예제 #1
0
파일: Print.cpp 프로젝트: gencer/Notepad3
void StatusUpdatePrintPage(int iPageNum)
{
  WCHAR tch[32] = { L'\0' };

  FormatString(tch,COUNTOF(tch),IDS_PRINTFILE,iPageNum);

  StatusSetText(g_hwndStatus,255,tch);
  StatusSetSimple(g_hwndStatus,TRUE);

  InvalidateRect(g_hwndStatus,nullptr,TRUE);
  UpdateWindow(g_hwndStatus);
}
예제 #2
0
void StatusUpdatePrintPage(int iPageNum)
{
    WCHAR tch[32];

    FormatString(tch,COUNTOF(tch),IDS_PRINTFILE,iPageNum);

    StatusSetText(hwndStatus,255,tch);
    StatusSetSimple(hwndStatus,TRUE);

    InvalidateRect(hwndStatus,NULL,TRUE);
    UpdateWindow(hwndStatus);
}
예제 #3
0
Bool PickObjectTool::GetCursorInfo(BaseDocument* doc, BaseContainer& data, BaseDraw* bd, Float x, Float y, BaseContainer& bc)
{
	if (bc.GetId() == BFM_CURSORINFO_REMOVE)
	{
		_lastBaseDraw = nullptr;
	}
	else
	{
		_lastBaseDraw = bd;
		_mouseX = (Int32)x;
		_mouseY = (Int32)y;

		AutoAlloc<C4DObjectList> list;
		if (list)
		{
			// get the z position of the topmost object. The z range for objects is from -1 to 1.
			Float		 z = 1.0;
			String	 str;
			Matrix4d m;
			ViewportSelect::PickObject(bd, doc, _mouseX, _mouseY, 1, VIEWPORT_PICK_FLAGS_ALLOW_OGL | VIEWPORT_PICK_FLAGS_USE_SEL_FILTER | VIEWPORT_PICK_FLAGS_OGL_ONLY_TOPMOST, nullptr, list, &m);
			if (list->GetCount() > 0)
				z = list->GetZ(0);
			if (z < 1.0)
			{
				Vector v = GetWorldCoordinates(bd, m, x, y, z);
				char	 ch[200];
				sprintf(ch, "Mouse coordinates: (%d, %d), world coordinates: (%.4f, %.4f, %.4f)", _mouseX, _mouseY, v.x, v.y, v.z);
				str = ch;
			}
			else
			{
				str = "Mouse cursor is not over an object";
			}
			StatusSetText(str);
		}
	}
	SpecialEventAdd(EVMSG_UPDATEHIGHLIGHT);
	return true;
}
예제 #4
0
SplineObject* Voxelify::GetContour(BaseObject *op, BaseDocument *doc, Real lod, BaseThread *bt){
    BaseContainer *data = op->GetDataInstance();
    BaseObject* parent=(BaseObject*)data->GetLink(CTT_OBJECT_LINK,doc,Obase);
    if (!parent) return NULL;
    
    LONG startObject = data->GetLong(START_FRAME);
    LONG endObject = data->GetLong(END_FRAME);
    
    if (startObject >=endObject) return NULL;
    
    maxSeg = data->GetReal(CTTSPOBJECT_MAXSEG,30.);
    minSeg = data->GetReal(CTTSPOBJECT_MINSEG);
    
    LONG delta = data->GetLong(OBJECT_SKIP,1);
    delta = delta < 1 ? 1 : delta;
    
    GeDynamicArray<BaseObject*> children;
    GeDynamicArray<GeDynamicArray<Vector> > splineAtPoint;
    
