UClass* Z_Construct_UClass_APickUp() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AFRotating_Decoration(); Z_Construct_UPackage_ProjectErwin(); OuterClass = APickUp::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; OuterClass->LinkChild(Z_Construct_UFunction_APickUp_WasCollected()); OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APickUp_WasCollected()); // 1133678900 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("PickUp.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("PickUp.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AWeaponMeleeBlunt() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AWeaponMelee(); Z_Construct_UPackage_GAME2013(); OuterClass = AWeaponMeleeBlunt::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_Mesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Mesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Mesh, AWeaponMeleeBlunt), 0x00000800000a0009, Z_Construct_UClass_UStaticMeshComponent_NoRegister()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("WeaponMeleeBlunt.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("WeaponMeleeBlunt.h")); MetaData->SetValue(NewProp_Mesh, TEXT("Category"), TEXT("WeaponMeleeBlunt")); MetaData->SetValue(NewProp_Mesh, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_Mesh, TEXT("ModuleRelativePath"), TEXT("WeaponMeleeBlunt.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AHammer() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AWeaponMeleeBlunt(); Z_Construct_UPackage_GAME2013(); OuterClass = AHammer::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Hammer.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Hammer.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AWeapon() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_GAME2013(); OuterClass = AWeapon::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900081; PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_AttackSpeed = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("AttackSpeed"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(AttackSpeed, AWeapon), 0x0000080000010001); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Weapon.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Weapon.h")); MetaData->SetValue(NewProp_AttackSpeed, TEXT("Category"), TEXT("Weapon")); MetaData->SetValue(NewProp_AttackSpeed, TEXT("ModuleRelativePath"), TEXT("Weapon.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AMyPlayerState() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_APlayerState(); Z_Construct_UPackage_GAME2013(); OuterClass = AMyPlayerState::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900280; OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("Input Movement Collision Rendering Utilities|Transformation")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("MyPlayerState.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("MyPlayerState.h")); MetaData->SetValue(OuterClass, TEXT("ShowCategories"), TEXT("Input|MouseInput Input|TouchInput")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_UMyPlayerHealthWidget() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_UUserWidget(); Z_Construct_UPackage_GAME2013(); OuterClass = UMyPlayerHealthWidget::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20901080; OuterClass->LinkChild(Z_Construct_UFunction_UMyPlayerHealthWidget_GetPlayerHealth()); OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_UMyPlayerHealthWidget_GetPlayerHealth()); // 1294304962 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("MyPlayerHealthWidget.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("MyPlayerHealthWidget.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AFirstAidKit() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_APickUp(); Z_Construct_UPackage_ProjectErwin(); OuterClass = AFirstAidKit::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("FirstAidKit.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("FirstAidKit.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_APuzzle2PlayerController() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_APlayerController(); Z_Construct_UPackage_Puzzle2(); OuterClass = APuzzle2PlayerController::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20800284; OuterClass->ClassConfigName = FName(TEXT("Game")); OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("Collision Rendering Utilities|Transformation")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Puzzle2PlayerController.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Puzzle2PlayerController.h")); MetaData->SetValue(OuterClass, TEXT("ToolTip"), TEXT("PlayerController class used to enable cursor")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AFPSHUD() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AHUD(); Z_Construct_UPackage_FPSProject(); OuterClass = AFPSHUD::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x2090028C; OuterClass->ClassConfigName = FName(TEXT("Game")); OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("Rendering Actor Input Replication")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("FPSHUD.