// // ======================================================================================================================= // Map_ImportFile // ======================================================================================================================= // void Map_ImportFile( char *fileName ) { char *buf; idStr temp; Sys_BeginWait(); temp = fileName; temp.BackSlashesToSlashes(); if( LoadFile( temp, ( void ** ) &buf ) != -1 ) { Map_ImportBuffer( buf ); Mem_Free( buf ); Map_BuildBrushData(); } Sys_UpdateWindows( W_ALL ); mapModified = 1; Sys_EndWait(); }
// //================ //Map_ImportFile //================ // void Map_ImportFile (char *filename) { char* buf; char temp[1024]; Sys_BeginWait (); QE_ConvertDOSToUnixName( temp, filename ); if (LoadFile (filename, (void **)&buf) != -1) { Map_ImportBuffer(buf); free(buf); Map_BuildBrushData(); } Sys_UpdateWindows (W_ALL); modified = true; Sys_EndWait(); }
/* ======================================================================================================================= ======================================================================================================================= */ void Map_BuildBrushData( void ) { brush_t *b, *next; if( active_brushes.next == NULL ) { return; } Sys_BeginWait(); // this could take a while int n = 0; for( b = active_brushes.next; b != NULL && b != &active_brushes; b = next ) { next = b->next; Brush_Build( b, true, false, false ); if( !b->brush_faces || ( g_PrefsDlg.m_bCleanTiny && CheckForTinyBrush( b, n++, g_PrefsDlg.m_fTinySize ) ) ) { Brush_Free( b ); common->Printf( "Removed degenerate brush\n" ); } } Sys_EndWait(); }
// //================ //Map_ImportFile //================ // void Map_ImportFile( const char *filename ){ FileStream file; Sys_BeginWait(); Sys_Printf( "Importing map from %s\n",filename ); const char* type = strrchr( filename,'.' ); if ( type != NULL ) { type++; } /*!\todo Resolve "r" problem in scriptlib" */ if ( file.Open( filename, "rb" ) ) { Map_Import( &file, type, true ); } else{ Sys_FPrintf( SYS_ERR, "ERROR: couldn't open %s for read\n", filename ); } file.Close(); Sys_UpdateWindows( W_ALL ); modified = true; Sys_EndWait(); }
/* ============= Undo_Undo ============= */ void Undo_Undo(void) { undo_t *undo, *redo; brush_t *pBrush, *pNextBrush; entity_t *pEntity, *pNextEntity, *pUndoEntity; if (!g_lastundo) { Sys_Status("Nothing left to undo.\n"); return; } if (!g_lastundo->done) { Sys_Status("Undo_Undo: WARNING: last undo not yet finished!\n"); } // get the last undo undo = g_lastundo; if (g_lastundo->prev) g_lastundo->prev->next = NULL; else g_undolist = NULL; g_lastundo = g_lastundo->prev; //allocate a new redo redo = (undo_t *) Mem_ClearedAlloc(sizeof(undo_t), TAG_TOOLS); if (!redo) return; memset(redo, 0, sizeof(undo_t)); redo->brushlist.next = &redo->brushlist; redo->brushlist.prev = &redo->brushlist; redo->entitylist.next = &redo->entitylist; redo->entitylist.prev = &redo->entitylist; if (g_lastredo) g_lastredo->next = redo; else g_redolist = redo; redo->prev = g_lastredo; redo->next = NULL; g_lastredo = redo; redo->time = Sys_DoubleTime(); redo->id = g_redoId++; redo->done = true; redo->operation = undo->operation; //reset the redo IDs of all brushes using the new ID for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pBrush->next) { if (pBrush->redoId == redo->id) { pBrush->redoId = 0; } } for (pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next) { if (pBrush->redoId == redo->id) { pBrush->redoId = 0; } } //reset the redo IDs of all entities using thew new ID for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next) { if (pEntity->redoId == redo->id) { pEntity->redoId = 0; } } // remove current selection Select_Deselect(); // move "created" brushes to the redo for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush=pNextBrush) { pNextBrush = pBrush->next; if (pBrush->undoId == undo->id) { //Brush_Free(pBrush); //move the brush to the redo Brush_RemoveFromList(pBrush); Brush_AddToList(pBrush, &redo->brushlist); //make sure the ID of the owner is stored pBrush->ownerId = pBrush->owner->entityId; //unlink the brush from the owner entity Entity_UnlinkBrush(pBrush); } } // move "created" entities to the redo for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pNextEntity) { pNextEntity = pEntity->next; if (pEntity->undoId == undo->id) { // check if this entity is in the undo for (pUndoEntity = undo->entitylist.next; pUndoEntity != NULL && pUndoEntity != &undo->entitylist; pUndoEntity = pUndoEntity->next) { // move brushes to the undo entity if (pUndoEntity->entityId == pEntity->entityId) { pUndoEntity->brushes.next = pEntity->brushes.next; pUndoEntity->brushes.prev = pEntity->brushes.prev; pEntity->brushes.next = &pEntity->brushes; pEntity->brushes.prev = &pEntity->brushes; } } // //Entity_Free(pEntity); //move the entity to the redo Entity_RemoveFromList(pEntity); Entity_AddToList(pEntity, &redo->entitylist); } } // add the undo entities back into the entity list for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = undo->entitylist.next) { g_undoMemorySize -= Entity_MemorySize(pEntity); //if this is the world entity if (pEntity->entityId == world_entity->entityId) { //free the epairs of the world entity Entity_FreeEpairs(world_entity); //set back the original epairs world_entity->epairs = pEntity->epairs; //free the world_entity clone that stored the epairs Entity_Free(pEntity); } else { Entity_RemoveFromList(pEntity); Entity_AddToList(pEntity, &entities); pEntity->redoId = redo->id; } } // add the undo brushes back into the selected brushes for (pBrush = undo->brushlist.next; pBrush != NULL && pBrush != &undo->brushlist; pBrush = undo->brushlist.next) { g_undoMemorySize -= Brush_MemorySize(pBrush); Brush_RemoveFromList(pBrush); Brush_AddToList(pBrush, &active_brushes); for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next) { if (pEntity->entityId == pBrush->ownerId) { Entity_LinkBrush(pEntity, pBrush); break; } } //if the brush is not linked then it should be linked into the world entity if (pEntity == NULL || pEntity == &entities) { Entity_LinkBrush(world_entity, pBrush); } //build the brush //Brush_Build(pBrush); Select_Brush(pBrush); pBrush->redoId = redo->id; } // common->Printf("%s undone.\n", undo->operation); // free the undo g_undoMemorySize -= sizeof(undo_t); Mem_Free(undo); g_undoSize--; g_undoId--; if (g_undoId <= 0) g_undoId = 2 * g_undoMaxSize; // Sys_BeginWait(); brush_t *b, *next; for (b = active_brushes.next ; b != NULL && b != &active_brushes ; b=next) { next = b->next; Brush_Build( b, true, false, false ); } for (b = selected_brushes.next ; b != NULL && b != &selected_brushes ; b=next) { next = b->next; Brush_Build( b, true, false, false ); } Sys_EndWait(); g_bScreenUpdates = true; Sys_UpdateWindows(W_ALL); }
/* ================ Map_LoadFile ================ */ void Map_LoadFile( const char *filename ){ clock_t start, finish; double elapsed_time; start = clock(); Sys_BeginWait(); Select_Deselect(); /*! \todo FIXME TTimo why is this commented out? stability issues maybe? or duplicate feature? forcing to show the console during map load was a good thing IMO */ //SetInspectorMode(W_CONSOLE); Sys_Printf( "Loading map from %s\n", filename ); Map_Free(); //++timo FIXME: maybe even easier to have Group_Init called from Map_Free? Group_Init(); g_qeglobals.d_num_entities = 0; g_qeglobals.d_parsed_brushes = 0; // cancel the map loading process // used when conversion between standard map format and BP format is required and the user cancels the process g_bCancel_Map_LoadFile = false; strcpy( currentmap, filename ); g_bScreenUpdates = false; // leo: avoid redraws while loading the map (see fenris:1952) // prepare to let the map module do the parsing FileStream file; const char* type = strrchr( filename,'.' ); if ( type != NULL ) { type++; } // NOTE TTimo opening has binary doesn't make a lot of sense // but opening as text confuses the scriptlib parser // this may be a problem if we "rb" and use the XML parser, might have an incompatibility if ( file.Open( filename, "rb" ) ) { Map_Import( &file, type ); } else{ Sys_FPrintf( SYS_ERR, "ERROR: failed to open %s for read\n", filename ); } file.Close(); g_bScreenUpdates = true; if ( g_bCancel_Map_LoadFile ) { Sys_Printf( "Map_LoadFile canceled\n" ); Map_New(); Sys_EndWait(); return; } if ( !world_entity ) { Sys_Printf( "No worldspawn in map.\n" ); Map_New(); Sys_EndWait(); return; } finish = clock(); elapsed_time = (double)( finish - start ) / CLOCKS_PER_SEC; Sys_Printf( "--- LoadMapFile ---\n" ); Sys_Printf( "%s\n", filename ); Sys_Printf( "%5i brushes\n", g_qeglobals.d_parsed_brushes ); Sys_Printf( "%5i entities\n", g_qeglobals.d_num_entities ); Sys_Printf( "%5.2f second(s) load time\n", elapsed_time ); Sys_EndWait(); Map_RestoreBetween(); // // move the view to a start position // Map_StartPosition(); Map_RegionOff(); modified = false; Sys_SetTitle( filename ); Texture_ShowInuse(); QERApp_SortActiveShaders(); Sys_UpdateWindows( W_ALL ); }
/* ======================================================================================================================= Map_LoadFile ======================================================================================================================= */ void Map_LoadFile(const char *filename) { entity_t *ent; CWaitDlg dlg; idStr fileStr, status; idMapFile mapfile; Sys_BeginWait(); Select_Deselect(); dlg.AllowCancel( true ); idStr( filename ).ExtractFileName( fileStr ); sprintf( status, "Loading %s...", fileStr.c_str() ); dlg.SetWindowText( status ); sprintf( status, "Reading file %s...", fileStr.c_str() ); dlg.SetText( status ); // SetInspectorMode(W_CONSOLE); fileStr = filename; fileStr.BackSlashesToSlashes(); common->Printf( "Map_LoadFile: %s\n", fileStr.c_str() ); Map_Free(); g_qeglobals.d_parsed_brushes = 0; strcpy( currentmap, filename ); if(mapfile.Parse(filename, true, true)) { g_qeglobals.bNeedConvert = false; g_qeglobals.bOldBrushes = false; g_qeglobals.bPrimitBrushes = false; g_qeglobals.mapVersion = 1.0; long lastUpdate = 0; int count = mapfile.GetNumEntities(); for (int i = 0; i < count; i++) { idMapEntity *mapent = mapfile.GetEntity(i); if (mapent) { idStr classname = mapent->epairs.GetString("classname"); // Update 20 times a second if ( (GetTickCount() - lastUpdate) > 50 ) { lastUpdate = GetTickCount(); sprintf(status, "Loading entity %i (%s)...", i, classname.c_str()); dlg.SetText(status); } if ( dlg.CancelPressed() ) { Sys_Status("Map load cancelled.\n"); Map_New(); return; } if (classname == "worldspawn") { world_entity = EntityFromMapEntity(mapent, &dlg); Entity_PostParse(world_entity, &active_brushes); } else { ent = EntityFromMapEntity(mapent, &dlg); Entity_PostParse(ent, &active_brushes); Entity_Name(ent, true); // add the entity to the end of the entity list ent->next = &entities; ent->prev = entities.prev; entities.prev->next = ent; entities.prev = ent; g_qeglobals.d_num_entities++; } } } } if (!world_entity) { Sys_Status("No worldspawn in map.\n"); Map_New(); return; } common->Printf("--- LoadMapFile ---\n"); common->Printf("%s\n", fileStr.c_str()); common->Printf("%5i brushes\n", g_qeglobals.d_parsed_brushes); common->Printf("%5i entities\n", g_qeglobals.d_num_entities); dlg.SetText("Restoring Between"); Map_RestoreBetween(); dlg.SetText("Building Brush Data"); common->Printf("Map_BuildAllDisplayLists\n"); Map_BuildBrushData(); // // reset the "need conversion" flag conversion to the good format done in // Map_BuildBrushData // g_qeglobals.bNeedConvert = false; // move the view to a start position ent = AngledEntity(); g_pParentWnd->GetCamera()->Camera().angles[PITCH] = 0; if (ent) { GetVectorForKey(ent, "origin", g_pParentWnd->GetCamera()->Camera().origin); GetVectorForKey(ent, "origin", g_pParentWnd->GetXYWnd()->GetOrigin()); g_pParentWnd->GetCamera()->Camera().angles[YAW] = FloatForKey(ent, "angle"); } else { g_pParentWnd->GetCamera()->Camera().angles[YAW] = 0; VectorCopy(vec3_origin, g_pParentWnd->GetCamera()->Camera().origin); VectorCopy(vec3_origin, g_pParentWnd->GetXYWnd()->GetOrigin()); } Map_RegionOff(); mapModified = 0; if (GetFileAttributes(filename) & FILE_ATTRIBUTE_READONLY) { fileStr += " (read only) "; } Sys_SetTitle(fileStr); Texture_ShowInuse(); if (g_pParentWnd->GetCamera()->GetRenderMode()) { g_pParentWnd->GetCamera()->BuildRendererState(); } Sys_EndWait(); Sys_UpdateWindows(W_ALL); }
/* handle all WM_COMMAND messages here */ LONG WINAPI CommandHandler ( HWND hWnd, WPARAM wParam, LPARAM lParam) { HMENU hMenu; switch (LOWORD(wParam)) { // // file menu // case ID_FILE_EXIT: /* exit application */ if (!ConfirmModified()) return TRUE; PostMessage (hWnd, WM_CLOSE, 0, 0L); break; case ID_FILE_OPEN: if (!ConfirmModified()) return TRUE; OpenDialog (); break; case ID_FILE_NEW: if (!ConfirmModified()) return TRUE; Map_New (); break; case ID_FILE_SAVE: if (!strcmp(currentmap, "unnamed.map")) SaveAsDialog (); else Map_SaveFile (currentmap, false); // ignore region break; case ID_FILE_SAVEAS: SaveAsDialog (); break; case ID_FILE_LOADPROJECT: if (!ConfirmModified()) return TRUE; ProjectDialog (); break; case ID_FILE_POINTFILE: if (g_qeglobals.d_pointfile_display_list) Pointfile_Clear (); else Pointfile_Check (); break; // // view menu // case ID_VIEW_ENTITY: SetInspectorMode(W_ENTITY); break; case ID_VIEW_CONSOLE: SetInspectorMode(W_CONSOLE); break; case ID_VIEW_TEXTURE: SetInspectorMode(W_TEXTURE); break; case ID_VIEW_100: g_qeglobals.d_xy.scale = 1; Sys_UpdateWindows (W_XY|W_XY_OVERLAY); break; case ID_VIEW_ZOOMIN: g_qeglobals.d_xy.scale *= 5.0/4; if (g_qeglobals.d_xy.scale > 16) g_qeglobals.d_xy.scale = 16; Sys_UpdateWindows (W_XY|W_XY_OVERLAY); break; case ID_VIEW_ZOOMOUT: g_qeglobals.d_xy.scale *= 4.0/5; if (g_qeglobals.d_xy.scale < 0.1) g_qeglobals.d_xy.scale = 0.1; Sys_UpdateWindows (W_XY|W_XY_OVERLAY); break; case ID_VIEW_Z100: z.scale = 1; Sys_UpdateWindows (W_Z|W_Z_OVERLAY); break; case ID_VIEW_ZZOOMIN: z.scale *= 5.0/4; if (z.scale > 4) z.scale = 4; Sys_UpdateWindows (W_Z|W_Z_OVERLAY); break; case ID_VIEW_ZZOOMOUT: z.scale *= 4.0/5; if (z.scale < 0.125) z.scale = 0.125; Sys_UpdateWindows (W_Z|W_Z_OVERLAY); break; case ID_VIEW_CENTER: camera.angles[ROLL] = camera.angles[PITCH] = 0; camera.angles[YAW] = 22.5 * floor( (camera.angles[YAW]+11)/22.5 ); Sys_UpdateWindows (W_CAMERA|W_XY_OVERLAY); break; case ID_VIEW_UPFLOOR: Cam_ChangeFloor (true); break; case ID_VIEW_DOWNFLOOR: Cam_ChangeFloor (false); break; case ID_VIEW_SHOWNAMES: g_qeglobals.d_savedinfo.show_names = !g_qeglobals.d_savedinfo.show_names; CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWNAMES, MF_BYCOMMAND | (g_qeglobals.d_savedinfo.show_names ? MF_CHECKED : MF_UNCHECKED) ); Map_BuildBrushData(); Sys_UpdateWindows (W_XY); break; case ID_VIEW_SHOWCOORDINATES: g_qeglobals.d_savedinfo.show_coordinates ^= 1; CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWCOORDINATES, MF_BYCOMMAND | (g_qeglobals.d_savedinfo.show_coordinates ? MF_CHECKED : MF_UNCHECKED) ); Sys_UpdateWindows (W_XY); break; case ID_VIEW_SHOWBLOCKS: g_qeglobals.show_blocks ^= 1; CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWBLOCKS, MF_BYCOMMAND | (g_qeglobals.show_blocks ? MF_CHECKED : MF_UNCHECKED) ); Sys_UpdateWindows (W_XY); break; case ID_VIEW_SHOWLIGHTS: if ( ( g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_LIGHTS ) & EXCLUDE_LIGHTS ) CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWLIGHTS, MF_BYCOMMAND | MF_UNCHECKED ); else CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWLIGHTS, MF_BYCOMMAND | MF_CHECKED ); Sys_UpdateWindows (W_XY|W_CAMERA); break; case ID_VIEW_SHOWPATH: if ( ( g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_PATHS ) & EXCLUDE_PATHS ) CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWPATH, MF_BYCOMMAND | MF_UNCHECKED ); else CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWPATH, MF_BYCOMMAND | MF_CHECKED ); Sys_UpdateWindows (W_XY|W_CAMERA); break; case ID_VIEW_SHOWENT: if ( ( g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_ENT ) & EXCLUDE_ENT ) CheckMenuItem( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWENT, MF_BYCOMMAND | MF_UNCHECKED); else CheckMenuItem( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWENT, MF_BYCOMMAND | MF_CHECKED); Sys_UpdateWindows (W_XY|W_CAMERA); break; case ID_VIEW_SHOWWATER: if ( ( g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_WATER ) & EXCLUDE_WATER ) CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWWATER, MF_BYCOMMAND | MF_UNCHECKED ); else CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWWATER, MF_BYCOMMAND | MF_CHECKED ); Sys_UpdateWindows (W_XY|W_CAMERA); break; case ID_VIEW_SHOWCLIP: if ( ( g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_CLIP ) & EXCLUDE_CLIP ) CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWCLIP, MF_BYCOMMAND | MF_UNCHECKED ); else CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWCLIP, MF_BYCOMMAND | MF_CHECKED ); Sys_UpdateWindows (W_XY|W_CAMERA); break; case ID_VIEW_SHOWDETAIL: if ( ( g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_DETAIL ) & EXCLUDE_DETAIL ) { CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWDETAIL, MF_BYCOMMAND | MF_UNCHECKED ); SetWindowText (g_qeglobals.d_hwndCamera, "Camera View (DETAIL EXCLUDED)"); } else { CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWDETAIL, MF_BYCOMMAND | MF_CHECKED ); SetWindowText (g_qeglobals.d_hwndCamera, "Camera View"); } Sys_UpdateWindows (W_XY|W_CAMERA); break; case ID_VIEW_SHOWWORLD: if ( ( g_qeglobals.d_savedinfo.exclude ^= EXCLUDE_WORLD ) & EXCLUDE_WORLD ) CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWWORLD, MF_BYCOMMAND | MF_UNCHECKED ); else CheckMenuItem ( GetMenu(g_qeglobals.d_hwndMain), ID_VIEW_SHOWWORLD, MF_BYCOMMAND | MF_CHECKED ); Sys_UpdateWindows (W_XY|W_CAMERA); break; // // grid menu // case ID_GRID_1: case ID_GRID_2: case ID_GRID_4: case ID_GRID_8: case ID_GRID_16: case ID_GRID_32: case ID_GRID_64: { hMenu = GetMenu(hWnd); CheckMenuItem(hMenu, ID_GRID_1, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_2, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_4, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_8, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_16, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_32, MF_BYCOMMAND | MF_UNCHECKED); CheckMenuItem(hMenu, ID_GRID_64, MF_BYCOMMAND | MF_UNCHECKED); switch (LOWORD(wParam)) { case ID_GRID_1: g_qeglobals.d_gridsize = 0; break; case ID_GRID_2: g_qeglobals.d_gridsize = 1; break; case ID_GRID_4: g_qeglobals.d_gridsize = 2; break; case ID_GRID_8: g_qeglobals.d_gridsize = 3; break; case ID_GRID_16: g_qeglobals.d_gridsize = 4; break; case ID_GRID_32: g_qeglobals.d_gridsize = 5; break; case ID_GRID_64: g_qeglobals.d_gridsize = 6; break; } g_qeglobals.d_gridsize = 1 << g_qeglobals.d_gridsize; CheckMenuItem(hMenu, LOWORD(wParam), MF_BYCOMMAND | MF_CHECKED); Sys_UpdateWindows (W_XY|W_Z); break; } // // texture menu // case ID_VIEW_NEAREST: case ID_VIEW_NEARESTMIPMAP: case ID_VIEW_LINEAR: case ID_VIEW_BILINEAR: case ID_VIEW_BILINEARMIPMAP: case ID_VIEW_TRILINEAR: case ID_TEXTURES_WIREFRAME: case ID_TEXTURES_FLATSHADE: Texture_SetMode (LOWORD(wParam)); break; case ID_TEXTURES_SHOWINUSE: Sys_BeginWait (); Texture_ShowInuse (); SetInspectorMode(W_TEXTURE); break; case ID_TEXTURES_INSPECTOR: DoSurface (); break; case CMD_TEXTUREWAD: case CMD_TEXTUREWAD+1: case CMD_TEXTUREWAD+2: case CMD_TEXTUREWAD+3: case CMD_TEXTUREWAD+4: case CMD_TEXTUREWAD+5: case CMD_TEXTUREWAD+6: case CMD_TEXTUREWAD+7: case CMD_TEXTUREWAD+8: case CMD_TEXTUREWAD+9: case CMD_TEXTUREWAD+10: case CMD_TEXTUREWAD+11: case CMD_TEXTUREWAD+12: case CMD_TEXTUREWAD+13: case CMD_TEXTUREWAD+14: case CMD_TEXTUREWAD+15: case CMD_TEXTUREWAD+16: case CMD_TEXTUREWAD+17: case CMD_TEXTUREWAD+18: case CMD_TEXTUREWAD+19: case CMD_TEXTUREWAD+20: case CMD_TEXTUREWAD+21: case CMD_TEXTUREWAD+22: case CMD_TEXTUREWAD+23: case CMD_TEXTUREWAD+24: case CMD_TEXTUREWAD+25: case CMD_TEXTUREWAD+26: case CMD_TEXTUREWAD+27: case CMD_TEXTUREWAD+28: case CMD_TEXTUREWAD+29: case CMD_TEXTUREWAD+30: case CMD_TEXTUREWAD+31: Sys_BeginWait (); Texture_ShowDirectory (LOWORD(wParam)); SetInspectorMode(W_TEXTURE); break; // // bsp menu // case CMD_BSPCOMMAND: case CMD_BSPCOMMAND+1: case CMD_BSPCOMMAND+2: case CMD_BSPCOMMAND+3: case CMD_BSPCOMMAND+4: case CMD_BSPCOMMAND+5: case CMD_BSPCOMMAND+6: case CMD_BSPCOMMAND+7: case CMD_BSPCOMMAND+8: case CMD_BSPCOMMAND+9: case CMD_BSPCOMMAND+10: case CMD_BSPCOMMAND+11: case CMD_BSPCOMMAND+12: case CMD_BSPCOMMAND+13: case CMD_BSPCOMMAND+14: case CMD_BSPCOMMAND+15: case CMD_BSPCOMMAND+16: case CMD_BSPCOMMAND+17: case CMD_BSPCOMMAND+18: case CMD_BSPCOMMAND+19: case CMD_BSPCOMMAND+20: case CMD_BSPCOMMAND+21: case CMD_BSPCOMMAND+22: case CMD_BSPCOMMAND+23: case CMD_BSPCOMMAND+24: case CMD_BSPCOMMAND+25: case CMD_BSPCOMMAND+26: case CMD_BSPCOMMAND+27: case CMD_BSPCOMMAND+28: case CMD_BSPCOMMAND+29: case CMD_BSPCOMMAND+30: case CMD_BSPCOMMAND+31: { extern char *bsp_commands[256]; RunBsp (bsp_commands[LOWORD(wParam-CMD_BSPCOMMAND)]); } break; // // misc menu // case ID_MISC_BENCHMARK: SendMessage ( g_qeglobals.d_hwndCamera, WM_USER+267, 0, 0); break; case ID_TEXTUREBK: DoColor(COLOR_TEXTUREBACK); Sys_UpdateWindows (W_ALL); break; case ID_MISC_SELECTENTITYCOLOR: { extern int inspector_mode; if ( ( inspector_mode == W_ENTITY ) && DoColor(COLOR_ENTITY) == true ) { extern void AddProp( void ); char buffer[100]; sprintf( buffer, "%f %f %f", g_qeglobals.d_savedinfo.colors[COLOR_ENTITY][0], g_qeglobals.d_savedinfo.colors[COLOR_ENTITY][1], g_qeglobals.d_savedinfo.colors[COLOR_ENTITY][2] ); SetWindowText( hwndEnt[EntValueField], buffer ); SetWindowText( hwndEnt[EntKeyField], "_color" ); AddProp(); } Sys_UpdateWindows( W_ALL ); } break; case ID_MISC_PRINTXY: WXY_Print(); break; case ID_COLORS_XYBK: DoColor(COLOR_GRIDBACK); Sys_UpdateWindows (W_ALL); break; case ID_COLORS_MAJOR: DoColor(COLOR_GRIDMAJOR); Sys_UpdateWindows (W_ALL); break; case ID_COLORS_MINOR: DoColor(COLOR_GRIDMINOR); Sys_UpdateWindows (W_ALL); break; case ID_MISC_GAMMA: DoGamma(); break; case ID_MISC_FINDBRUSH: DoFind(); break; case ID_MISC_NEXTLEAKSPOT: Pointfile_Next(); break; case ID_MISC_PREVIOUSLEAKSPOT: Pointfile_Prev(); break; // // brush menu // case ID_BRUSH_3SIDED: Brush_MakeSided (3); break; case ID_BRUSH_4SIDED: Brush_MakeSided (4); break; case ID_BRUSH_5SIDED: Brush_MakeSided (5); break; case ID_BRUSH_6SIDED: Brush_MakeSided (6); break; case ID_BRUSH_7SIDED: Brush_MakeSided (7); break; case ID_BRUSH_8SIDED: Brush_MakeSided (8); break; case ID_BRUSH_9SIDED: Brush_MakeSided (9); break; case ID_BRUSH_ARBITRARYSIDED: DoSides (); break; // // select menu // case ID_BRUSH_FLIPX: Select_FlipAxis (0); break; case ID_BRUSH_FLIPY: Select_FlipAxis (1); break; case ID_BRUSH_FLIPZ: Select_FlipAxis (2); break; case ID_BRUSH_ROTATEX: Select_RotateAxis (0, 90); break; case ID_BRUSH_ROTATEY: Select_RotateAxis (1, 90); break; case ID_BRUSH_ROTATEZ: Select_RotateAxis (2, 90); break; case ID_SELECTION_ARBITRARYROTATION: DoRotate (); break; case ID_SELECTION_UNGROUPENTITY: Select_Ungroup (); break; case ID_SELECTION_CONNECT: ConnectEntities (); break; case ID_SELECTION_DRAGVERTECIES: if (g_qeglobals.d_select_mode == sel_vertex) { g_qeglobals.d_select_mode = sel_brush; Sys_UpdateWindows (W_ALL); } else { SetupVertexSelection (); if (g_qeglobals.d_numpoints) g_qeglobals.d_select_mode = sel_vertex; } break; case ID_SELECTION_DRAGEDGES: if (g_qeglobals.d_select_mode == sel_edge) { g_qeglobals.d_select_mode = sel_brush; Sys_UpdateWindows (W_ALL); } else { SetupVertexSelection (); if (g_qeglobals.d_numpoints) g_qeglobals.d_select_mode = sel_edge; } break; case ID_SELECTION_SELECTPARTIALTALL: Select_PartialTall (); break; case ID_SELECTION_SELECTCOMPLETETALL: Select_CompleteTall (); break; case ID_SELECTION_SELECTTOUCHING: Select_Touching (); break; case ID_SELECTION_SELECTINSIDE: Select_Inside (); break; case ID_SELECTION_CSGSUBTRACT: CSG_Subtract (); break; case ID_SELECTION_MAKEHOLLOW: CSG_MakeHollow (); break; case ID_SELECTION_CLONE: Select_Clone (); break; case ID_SELECTION_DELETE: Select_Delete (); break; case ID_SELECTION_DESELECT: Select_Deselect (); break; case ID_SELECTION_MAKE_DETAIL: Select_MakeDetail (); break; case ID_SELECTION_MAKE_STRUCTURAL: Select_MakeStructural (); break; // // region menu // case ID_REGION_OFF: Map_RegionOff (); break; case ID_REGION_SETXY: Map_RegionXY (); break; case ID_REGION_SETTALLBRUSH: Map_RegionTallBrush (); break; case ID_REGION_SETBRUSH: Map_RegionBrush (); break; case ID_REGION_SETSELECTION: Map_RegionSelectedBrushes (); break; case IDMRU+1: case IDMRU+2: case IDMRU+3: case IDMRU+4: case IDMRU+5: case IDMRU+6: case IDMRU+7: case IDMRU+8: case IDMRU+9: DoMru(hWnd,LOWORD(wParam)); break; // // help menu // case ID_HELP_ABOUT: DoAbout(); break; default: return FALSE; } return TRUE; }
/* ================ Map_LoadFile ================ */ void Map_LoadFile (char *filename) { char *buf; entity_t *ent; char temp[1024]; Sys_BeginWait (); Select_Deselect(); //SetInspectorMode(W_CONSOLE); QE_ConvertDOSToUnixName( temp, filename ); Sys_Printf ("Map_LoadFile: %s\n", temp ); Map_Free (); //++timo FIXME: maybe even easier to have Group_Init called from Map_Free? Group_Init(); g_qeglobals.d_parsed_brushes = 0; strcpy (currentmap, filename); if (LoadFile (filename, (void **)&buf) != -1) { StartTokenParsing (buf); g_qeglobals.d_num_entities = 0; // Timo // will be used in Entity_Parse to detect if a conversion between brush formats is needed g_qeglobals.bNeedConvert = false; g_qeglobals.bOldBrushes = false; g_qeglobals.bPrimitBrushes = false; while (1) { ent = Entity_Parse (false, &active_brushes); if (!ent) break; if (!strcmp(ValueForKey (ent, "classname"), "worldspawn")) { if (world_entity) Sys_Printf ("WARNING: multiple worldspawn\n"); world_entity = ent; } else if (!strcmp(ValueForKey (ent, "classname"), "group_info")) { // it's a group thing! Group_Add(ent); Entity_Free(ent); } else { // add the entity to the end of the entity list ent->next = &entities; ent->prev = entities.prev; entities.prev->next = ent; entities.prev = ent; g_qeglobals.d_num_entities++; } } } free (buf); if (!world_entity) { Sys_Printf ("No worldspawn in map.\n"); Map_New (); return; } Sys_Printf ("--- LoadMapFile ---\n"); Sys_Printf ("%s\n", temp ); Sys_Printf ("%5i brushes\n", g_qeglobals.d_parsed_brushes ); Sys_Printf ("%5i entities\n", g_qeglobals.d_num_entities); Map_RestoreBetween (); Sys_Printf ("Map_BuildAllDisplayLists\n"); Map_BuildBrushData(); // reset the "need conversion" flag // conversion to the good format done in Map_BuildBrushData g_qeglobals.bNeedConvert=false; // // move the view to a start position // ent = AngledEntity(); g_pParentWnd->GetCamera()->Camera().angles[PITCH] = 0; if (ent) { GetVectorForKey (ent, "origin", g_pParentWnd->GetCamera()->Camera().origin); GetVectorForKey (ent, "origin", g_pParentWnd->GetXYWnd()->GetOrigin()); g_pParentWnd->GetCamera()->Camera().angles[YAW] = FloatForKey (ent, "angle"); } else { g_pParentWnd->GetCamera()->Camera().angles[YAW] = 0; VectorCopy (vec3_origin, g_pParentWnd->GetCamera()->Camera().origin); VectorCopy (vec3_origin, g_pParentWnd->GetXYWnd()->GetOrigin()); } Map_RegionOff (); modified = false; Sys_SetTitle (temp); Texture_ShowInuse (); Sys_EndWait(); Sys_UpdateWindows (W_ALL); }