void Player::UpdateAllSpellCritChances() { for (int i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i) UpdateSpellCritChance(i); }
void Player::UpdateAllSpellCritChances() { for (int i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i) UpdateSpellCritChance(i); RecalculatePetsScalingCritRating(); }