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("FPSHUD.h")); MetaData->SetValue(OuterClass, TEXT("ShowCategories"), TEXT("Input|MouseInput Input|TouchInput")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AHeavy_Object() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_ProjectErwin(); OuterClass = AHeavy_Object::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; UProperty* NewProp_Plasa3d = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Plasa3d"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Plasa3d, AHeavy_Object), 0x00000000000a001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister()); OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Heavy_Object.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Heavy_Object.h")); MetaData->SetValue(NewProp_Plasa3d, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_Plasa3d, TEXT("Category"), TEXT("Interactive")); MetaData->SetValue(NewProp_Plasa3d, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_Plasa3d, TEXT("ModuleRelativePath"), TEXT("Heavy_Object.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_ACharacterHUD() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AHUD(); Z_Construct_UPackage_BatteryCollector(); OuterClass = ACharacterHUD::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x2090028C; PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp__HUDFont = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("_HUDFont"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(_HUDFont, ACharacterHUD), 0x0000000000000000, Z_Construct_UClass_UFont_NoRegister()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->ClassConfigName = FName(TEXT("Game")); OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("Rendering Actor Input Replication")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("CharacterHUD.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("CharacterHUD.h")); MetaData->SetValue(OuterClass, TEXT("ShowCategories"), TEXT("Input|MouseInput Input|TouchInput")); MetaData->SetValue(NewProp__HUDFont, TEXT("ModuleRelativePath"), TEXT("CharacterHUD.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_UFindEnemyTask() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_UBTTask_BlackboardBase(); Z_Construct_UPackage_GAME2013(); OuterClass = UFindEnemyTask::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20100080; OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("FindEnemyTask.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("FindEnemyTask.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_ASAMChess_test3GameMode() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AGameMode(); Z_Construct_UPackage_SAMChess_test3(); OuterClass = ASAMChess_test3GameMode::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x2090028C; OuterClass->ClassConfigName = FName(TEXT("Game")); OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("Info Rendering MovementReplication Replication Actor Input Movement Collision Rendering Utilities|Transformation")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("SAMChess_test3GameMode.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("SAMChess_test3GameMode.h")); MetaData->SetValue(OuterClass, TEXT("ShowCategories"), TEXT("Input|MouseInput Input|TouchInput")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_UTEst() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_UActorComponent(); Z_Construct_UPackage__Script_ArenaShooter(); OuterClass = UTEst::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20B00080; OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("BlueprintSpawnableComponent"), TEXT("")); MetaData->SetValue(OuterClass, TEXT("ClassGroupNames"), TEXT("Custom")); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("ComponentReplication")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("TEst.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("TEst.h")); MetaData->SetValue(OuterClass, TEXT("OnlyDefaultConstructorDeclared"), TEXT("")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AMonsterPawn() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_APawn(); Z_Construct_UPackage__Script_ArenaShooter(); OuterClass = AMonsterPawn::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_Health = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Health"), RF_Public|RF_Transient|RF_MarkAsNative) UFloatProperty(CPP_PROPERTY_BASE(Health, AMonsterPawn), 0x0040000000000001); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("Navigation")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("MonsterPawn.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("MonsterPawn.h")); MetaData->SetValue(OuterClass, TEXT("OnlyDefaultConstructorDeclared"), TEXT("")); MetaData->SetValue(NewProp_Health, TEXT("Category"), TEXT("MonsterPawn")); MetaData->SetValue(NewProp_Health, TEXT("ModuleRelativePath"), TEXT("MonsterPawn.