void AudioConfigPane::LoadGUIValues() { PopulateBackendChoiceBox(); const SConfig& startup_params = SConfig::GetInstance(); // Audio DSP Engine if (startup_params.bDSPHLE) m_dsp_engine_radiobox->SetSelection(0); else m_dsp_engine_radiobox->SetSelection(SConfig::GetInstance().m_DSPEnableJIT ? 1 : 2); m_volume_slider->Enable(SupportsVolumeChanges(SConfig::GetInstance().sBackend)); m_volume_slider->SetValue(SConfig::GetInstance().m_Volume); m_volume_text->SetLabel(wxString::Format("%d %%", SConfig::GetInstance().m_Volume)); m_dpl2_decoder_checkbox->Enable(std::string(SConfig::GetInstance().sBackend) == BACKEND_OPENAL || std::string(SConfig::GetInstance().sBackend) == BACKEND_PULSEAUDIO); m_dpl2_decoder_checkbox->SetValue(startup_params.bDPL2Decoder); m_audio_latency_spinctrl->Enable(std::string(SConfig::GetInstance().sBackend) == BACKEND_OPENAL); m_audio_latency_spinctrl->SetValue(startup_params.iLatency); }
void AudioConfigPane::OnAudioBackendChanged(wxCommandEvent& event) { m_volume_slider->Enable(SupportsVolumeChanges(WxStrToStr(m_audio_backend_choice->GetStringSelection()))); // Don't save the translated BACKEND_NULLSOUND string SConfig::GetInstance().sBackend = m_audio_backend_choice->GetSelection() ? WxStrToStr(m_audio_backend_choice->GetStringSelection()) : BACKEND_NULLSOUND; AudioCommon::UpdateSoundStream(); }
void AudioConfigPane::OnAudioBackendChanged(wxCommandEvent& event) { m_volume_slider->Enable(SupportsVolumeChanges(WxStrToStr(m_audio_backend_choice->GetStringSelection()))); m_audio_latency_spinctrl->Enable(WxStrToStr(m_audio_backend_choice->GetStringSelection()) == BACKEND_OPENAL); m_dpl2_decoder_checkbox->Enable(WxStrToStr(m_audio_backend_choice->GetStringSelection()) == BACKEND_OPENAL || WxStrToStr(m_audio_backend_choice->GetStringSelection()) == BACKEND_PULSEAUDIO); // Don't save the translated BACKEND_NULLSOUND string SConfig::GetInstance().sBackend = m_audio_backend_choice->GetSelection() ? WxStrToStr(m_audio_backend_choice->GetStringSelection()) : BACKEND_NULLSOUND; AudioCommon::UpdateSoundStream(); }
void CConfigMain::AudioSettingsChanged(wxCommandEvent& event) { switch (event.GetId()) { case ID_DSPENGINE: SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = DSPEngine->GetSelection() == 0; SConfig::GetInstance().m_DSPEnableJIT = DSPEngine->GetSelection() == 1; AudioCommon::UpdateSoundStream(); break; case ID_VOLUME: SConfig::GetInstance().m_Volume = VolumeSlider->GetValue(); AudioCommon::UpdateSoundStream(); VolumeText->SetLabel(wxString::Format("%d %%", VolumeSlider->GetValue())); break; case ID_DSPTHREAD: SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPThread = DSPThread->IsChecked(); break; case ID_DPL2DECODER: SConfig::GetInstance().m_LocalCoreStartupParameter.bDPL2Decoder = DPL2Decoder->IsChecked(); break; case ID_BACKEND: VolumeSlider->Enable(SupportsVolumeChanges(WxStrToStr(BackendSelection->GetStringSelection()))); Latency->Enable(WxStrToStr(BackendSelection->GetStringSelection()) == BACKEND_OPENAL); DPL2Decoder->Enable(WxStrToStr(BackendSelection->GetStringSelection()) == BACKEND_OPENAL); // Don't save the translated BACKEND_NULLSOUND string SConfig::GetInstance().sBackend = BackendSelection->GetSelection() ? WxStrToStr(BackendSelection->GetStringSelection()) : BACKEND_NULLSOUND; AudioCommon::UpdateSoundStream(); break; case ID_LATENCY: SConfig::GetInstance().m_LocalCoreStartupParameter.iLatency = Latency->GetValue(); break; default: SConfig::GetInstance().m_DumpAudio = DumpAudio->GetValue(); break; } }
void CConfigMain::InitializeGUIValues() { const SCoreStartupParameter& startup_params = SConfig::GetInstance().m_LocalCoreStartupParameter; // General - Basic CPUThread->SetValue(startup_params.bCPUThread); SkipIdle->SetValue(startup_params.bSkipIdle); EnableCheats->SetValue(startup_params.bEnableCheats); Framelimit->SetSelection(SConfig::GetInstance().m_Framelimit); // General - Advanced for (unsigned int a = 0; a < (sizeof(CPUCores) / sizeof(CPUCore)); ++a) if (CPUCores[a].CPUid == startup_params.iCPUCore) CPUEngine->SetSelection(a); _NTSCJ->SetValue(startup_params.bForceNTSCJ); // Display - Interface ConfirmStop->SetValue(startup_params.bConfirmStop); UsePanicHandlers->SetValue(startup_params.bUsePanicHandlers); OnScreenDisplayMessages->SetValue(startup_params.bOnScreenDisplayMessages); // need redesign for (unsigned int i = 0; i < sizeof(langIds) / sizeof(wxLanguage); i++) { if (langIds[i] == SConfig::GetInstance().m_InterfaceLanguage) { InterfaceLang->SetSelection(i); break; } } // Audio DSP Engine if (startup_params.bDSPHLE) DSPEngine->SetSelection(0); else DSPEngine->SetSelection(SConfig::GetInstance().m_DSPEnableJIT ? 1 : 2); // Audio VolumeSlider->Enable(SupportsVolumeChanges(SConfig::GetInstance().sBackend)); VolumeSlider->SetValue(SConfig::GetInstance().m_Volume); VolumeText->SetLabel(wxString::Format("%d %%", SConfig::GetInstance().m_Volume)); DSPThread->SetValue(startup_params.bDSPThread); DumpAudio->SetValue(SConfig::GetInstance().m_DumpAudio ? true : false); DPL2Decoder->Enable(std::string(SConfig::GetInstance().sBackend) == BACKEND_OPENAL); DPL2Decoder->SetValue(startup_params.bDPL2Decoder); Latency->Enable(std::string(SConfig::GetInstance().sBackend) == BACKEND_OPENAL); Latency->SetValue(startup_params.iLatency); // add backends to the list AddAudioBackends(); // GameCube - IPL GCSystemLang->SetSelection(startup_params.SelectedLanguage); GCAlwaysHLE_BS2->SetValue(startup_params.bHLE_BS2); // GameCube - Devices wxArrayString SlotDevices; SlotDevices.Add(_(DEV_NONE_STR)); SlotDevices.Add(_(DEV_DUMMY_STR)); SlotDevices.Add(_(EXIDEV_MEMCARD_STR)); SlotDevices.Add(_(EXIDEV_GECKO_STR)); SlotDevices.Add(_(EXIDEV_MEMDIR_STR)); #if HAVE_PORTAUDIO SlotDevices.Add(_(EXIDEV_MIC_STR)); #endif wxArrayString SP1Devices; SP1Devices.Add(_(DEV_NONE_STR)); SP1Devices.Add(_(DEV_DUMMY_STR)); SP1Devices.Add(_(EXIDEV_BBA_STR)); SP1Devices.Add(_(EXIDEV_AM_BB_STR)); wxArrayString