int main(void) { // Setup any needed hardware SetupUART(8); SetupTimer(); SetupAccelerometer(TWOG, EIGHTBITS); InitADC(); // Enable global interrupts sei(); PORTB &= ~(_BV(PORTB5)); // Clear PB5, so it drives low by default (need to do this before switching it to an output) DDRB |= _BV(PORTB5); // Set PB5 as an output // Test data struct SensorData data; while(1) { if(ready_to_send) { SetupPulseSensor(); while(ADCSRA & _BV(ADSC)); //wait for conversion to finish DISCARD RESULT ADCSRA |= _BV(ADSC); //Start real conversion while(ADCSRA & _BV(ADSC)); //wait for conversion to finish USE RESULT data.pulse_val = ADCH; //save result of pulse sensor _delay_us(9); SetupGSR(); while(ADCSRA & _BV(ADSC)); //wait for conversion to finish DISCARD RESULT ADCSRA |= _BV(ADSC); //Start real conversion while(ADCSRA & _BV(ADSC)); //wait for conversion to finish USE RESULT data.gsr_val = ADCH; //save result of GSR sensor _delay_us(9); // Grab the accelerometer data AccelGetData(&data); // Send some bytes so RealTerm can sync to it UARTTransmit(0xAA); UARTTransmit(24); // Send the data UARTTransmit(data.pulse_val); UARTTransmit(data.gsr_val + 15); UARTTransmit(data.accel_x + 128); UARTTransmit(data.accel_y + 128); UARTTransmit(data.accel_z + 128); UARTTransmit(0); UARTTransmit(0); //to fill the UART receive fifo buffer in the tiva board for interrupt ready_to_send = false; } } }
int HAL_TIMER_TTC_TimerSetup(unsigned int nHz) { int Status; TmrCntrSetup *TimerSetup; XTtcPs *TtcPsTick; SettingsTable.OutputHz = nHz; TimerSetup = &SettingsTable; /* * Set up appropriate options for Ticker: interval mode without * waveform output. */ TimerSetup->Options |= (XTTCPS_OPTION_INTERVAL_MODE | XTTCPS_OPTION_WAVE_DISABLE); /* * Calling the timer setup routine * . initialize device * . set options */ Status = SetupTimer(TTC_TICK_DEVICE_ID); if(Status != XST_SUCCESS) { return Status; } TtcPsTick = &TtcPsInst; /* * Connect to the interrupt controller */ Status = HAL_GIC_ConnectIntRoutine(TTC_TICK_INTR_ID, (Xil_ExceptionHandler)TickHandler, (void *)TtcPsTick); if (Status != XST_SUCCESS) { return XST_FAILURE; } /* * Enable the interrupt for the Timer counter */ HAL_GIC_EnableIntForDevice(TTC_TICK_INTR_ID); /* * Enable the interrupts for the tick timer/counter * We only care about the interval timeout. */ XTtcPs_EnableInterrupts(TtcPsTick, XTTCPS_IXR_INTERVAL_MASK); /* * Start the tick timer/counter */ XTtcPs_Start(TtcPsTick); return Status; }