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_ASpawnScript() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage__Script_ArenaShooter(); OuterClass = ASpawnScript::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("SpawnScript.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("SpawnScript.h")); MetaData->SetValue(OuterClass, TEXT("OnlyDefaultConstructorDeclared"), TEXT("")); MetaData->SetValue(OuterClass, TEXT("ToolTip"), TEXT("DECLARE_DYNAMIC_MULTICAST_DELEGATE(FSpawnDelegate);")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AGeneric_Projectile() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_ProjectErwin(); OuterClass = AGeneric_Projectile::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; UProperty* NewProp_ProjectileMovement = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("ProjectileMovement"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(ProjectileMovement, AGeneric_Projectile), 0x00000000000a001d, Z_Construct_UClass_UProjectileMovementComponent_NoRegister()); UProperty* NewProp_CollisionComp = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("CollisionComp"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(CollisionComp, AGeneric_Projectile), 0x00000000000b0009, Z_Construct_UClass_USphereComponent_NoRegister()); OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Generic_Projectile.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Generic_Projectile.h")); MetaData->SetValue(NewProp_ProjectileMovement, TEXT("Category"), TEXT("Movement")); MetaData->SetValue(NewProp_ProjectileMovement, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_ProjectileMovement, TEXT("ModuleRelativePath"), TEXT("Generic_Projectile.h")); MetaData->SetValue(NewProp_CollisionComp, TEXT("Category"), TEXT("Projectile")); MetaData->SetValue(NewProp_CollisionComp, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_CollisionComp, TEXT("ModuleRelativePath"), TEXT("Generic_Projectile.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_UMonsterComponent() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_UActorComponent(); Z_Construct_UPackage__Script_ArenaShooter(); OuterClass = UMonsterComponent::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20B00080; PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_Health = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Health"), RF_Public|RF_Transient|RF_MarkAsNative) UFloatProperty(CPP_PROPERTY_BASE(Health, UMonsterComponent), 0x0010000000000004); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("BlueprintSpawnableComponent"), TEXT("")); MetaData->SetValue(OuterClass, TEXT("ClassGroupNames"), TEXT("Custom")); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("ComponentReplication")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("MonsterComponent.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("MonsterComponent.h")); MetaData->SetValue(OuterClass, TEXT("OnlyDefaultConstructorDeclared"), TEXT("")); MetaData->SetValue(OuterClass, TEXT("ToolTip"), TEXT("DECLARE_DELEGATE(TakeDamage)")); MetaData->SetValue(NewProp_Health, TEXT("Category"), TEXT("MonsterComponent")); MetaData->SetValue(NewProp_Health, TEXT("ModuleRelativePath"), TEXT("MonsterComponent.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_ABatteryPickup() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_APickup(); Z_Construct_UPackage_BatteryCollector(); OuterClass = ABatteryPickup::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp__batteryPower = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("_batteryPower"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(_batteryPower, ABatteryPickup), 0x0000080000000005); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("BatteryPickup.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("BatteryPickup.h")); MetaData->SetValue(NewProp__batteryPower, TEXT("BlueprintProtected"), TEXT("true")); MetaData->SetValue(NewProp__batteryPower, TEXT("Category"), TEXT("Power")); MetaData->SetValue(NewProp__batteryPower, TEXT("ModuleRelativePath"), TEXT("BatteryPickup.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AProject_Escape_roomGameModeBase() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AGameModeBase(); Z_Construct_UPackage__Script_Project_Escape_room(); OuterClass = AProject_Escape_roomGameModeBase::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= (EClassFlags)0x20900288u; static TCppClassTypeInfo<TCppClassTypeTraits<AProject_Escape_roomGameModeBase> > StaticCppClassTypeInfo; OuterClass->SetCppTypeInfo(&StaticCppClassTypeInfo); OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("Info Rendering MovementReplication Replication Actor Input Movement Collision Rendering Utilities|Transformation")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Project_Escape_roomGameModeBase.