예제 #1
0
int SkChopCubicAtXExtrema(const SkPoint src[4], SkPoint dst[10]) {
    SkScalar    tValues[2];
    int         roots = SkFindCubicExtrema(src[0].fX, src[1].fX, src[2].fX,
                                           src[3].fX, tValues);

    SkChopCubicAt(src, dst, tValues, roots);
    if (dst && roots > 0) {
        // we do some cleanup to ensure our Y extrema are flat
        flatten_double_cubic_extrema(&dst[0].fX);
        if (roots == 2) {
            flatten_double_cubic_extrema(&dst[3].fX);
        }
    }
    return roots;
}
예제 #2
0
static int horizontal_line(const Cubic& cubic, Cubic& reduction) {
    double tValues[2];
    reduction[0] = cubic[0];
    reduction[1] = cubic[3];
    int smaller = reduction[1].x > reduction[0].x;
    int larger = smaller ^ 1;
    int roots = SkFindCubicExtrema(cubic[0].x, cubic[1].x, cubic[2].x, cubic[3].x, tValues);
    for (int index = 0; index < roots; ++index) {
        double xExtrema = interp_cubic_coords(&cubic[0].x, tValues[index]);
        if (reduction[smaller].x > xExtrema) {
            reduction[smaller].x = xExtrema;
            continue;
        } 
        if (reduction[larger].x < xExtrema) {
            reduction[larger].x = xExtrema;
        }
    }
    return 2;
}
예제 #3
0
static int check_linear(const Cubic& cubic, Cubic& reduction,
        int minX, int maxX, int minY, int maxY) {
    int startIndex = 0;
    int endIndex = 3;
    while (cubic[startIndex].approximatelyEqual(cubic[endIndex])) {
        --endIndex;
        if (endIndex == 0) {
            printf("%s shouldn't get here if all four points are about equal", __FUNCTION__);
            assert(0);
        }
    }
    LineParameters lineParameters;
    lineParameters.cubicEndPoints(cubic, startIndex, endIndex);
    double normalSquared = lineParameters.normalSquared();
    double distance[2]; // distance is not normalized
    int mask = other_two(startIndex, endIndex);
    int inner1 = startIndex ^ mask;
    int inner2 = endIndex ^ mask;
    lineParameters.controlPtDistance(cubic, inner1, inner2, distance);
    double limit = normalSquared * SquaredEpsilon;
    int index;
    for (index = 0; index < 2; ++index) {
        double distSq = distance[index];
        distSq *= distSq;
        if (distSq > limit) {
            return 0;
        }
    }
    // four are colinear: return line formed by outside
    reduction[0] = cubic[0];
    reduction[1] = cubic[3];
    int sameSide1;
    int sameSide2;
    bool useX = cubic[maxX].x - cubic[minX].x >= cubic[maxY].y - cubic[minY].y;
    if (useX) {
        sameSide1 = sign(cubic[0].x - cubic[1].x) + sign(cubic[3].x - cubic[1].x);
        sameSide2 = sign(cubic[0].x - cubic[2].x) + sign(cubic[3].x - cubic[2].x);
    } else {
        sameSide1 = sign(cubic[0].y - cubic[1].y) + sign(cubic[3].y - cubic[1].y);
        sameSide2 = sign(cubic[0].y - cubic[2].y) + sign(cubic[3].y - cubic[2].y);
    }
    if (sameSide1 == sameSide2 && (sameSide1 & 3) != 2) {
        return 2;
    }
    double tValues[2];
    int roots;
    if (useX) {
        roots = SkFindCubicExtrema(cubic[0].x, cubic[1].x, cubic[2].x, cubic[3].x, tValues);
    } else {
        roots = SkFindCubicExtrema(cubic[0].y, cubic[1].y, cubic[2].y, cubic[3].y, tValues);
    }
    for (index = 0; index < roots; ++index) {
        _Point extrema;
        extrema.x = interp_cubic_coords(&cubic[0].x, tValues[index]);
        extrema.y = interp_cubic_coords(&cubic[0].y, tValues[index]);
        // sameSide > 0 means mid is smaller than either [0] or [3], so replace smaller
        int replace;
        if (useX) {
            if (extrema.x < cubic[0].x ^ extrema.x < cubic[3].x) {
                continue;
            }
            replace = (extrema.x < cubic[0].x | extrema.x < cubic[3].x)
                    ^ cubic[0].x < cubic[3].x;
        } else {
            if (extrema.y < cubic[0].y ^ extrema.y < cubic[3].y) {
                continue;
            }
            replace = (extrema.y < cubic[0].y | extrema.y < cubic[3].y)
                    ^ cubic[0].y < cubic[3].y;
        }
        reduction[replace] = extrema;
    }
    return 2;
}