/** * * This function sets up the waveform output timer counter (PWM). * * @param None * * @return XST_SUCCESS if everything sets up well, XST_FAILURE otherwise. * * @note None * *****************************************************************************/ int SetupPWM(void) { int Status; TmrCntrSetup *TimerSetup; XTtcPs *TtcPsPWM; TimerSetup = &(SettingsTable[TTC_PWM_DEVICE_ID]); /* * Set up appropriate options for PWM: interval mode and * match mode for waveform output. */ TimerSetup->Options |= (XTTCPS_OPTION_INTERVAL_MODE | XTTCPS_OPTION_MATCH_MODE); /* * Calling the timer setup routine * initialize device * set options */ Status = SetupTimer(TTC_PWM_DEVICE_ID); if(Status != XST_SUCCESS) { return Status; } TtcPsPWM = &(TtcPsInst[TTC_PWM_DEVICE_ID]); /* * Connect to the interrupt controller */ Status = XScuGic_Connect(&InterruptController, TTC_PWM_INTR_ID, (Xil_ExceptionHandler)PWMHandler, (void *)&MatchValue); if (Status != XST_SUCCESS) { return XST_FAILURE; } /* * Enable the interrupt for the Timer counter */ XScuGic_Enable(&InterruptController, TTC_PWM_INTR_ID); /* * Enable the interrupts for the tick timer/counter * We only care about the interval timeout. */ XTtcPs_EnableInterrupts(TtcPsPWM, XTTCPS_IXR_INTERVAL_MASK); /* * Start the tick timer/counter */ XTtcPs_Start(TtcPsPWM); return Status; }
/** * prepare system on boot */ static void InitializeSystem(void) { #if defined(__18CXX) SetupTimer(); INTCONbits.GIEH = 1; #endif InitLED(); LED_Off(); InitReceiver(); ReceiverOff(); USBDeviceInit(); }
int main(void) { init(); Serial.begin(9600); SetupPort(); SetupTimer(); /* repeat forever */ while (1) { for (int thisNote = 0; thisNote < size; thisNote++) PlayNote(melody[thisNote],duration[thisNote],FULL_NOTE); delay(2000); } return 0; }
int main(void) { SystemInit ( ); SetupTimer ( ); xTaskCreate( DispatcherTask, ( signed char * ) "Dispatcher", configMINIMAL_STACK_SIZE, NULL, 1, NULL ); xTaskCreate( PixelTask, ( signed char * ) "Pixel", configMINIMAL_STACK_SIZE, NULL, 1, NULL ); xTaskCreate( LCDTask, ( signed char * ) "Display", configMINIMAL_STACK_SIZE, NULL, 1, NULL ); xTaskCreate( USBTask, ( signed char * ) "USB", configMINIMAL_STACK_SIZE, NULL, 1, NULL ); xTaskCreate( MMCTask, ( signed char * ) "SD-Card", 512, NULL, 1, NULL ); xTaskCreate( AudioTask, ( signed char * ) "USB", configMINIMAL_STACK_SIZE, NULL, 1, NULL ); vTaskStartScheduler ( ); while ( 1 ) { }; return ( 0 ); };
int main() { //setup DDRB = 0xFF; DDRC |= (1 << SRCK); SetupTimer(); Clear(); while(1) { SetBufer(); for(uint8_t br = 0; br < 7; ++br) { for(uint8_t br1 = 0; br1 < PLATE_NUM; ++br1) { PutData(bufer[br1][br]); } TurnOnRow(br); } } }
long CALLBACK SPUfreeze(unsigned long ulFreezeMode,SPUFreeze_t * pF) { int i;SPUOSSFreeze_t * pFO; if(!pF) return 0; // first check if(!bSpuInit) return 0; // -> no init, no call if(ulFreezeMode) // info or save? {//--------------------------------------------------// if(ulFreezeMode==1) memset(pF,0,sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t)); strcpy(pF->szSPUName,"PBOSS"); pF->ulFreezeVersion=100; pF->ulFreezeSize=sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t); if(ulFreezeMode==2) return 1; // info mode? ok, bye // save mode: RemoveTimer(); // stop timer memcpy(pF->cSPURam,spuMem,0x80000); // copy common infos memcpy(pF->cSPUPort,regArea,0x200); if(xapGlobal && XAPlay!