int SkChopCubicAtXExtrema(const SkPoint src[4], SkPoint dst[10]) { SkScalar tValues[2]; int roots = SkFindCubicExtrema(src[0].fX, src[1].fX, src[2].fX, src[3].fX, tValues); SkChopCubicAt(src, dst, tValues, roots); if (dst && roots > 0) { // we do some cleanup to ensure our Y extrema are flat flatten_double_cubic_extrema(&dst[0].fX); if (roots == 2) { flatten_double_cubic_extrema(&dst[3].fX); } } return roots; }
static int horizontal_line(const Cubic& cubic, Cubic& reduction) { double tValues[2]; reduction[0] = cubic[0]; reduction[1] = cubic[3]; int smaller = reduction[1].x > reduction[0].x; int larger = smaller ^ 1; int roots = SkFindCubicExtrema(cubic[0].x, cubic[1].x, cubic[2].x, cubic[3].x, tValues); for (int index = 0; index < roots; ++index) { double xExtrema = interp_cubic_coords(&cubic[0].x, tValues[index]); if (reduction[smaller].x > xExtrema) { reduction[smaller].x = xExtrema; continue; } if (reduction[larger].x < xExtrema) { reduction[larger].x = xExtrema; } } return 2; }
static int check_linear(const Cubic& cubic, Cubic& reduction, int minX, int maxX, int minY, int maxY) { int startIndex = 0; int endIndex = 3; while (cubic[startIndex].approximatelyEqual(cubic[endIndex])) { --endIndex; if (endIndex == 0) { printf("%s shouldn't get here if all four points are about equal", __FUNCTION__); assert(0); } } LineParameters lineParameters; lineParameters.cubicEndPoints(cubic, startIndex, endIndex); double normalSquared = lineParameters.normalSquared(); double distance[2]; // distance is not normalized int mask = other_two(startIndex, endIndex); int inner1 = startIndex ^ mask; int inner2 = endIndex ^ mask; lineParameters.controlPtDistance(cubic, inner1, inner2, distance); double limit = normalSquared * SquaredEpsilon; int index; for (index = 0; index < 2; ++index) { double distSq = distance[index]; distSq *= distSq; if (distSq > limit) { return 0; } } // four are colinear: return line formed by outside reduction[0] = cubic[0]; reduction[1] = cubic[3]; int sameSide1; int sameSide2; bool useX = cubic[maxX].x - cubic[minX].x >= cubic[maxY].y - cubic[minY].y; if (useX) { sameSide1 = sign(cubic[0].x - cubic[1].x) + sign(cubic[3].x - cubic[1].x); sameSide2 = sign(cubic[0].x - cubic[2].x) + sign(cubic[3].x - cubic[2].x); } else { sameSide1 = sign(cubic[0].y - cubic[1].y) + sign(cubic[3].y - cubic[1].y); sameSide2 = sign(cubic[0].y - cubic[2].y) + sign(cubic[3].y - cubic[2].y); } if (sameSide1 == sameSide2 && (sameSide1 & 3) != 2) { return 2; } double tValues[2]; int roots; if (useX) { roots = SkFindCubicExtrema(cubic[0].x, cubic[1].x, cubic[2].x, cubic[3].x, tValues); } else { roots = SkFindCubicExtrema(cubic[0].y, cubic[1].y, cubic[2].y, cubic[3].y, tValues); } for (index = 0; index < roots; ++index) { _Point extrema; extrema.x = interp_cubic_coords(&cubic[0].x, tValues[index]); extrema.y = interp_cubic_coords(&cubic[0].y, tValues[index]); // sameSide > 0 means mid is smaller than either [0] or [3], so replace smaller int replace; if (useX) { if (extrema.x < cubic[0].x ^ extrema.x < cubic[3].x) { continue; } replace = (extrema.x < cubic[0].x | extrema.x < cubic[3].x) ^ cubic[0].x < cubic[3].x; } else { if (extrema.y < cubic[0].y ^ extrema.y < cubic[3].y) { continue; } replace = (extrema.y < cubic[0].y | extrema.y < cubic[3].y) ^ cubic[0].y < cubic[3].y; } reduction[replace] = extrema; } return 2; }