    BaseObject* chld = NULL;
    LONG trck = 0;
    for (chld=parent->GetDownLast(); chld; chld=chld->GetPred()) {
        if (trck >= startObject && trck<= endObject && trck % delta == 0){
            children.Push((BaseObject*)chld->GetClone(COPYFLAGS_NO_HIERARCHY|COPYFLAGS_NO_ANIMATION|COPYFLAGS_NO_BITS,NULL));
        }
        trck++;
    }
    
    if (children.GetCount() < 2) {
        return NULL;
    }
    
    LONG splineInterpolation = data->GetLong(SPLINEOBJECT_INTERPOLATION);
    LONG longestPercent = data->GetLong(TAKE_LONGEST, 1);
    longestPercent = longestPercent > 100 ? 100: longestPercent;

    parentMatrix = parent->GetMl();
    GeDynamicArray<GeDynamicArray<Vector> > objectPoints(children.GetCount());
	StatusSetBar(0);
    StatusSetText("Collecting Points");
    vector<vector<float> > points;
    std::vector<VGrid> grids;

    LONG gridSize = data->GetLong(GRID_SIZE, 1);
    if (!(gridSize > 0)) return NULL;
    for (int k= 0; k < children.GetCount(); k++){
        Matrix ml;
        DoRecursion(op,children[k],objectPoints[k], ml);
        points = objectPointsToPoints(objectPoints[k]);
        GePrint(children[k]->GetName());
        grids.push_back(vox.voxelify(points,gridSize, 12, 1.0));
        if (k % 5 == 0){
            LONG progress = 10 + (50*k)/children.GetCount();
            StatusSetBar(progress);
            StatusSetText(LongToString(progress)+"%");
            if (bt && bt->TestBreak()){
                //break; //this break seems to be kicking in randomly killing the loop
            }
        }
    }

    StatusSetText("Building Splines");
    
    SplineObject* parentSpline = ComputeSpline(bt, grids, longestPercent, splineAtPoint);
    
    ModelingCommandData mcd;
    mcd.doc = doc;
    mcd.op = parentSpline;
    
    if(!SendModelingCommand(MCOMMAND_JOIN, mcd)){
        return NULL;
    }
    
    SplineObject* ret = ToSpline(mcd.result->GetIndex(0L));
    
    ret->GetDataInstance()->SetLong(SPLINEOBJECT_INTERPOLATION, splineInterpolation);
    
    for (int k=0; k<children.GetCount(); k++){
        if (children[k]){
            BaseObject::Free(children[k]);
        }
    }
    
    return ret;
Error:
    for (int i = 0; i < children.GetCount(); i++){
        BaseObject::Free(children[i]);
    }
    return NULL;
}
예제 #5
0
SplineObject* Voxelify::ComputeSpline(BaseThread* bt, vector<VGrid> grids, LONG longestPercent, GeDynamicArray<GeDynamicArray<Vector> > &splinesAtPoint){
    SplineObject* parentSpline = SplineObject::Alloc(0, SPLINETYPE_BSPLINE);
    
    std::vector<SplinePair >splinePairs;
    
    Real avSplineSize = 0.0, avSplineLength = 0.0;
    GeDynamicArray<GeDynamicArray<LONG> > validPoints(grids.size());
    for (LONG k=0; k < grids.size(); k++){
        validPoints[k] = GeDynamicArray<LONG>(grids[0].points.size());
        validPoints[k].Fill(0,grids[0].points.size(),1);
    }
    
    GeDynamicArray<LONG> indxs;

    for (LONG i = 0; i < grids[0].points.size(); i++) {
        if (grids[0].indices[i] == -1) continue;
        GeDynamicArray<Vector> rawSpline;
        Vector point(grids[0].points[i][0], grids[0].points[i][1], grids[0].points[i][2]);
        indxs.Push(i);
        rawSpline.Push(point);
        splinesAtPoint.Push(rawSpline);
    }