=XAFeed) // some xa { pF->xaS=*xapGlobal; } else memset(&pF->xaS,0,sizeof(xa_decode_t)); // or clean xa pFO=(SPUOSSFreeze_t *)(pF+1); // store special stuff pFO->spuIrq=spuIrq; if(pSpuIrq) pFO->pSpuIrq = (unsigned long)pSpuIrq-(unsigned long)spuMemC; else pFO->pSpuIrq = 0; // extra crash data pFO->dwNewChannel = dwNewChannel; pFO->dwNoiseVal = dwNoiseVal; pFO->spuAddr = spuAddr; pFO->spuCtrl = spuCtrl; pFO->spuStat = spuStat; for(i=0;i<MAXCHAN;i++) { memcpy((void *)&pFO->s_chan[i],(void *)&s_chan[i],sizeof(SPUCHAN)); if(pFO->s_chan[i].pStart) pFO->s_chan[i].pStart-=(unsigned long)spuMemC; if(pFO->s_chan[i].pCurr) pFO->s_chan[i].pCurr-=(unsigned long)spuMemC; if(pFO->s_chan[i].pLoop) pFO->s_chan[i].pLoop-=(unsigned long)spuMemC; } SetupTimer(); // sound processing on again return 1; //--------------------------------------------------// } if(ulFreezeMode!=0) return 0; // bad mode? bye #ifdef _WINDOWS //if(iDebugMode && IsWindow(hWDebug)) // clean debug mute infos //SendMessage(hWDebug,WM_MUTE,0,0); if(IsBadReadPtr(pF,sizeof(SPUFreeze_t))) // check bad emu stuff return 0; #endif RemoveTimer(); // we stop processing while doing the save! memcpy(spuMem,pF->cSPURam,0x80000); // get ram memcpy(regArea,pF->cSPUPort,0x200); if(pF->xaS.nsamples<=4032) // start xa again SPUplayADPCMchannel(&pF->xaS); xapGlobal=0; if(!strcmp(pF->szSPUName,"PBOSS") && pF->ulFreezeVersion==100) LoadStateV100(pF); else LoadStateUnknown(pF); // repair some globals for(i=0;i<=62;i+=2) SPUwriteRegister(H_Reverb+i,regArea[(H_Reverb+i-0xc00)>>1]); SPUwriteRegister(H_SPUReverbAddr,regArea[(H_SPUReverbAddr-0xc00)>>1]); SPUwriteRegister(H_SPUrvolL,regArea[(H_SPUrvolL-0xc00)>>1]); SPUwriteRegister(H_SPUrvolR,regArea[(H_SPUrvolR-0xc00)>>1]); SPUwriteRegister(H_SPUctrl,(unsigned short)(regArea[(H_SPUctrl-0xc00)>>1]|0x4000)); SPUwriteRegister(H_SPUstat,regArea[(H_SPUstat-0xc00)>>1]); SPUwriteRegister(H_CDLeft,regArea[(H_CDLeft-0xc00)>>1]); SPUwriteRegister(H_CDRight,regArea[(H_CDRight-0xc00)>>1]); SPUwriteRegister(H_SPUmvolL,regArea[(H_SPUmvolL-0xc00)>>1]); SPUwriteRegister(H_SPUmvolR,regArea[(H_SPUmvolR-0xc00)>>1]); // fix to prevent new interpolations from crashing for(i=0;i<MAXCHAN;i++) s_chan[i].SB[28]=0; // repair LDChen's ADSR changes for(i=0;i<24;i++) { SPUwriteRegister(0x1f801c08+(i<<4),regArea[ ((i<<4)+0x08)>>1 ] ); SPUwriteRegister(0x1f801c0a+(i<<4),regArea[ ((i<<4)+0x0a)>>1 ] ); } SetupTimer(); // start sound processing again // stop load crackling total_cpu_cycles = 0; total_apu_cycles = 0; cpu_cycles = 0; iCycle = 0; // fix movie lag CDDAPlay = CDDAStart; CDDAFeed = CDDAStart; CDDARepeat = 0; XAPlay = XAStart; XAFeed = XAStart; XARepeat = 0; lastxa_lc = 0; lastxa_rc = 0; lastcd_lc = 0, lastcd_rc = 0; // win32 ResetSound(); // clear out gaussian registers memset( out_gauss_window, 0, 8*4 ); memset( xa_gauss_window, 0, 8*4 ); return 1; }