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Project_Escape_roomGameModeBase.h")); MetaData->SetValue(OuterClass, TEXT("ShowCategories"), TEXT("Input|MouseInput Input|TouchInput")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_ABatteryCollectorGameMode() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AGameMode(); Z_Construct_UPackage_BatteryCollector(); OuterClass = ABatteryCollectorGameMode::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x2088028C; PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp__decayRate = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("_decayRate"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(_decayRate, ABatteryCollectorGameMode), 0x0000080000010005); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->ClassConfigName = FName(TEXT("Game")); OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("Info Rendering MovementReplication Replication Actor Input Movement Collision Rendering Utilities|Transformation")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("BatteryCollectorGameMode.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("BatteryCollectorGameMode.h")); MetaData->SetValue(OuterClass, TEXT("ShowCategories"), TEXT("Input|MouseInput Input|TouchInput")); MetaData->SetValue(NewProp__decayRate, TEXT("Category"), TEXT("Power")); MetaData->SetValue(NewProp__decayRate, TEXT("ModuleRelativePath"), TEXT("BatteryCollectorGameMode.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AMyAICharacter() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_ACharacter(); Z_Construct_UPackage_GAME2013(); OuterClass = AMyAICharacter::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_BehaviorTree = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("BehaviorTree"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(BehaviorTree, AMyAICharacter), 0x0000000000010001, Z_Construct_UClass_UBehaviorTree_NoRegister()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("Navigation")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("MyAICharacter.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("MyAICharacter.h")); MetaData->SetValue(NewProp_BehaviorTree, TEXT("Category"), TEXT("MyAICharacter")); MetaData->SetValue(NewProp_BehaviorTree, TEXT("ModuleRelativePath"), TEXT("MyAICharacter.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AGalaad() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_ACharacter(); Z_Construct_UPackage_ProjectErwin(); OuterClass = AGalaad::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; OuterClass->LinkChild(Z_Construct_UFunction_AGalaad_CollectPickUp()); OuterClass->LinkChild(Z_Construct_UFunction_AGalaad_GetUsableInView()); OuterClass->LinkChild(Z_Construct_UFunction_AGalaad_IsDead()); OuterClass->LinkChild(Z_Construct_UFunction_AGalaad_MoveForward()); OuterClass->LinkChild(Z_Construct_UFunction_AGalaad_MoveRight()); OuterClass->LinkChild(Z_Construct_UFunction_AGalaad_OnStartJump()); OuterClass->LinkChild(Z_Construct_UFunction_AGalaad_OnStopJump()); OuterClass->LinkChild(Z_Construct_UFunction_AGalaad_TriggerOff()); OuterClass->LinkChild(Z_Construct_UFunction_AGalaad_TriggerOn()); UProperty* NewProp_CollectionSphere = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("CollectionSphere"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(CollectionSphere, AGalaad), 0x00000000000a001d, Z_Construct_UClass_USphereComponent_NoRegister()); UProperty* NewProp_FirstPersonMesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("FirstPersonMesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(FirstPersonMesh, AGalaad), 0x00000000000b0009, Z_Construct_UClass_USkeletalMeshComponent_NoRegister()); UProperty* NewProp_FPSViewComponent = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("FPSViewComponent"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(FPSViewComponent, AGalaad), 0x00000000000a001d, Z_Construct_UClass_UCameraComponent_NoRegister()); OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AGalaad_CollectPickUp()); // 3308455293 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AGalaad_GetUsableInView()); // 888257778 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AGalaad_IsDead()); // 3554947735 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AGalaad_MoveForward()); // 3692682722 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AGalaad_MoveRight()); // 3996670624 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AGalaad_OnStartJump()); // 3420266313 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AGalaad_OnStopJump()); // 4124440179 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AGalaad_TriggerOff()); // 3033751245 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AGalaad_TriggerOn()); // 1449094536 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("Navigation Pawn|Character|InternalEvents")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Galaad.