예제 #1
0
파일: CObject.cpp 프로젝트: WLSF/GTASA
CObject::CObject(CDummyObject *object)
{
    SetModelIndexNoCreate(object->model_index);
    if(object->m_pRwObject)
    {
        AttachToRwObject(object->m_pRwObject, 1);
    }
    else
    {
        if(!object->m_xyz)
        {
            object->AllocateMatrix();
            object->placement.RotateZ(object->m_xyz->matrix);
        }
        SetMatrix(object->m_xyz->matrix);
    }
    DetachFromRwObject(object);
    Init();
    m_iplIndex = object->m_iplIndex;
    m_areaCode = object->m_areaCode;
    bRenderDamaged = object->bRenderDamaged;
    RpClump *rwobj = m_pRwObject;
    if(rwobj)
    {
        if(rwobj->object.type != TYPE_CLUMP)
        {
            rwobj = (RpAtomic*)getFirstAtomicInClump(rwobj);
        }
        if(!isAtomicHaveNightColor((RpAtomic*)rwobj))
        {
            bLightObject = true;
        }
    }
}
예제 #2
0
파일: CObject.cpp 프로젝트: WLSF/GTASA
CObject::CObject(int modelIndex, bool create)
{
    m_relatedDummy = NULL;
    if (create)
    {
        SetModelIndex(modelIndex);
    }
    else
    {
        SetModelIndexNoCreate(modelIndex);
    }
    Init();
}
예제 #3
0
CObject::CObject(int iModelIndex, bool bCreate)
{
    m_pRelatedDummy = NULL;
    if(bCreate)
    {
        SetModelIndex(iModelIndex);
    }
    else
    {
        SetModelIndexNoCreate(iModelIndex);
    }
    Init();
}