long CALLBACK SPU_freeze(uint32_t ulFreezeMode,SPUFreeze_t * pF) { int i;SPUOSSFreeze_t * pFO; if(!pF) return 0; // first check if(ulFreezeMode) // info or save? {//--------------------------------------------------// if(ulFreezeMode==1) memset(pF,0,sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t)); strcpy(pF->szSPUName,"PBOSS"); pF->ulFreezeVersion=5; pF->ulFreezeSize=sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t); if(ulFreezeMode==2) return 1; // info mode? ok, bye // save mode: RemoveTimer(); // stop timer memcpy(pF->cSPURam,spuMem,0x80000); // copy common infos memcpy(pF->cSPUPort,regArea,0x200); if(xapGlobal && XAPlay!=XAFeed) // some xa { pF->xaS=*xapGlobal; } else memset(&pF->xaS,0,sizeof(xa_decode_t)); // or clean xa pFO=(SPUOSSFreeze_t *)(pF+1); // store special stuff pFO->spuIrq=spuIrq; if(pSpuIrq) pFO->pSpuIrq = (unsigned long)pSpuIrq-(unsigned long)spuMemC; pFO->spuAddr=spuAddr; if(pFO->spuAddr==0) pFO->spuAddr=0xbaadf00d; for(i=0;i<MAXCHAN;i++) { save_channel(&pFO->s_chan[i],&s_chan[i],i); if(pFO->s_chan[i].pStart) pFO->s_chan[i].pStart-=(unsigned long)spuMemC; if(pFO->s_chan[i].pCurr) pFO->s_chan[i].pCurr-=(unsigned long)spuMemC; if(pFO->s_chan[i].pLoop) pFO->s_chan[i].pLoop-=(unsigned long)spuMemC; } SetupTimer(); // sound processing on again return 1; //--------------------------------------------------// } if(ulFreezeMode!=0) return 0; // bad mode? bye RemoveTimer(); // we stop processing while doing the save! memcpy(spuMem,pF->cSPURam,0x80000); // get ram memcpy(regArea,pF->cSPUPort,0x200); if(pF->xaS.nsamples<=4032) // start xa again SPU_playADPCMchannel(&pF->xaS); xapGlobal=0; if(!strcmp(pF->szSPUName,"PBOSS") && pF->ulFreezeVersion==5) LoadStateV5(pF); else LoadStateUnknown(pF); lastch = -1; // repair some globals for(i=0;i<=62;i+=2) SPU_writeRegister(H_Reverb+i,regArea[(H_Reverb+i-0xc00)>>1]); SPU_writeRegister(H_SPUReverbAddr,regArea[(H_SPUReverbAddr-0xc00)>>1]); SPU_writeRegister(H_SPUrvolL,regArea[(H_SPUrvolL-0xc00)>>1]); SPU_writeRegister(H_SPUrvolR,regArea[(H_SPUrvolR-0xc00)>>1]); SPU_writeRegister(H_SPUctrl,(unsigned short)(regArea[(H_SPUctrl-0xc00)>>1]|0x4000)); SPU_writeRegister(H_SPUstat,regArea[(H_SPUstat-0xc00)>>1]); SPU_writeRegister(H_CDLeft,regArea[(H_CDLeft-0xc00)>>1]); SPU_writeRegister(H_CDRight,regArea[(H_CDRight-0xc00)>>1]); // fix to prevent new interpolations from crashing for(i=0;i<MAXCHAN;i++) s_chan[i].SB[28]=0; SetupTimer(); // start sound processing again return 1; }
