예제 #1
0
/*
=================
UI_VoteMenu_Custom_Draw
=================
*/
static void UI_VoteMenu_Custom_Draw( void ) {
	UI_DrawBannerString( 320, 16, "CALL VOTE CUSTOM", UI_CENTER, color_white );
	UI_DrawNamedPic( 320-233, 240-166, 466, 332, ART_BACKGROUND );

	// standard menu drawing
	Menu_Draw( &s_votemenu_custom.menu );
}
예제 #2
0
/*
=================
UI_AddBotsMenu_Draw
=================
*/
static void UI_AddBotsMenu_Draw( void ) {
	UI_DrawBannerString( 320, 16, "ADD BOTS", UI_CENTER, color_white );
	UI_DrawNamedPic( 320-233, 240-166, 466, 332, ART_BACKGROUND );

	// standard menu drawing
	Menu_Draw( &addBotsMenuInfo.menu );
}
예제 #3
0
/*
=================
UI_VoteMenu_Fraglimit_Draw
=================
*/
static void UI_VoteMenu_Fraglimit_Draw( void ) {
	UI_DrawBannerString( 320, 16, "CALL VOTE - FRAGLIMIT", UI_CENTER, color_white );
	UI_DrawNamedPic( 320-233, 240-166, 466, 332, ART_BACKGROUND );

	// standard menu drawing
	Menu_Draw( &s_votemenu_fraglmit.menu );
}
예제 #4
0
/*
=================
BText_Draw
=================
*/
static void BText_Draw(menutext_s* t) {
    int     x;
    int     y;
    float*  color;

    x = t->generic.x;
    y = t->generic.y;

    if (t->generic.flags & QMF_GRAYED)
        color = text_color_disabled;
    else
        color = t->color;

    UI_DrawBannerString(x, y, t->string, t->style, color);
}
/*
=================
UI_InServerMenu_Draw
=================
*/
static void UI_InServerMenu_Draw( void ) {
	UI_DrawBannerString( 320, 16, "SERVER OPTIONS", UI_CENTER, text_banner_color );

	// standard menu drawing
	Menu_Draw( &s_inserver.menu );
}
예제 #6
0
/*
=================
InSelectPlayerMenu_Draw
=================
*/
static void InSelectPlayerMenu_Draw( void ) {
	UI_DrawBannerString( 320, 16, s_setupplayers.bannerString, UI_CENTER, color_white );

	// standard menu drawing
	Menu_Draw( &s_setupplayers.menu );
}