int main (void) { unsigned long T; /* Show info at start */ ShowInfo (); /* Remember the time */ T = clock (); /* Do the tests */ Test1 (); Test2 (); Test3 (); Test4 (); Test5 (); Test6 (); /* Calculate the time and print it */ T = clock () - T; printf ("Time needed: %lu ticks\n", T); /* Done */ return EXIT_SUCCESS; }
int main(int argc, char* argv[]) { Test1(); Test2(); Test3(); Test4(); Test5(); Test6(); }
int main() { Test0(); Test1(); Test2(); Test3(); Test4(); Test5(); Test6(); return 0; }
void TestFind() { //Test1();//²âÊÔµÚÒ»¸öº¯Êý //Test2(); //Test3(); //Test4(); Test5(); Test6(); }
int _tmain(int argc, _TCHAR* argv[]) { Test1(); Test2(); Test3(); Test4(); Test5(); Test6(); return 0; }
int main(int argc, char* argv[]) { Test1(); Test2(); Test3(); Test4(); Test5(); Test6(); Test7(); return 0; }
// constructor Test::Test() { Test1(); Test2(); Test3(); Test4(); Test5(); Test6(); Test7(); Test8(); Test9(); Test10(); Test11(); }
int _tmain(int argc, _TCHAR* argv[]) { Test1(); Test2(); Test3(); Test4(); Test5(); Test6(); Test7(); Test8(); Test9(); Test10(); Test11(); Test12(); return 0; }
void DLCSystemTests::NextTest() { needNextTest = false; delete DLCSystem::Instance(); switch ( state ) { case TEST_1: Logger::Debug( " TEST 1 = %s", (isSucsess) ? "Success" : "Fail" ); Test2(); break; case TEST_2: Logger::Debug( " TEST 2 = %s", (isSucsess) ? "Success" : "Fail" ); Test3(); break; case TEST_3: Logger::Debug( " TEST 3 = %s", (isSucsess) ? "Success" : "Fail" ); Test4(); break; case TEST_4: Logger::Debug( " TEST 4 = %s", (isSucsess) ? "Success" : "Fail" ); Test5(); break; case TEST_5: Logger::Debug( " TEST 5 = %s", (isSucsess) ? "Success" : "Fail" ); Test6(); break; case TEST_6: Logger::Debug( " TEST 6 = %s", (isSucsess) ? "Success" : "Fail" ); Test7(); break; case TEST_7: Logger::Debug( " TEST 7 = %s", (isSucsess) ? "Success" : "Fail" ); Test8(); break; case TEST_8: Logger::Debug( " TEST 8 = %s", (isSucsess) ? "Success" : "Fail" ); isFinished = true; // FileSystem::Instance()->DeleteDirectory( FileSystem::Instance()->SystemPathForFrameworkPath( std::string( "~doc:/downloads/" ) ) ); break; default: break; } }
void DLCSystemTests::NextTest() { needNextTest = false; delete DLCSystem::Instance(); switch ( state ) { case TEST_1: Logger::Debug( " TEST 1 = %s", (isSucsess) ? "Success" : "Fail" ); Test2(); break; case TEST_2: Logger::Debug( " TEST 2 = %s", (isSucsess) ? "Success" : "Fail" ); Test3(); break; case TEST_3: Logger::Debug( " TEST 3 = %s", (isSucsess) ? "Success" : "Fail" ); Test4(); break; case TEST_4: Logger::Debug( " TEST 4 = %s", (isSucsess) ? "Success" : "Fail" ); Test5(); break; case TEST_5: Logger::Debug( " TEST 5 = %s", (isSucsess) ? "Success" : "Fail" ); Test6(); break; case TEST_6: Logger::Debug( " TEST 6 = %s", (isSucsess) ? "Success" : "Fail" ); Test7(); break; case TEST_7: Logger::Debug( " TEST 7 = %s", (isSucsess) ? "Success" : "Fail" ); Test8(); break; case TEST_8: Logger::Debug( " TEST 8 = %s", (isSucsess) ? "Success" : "Fail" ); isFinished = true; break; default: break; } }
int main(int argc, char * argv[]) { int which; emInitLocale(); emEnableDLog(); if (argc>=2) which=atoi(argv[1]); else which=-1; if (which<0 || which==1) Test1(); if (which<0 || which==2) Test2(); if (which<0 || which==3) Test3(); if (which<0 || which==4) Test4(); if (which<0 || which==5) Test5(); if (which<0 || which==6) Test6(); printf("Success\n"); return 0; }
int main(int argc, char *argv[]) { Print = false; offDump(); offNode(); if (true) Test1(); if (true) Test2(); if (true) Test3(); if (true) Test4(); if (true) Test5(); if (true) Test6(); if (true) Test7(); if (true) Test8(); if (true) Test9(); if (true) Test10(); if (true) Test11(); if (true) Test12(); if (true) Test13(); if (true) Test14(); if (true) Test15(); return 0; }
bool TestDataStructuresChild::RecvStart() { puts("[TestDataStructuresChild] starting"); Test1(); Test2(); Test3(); Test4(); Test5(); Test6(); Test7_0(); Test7(); Test8(); Test9(); Test10(); Test11(); Test12(); Test13(); Test14(); Test15(); Test16(); Test17(); if (OtherProcess() != 0) { //FIXME/bug 703317 allocation of nsIntRegion uses a global //region pool which breaks threads Test18(); } for (uint32_t i = 0; i < nactors; ++i) if (!PTestDataStructuresSubChild::Send__delete__(mKids[i])) fail("can't send dtor"); Close(); return true; }