void OnShow_SettSystem(void) { #ifdef GLQUAKE StoreCurrentVideoSettings(&mss_selected); #endif Settings_OnShow(&settsystem); }
void OnShow_SettVideo(void) { #ifdef GLQUAKE StoreCurrentVideoSettings(&mvs_selected); Settings_OnShow(&settvideo); #endif }
// performed when user hits the "apply" button void VideoApplySettings (void) { StoreCurrentVideoSettings(&mvs_previous); ApplyVideoSettings(&mvs_selected); mvs_askmode = true; }
void OnShow_SettSystem(void) { StoreCurrentVideoSettings(&mss_selected); Settings_OnShow(&settsystem); }