//////////////////////////////////////////////////////////////////////// // SPUFREEZE: called by main emu on savestate load/save //////////////////////////////////////////////////////////////////////// //TODO: ENDIAN FIX ME!! long CALLBACK PEOPS_SPUfreeze(unsigned long ulFreezeMode,SPUFreeze_t * pF) { int i;SPUOSSFreeze_t * pFO; if(!pF) return 0; // first check if(ulFreezeMode) // info or save? {//--------------------------------------------------// if(ulFreezeMode==1) memset(pF,0,sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t)); strcpy(pF->szSPUName,"PBOSS"); pF->ulFreezeVersion=5; pF->ulFreezeSize=sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t); if(ulFreezeMode==2) return 1; // info mode? ok, bye // save mode: RemoveTimer(); // stop timer //memcpy(pF->cSPURam,spuMem,0x80000); // done in Misc.c memcpy(pF->cSPUPort,regArea,0x200); if(xapGlobal && XAPlay!=XAFeed) // some xa { pF->xaS=*xapGlobal; } else memset(&pF->xaS,0,sizeof(xa_decode_t)); // or clean xa pFO=(SPUOSSFreeze_t *)(pF+1); // store special stuff pFO->spuIrq=spuIrq; if(pSpuIrq) pFO->pSpuIrq = (unsigned long)pSpuIrq-(unsigned long)spuMemC; for(i=0;i<MAXCHAN;i++) { memcpy((void *)&pFO->s_chan[i],(void *)&s_chan[i],sizeof(SPUCHAN)); if(pFO->s_chan[i].pStart) pFO->s_chan[i].pStart-=(unsigned long)spuMemC; if(pFO->s_chan[i].pCurr) pFO->s_chan[i].pCurr-=(unsigned long)spuMemC; if(pFO->s_chan[i].pLoop) pFO->s_chan[i].pLoop-=(unsigned long)spuMemC; } SetupTimer(); // sound processing on again return 1; //--------------------------------------------------// } if(ulFreezeMode!=0) return 0; // bad mode? bye #ifdef _WINDOWS if(iSPUDebugMode && IsWindow(hWDebug)) // clean debug mute infos SendMessage(hWDebug,WM_MUTE,0,0); if(IsBadReadPtr(pF,sizeof(SPUFreeze_t))) // check bad emu stuff return 0; #endif RemoveTimer(); // we stop processing while doing the save! //memcpy(spuMem,pF->cSPURam,0x80000); // get ram (done in Misc.c) memcpy(regArea,pF->cSPUPort,0x200); if(pF->xaS.nsamples<=4032) // start xa again PEOPS_SPUplayADPCMchannel(&pF->xaS); xapGlobal=0; if(!strcmp(pF->szSPUName,"PBOSS") && pF->ulFreezeVersion==5) LoadStateV5(pF); else LoadStateUnknown(pF); // repair some globals for(i=0;i<=62;i+=2) PEOPS_SPUwriteRegister(H_Reverb+i,regArea[(H_Reverb+i-0xc00)>>1]); PEOPS_SPUwriteRegister(H_SPUReverbAddr,regArea[(H_SPUReverbAddr-0xc00)>>1]); PEOPS_SPUwriteRegister(H_SPUrvolL,regArea[(H_SPUrvolL-0xc00)>>1]); PEOPS_SPUwriteRegister(H_SPUrvolR,regArea[(H_SPUrvolR-0xc00)>>1]); PEOPS_SPUwriteRegister(H_SPUctrl,(unsigned short)(regArea[(H_SPUctrl-0xc00)>>1]|0x4000)); PEOPS_SPUwriteRegister(H_SPUstat,regArea[(H_SPUstat-0xc00)>>1]); PEOPS_SPUwriteRegister(H_CDLeft,regArea[(H_CDLeft-0xc00)>>1]); PEOPS_SPUwriteRegister(H_CDRight,regArea[(H_CDRight-0xc00)>>1]); // fix to prevent new interpolations from crashing for(i=0;i<MAXCHAN;i++) s_chan[i].SB[28]=0; // repair LDChen's ADSR changes for(i=0;i<24;i++) { PEOPS_SPUwriteRegister(0x1f801c00+(i<<4)+0xc8,regArea[(i<<3)+0x64]); PEOPS_SPUwriteRegister(0x1f801c00+(i<<4)+0xca,regArea[(i<<3)+0x65]); } SetupTimer(); // start sound processing again return 1; }
