEDIASOURCE, MF_SOURCE_READER_MEDIASOURCE_CHARACTERISTICS, &seekProp );
	CI_ASSERT( hr == S_OK );
	ULONG flags = seekProp.ulVal;
	mCanSeek = ( ( flags & MFMEDIASOURCE_CAN_SEEK ) == MFMEDIASOURCE_CAN_SEEK );
}
예제 #6
0
 void SetData(uint32 field, uint32 data)
 {
     if (field == 1 && data == 1)
         if (Player* player = me->SelectNearestPlayer(50.0f))
             SetGUID(player->GetGUID(), player->getFaction());
 }