    Real distMin = std::numeric_limits<float>::max();
    Real distMax = 0.;
    AutoAlloc<SplineHelp> splineHelp;
    LONG i, o;
    for (i = 0; i < splinesAtPoint.GetCount(); i++){//iterate points
        bool lastPointCaptured = true;
        LONG indx = indxs[i];
        for (o=0; o < grids.size()-1; o++){ // for each point iterate objects and collect nearest points
            LONG closestIndx = grids[o+1].indices[indx];
            if ( closestIndx == -1){
                GePrint("error finding neighbor "+LongToString(o)+"/"+LongToString(i));
                if (o == grids.size()-1){
                    lastPointCaptured = false;
                }
                continue;
            }
            vector<float> point = grids[o].points[indx];
            vector<float> point1 = grids[o+1].points[indx];
            Real dist = hypot(point[0] - point1[0], hypot(point[1] - point1[1], point[2] - point1[2]));
            distMin = distMin < dist ? distMin : dist;
            distMax = distMax > dist ? distMax : dist;
            
            if (o != grids.size()-1) {
                //if (dist > maxSeg || dist < minSeg) {
                //    continue;
                //}
            }
            validPoints[o][i] = 0;

            Vector clsst(point1[0],point1[1],point1[2]);
            
            if (splinesAtPoint[i].Find(clsst) == NOTOK){
                splinesAtPoint[i].Push(clsst);
            }
        }
        
        if (!lastPointCaptured) continue;
        SplineObject* spline=SplineObject::Alloc(splinesAtPoint[i].GetCount(),SPLINETYPE_BSPLINE);
        if (!spline) continue;
        
        spline->GetDataInstance()->SetBool(SPLINEOBJECT_CLOSED, FALSE);
        
        Vector *padr = spline->GetPointW();
        for (LONG l = 0; l < splinesAtPoint[i].GetCount(); l++){
            padr[l] = splinesAtPoint[i][l];
        }
        
        splineHelp->InitSpline(spline);
        Real splnLength = splineHelp->GetSplineLength();
        if (splnLength > 0.0){
            splinePairs.push_back(SplinePair(spline, splnLength));
            avSplineLength += splnLength;
            avSplineSize += splinesAtPoint[i].GetCount();
        } else {
            SplineObject::Free(spline);
        }
        
        if (i % 5 == 0){
            LONG progress = 10 + (90*i)/splinesAtPoint.GetCount();
            StatusSetBar(progress);
            StatusSetText(LongToString(progress)+"%");
            if (bt && bt->TestBreak()){
                //break; //this break seems to be kicking in randomly killing the loop
            }
        }
    }
    
    LONG splnSize = splinePairs.size();
    GePrint(LongToString(i)+" points "+LongToString(splnSize)+" splines");
    if (splnSize > 0) {
        LONG limit =  splnSize * longestPercent / 100;
        limit = limit == 0 ? 1 : limit;
        
        std::sort(splinePairs.begin(), splinePairs.end(),comparator);
        
        for (int s = 0; s < limit; s++){
            avSplineLength += splinePairs[s].second;
            splinePairs[s].first->InsertUnder(parentSpline);
        }
        
        String sizeAvg = splinesAtPoint.GetCount() == 0? "Nan":RealToString(avSplineSize/splinesAtPoint.GetCount());
        
        GePrint("d="+RealToString(distMin)+" : "+RealToString(distMax)+" avSpln="+RealToString(avSplineLength/avSplineSize));
    }
	StatusSetText(LongToString(i)+" points "+LongToString(splnSize)+" splines");
    
    if (splnSize == 0) return NULL;
    return parentSpline;
}
예제 #6
0
BaseObject *Objectify::GetVirtualObjects(BaseObject *op, HierarchyHelp *hh)
{
    BaseDocument *doc = op->GetDocument();
    BaseContainer *data = op->GetDataInstance();
    BaseObject* obj = (BaseObject*)data->GetLink(CTT_OBJECT_LINK,doc,Obase);
    LONG crntFrame = doc->GetTime().GetFrame(doc->GetFps());
    if (!obj) return NULL;
    
    if (obj->GetType() != Ospline){
        return NULL;
    }
    // start new list
    op->NewDependenceList();
    
    // check cache for validity and check master object for changes
    Bool dirty = op->CheckCache(hh) || op->IsDirty(DIRTYFLAGS_DATA);

    // if child list has been modified
    if (!dirty) dirty = !op->CompareDependenceList();
    
