void Node::SetEverything() { SetType(); SetName(); SetNodeNum(); SetIPAddress(); SetStateChangeTime(); }
NetIO::~NetIO() { DeInit(); SetIPAddress(NULL); }
void NetworkTable::SetTeam(int team){ char tmp[30]; sprintf(tmp, "%d.%d.%d.%d\n", 10, team/100, team%100, 2); SetIPAddress(tmp); }