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Galaad.h")); MetaData->SetValue(NewProp_CollectionSphere, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_CollectionSphere, TEXT("Category"), TEXT("Pick-Up")); MetaData->SetValue(NewProp_CollectionSphere, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_CollectionSphere, TEXT("ModuleRelativePath"), TEXT("Galaad.h")); MetaData->SetValue(NewProp_FirstPersonMesh, TEXT("Category"), TEXT("Mesh")); MetaData->SetValue(NewProp_FirstPersonMesh, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_FirstPersonMesh, TEXT("ModuleRelativePath"), TEXT("Galaad.h")); MetaData->SetValue(NewProp_FPSViewComponent, TEXT("Category"), TEXT("Camera")); MetaData->SetValue(NewProp_FPSViewComponent, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_FPSViewComponent, TEXT("ModuleRelativePath"), TEXT("Galaad.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_APickUpItem() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_TheBeginning(); OuterClass = APickUpItem::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; OuterClass->LinkChild(Z_Construct_UFunction_APickUpItem_Prox()); PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_Icon = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Icon"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Icon, APickUpItem), 0x0000000000000005, Z_Construct_UClass_UTexture2D_NoRegister()); UProperty* NewProp_Mesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Mesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Mesh, APickUpItem), 0x00000000000b001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister()); UProperty* NewProp_ProxSphere = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("ProxSphere"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(ProxSphere, APickUpItem), 0x00000000000b001d, Z_Construct_UClass_USphereComponent_NoRegister()); UProperty* NewProp_Quantity = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Quantity"), RF_Public|RF_Transient|RF_Native) UIntProperty(CPP_PROPERTY_BASE(Quantity, APickUpItem), 0x0000000000000005); UProperty* NewProp_CoinSound = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("CoinSound"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(CoinSound, APickUpItem), 0x0000000000000005, Z_Construct_UClass_USoundBase_NoRegister()); UProperty* NewProp_Name = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Name"), RF_Public|RF_Transient|RF_Native) UStrProperty(CPP_PROPERTY_BASE(Name, APickUpItem), 0x0000000000000005); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APickUpItem_Prox()); // 2550305280 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("PickUpItem.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_Icon, TEXT("Category"), TEXT("Item")); MetaData->SetValue(NewProp_Icon, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_Icon, TEXT("ToolTip"), TEXT("The icon that represents the object in UI/canvas")); MetaData->SetValue(NewProp_Mesh, TEXT("Category"), TEXT("Item")); MetaData->SetValue(NewProp_Mesh, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_Mesh, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_Mesh, TEXT("ToolTip"), TEXT("The mesh of the item")); MetaData->SetValue(NewProp_ProxSphere, TEXT("Category"), TEXT("Item")); MetaData->SetValue(NewProp_ProxSphere, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_ProxSphere, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_ProxSphere, TEXT("ToolTip"), TEXT("the sphere you collide with to pick item up")); MetaData->SetValue(NewProp_Quantity, TEXT("Category"), TEXT("Item")); MetaData->SetValue(NewProp_Quantity, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_Quantity, TEXT("ToolTip"), TEXT("How much you are getting")); MetaData->SetValue(NewProp_CoinSound, TEXT("Category"), TEXT("Item")); MetaData->SetValue(NewProp_CoinSound, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_Name, TEXT("Category"), TEXT("Item")); MetaData->SetValue(NewProp_Name, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_Name, TEXT("ToolTip"), TEXT("Sets default values for this actor's properties")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_APuzzle2BlockGrid() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_Puzzle2(); OuterClass = APuzzle2BlockGrid::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20880080; PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_BlockSpacing = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("BlockSpacing"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(BlockSpacing, APuzzle2BlockGrid), 0x0000000000000015); UProperty* NewProp_Size = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Size"), RF_Public|RF_Transient|RF_Native) UIntProperty(CPP_PROPERTY_BASE(Size, APuzzle2BlockGrid), 0x0000000000000015); UProperty* NewProp_TimerText = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("TimerText"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(TimerText, APuzzle2BlockGrid), 0x00000000000b001d, Z_Construct_UClass_UTextRenderComponent_NoRegister()); UProperty* NewProp_ScoreText = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("ScoreText"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(ScoreText, APuzzle2BlockGrid), 0x00000000000b001d, Z_Construct_UClass_UTextRenderComponent_NoRegister()); UProperty* NewProp_DummyRoot = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("DummyRoot"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(DummyRoot, APuzzle2BlockGrid), 0x00000000000b001d, Z_Construct_UClass_USceneComponent_NoRegister()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Puzzle2BlockGrid.