    // mark child objects as processed
    op->TouchDependenceList();

    dirty = dirty || (prevFrame != crntFrame);
    prevFrame = crntFrame;
    // if no change has been detected, return original cache
    if (!dirty) return op->GetCache(hh);
    
    SplineObject* spline = (SplineObject*) obj;
    
    AutoAlloc<SplineHelp> splineHelp;
    
    StatusSetText("Collecting points");
    float positioAlongSpline = data->GetReal(POSITION_ALONG_SPLINE,0.5);
    positioAlongSpline /= 10000.0f;
    positioAlongSpline = positioAlongSpline > 1.0 ? 1.0: positioAlongSpline;
    positioAlongSpline = positioAlongSpline < 0.0 ? 0.0: positioAlongSpline;
    cout<<positioAlongSpline<<endl;
    vector<vector<float> > points;
    for (LONG i = 0; i < spline->GetSegmentCount(); i++){
        Vector p = spline->GetSplinePoint(positioAlongSpline, i);
        vector<float> point;
        point.push_back(p.x);
        point.push_back(p.y);
        point.push_back(p.z);
        points.push_back(point);
    }
    
    StatusSetText("Collected "+LongToString(points.size())+" points");

    ksearchNeighbors= data->GetLong(TRIANGULATION_MAX_NEIGHBORS, 100);
    gp3SearchRadius = data->GetReal(TRIANGULATION_MAX_SEARCH_RADIUS,30.);
    gp3MaxNeighbors = data->GetLong(KSEARCH_NEIGHBORS, 20);

    gp3Mu = data->GetReal(KSEARCH_MU, 0.5);

    vector<vector<float> > surfacePoints;
    vector<vector<int> > triIndxs;
    StatusSetBar(0);
    StatusSetText("Triangulating");
    
    bool useMls = data->GetBool(USE_MLS, false);

    tri.computeSurface(points, surfacePoints, triIndxs, ksearchNeighbors, gp3SearchRadius, gp3MaxNeighbors, gp3Mu, useMls);

    StatusSetBar(100);
    StatusSetText("Got "+LongToString(triIndxs.size())+" triangles");

    if (triIndxs.size() == 0){
        return NULL;
    }
    
    PolygonObject* myPoly = PolygonObject::Alloc(surfacePoints.size(),triIndxs.size());
    Vector* ppoints = myPoly->GetPointW();
    
    vector<float> sp;
    for (int t = 0; t < surfacePoints.size()-2; t += 3) {
        sp = surfacePoints[t];
        ppoints[t+0] = Vector(sp[0],sp[1],sp[2]);
        
        sp = surfacePoints[t+1];
        ppoints[t+1] = Vector(sp[0],sp[1],sp[2]);
        
        sp = surfacePoints[t+2];
        ppoints[t+2] = Vector(sp[0],sp[1],sp[2]);
    }
    
    for (int t = 0; t < triIndxs.size(); t ++) {
        myPoly->GetPolygonW()[t] = CPolygon(triIndxs[t][0], triIndxs[t][1], triIndxs[t][2], triIndxs[t][2]);
    }
    
    StatusClear();
    myPoly->Message(MSG_UPDATE);
    return ToPoly(myPoly);

    BaseThread* bt=hh->GetThread();
    BaseObject* main = BaseObject::Alloc(Onull);

    SplineObject* emptySpline = SplineObject::Alloc(0, SPLINETYPE_LINEAR);
    ModelingCommandData mcd;
    
    mcd.doc = doc;
    
    mcd.op = emptySpline;
    
    if(!SendModelingCommand(MCOMMAND_JOIN, mcd)){
        return NULL;
    }
Error:

    return NULL;
}
예제 #7
0
Bool ApplinkExporter::Execute(BaseDocument* document, BaseContainer* bc)
{
	matDefault = BaseMaterial::Alloc(Mmaterial);
	if(!matDefault) return false;

