void Update(uint32 diff) { if (BosesIsDone) { if (uiUpdateTimer <= diff) { BosesIsDone = false; SiamatFree(); if (Creature* siamat = instance->GetCreature(uiSiamatGUID)) DoScriptText(YELL_FREE, siamat); } else uiUpdateTimer -= diff; } }
void Update(uint32 diff) { if (BarimIsDone) { if (uiUpdateTimer <= diff) { BarimIsDone = false; SiamatFree(); if (Creature* siamat = instance->GetCreature(uiSiamatGUID)) siamat->AI()->Talk(YELL_FREE); } else uiUpdateTimer -= diff; } }
void SetData(uint32 type, uint32 data) { Encounter[type] = data; if (GetData(DATA_GENERAL_HUSAM)==DONE && GetData(DATA_LOCKMAW)==DONE && GetData(DATA_HIGH_PROPHET_BARIM)==DONE) if (Encounter[DATA_SIAMAT] != DONE) BosesIsDone = true; if (type == DATA_SIAMAT && data == DONE) { SiamatFree(); } if (data == DONE) SaveToDB(); }
void SetData(uint32 type, uint32 data) { Encounter[type] = data; if (type == DATA_HIGH_PROPHET_BARIM && data == DONE) if (Encounter[DATA_SIAMAT] != DONE) BarimIsDone = true; if (type == DATA_SIAMAT && data == DONE) { SiamatFree(); } if (data == DONE) SaveToDB(); }