SIDevices; SIDevices.Add(_(DEV_NONE_STR)); SIDevices.Add(_(SIDEV_STDCONT_STR)); SIDevices.Add(_(SIDEV_STEERING_STR)); SIDevices.Add(_(SIDEV_DANCEMAT_STR)); SIDevices.Add(_(SIDEV_BONGO_STR)); SIDevices.Add(_(SIDEV_GBA_STR)); SIDevices.Add(_(SIDEV_AM_BB_STR)); for (int i = 0; i < 3; ++i) { bool isMemcard = false; // Add strings to the wxChoice list, the third wxChoice is the SP1 slot if (i == 2) GCEXIDevice[i]->Append(SP1Devices); else GCEXIDevice[i]->Append(SlotDevices); switch (SConfig::GetInstance().m_EXIDevice[i]) { case EXIDEVICE_NONE: GCEXIDevice[i]->SetStringSelection(SlotDevices[0]); break; case EXIDEVICE_MEMORYCARD: isMemcard = GCEXIDevice[i]->SetStringSelection(SlotDevices[2]); break; case EXIDEVICE_MEMORYCARDFOLDER: GCEXIDevice[i]->SetStringSelection(SlotDevices[4]); break; case EXIDEVICE_MIC: GCEXIDevice[i]->SetStringSelection(SlotDevices[5]); break; case EXIDEVICE_ETH: GCEXIDevice[i]->SetStringSelection(SP1Devices[2]); break; case EXIDEVICE_AM_BASEBOARD: GCEXIDevice[i]->SetStringSelection(SP1Devices[3]); break; case EXIDEVICE_GECKO: GCEXIDevice[i]->SetStringSelection(SlotDevices[3]); break; case EXIDEVICE_DUMMY: default: GCEXIDevice[i]->SetStringSelection(SlotDevices[1]); break; } if (!isMemcard && i < 2) GCMemcardPath[i]->Disable(); } for (int i = 0; i < 4; ++i) { // Add string to the wxChoice list GCSIDevice[i]->Append(SIDevices); switch (SConfig::GetInstance().m_SIDevice[i]) { case SIDEVICE_GC_CONTROLLER: GCSIDevice[i]->SetStringSelection(SIDevices[1]); break; case SIDEVICE_GC_STEERING: GCSIDevice[i]->SetStringSelection(SIDevices[2]); break; case SIDEVICE_DANCEMAT: GCSIDevice[i]->SetStringSelection(SIDevices[3]); break; case SIDEVICE_GC_TARUKONGA: GCSIDevice[i]->SetStringSelection(SIDevices[4]); break; case SIDEVICE_GC_GBA: GCSIDevice[i]->SetStringSelection(SIDevices[5]); break; case SIDEVICE_AM_BASEBOARD: GCSIDevice[i]->SetStringSelection(SIDevices[6]); break; default: GCSIDevice[i]->SetStringSelection(SIDevices[0]); break; } // Remove the AM baseboard from the list, only the first list can select it if (i == 0) SIDevices.RemoveAt(SIDevices.GetCount() - 1); } // Wii - Misc WiiScreenSaver->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.SSV")); WiiEuRGB60->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.E60")); WiiAspectRatio->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.AR")); WiiSystemLang->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG")); // Wii - Devices WiiSDCard->SetValue(SConfig::GetInstance().m_WiiSDCard); WiiKeyboard->SetValue(SConfig::GetInstance().m_WiiKeyboard); // Paths RecursiveISOPath->SetValue(SConfig::GetInstance().m_RecursiveISOFolder); DefaultISO->SetPath(StrToWxStr(startup_params.m_strDefaultGCM)); DVDRoot->SetPath(StrToWxStr(startup_params.m_strDVDRoot)); ApploaderPath->SetPath(StrToWxStr(startup_params.m_strApploader)); NANDRoot->SetPath(StrToWxStr(SConfig::GetInstance().m_NANDPath)); }