	Filename fileObjPath;
	fileObjPath.SetDirectory(bc->GetString(IDC_TMP_FOLDER));
	fileObjPath.SetFile(document->GetDocumentName());
	fileObjPath.SetSuffix("obj");
	Filename fileObjOutPath;
	fileObjOutPath.SetDirectory(bc->GetString(IDC_TMP_FOLDER));
	fileObjOutPath.SetFile("output.obj");
	Filename fileImport;
	fileImport.SetDirectory(bc->GetString(IDC_EXCH_FOLDER));
	fileImport.SetFile("import.txt");

	GePrint(fileObjPath.GetString());
	GePrint(fileObjOutPath.GetString());
	GePrint(fileImport.GetString());

	const Matrix tM(LVector(0.0f, 0.0f, 0.0f), LVector(1.0f, 0.0f, 0.0f), LVector(0.0f, 1.0f, 0.0f), LVector(0.0f, 0.0f, -1.0f));

	//BaseDocument* doc = document->Polygonize();
	AutoAlloc<AtomArray> oSel;
	document->GetActiveObjects(oSel, GETACTIVEOBJECTFLAGS_0);

	if(oSel->GetCount() > 0)
	{
//Write import.txt//
		AutoAlloc<BaseFile> basefileImport;
		
		if (!basefileImport->Open(fileImport, FILEOPEN_WRITE, FILEDIALOG_NONE, GeGetByteOrder())) return FALSE;
		
		this->WriteString(fileObjPath.GetString() + "\n", basefileImport);
		this->WriteString(fileObjOutPath.GetString() + "\n", basefileImport);
		this->WriteString(mapType(bc->GetLong(IDC_COMBO_MAP_TYPE)) + "\n", basefileImport);

		Bool bSkipImp = bc->GetBool(IDC_CHK_SKIP_IMP_DIALOG);

		if(bSkipImp)
		{
			this->WriteString("[SkipImport]\n", basefileImport);
		}

		Bool bSkipExp = bc->GetBool(IDC_CHK_SKIP_EXP_DIALOG);

		if(bSkipExp)
		{
			this->WriteString("[SkipExport]\n", basefileImport);
		}

		GePrint(mapType(bc->GetLong(IDC_COMBO_MAP_TYPE)));
		basefileImport->Close();

		GePrint("File " + fileImport.GetString() + " write success!");

//Write file.obj//
		AutoAlloc<BaseFile> objfile;

		//if (!objfile) return FALSE;
		if (!objfile->Open(fileObjPath, FILEOPEN_WRITE, FILEDIALOG_NONE, GeGetByteOrder())) return FALSE;

		String str;
		str = "#Wavefront OBJ Export for 3D-Coat\n";
		this->WriteString(str, objfile);
		DateTime t;
		GetDateTimeNow(t);
		str = "#File created: " + FormatTime("%d.%m.%Y  %H:%M:%S", t) + "\n";
		this->WriteString(str, objfile);
		str = "#Cinema4D Version: " + LongToString(GetC4DVersion()) + "\n";
		this->WriteString(str, objfile);
		this->WriteEndLine(objfile);

		Bool expMat = bc->GetBool(IDC_CHK_EXP_MAT);
		vpcnt = vtcnt = 0;

		for(int i = 0; i < oSel->GetCount(); i++)
		{
			StatusSetSpin();
			PolygonObject* ob = (PolygonObject*) oSel->GetIndex(i);
			if (ob->GetType() == Opolygon)
			{
				StatusSetText("Export object " + ob->GetName());
				ExportObject mObject;

				GePrint("Name " + ob->GetName());
				//GePrint("Type " + LongToString(ob->GetType()));

				if(expMat)
				{
					mObject.pmatidxArray.ReSize(ob->GetPolygonCount());
					mObject.tempMats.ReSize(1);
					mObject.pmatidxArray.Fill(0);
					Bool haveMats = false;
	//////////////////////////////////////////
					for(BaseTag* tag = ob->GetFirstTag(); tag != NULL; tag = tag->GetNext())
					{
						LONG typ = tag->GetType();
						if(typ == Ttexture)
						{
							if (!getParameterLink(*tag, TEXTURETAG_MATERIAL, Mbase)) continue;
						
							haveMats = true;
							TextureTag* txttag = (TextureTag*)tag;
							BaseMaterial* material = txttag->GetMaterial();

							if(material == NULL)
							{
								GePrint("Material not found on " + ob->GetName() + "object.");
								return false;
							}
							//GePrint("Mat Name: " + material->GetName());						