EXPORT_GCC long CALLBACK SPU2freeze(unsigned long ulFreezeMode,SPUFreeze_t * pFt) { int i;SPUOSSFreeze_t * pFO;SPUFreeze_Ex_t * pF; if(!pFt) return 0; // first check if(ulFreezeMode) // save? {//--------------------------------------------------// pFt->size=sizeof(SPUFreeze_Ex_t)+sizeof(SPUOSSFreeze_t); if(ulFreezeMode==2) return 0; // emu just asking for size? bye if(!pFt->data) return 0; pF=(SPUFreeze_Ex_t *)pFt->data; memset(pF,0,pFt->size); strcpy(pF->szSPUName,"PBOSS2"); pF->ulFreezeVersion=1; pF->ulFreezeSize=pFt->size; // save mode: RemoveTimer(); // stop timer memcpy(pF->cSPURam,spuMem,2*1024*1024); // copy common infos memcpy(pF->cSPUPort,regArea,64*1024); pFO=(SPUOSSFreeze_t *)(pF+1); // store special stuff pFO->spuIrq0=spuIrq2[0]; if(pSpuIrq[0]) pFO->pSpuIrq0 = (unsigned long)pSpuIrq[0]-(unsigned long)spuMemC; pFO->spuIrq1=spuIrq2[1]; if(pSpuIrq[1]) pFO->pSpuIrq1 = (unsigned long)pSpuIrq[1]-(unsigned long)spuMemC; for(i=0;i<MAXCHAN;i++) { memcpy((void *)&pFO->s_chan[i],(void *)&s_chan[i],sizeof(SPUCHAN)); if(pFO->s_chan[i].pStart) pFO->s_chan[i].pStart-=(unsigned long)spuMemC; if(pFO->s_chan[i].pCurr) pFO->s_chan[i].pCurr-=(unsigned long)spuMemC; if(pFO->s_chan[i].pLoop) pFO->s_chan[i].pLoop-=(unsigned long)spuMemC; } SetupTimer(); // sound processing on again return 1; //--------------------------------------------------// } // load state: #ifdef _WINDOWS if(iDebugMode==1 && IsWindow(hWDebug)) // we have to disbale the debug window, if active DestroyWindow(hWDebug); hWDebug=0; if(IsBadReadPtr(pFt,sizeof(SPUFreeze_t))) // check bad emu stuff return 0; #endif if(pFt->size!=sizeof(SPUFreeze_Ex_t)+ // not our stuff? bye sizeof(SPUOSSFreeze_t)) return 0; if(!pFt->data) return 0; pF=(SPUFreeze_Ex_t *)pFt->data; RemoveTimer(); // we stop processing while doing the save! memcpy(spuMem,pF->cSPURam,2*1024*1024); // get ram memcpy(regArea,pF->cSPUPort,64*1024); if(!strcmp(pF->szSPUName,"PBOSS2") && pF->ulFreezeVersion==1) LoadStateV1(pF); else LoadStateUnknown(pF); // repair some globals for(i=0x7FFE;i>=0x0000;i-=2) { SPU2write(i,regArea[i]); } // fix to prevent new interpolations from crashing for(i=0;i<MAXCHAN;i++) s_chan[i].SB[28]=0; SetupTimer(); // start sound processing again #ifdef _WINDOWS if(iDebugMode) // re-activate windows debug dialog { hWDebug=CreateDialog(hInst,MAKEINTRESOURCE(IDD_DEBUG), NULL,(DLGPROC)DebugDlgProc); SetWindowPos(hWDebug,HWND_TOPMOST,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE|SWP_SHOWWINDOW|SWP_NOACTIVATE); UpdateWindow(hWDebug); SetFocus(hWMain); } #endif return 1; }
long CALLBACK SPUfreeze(uint32_t ulFreezeMode,SPUFreeze_t * pF) { int i;SPUOSSFreeze_t * pFO; if(!pF) return 0; // first check if(!bSpuInit) return 0; if(ulFreezeMode) // info or save? {//--------------------------------------------------// if(ulFreezeMode==1) memset(pF,0,sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t)); strcpy(pF->szSPUName,"PBOSS"); pF->ulFreezeVersion=5; pF->ulFreezeSize=sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t); if(ulFreezeMode==2) return 1; // info mode? ok, bye // save mode: RemoveTimer(); // stop timer memcpy(pF->cSPURam,spuMem,0x80000); // copy common infos memcpy(pF->cSPUPort,regArea,0x200); if(xapGlobal && XAPlay!=XAFeed) // some xa { pF->xaS=*xapGlobal; } else memset(&pF->xaS,0,sizeof(xa_decode_t)); // or clean xa pFO=(SPUOSSFreeze_t *)(pF+1); // store special stuff pFO->spuIrq=spuIrq; if(pSpuIrq) pFO->pSpuIrq = (unsigned long)pSpuIrq-(unsigned long)spuMemC; pFO->spuAddr=spuAddr; if(pFO->spuAddr==0) pFO->spuAddr=0xbaadf00d; for(i=0;i<MAXCHAN;i++) { memcpy((void *)&pFO->s_chan[i],(void *)&s_chan[i],sizeof(SPUCHAN)); if(pFO->s_chan[i].pStart) pFO->s_chan[i].pStart-=(unsigned long)spuMemC; if(pFO->s_chan[i].pCurr) pFO->s_chan[i].pCurr-=(unsigned long)spuMemC; if(pFO->s_chan[i].pLoop) pFO->s_chan[i].pLoop-=(unsigned long)spuMemC; } SetupTimer(); // sound processing on again return 1; //--------------------------------------------------// } if(ulFreezeMode!=0) return 0; // bad mode? bye #ifdef _WINDOWS if(iDebugMode && IsWindow(hWDebug)) // clean debug mute infos SendMessage(hWDebug,WM_MUTE,0,0); if(IsBadReadPtr(pF,sizeof(SPUFreeze_t))) // check bad emu stuff return 0; #endif RemoveTimer(); // we stop processing while doing the save! memcpy(spuMem,pF->cSPURam,0x80000); // get ram memcpy(regArea,pF->cSPUPort,0x200); if(pF->xaS.nsamples<=4032) // start xa again SPUplayADPCMchannel(&pF->xaS); xapGlobal=0; if(!strcmp(pF->szSPUName,"PBOSS") && pF->ulFreezeVersion==5) LoadStateV5(pF); else LoadStateUnknown(pF); lastch = -1; // repair some globals for(i=0;i<=62;i+=2) SPUwriteRegister(H_Reverb+i,regArea[(H_Reverb+i-0xc00)>>1]); SPUwriteRegister(H_SPUReverbAddr,regArea[(H_SPUReverbAddr-0xc00)>>1]); SPUwriteRegister(H_SPUrvolL,regArea[(H_SPUrvolL-0xc00)>>1]); SPUwriteRegister(H_SPUrvolR,regArea[(H_SPUrvolR-0xc00)>>1]); SPUwriteRegister(H_SPUctrl,(unsigned short)(regArea[(H_SPUctrl-0xc00)>>1]|0x4000)); SPUwriteRegister(H_SPUstat,regArea[(H_SPUstat-0xc00)>>1]); SPUwriteRegister(H_CDLeft,regArea[(H_CDLeft-0xc00)>>1]); SPUwriteRegister(H_CDRight,regArea[(H_CDRight-0xc00)>>1]); // fix to prevent new interpolations from crashing for(i=0;i<MAXCHAN;i++) s_chan[i].SB[28]=0; SetupTimer(); // start sound processing again // stop load crackling //cpu_cycles = 0; //iCycle = 0; // fix movie lag CDDAEnd = CDDAStart + 44100; CDDAPlay = CDDAStart; CDDAFeed = CDDAStart; XAPlay = XAStart; XAFeed = XAStart; XAEnd = XAStart + 44100; return 1; }