bool CPythonNetworkStream::SendSafeBoxItemMovePacket(BYTE bySourcePos, BYTE byTargetPos, BYTE byCount)
{
	__PlaySafeBoxItemDropSound(bySourcePos);

	TPacketCGItemMove kItemMove;
	kItemMove.header = HEADER_CG_SAFEBOX_ITEM_MOVE;
	kItemMove.pos = TItemPos(INVENTORY, bySourcePos);
	kItemMove.num = byCount;
	kItemMove.change_pos = TItemPos(INVENTORY, byTargetPos);
	if (!Send(sizeof(kItemMove), &kItemMove))
		return false;

	return SendSequence();
}
예제 #2
0
bool CPythonPlayer::__HasItem(DWORD dwItemID)
{
	for (int i = 0; i < c_Inventory_Count; ++i)
	{
		if (dwItemID == GetItemIndex(TItemPos (INVENTORY, i)))
			return true;
	}
	for (int i = 0; i < c_DragonSoul_Inventory_Count; ++i)
	{
		if (dwItemID == GetItemIndex(TItemPos (DRAGON_SOUL_INVENTORY, i)))
			return true;
	}

	return false;
}
예제 #3
0
파일: item.cpp 프로젝트: ronniwe/Varios
bool CItem::AddToCharacter(LPCHARACTER ch, TItemPos Cell)
{
	assert(GetSectree() == NULL);
	assert(m_pOwner == NULL);
	WORD pos = Cell.cell;
	BYTE window_type = Cell.window_type;
	
	if (INVENTORY == window_type)
	{
		if (m_wCell >= INVENTORY_MAX_NUM && BELT_INVENTORY_SLOT_START > m_wCell)
		{
			sys_err("CItem::AddToCharacter: cell overflow: %s to %s cell %d", m_pProto->szName, ch->GetName(), m_wCell);
			return false;
		}
	}
	else if (DRAGON_SOUL_INVENTORY == window_type)
	{
		if (m_wCell >= DRAGON_SOUL_INVENTORY_MAX_NUM)
		{
			sys_err("CItem::AddToCharacter: cell overflow: %s to %s cell %d", m_pProto->szName, ch->GetName(), m_wCell);
			return false;
		}
	}

	if (ch->GetDesc())
		m_dwLastOwnerPID = ch->GetPlayerID();

	event_cancel(&m_pkDestroyEvent);

	ch->SetItem(TItemPos(window_type, pos), this);
	m_pOwner = ch;

	Save();
	return true;
}
예제 #4
0
bool CSafebox::Add(DWORD dwPos, LPITEM pkItem)
{
	if (!IsValidPosition(dwPos))
	{
		sys_err("SAFEBOX: item on wrong position at %d (size of grid = %d)", dwPos, m_pkGrid->GetSize());
		return false;
	}

	pkItem->SetWindow(m_bWindowMode);
	pkItem->SetCell(m_pkChrOwner, dwPos);
	pkItem->Save(); // 강제로 Save를 불러줘야 한다.
	ITEM_MANAGER::instance().FlushDelayedSave(pkItem);

	m_pkGrid->Put(dwPos, 1, pkItem->GetSize());
	m_pkItems[dwPos] = pkItem;

	TPacketGCItemSet pack;

	pack.header	= m_bWindowMode == SAFEBOX ? HEADER_GC_SAFEBOX_SET : HEADER_GC_MALL_SET;
	pack.Cell	= TItemPos(m_bWindowMode, dwPos);
	pack.vnum	= pkItem->GetVnum();
	pack.count	= pkItem->GetCount();
	pack.flags	= pkItem->GetFlag();
	pack.anti_flags	= pkItem->GetAntiFlag();
	thecore_memcpy(pack.alSockets, pkItem->GetSockets(), sizeof(pack.alSockets));
	thecore_memcpy(pack.aAttr, pkItem->GetAttributes(), sizeof(pack.aAttr));

	m_pkChrOwner->GetDesc()->Packet(&pack, sizeof(pack));
	sys_log(1, "SAFEBOX: ADD %s %s count %d", m_pkChrOwner->GetName(), pkItem->GetName(), pkItem->GetCount());
	return true;
}
예제 #5
0
bool COver9RefineManager::Over9Refine(LPCHARACTER pChar, LPITEM item)
{
	DWORD dwVnum = item->GetRefinedVnum();

	if (dwVnum == 0)
		return false;