							String restrict = getParameterString(*tag, TEXTURETAG_RESTRICTION);
							if (restrict.Content())
							{
								mObject.tempMats.Push(material);
								//GePrint("Selection: " + restrict);
								for(BaseTag* seltag = ob->GetFirstTag(); seltag != NULL; seltag = seltag->GetNext())
								{
									LONG seltyp = seltag->GetType();
									if(seltyp == Tpolygonselection && seltag->GetName() == restrict)
									{
										SelectionTag* selecttag = (SelectionTag*)seltag;
										BaseSelect* sel = selecttag->GetBaseSelect();
										//GePrint("sel data count: " + LongToString(sel->GetCount()));

										LONG seg = 0, a, b, p;
										while (sel->GetRange(seg++, &a, &b))
										{
											for (p = a; p <= b; ++p)
											{
												//GePrint("seltpolygon: " + LongToString(p));
												mObject.pmatidxArray[p] = mObject.tempMats.GetCount()-1;
											}
										}
									}
								}
							}
							else
							{
								mObject.tempMats[0] = material;
								mObject.pmatidxArray.Fill(0);
							}
						}
					}

					if(!mObject.tempMats[0])
					{
						matDefault->SetName("Default");

						BaseChannel* color = matDefault->GetChannel(CHANNEL_COLOR);
						if (!color) return false;	// return some error
						BaseContainer cdata = color->GetData();
						cdata.SetVector(BASECHANNEL_COLOR_EX, Vector(1.0f, 1.0f, 1.0f));
						
						//document->InsertMaterial(matDefault, NULL, FALSE);
						//matDefault->Update(TRUE, TRUE);
						//matDefault->Message(MSG_UPDATE);

						mObject.tempMats[0] = matDefault;
						//GePrint("Global material not found on object " + ob->GetName() + ".");
						//return false;
					}

					if(haveMats)
					{
						//GePrint("mObject.tempMats.GetCount(): " + LongToString(mObject.tempMats.GetCount()));
						for(LONG m = 0; m < mObject.tempMats.GetCount(); m++)
						{
							Bool inMats = false;
							//GePrint("materialArray.GetCount(): " + LongToString(materialArray.GetCount()));
							for(LONG n = 0; n < materialArray.GetCount(); n++)
							{
								if(mObject.tempMats[m]->GetName() == materialArray[n]->GetName())
								{
									inMats = true;
									break;
								}
							}
							if(!inMats)
							{
								materialArray.Push(mObject.tempMats[m]);
							}
						}
					}

					//String str1;
					//for (LONG p = 0; p < ob->GetPolygonCount(); p++)
					//{
					//	str1 += LongToString(mObject.pmatidxArray[p]) + ",";
					//}
					//GePrint(str1);
				}
/////////////////////////////////////////////////
				const Vector* vadr = ob->GetPointR();
				const CPolygon* padr = ob->GetPolygonR();
				LONG vcnt = ob->GetPointCount();
				LONG pcnt = ob->GetPolygonCount();

				mObject.Fpvnb.ReSize(pcnt);// poly counts
				for(LONG p = 0; p < pcnt; p++)
				{
					if(padr[p].c != padr[p].d)
					{
						mObject.Fpvnb[p] = 4;
					}
					else
					{
						mObject.Fpvnb[p] = 3;
					}
				}
				mObject.pVertexCount = PVertexLength(mObject);

				//Vertex positions
				mObject.Vp.ReSize(vcnt);
				Matrix mg = tM * ob->GetMgn();
				for (LONG v = 0; v < vcnt; v++)
				{
					mObject.Vp[v] = vadr[v] * mg;
					//GePrint("Point[" + LongToString(i) + "] " + LongToString(padr[i].x) + ", " + LongToString(padr[i].y) + ", " + LongToString(padr[i].z));
					//str = "v " + LongToString(vadr[p].x) + " " + LongToString(vadr[p].y) + " " + LongToString(vadr[p].z) + "\n";
					//this->WriteString(str, objfile);
				}
				
				mObject.Fv.ReSize(mObject.pVertexCount);
				LONG y=0;
				for (LONG p = 0; p < pcnt; p++)
				{
					if(mObject.Fpvnb[p] == 4)
					{
						mObject.Fv[y] = padr[p].d;
						mObject.Fv[y+1] = padr[p].c;
						mObject.Fv[y+2] = padr[p].b;
						mObject.Fv[y+3] = padr[p].a;
					}
					else
					{
						mObject.Fv[y] = padr[p].c;
						mObject.Fv[y+1] = padr[p].b;
						mObject.Fv[y+2] = padr[p].a;
					}

					y += mObject.Fpvnb[p];
				}
				
				//String str1;
				//for (LONG p = 0; p < mObject.Fv.GetCount(); p++)
				//{
				//	str1 += LongToString(mObject.Fv[p]) + " ";
				//}
				//GePrint(str1);
///////////////////////////////
///////////vertex UV
//////////////////////////////
				if(bc->GetBool(IDC_CHK_EXP_UV))
				{
					// Get first UV tag (if at least one)
					UVWTag* uvw_tag = (UVWTag*)ob->GetTag(Tuvw, 0);
					if(!uvw_tag)
					{
						GePrint("Object \"" + ob->GetName() + "\" has no UVW tag.\nUV coordinates can't be exported.");
						return FALSE;
					}
					else
					{
						mObject.Vt.ReSize(mObject.pVertexCount);
						mObject.Fvt.ReSize(mObject.pVertexCount);						
						const UVWHandle dataptr = uvw_tag->GetDataAddressR();
						UVWStruct res;
						
						for(LONG t=0, y=0; t < pcnt; t++)
						{
							//GePrint("y: " + LongToString(y));
							UVWTag::Get(dataptr, t, res);
							if(mObject.Fpvnb[t] == 4)
							{
								mObject.Vt[y] = res.d;
								mObject.Vt[y + 1] = res.c;
								mObject.Vt[y + 2] = res.b;
								mObject.Vt[y + 3] = res.a;
							
								mObject.Fvt[y] = y;
								mObject.Fvt[y + 1] = y + 1;
								mObject.Fvt[y + 2] = y + 2;
								mObject.Fvt[y + 3] = y + 3;

							}
							else
							{
								mObject.Vt[y] = res.c;
								mObject.Vt[y + 1] = res.b;
								mObject.Vt[y + 2] = res.a;

								mObject.Fvt[y] = y;
								mObject.Fvt[y + 1] = y + 1;
								mObject.Fvt[y + 2] = y + 2;

							}
							y += mObject.Fpvnb[t];
						}
					}
					//String str1;
					//for (LONG p = 0; p < mObject.Fvt.GetCount(); p++)
					//{
					//	str1 += LongToString(mObject.Fvt[p]) + " ";
					//}
					//GePrint(str1);

				}

				WriteExportFile(bc, ob, objfile, mObject, vcnt, pcnt);
				//GePrint("Fvt: " + LongToString(Fvt.GetCount()));
				vpcnt += mObject.Vp.GetCount();
				if(bc->GetBool(IDC_CHK_EXP_UV))
					vtcnt += mObject.Vt.GetCount();
			}
		}
		objfile->Close();

		if(expMat && materialArray.GetCount() > 0)
			WriteMatsFile(document, bc);
	}
	else
	{
		GePrint("No selected objects!");
	}

	BaseMaterial::Free(matDefault);
	return TRUE;
}
예제 #8
0
 inline void _SetStatusText(const WCHAR *szStatus)
 {
     StatusSetText(hStatus, 0, szStatus);
 }