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Puzzle2BlockGrid.h")); MetaData->SetValue(OuterClass, TEXT("ToolTip"), TEXT("Class used to spawn blocks and manage score")); MetaData->SetValue(NewProp_BlockSpacing, TEXT("Category"), TEXT("Grid")); MetaData->SetValue(NewProp_BlockSpacing, TEXT("ModuleRelativePath"), TEXT("Puzzle2BlockGrid.h")); MetaData->SetValue(NewProp_BlockSpacing, TEXT("ToolTip"), TEXT("Spacing of blocks")); MetaData->SetValue(NewProp_Size, TEXT("Category"), TEXT("Grid")); MetaData->SetValue(NewProp_Size, TEXT("ModuleRelativePath"), TEXT("Puzzle2BlockGrid.h")); MetaData->SetValue(NewProp_Size, TEXT("ToolTip"), TEXT("Number of blocks along each side of grid")); MetaData->SetValue(NewProp_TimerText, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_TimerText, TEXT("Category"), TEXT("Grid")); MetaData->SetValue(NewProp_TimerText, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_TimerText, TEXT("ModuleRelativePath"), TEXT("Puzzle2BlockGrid.h")); MetaData->SetValue(NewProp_TimerText, TEXT("ToolTip"), TEXT("Text component for the score")); MetaData->SetValue(NewProp_ScoreText, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_ScoreText, TEXT("Category"), TEXT("Grid")); MetaData->SetValue(NewProp_ScoreText, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_ScoreText, TEXT("ModuleRelativePath"), TEXT("Puzzle2BlockGrid.h")); MetaData->SetValue(NewProp_ScoreText, TEXT("ToolTip"), TEXT("Text component for the score")); MetaData->SetValue(NewProp_DummyRoot, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_DummyRoot, TEXT("Category"), TEXT("Grid")); MetaData->SetValue(NewProp_DummyRoot, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_DummyRoot, TEXT("ModuleRelativePath"), TEXT("Puzzle2BlockGrid.h")); MetaData->SetValue(NewProp_DummyRoot, TEXT("ToolTip"), TEXT("Dummy root component")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AFPSCharacter() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_ACharacter(); Z_Construct_UPackage_FPSProject(); OuterClass = AFPSCharacter::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; OuterClass->LinkChild(Z_Construct_UFunction_AFPSCharacter_MoveForward()); OuterClass->LinkChild(Z_Construct_UFunction_AFPSCharacter_MoveRight()); OuterClass->LinkChild(Z_Construct_UFunction_AFPSCharacter_OnFire()); OuterClass->LinkChild(Z_Construct_UFunction_AFPSCharacter_OnStartJump()); OuterClass->LinkChild(Z_Construct_UFunction_AFPSCharacter_OnStopJump()); UProperty* NewProp_ProjectileClass = new(OuterClass, TEXT("ProjectileClass"), RF_Public|RF_Transient|RF_Native) UClassProperty(CPP_PROPERTY_BASE(ProjectileClass, AFPSCharacter), 0x0000080000010001, Z_Construct_UClass_AFPSProjectile_NoRegister()); UProperty* NewProp_MuzzleOffset = new(OuterClass, TEXT("MuzzleOffset"), RF_Public|RF_Transient|RF_Native) UStructProperty(CPP_PROPERTY_BASE(MuzzleOffset, AFPSCharacter), 0x0000080000000005, Z_Construct_UScriptStruct_UObject_FVector()); UProperty* NewProp_FirstPersonMesh = new(OuterClass, TEXT("FirstPersonMesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(FirstPersonMesh, AFPSCharacter), 0x00000800000b0009, Z_Construct_UClass_USkeletalMeshComponent_NoRegister()); UProperty* NewProp_FirstPersonCameraComponent = new(OuterClass, TEXT("FirstPersonCameraComponent"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(FirstPersonCameraComponent, AFPSCharacter), 0x00000800000a001d, Z_Construct_UClass_UCameraComponent_NoRegister()); OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AFPSCharacter_MoveForward()); // 3145596625 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AFPSCharacter_MoveRight()); // 2567381698 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AFPSCharacter_OnFire()); // 79541872 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AFPSCharacter_OnStartJump()); // 2861848762 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AFPSCharacter_OnStopJump()); // 4223339163 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("Navigation AI|Navigation Pawn|Character|InternalEvents")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("FPSCharacter.