	LPITEM over9 = ITEM_MANAGER::instance().CreateItem(dwVnum, 1);

	if (over9 == NULL)
		return false;

	item->CopySocketTo(over9);
	item->CopyAttributeTo(over9);

	int iEmptyCell = pChar->GetEmptyInventory(over9->GetSize());

	if (iEmptyCell == -1)
		return false;

	item->RemoveFromCharacter();

	over9->AddToCharacter(pChar, TItemPos(INVENTORY, iEmptyCell));

	char szBuf[256];
	snprintf(szBuf, sizeof(szBuf), "SUCCESS %u %s %u", over9->GetID(), over9->GetName(), over9->GetOriginalVnum());
	LogManager::instance().ItemLog(pChar, item, "REFINE OVER9", szBuf);
	return true;
}
예제 #6
0
파일: item.cpp 프로젝트: ronniwe/Varios
void CItem::UsePacketEncode(LPCHARACTER ch, LPCHARACTER victim, struct packet_item_use *packet)
{
	if (!GetVnum())
		return;

	packet->header 	= HEADER_GC_ITEM_USE;
	packet->ch_vid 	= ch->GetVID();
	packet->victim_vid 	= victim->GetVID();
	packet->Cell = TItemPos(GetWindow(), m_wCell);
	packet->vnum	= GetVnum();
}
예제 #7
0
PyObject * shopDelPrivateShopItemStock(PyObject * poSelf, PyObject * poArgs)
{
	BYTE bItemWindowType;
	if (!PyTuple_GetInteger(poArgs, 0, &bItemWindowType))
		return Py_BuildException();
	WORD wItemSlotIndex;
	if (!PyTuple_GetInteger(poArgs, 1, &wItemSlotIndex))
		return Py_BuildException();

	CPythonShop::Instance().DelPrivateShopItemStock(TItemPos(bItemWindowType, wItemSlotIndex));
	return Py_BuildNone();
}
예제 #8
0
PyObject * shopGetPrivateShopItemPrice(PyObject * poSelf, PyObject * poArgs)
{
	BYTE bItemWindowType;
	if (!PyTuple_GetInteger(poArgs, 0, &bItemWindowType))
		return Py_BuildException();
	WORD wItemSlotIndex;
	if (!PyTuple_GetInteger(poArgs, 1, &wItemSlotIndex))
		return Py_BuildException();

	int iValue = CPythonShop::Instance().GetPrivateShopItemPrice(TItemPos(bItemWindowType, wItemSlotIndex));
	return Py_BuildValue("i", iValue);
}
예제 #9
0
bool CPythonPlayer::__HasEnoughArrow()
{
	CItemData * pItemData;
	if (CItemManager::Instance().GetItemDataPointer(GetItemIndex(TItemPos(INVENTORY, c_Equipment_Arrow)), &pItemData))
	if (CItemData::ITEM_TYPE_WEAPON == pItemData->GetType())
	if (CItemData::WEAPON_ARROW == pItemData->GetSubType())
	{
		return true;
	}

	PyCallClassMemberFunc(m_ppyGameWindow, "OnCannotShotError", Py_BuildValue("(is)", GetMainCharacterIndex(), "EMPTY_ARROW"));
	return false;
}
예제 #10
0
파일: item.cpp 프로젝트: ronniwe/Varios
LPITEM CItem::RemoveFromCharacter()
{
	if (!m_pOwner)
	{
		sys_err("Item::RemoveFromCharacter owner null");
		return (this);
	}

	LPCHARACTER pOwner = m_pOwner;

	if (m_bEquipped)	// ÀåÂøµÇ¾ú´Â°¡?
	{
		Unequip();
		//pOwner->UpdatePacket();

		SetWindow(RESERVED_WINDOW);
		Save();
		return (this);
	}
	else
	{
		if (GetWindow() != SAFEBOX && GetWindow() != MALL)
		{
			if (IsDragonSoul())
			{
				if (m_wCell >= DRAGON_SOUL_INVENTORY_MAX_NUM)
					sys_err("CItem::RemoveFromCharacter: pos >= DRAGON_SOUL_INVENTORY_MAX_NUM");
				else
					pOwner->SetItem(TItemPos(m_bWindow, m_wCell), NULL);
			}
			else
			{
				TItemPos cell(INVENTORY, m_wCell);

				if (false == cell.IsDefaultInventoryPosition() && false == cell.IsBeltInventoryPosition()) // ¾Æ´Ï¸é ¼ÒÁöÇ°¿¡?
					sys_err("CItem::RemoveFromCharacter: Invalid Item Position");
				else
				{
					pOwner->SetItem(cell, NULL);
				}
			}
		}

		m_pOwner = NULL;
		m_wCell = 0;

		SetWindow(RESERVED_WINDOW);
		Save();
		return (this);
	}
}
예제 #11
0
// ДіёЇЕНАЗ affect, quest°Ў load µЗ±в АьїЎ DragonSoul_Initializeё¦ ИЈГвЗПёй ѕИµИґЩ.
// affect°Ў °ЎАе ё¶Бцё·їЎ ·ОµеµЗѕо LoadAffectїЎј­ ИЈГвЗФ.
void CHARACTER::DragonSoul_Initialize()
{
	for (int i = INVENTORY_MAX_NUM + WEAR_MAX_NUM; i < DRAGON_SOUL_EQUIP_SLOT_END; i++)
	{
		LPITEM pItem = GetItem(TItemPos(INVENTORY, i));
		if (NULL != pItem)
			pItem->SetSocket(ITEM_SOCKET_DRAGON_SOUL_ACTIVE_IDX, 0);
	}
	
	if (FindAffect(AFFECT_DRAGON_SOUL_DECK_0))
	{
		DragonSoul_ActivateDeck(DRAGON_SOUL_DECK_0);
	}
	else if (FindAffect(AFFECT_DRAGON_SOUL_DECK_1))
	{
		DragonSoul_ActivateDeck(DRAGON_SOUL_DECK_1);
	}
}
예제 #12
0
PyObject * shopAddPrivateShopItemStock(PyObject * poSelf, PyObject * poArgs)
{
	BYTE bItemWindowType;
	if (!PyTuple_GetInteger(poArgs, 0, &bItemWindowType))
		return Py_BuildException();
	WORD wItemSlotIndex;
	if (!PyTuple_GetInteger(poArgs, 1, &wItemSlotIndex))
		return Py_BuildException();
	int iDisplaySlotIndex;
	if (!PyTuple_GetInteger(poArgs, 2, &iDisplaySlotIndex))
		return Py_BuildException();
	int iPrice;
	if (!PyTuple_GetInteger(poArgs, 3, &iPrice))
		return Py_BuildException();

	CPythonShop::Instance().AddPrivateShopItemStock(TItemPos(bItemWindowType, wItemSlotIndex), iDisplaySlotIndex, iPrice);
	return Py_BuildNone();
}
예제 #13
0
파일: item.cpp 프로젝트: ronniwe/Varios
void CItem::UpdatePacket()
{
	if (!m_pOwner || !m_pOwner->GetDesc())
		return;

	TPacketGCItemUpdate pack;

	pack.header = HEADER_GC_ITEM_UPDATE;
	pack.Cell = TItemPos(GetWindow(), m_wCell);
	pack.count	= m_dwCount;

	for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
		pack.alSockets[i] = m_alSockets[i];

	thecore_memcpy(pack.aAttr, GetAttributes(), sizeof(pack.aAttr));

	sys_log(2, "UpdatePacket %s -> %s", GetName(), m_pOwner->GetName());
	m_pOwner->GetDesc()->Packet(&pack, sizeof(pack));
}
예제 #14
0
bool DSManager::DoRefineStrength(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// 혹시나 모를 중복되는 item pointer 없애기 위해서 set 사용
	// 이상한 패킷을 보낼 경우, 중복된 TItemPos가 있을 수도 있고, 잘못된 TItemPos가 있을 수도 있다.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (pItem)
		{
			set_items.insert(pItem);
		}
	}
	if (set_items.size() == 0)
	{
		return false;
	}

	int fee;

	LPITEM pRefineStone = NULL;
	LPITEM pDragonSoul = NULL;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		// 클라 ui에서 장착한 아이템은 개량창에 올릴 수 없도록 막았기 때문에,
		// 별도의 알림 처리는 안함.
		if (pItem->IsEquipped())
		{
			return false;
		}

		// 용혼석과 강화석만이 개량창에 있을 수 있다.
		// 그리고 하나씩만 있어야한다.
		if (pItem->IsDragonSoul())
		{
			if (pDragonSoul != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pDragonSoul = pItem;
		}
		else if(IsDragonSoulRefineMaterial(pItem))
		{
			if (pRefineStone != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pRefineStone = pItem;
		}
		else
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화에 필요한 재료가 아닙니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	BYTE bType, bGrade, bStep, bStrength;
	
	if (!pDragonSoul || !pRefineStone)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);

		return false;
	}
	
	if (NULL != pDragonSoul)
	{
		GetDragonSoulInfo(pDragonSoul->GetVnum(), bType, bGrade, bStep, bStrength);

		float fWeight = 0.f;
		// 가중치 값이 없다면 강화할 수 없는 용혼석
		if (!m_pTable->GetWeight(bType, bGrade, bStep, bStrength + 1, fWeight))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화할 수 없는 용혼석입니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
		// 강화했을 때 가중치가 0이라면 더 이상 강화되서는 안된다.
		if (fWeight < FLT_EPSILON)
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화할 수 없는 용혼석입니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
	}

	float fProb;
	if (!m_pTable->GetRefineStrengthValues(bType, pRefineStone->GetSubType(), bStrength, fee, fProb))
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화할 수 없는 용혼석입니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));

		return false;
	}

	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량을 하기 위한 돈이 부족합니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	ch->PointChange(POINT_GOLD, -fee);
	LPITEM pResult = NULL;
	BYTE bSubHeader;

	if (fnumber(0.f, 100.f) <= fProb)
	{
		pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
		if (NULL == pResult)
		{
			sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
			return false;
		}
		pDragonSoul->RemoveFromCharacter();

		pDragonSoul->CopyAttributeTo(pResult);
		RefreshItemAttributes(pResult);

		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength + 1);
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화에 성공했습니다."));
		ch->AutoGiveItem(pResult, true);
		bSubHeader = DS_SUB_HEADER_REFINE_SUCCEED;
	}
	else
	{
		if (bStrength != 0)
		{
			pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
			if (NULL == pResult)
			{
				sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
				return false;
			}
			pDragonSoul->CopyAttributeTo(pResult);
			RefreshItemAttributes(pResult);
		}
		bSubHeader = DS_SUB_HEADER_REFINE_FAIL;

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength - 1);
		// strength강화는 실패시 깨질 수도 있어, 원본 아이템을 바탕으로 로그를 남김.
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_FAIL", buf);

		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화에 실패했습니다."));
		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);
		if (NULL != pResult)
			ch->AutoGiveItem(pResult, true);
		
	}
	
	SendRefineResultPacket(ch, bSubHeader, NULL == pResult? NPOS : TItemPos (pResult->GetWindow(), pResult->GetCell()));

	return true;
}
예제 #15
0
bool DSManager::DoRefineStep(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// 혹시나 모를 중복되는 item pointer 없애기 위해서 set 사용
	// 이상한 패킷을 보낼 경우, 중복된 TItemPos가 있을 수도 있고, 잘못된 TItemPos가 있을 수도 있다.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (NULL != pItem)
		{
			// 용혼석이 아닌 아이템이 개량창에 있을 수 없다.
			if (!pItem->IsDragonSoul())
			{
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 필요한 재료가 아닙니다."));
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;
			}
			set_items.insert(pItem);
		}
	}

	if (set_items.size() == 0)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);
		return false;
	}

	std::string stGroupName;
	int count = set_items.size();
	int need_count = 0;
	int fee = 0;
	std::vector <float> vec_probs;

	BYTE ds_type, grade_idx, step_idx, strength_idx;
	int result_step;

	// 가장 처음 것을 강화의 기준으로 삼는다.
	std::set <LPITEM>::iterator it = set_items.begin(); 
	{
		LPITEM pItem = *it;
		GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx);

		if (!m_pTable->GetRefineStepValues(ds_type, step_idx, need_count, fee, vec_probs))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량할 수 없는 용혼석입니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	while(++it != set_items.end())
	{
		LPITEM pItem = *it;
		// 클라 ui에서 장착한 아이템은 개량창에 올릴 수 없도록 막았기 때문에,
		// 별도의 알림 처리는 안함.
		if (pItem->IsEquipped())
		{
			return false;
		}
		if (ds_type != GetType(pItem->GetVnum()) || grade_idx != GetGradeIdx(pItem->GetVnum()) || step_idx != GetStepIdx(pItem->GetVnum()))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 필요한 재료가 아닙니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	// 클라에서 한번 갯수 체크를 하기 때문에 count != need_count라면 invalid 클라일 가능성이 크다.
	if (count != need_count)
	{
		sys_err ("Possiblity of invalid client. Name %s", ch->GetName());
		BYTE bSubHeader = count < need_count? DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL : DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL;
		SendRefineResultPacket(ch, bSubHeader, NPOS);
		return false;
	}
	
	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량을 하기 위한 돈이 부족합니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	float sum = 0.f;

	if (-1 == (result_step = Gamble(vec_probs)))
	{
		sys_err ("Gamble failed. See RefineStepTables' probabilities");
		return false;
	}

	LPITEM pResultItem = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));

	if (NULL == pResultItem)
	{
		sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));
		return false;
	}

	ch->PointChange(POINT_GOLD, -fee);
	int left_count = need_count;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		int n = pItem->GetCount();
		if (left_count > n)
		{
			pItem->RemoveFromCharacter();
			M2_DESTROY_ITEM(pItem);
			left_count -= n;
		}
		else
		{
			pItem->SetCount(n - left_count);
		}
	}

	ch->AutoGiveItem(pResultItem, true);
	if (result_step > step_idx)
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 성공했습니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_SUCCEED, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return true;
	}
	else
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_FAIL", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 실패했습니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return false;
	}
}
예제 #16
0
파일: shopEx.cpp 프로젝트: Rarder44/Server
int CShopEx::Buy(LPCHARACTER ch, BYTE pos)
{
	BYTE tabIdx = pos / SHOP_HOST_ITEM_MAX_NUM;
	BYTE slotPos = pos % SHOP_HOST_ITEM_MAX_NUM;
	if (tabIdx >= GetTabCount())
	{
		sys_log(0, "ShopEx::Buy : invalid position %d : %s", pos, ch->GetName());
		return SHOP_SUBHEADER_GC_INVALID_POS;
	}

	sys_log(0, "ShopEx::Buy : name %s pos %d", ch->GetName(), pos);

	GuestMapType::iterator it = m_map_guest.find(ch);

	if (it == m_map_guest.end())
		return SHOP_SUBHEADER_GC_END;

	TShopTableEx& shopTab = m_vec_shopTabs[tabIdx];
	TShopItemTable& r_item = shopTab.items[slotPos];

	if (r_item.price <= 0)
	{
		LogManager::instance().HackLog("SHOP_BUY_GOLD_OVERFLOW", ch);
		return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY;
	}

	DWORD dwPrice = r_item.price;

	switch (shopTab.coinType)
	{
	case SHOP_COIN_TYPE_GOLD:
		if (it->second)	// if other empire, price is triple
			dwPrice *= 3;

		if (ch->GetGold() < (int) dwPrice)
		{
			sys_log(1, "ShopEx::Buy : Not enough money : %s has %d, price %d", ch->GetName(), ch->GetGold(), dwPrice);
			return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY;
		}
		break;
	case SHOP_COIN_TYPE_SECONDARY_COIN:
		{
			int count = ch->CountSpecifyTypeItem(ITEM_SECONDARY_COIN);
			if (count < dwPrice)
			{
				sys_log(1, "ShopEx::Buy : Not enough myeongdojun : %s has %d, price %d", ch->GetName(), count, dwPrice);
				return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY_EX;
			}
		}
		break;
	}
	
	LPITEM item;

	item = ITEM_MANAGER::instance().CreateItem(r_item.vnum, r_item.count);

	if (!item)
		return SHOP_SUBHEADER_GC_SOLD_OUT;

	int iEmptyPos;
	if (item->IsDragonSoul())
	{
		iEmptyPos = ch->GetEmptyDragonSoulInventory(item);
	}
	else
	{
		iEmptyPos = ch->GetEmptyInventory(item->GetSize());
	}

	if (iEmptyPos < 0)
	{
		sys_log(1, "ShopEx::Buy : Inventory full : %s size %d", ch->GetName(), item->GetSize());
		M2_DESTROY_ITEM(item);
		return SHOP_SUBHEADER_GC_INVENTORY_FULL;
	}

	switch (shopTab.coinType)
	{
	case SHOP_COIN_TYPE_GOLD:
		ch->PointChange(POINT_GOLD, -dwPrice, false);
		break;
	case SHOP_COIN_TYPE_SECONDARY_COIN:
		ch->RemoveSpecifyTypeItem(ITEM_SECONDARY_COIN, dwPrice);
		break;
	}


	if (item->IsDragonSoul())
		item->AddToCharacter(ch, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyPos));
	else
		item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos));

	ITEM_MANAGER::instance().FlushDelayedSave(item);
	LogManager::instance().ItemLog(ch, item, "BUY", item->GetName());

	if (item->GetVnum() >= 80003 && item->GetVnum() <= 80007)
	{
		LogManager::instance().GoldBarLog(ch->GetPlayerID(), item->GetID(), PERSONAL_SHOP_BUY, "");
	}

	DBManager::instance().SendMoneyLog(MONEY_LOG_SHOP, item->GetVnum(), -dwPrice);

	if (item)
		sys_log(0, "ShopEx: BUY: name %s %s(x %d):%u price %u", ch->GetName(), item->GetName(), item->GetCount(), item->GetID(), dwPrice);

	if (LC_IsBrazil())
	{
		ch->SaveReal();
		db_clientdesc->DBPacketHeader(HEADER_GD_FLUSH_CACHE, 0, sizeof(DWORD));
		DWORD pid = ch->GetPlayerID();
		db_clientdesc->Packet(&pid, sizeof(DWORD));
	}
	else
	{
		ch->Save();
	}

    return (SHOP_SUBHEADER_GC_OK);
}
예제 #17
0
bool DSManager::DoRefineStep(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// И¤ЅГіЄ ёрё¦ БЯє№µЗґВ item pointer ѕшѕЦ±в А§ЗШј­ set »зїл
	// АМ»уЗС ЖРЕ¶А» єёіѕ °жїм, БЯє№µИ TItemPos°Ў АЦА» јцµµ АЦ°н, АЯёшµИ TItemPos°Ў АЦА» јцµµ АЦґЩ.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (NULL != pItem)
		{
			// їлИҐј®АМ ѕЖґС ѕЖАМЕЫАМ °і·®ГўїЎ АЦА» јц ѕшґЩ.
			if (!pItem->IsDragonSoul())
			{
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ."));
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;
			}
			set_items.insert(pItem);
		}
	}

	if (set_items.size() == 0)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);
		return false;
	}

	std::string stGroupName;
	int count = set_items.size();
	int need_count = 0;
	int fee = 0;
	std::vector <float> vec_probs;

	BYTE ds_type, grade_idx, step_idx, strength_idx;
	int result_step;

	// °ЎАе ГіАЅ °НА» °­И­АЗ ±вБШАё·О »пґВґЩ.
	std::set <LPITEM>::iterator it = set_items.begin(); 
	{
		LPITEM pItem = *it;
		GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx);

		if (!m_pTable->GetRefineStepValues(ds_type, step_idx, need_count, fee, vec_probs))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	while(++it != set_items.end())
	{
		LPITEM pItem = *it;
		// Е¬¶у uiїЎј­ АеВшЗС ѕЖАМЕЫАє °і·®ГўїЎ їГё± јц ѕшµµ·П ё·ѕТ±в ¶§№®їЎ,
		// є°µµАЗ ѕЛёІ Гіё®ґВ ѕИЗФ.
		if (pItem->IsEquipped())
		{
			return false;
		}
		if (ds_type != GetType(pItem->GetVnum()) || grade_idx != GetGradeIdx(pItem->GetVnum()) || step_idx != GetStepIdx(pItem->GetVnum()))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	// Е¬¶уїЎј­ ЗС№ш °№јц ГјЕ©ё¦ ЗП±в ¶§№®їЎ count != need_count¶уёй invalid Е¬¶уАП °ЎґЙјєАМ Е©ґЩ.
	if (count != need_count)
	{
		sys_err ("Possiblity of invalid client. Name %s", ch->GetName());
		BYTE bSubHeader = count < need_count? DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL : DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL;
		SendRefineResultPacket(ch, bSubHeader, NPOS);
		return false;
	}
	
	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°і·®А» ЗП±в А§ЗС µ·АМ єОБ·ЗХґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	float sum = 0.f;

	if (-1 == (result_step = Gamble(vec_probs)))
	{
		sys_err ("Gamble failed. See RefineStepTables' probabilities");
		return false;
	}

	LPITEM pResultItem = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));

	if (NULL == pResultItem)
	{
		sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));
		return false;
	}

	ch->PointChange(POINT_GOLD, -fee);
	int left_count = need_count;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		int n = pItem->GetCount();
		if (left_count > n)
		{
			pItem->RemoveFromCharacter();
			M2_DESTROY_ITEM(pItem);
			left_count -= n;
		}
		else
		{
			pItem->SetCount(n - left_count);
		}
	}

	ch->AutoGiveItem(pResultItem, true);
	if (result_step > step_idx)
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ јє°шЗЯЅАґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_SUCCEED, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return true;
	}
	else
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_FAIL", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЅЗЖРЗЯЅАґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return false;
	}
}
예제 #18
0
bool DSManager::DoRefineStrength(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// И¤ЅГіЄ ёрё¦ БЯє№µЗґВ item pointer ѕшѕЦ±в А§ЗШј­ set »зїл
	// АМ»уЗС ЖРЕ¶А» єёіѕ °жїм, БЯє№µИ TItemPos°Ў АЦА» јцµµ АЦ°н, АЯёшµИ TItemPos°Ў АЦА» јцµµ АЦґЩ.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (pItem)
		{
			set_items.insert(pItem);
		}
	}
	if (set_items.size() == 0)
	{
		return false;
	}

	int fee;

	LPITEM pRefineStone = NULL;
	LPITEM pDragonSoul = NULL;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		// Е¬¶у uiїЎј­ АеВшЗС ѕЖАМЕЫАє °і·®ГўїЎ їГё± јц ѕшµµ·П ё·ѕТ±в ¶§№®їЎ,
		// є°µµАЗ ѕЛёІ Гіё®ґВ ѕИЗФ.
		if (pItem->IsEquipped())
		{
			return false;
		}

		// їлИҐј®°ъ °­И­ј®ёёАМ °і·®ГўїЎ АЦА» јц АЦґЩ.
		// ±Чё®°н ЗПіЄѕїёё АЦѕоѕЯЗСґЩ.
		if (pItem->IsDragonSoul())
		{
			if (pDragonSoul != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pDragonSoul = pItem;
		}
		else if(IsDragonSoulRefineMaterial(pItem))
		{
			if (pRefineStone != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pRefineStone = pItem;
		}
		else
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	BYTE bType, bGrade, bStep, bStrength;
	
	if (!pDragonSoul || !pRefineStone)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);

		return false;
	}
	
	if (NULL != pDragonSoul)
	{
		GetDragonSoulInfo(pDragonSoul->GetVnum(), bType, bGrade, bStep, bStrength);

		float fWeight = 0.f;
		// °ЎБЯДЎ °ЄАМ ѕшґЩёй °­И­ЗТ јц ѕшґВ їлИҐј®
		if (!m_pTable->GetWeight(bType, bGrade, bStep, bStrength + 1, fWeight))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
		// °­И­ЗЯА» ¶§ °ЎБЯДЎ°Ў 0АМ¶уёй ґх АМ»у °­И­µЗј­ґВ ѕИµИґЩ.
		if (fWeight < FLT_EPSILON)
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
	}

	float fProb;
	if (!m_pTable->GetRefineStrengthValues(bType, pRefineStone->GetSubType(), bStrength, fee, fProb))
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));

		return false;
	}

	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°і·®А» ЗП±в А§ЗС µ·АМ єОБ·ЗХґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	ch->PointChange(POINT_GOLD, -fee);
	LPITEM pResult = NULL;
	BYTE bSubHeader;

	if (fnumber(0.f, 100.f) <= fProb)
	{
		pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
		if (NULL == pResult)
		{
			sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
			return false;
		}
		pDragonSoul->RemoveFromCharacter();

		pDragonSoul->CopyAttributeTo(pResult);
		RefreshItemAttributes(pResult);

		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength + 1);
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­їЎ јє°шЗЯЅАґПґЩ."));
		ch->AutoGiveItem(pResult, true);
		bSubHeader = DS_SUB_HEADER_REFINE_SUCCEED;
	}
	else
	{
		if (bStrength != 0)
		{
			pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
			if (NULL == pResult)
			{
				sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
				return false;
			}
			pDragonSoul->CopyAttributeTo(pResult);
			RefreshItemAttributes(pResult);
		}
		bSubHeader = DS_SUB_HEADER_REFINE_FAIL;

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength - 1);
		// strength°­И­ґВ ЅЗЖРЅГ ±ъБъ јцµµ АЦѕо, їшє» ѕЖАМЕЫА» №ЩЕБАё·О ·О±Чё¦ іІ±и.
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_FAIL", buf);

		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­їЎ ЅЗЖРЗЯЅАґПґЩ."));
		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);
		if (NULL != pResult)
			ch->AutoGiveItem(pResult, true);
		
	}
	
	SendRefineResultPacket(ch, bSubHeader, NULL == pResult? NPOS : TItemPos (pResult->GetWindow(), pResult->GetCell()));

	return true;
}