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("FPSCharacter.h")); MetaData->SetValue(NewProp_ProjectileClass, TEXT("Category"), TEXT("Projectile")); MetaData->SetValue(NewProp_ProjectileClass, TEXT("ModuleRelativePath"), TEXT("FPSCharacter.h")); MetaData->SetValue(NewProp_ProjectileClass, TEXT("ToolTip"), TEXT("Projectile class to spawn")); MetaData->SetValue(NewProp_MuzzleOffset, TEXT("Category"), TEXT("Gameplay")); MetaData->SetValue(NewProp_MuzzleOffset, TEXT("ModuleRelativePath"), TEXT("FPSCharacter.h")); MetaData->SetValue(NewProp_MuzzleOffset, TEXT("ToolTip"), TEXT("Gun muzzle's offset from the camera location")); MetaData->SetValue(NewProp_FirstPersonMesh, TEXT("Category"), TEXT("Mesh")); MetaData->SetValue(NewProp_FirstPersonMesh, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_FirstPersonMesh, TEXT("ModuleRelativePath"), TEXT("FPSCharacter.h")); MetaData->SetValue(NewProp_FirstPersonMesh, TEXT("ToolTip"), TEXT("Pawn mesh: 1st person view (arms; seen only by self)")); MetaData->SetValue(NewProp_FirstPersonCameraComponent, TEXT("Category"), TEXT("Camera")); MetaData->SetValue(NewProp_FirstPersonCameraComponent, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_FirstPersonCameraComponent, TEXT("ModuleRelativePath"), TEXT("FPSCharacter.h")); MetaData->SetValue(NewProp_FirstPersonCameraComponent, TEXT("ToolTip"), TEXT("First person camera")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_APuzzle2Block() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_Puzzle2(); OuterClass = APuzzle2Block::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20880080; OuterClass->LinkChild(Z_Construct_UFunction_APuzzle2Block_BlockClicked()); OuterClass->LinkChild(Z_Construct_UFunction_APuzzle2Block_OnFingerPressedBlock()); PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_OwningGrid = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("OwningGrid"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(OwningGrid, APuzzle2Block), 0x0000000000000000, Z_Construct_UClass_APuzzle2BlockGrid_NoRegister()); UProperty* NewProp_BlueMaterial = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("BlueMaterial"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(BlueMaterial, APuzzle2Block), 0x0000000000000000, Z_Construct_UClass_UMaterialInstance_NoRegister()); UProperty* NewProp_OrangeMaterial = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("OrangeMaterial"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(OrangeMaterial, APuzzle2Block), 0x0000000000000000, Z_Construct_UClass_UMaterialInstance_NoRegister()); UProperty* NewProp_BlockMesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("BlockMesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(BlockMesh, APuzzle2Block), 0x00000000000b001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister()); UProperty* NewProp_DummyRoot = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("DummyRoot"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(DummyRoot, APuzzle2Block), 0x00000000000b001d, Z_Construct_UClass_USceneComponent_NoRegister()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APuzzle2Block_BlockClicked()); // 3613489292 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APuzzle2Block_OnFingerPressedBlock()); // 85512730 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(OuterClass, TEXT("ToolTip"), TEXT("A block that can be clicked")); MetaData->SetValue(NewProp_OwningGrid, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(NewProp_OwningGrid, TEXT("ToolTip"), TEXT("Grid that owns us")); MetaData->SetValue(NewProp_BlueMaterial, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(NewProp_BlueMaterial, TEXT("ToolTip"), TEXT("Pointer to blue material used on active blocks")); MetaData->SetValue(NewProp_OrangeMaterial, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(NewProp_OrangeMaterial, TEXT("ToolTip"), TEXT("Pointer to orange material used on active blocks")); MetaData->SetValue(NewProp_BlockMesh, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_BlockMesh, TEXT("Category"), TEXT("Block")); MetaData->SetValue(NewProp_BlockMesh, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_BlockMesh, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(NewProp_BlockMesh, TEXT("ToolTip"), TEXT("StaticMesh component for the clickable block")); MetaData->SetValue(NewProp_DummyRoot, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_DummyRoot, TEXT("Category"), TEXT("Block")); MetaData->SetValue(NewProp_DummyRoot, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_DummyRoot, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(NewProp_DummyRoot, TEXT("ToolTip"), TEXT("Dummy root component")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_UObject() { static UClass* OuterClass = NULL; if (!OuterClass) { OuterClass = UObject::StaticClass(); UObjectForceRegistration(OuterClass); UObjectBase::EmitBaseReferences(OuterClass); OuterClass->StaticLink(); } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_ASpawnVolume() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_BatteryCollector(); OuterClass = ASpawnVolume::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; OuterClass->LinkChild(Z_Construct_UFunction_ASpawnVolume_GetRandomPointInVolume()); PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_whereToSpawn = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("whereToSpawn"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(whereToSpawn, ASpawnVolume), 0x00000000000a001d, Z_Construct_UClass_UBoxComponent_NoRegister()); UProperty* NewProp_spawnDelayRangeHigh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("spawnDelayRangeHigh"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(spawnDelayRangeHigh, ASpawnVolume), 0x0000080000000005); UProperty* NewProp_spawnDelayRangeLow = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("spawnDelayRangeLow"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(spawnDelayRangeLow, ASpawnVolume), 0x0000080000000005); UProperty* NewProp_whatToSpawn = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("whatToSpawn"), RF_Public|RF_Transient|RF_Native) UClassProperty(CPP_PROPERTY_BASE(whatToSpawn, ASpawnVolume), 0x0004080000000001, Z_Construct_UClass_APickup_NoRegister()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_ASpawnVolume_GetRandomPointInVolume()); // 1820850609 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("SpawnVolume.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("SpawnVolume.h")); MetaData->SetValue(NewProp_whereToSpawn, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_whereToSpawn, TEXT("Category"), TEXT("Spawning")); MetaData->SetValue(NewProp_whereToSpawn, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_whereToSpawn, TEXT("ModuleRelativePath"), TEXT("SpawnVolume.h")); MetaData->SetValue(NewProp_spawnDelayRangeHigh, TEXT("Category"), TEXT("Spawning")); MetaData->SetValue(NewProp_spawnDelayRangeHigh, TEXT("ModuleRelativePath"), TEXT("SpawnVolume.h")); MetaData->SetValue(NewProp_spawnDelayRangeHigh, TEXT("ToolTip"), TEXT("Minimum spawn delay")); MetaData->SetValue(NewProp_spawnDelayRangeLow, TEXT("Category"), TEXT("Spawning")); MetaData->SetValue(NewProp_spawnDelayRangeLow, TEXT("ModuleRelativePath"), TEXT("SpawnVolume.h")); MetaData->SetValue(NewProp_whatToSpawn, TEXT("Category"), TEXT("Spawning")); MetaData->SetValue(NewProp_whatToSpawn, TEXT("ModuleRelativePath"), TEXT("SpawnVolume.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_ASpawnVolume() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_ProjectErwin(); OuterClass = ASpawnVolume::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; OuterClass->LinkChild(Z_Construct_UFunction_ASpawnVolume_GetRandomPointInVolume()); UProperty* NewProp_SpawnLocation = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("SpawnLocation"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(SpawnLocation, ASpawnVolume), 0x00000000000a001d, Z_Construct_UClass_UBoxComponent_NoRegister()); UProperty* NewProp_MaxDelay = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("MaxDelay"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(MaxDelay, ASpawnVolume), 0x0000080000000005); UProperty* NewProp_MinDelay = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("MinDelay"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(MinDelay, ASpawnVolume), 0x0000080000000005); UProperty* NewProp_ObjectToSpawn = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("ObjectToSpawn"), RF_Public|RF_Transient|RF_Native) UClassProperty(CPP_PROPERTY_BASE(ObjectToSpawn, ASpawnVolume), 0x0000080000000001, Z_Construct_UClass_APickUp_NoRegister()); OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_ASpawnVolume_GetRandomPointInVolume()); // 3229088347 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("SpawnVolume.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("SpawnVolume.h")); MetaData->SetValue(NewProp_SpawnLocation, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_SpawnLocation, TEXT("Category"), TEXT("Spawning")); MetaData->SetValue(NewProp_SpawnLocation, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_SpawnLocation, TEXT("ModuleRelativePath"), TEXT("SpawnVolume.h")); MetaData->SetValue(NewProp_SpawnLocation, TEXT("ToolTip"), TEXT("box component to show spawning location")); MetaData->SetValue(NewProp_MaxDelay, TEXT("Category"), TEXT("Spawning")); MetaData->SetValue(NewProp_MaxDelay, TEXT("ModuleRelativePath"), TEXT("SpawnVolume.h")); MetaData->SetValue(NewProp_MaxDelay, TEXT("ToolTip"), TEXT("max spawn delay")); MetaData->SetValue(NewProp_MinDelay, TEXT("Category"), TEXT("Spawning")); MetaData->SetValue(NewProp_MinDelay, TEXT("ModuleRelativePath"), TEXT("SpawnVolume.h")); MetaData->SetValue(NewProp_MinDelay, TEXT("ToolTip"), TEXT("min spawn delay")); MetaData->SetValue(NewProp_ObjectToSpawn, TEXT("Category"), TEXT("Spawing")); MetaData->SetValue(NewProp_ObjectToSpawn, TEXT("ModuleRelativePath"), TEXT("SpawnVolume.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }