static void LCDFN(putsxyofs_style)(int xpos, int ypos, const unsigned char *str, int style, int w, int h, int offset) { int lastmode = current_vp->drawmode; int xrect = xpos + MAX(w - offset, 0); int x = VP_IS_RTL(current_vp) ? xpos : xrect; #if defined(MAIN_LCD) && defined(HAVE_LCD_COLOR) int oldfgcolor = current_vp->fg_pattern; int oldbgcolor = current_vp->bg_pattern; current_vp->drawmode = DRMODE_SOLID | ((style & STYLE_INVERT) ? DRMODE_INVERSEVID : 0); if (style & STYLE_COLORED) { if (current_vp->drawmode == DRMODE_SOLID) current_vp->fg_pattern = style & STYLE_COLOR_MASK; else current_vp->bg_pattern = style & STYLE_COLOR_MASK; } current_vp->drawmode ^= DRMODE_INVERSEVID; if (style & STYLE_GRADIENT) { current_vp->drawmode = DRMODE_FG; lcd_gradient_rect(xpos, current_vp->width, ypos, h, NUMLN_UNPACK(style), CURLN_UNPACK(style)); current_vp->fg_pattern = current_vp->lst_pattern; } else if (style & STYLE_COLORBAR) { current_vp->drawmode = DRMODE_FG; current_vp->fg_pattern = current_vp->lss_pattern; lcd_fillrect(xpos, ypos, current_vp->width - xpos, h); current_vp->fg_pattern = current_vp->lst_pattern; } else { lcd_fillrect(x, ypos, current_vp->width - xrect, h); current_vp->drawmode = (style & STYLE_INVERT) ? (DRMODE_SOLID|DRMODE_INVERSEVID) : DRMODE_SOLID; } if (str[0]) lcd_putsxyofs(xpos, ypos, offset, str); current_vp->fg_pattern = oldfgcolor; current_vp->bg_pattern = oldbgcolor; #else current_vp->drawmode = DRMODE_SOLID | ((style & STYLE_INVERT) ? 0 : DRMODE_INVERSEVID); LCDFN(fillrect)(x, ypos, current_vp->width - xrect, h); current_vp->drawmode ^= DRMODE_INVERSEVID; if (str[0]) LCDFN(putsxyofs)(xpos, ypos, offset, str); #endif current_vp->drawmode = lastmode; }
/* Draw the list... internal screen layout: ----------------- |TI| title | TI is title icon ----------------- | | | | |S|I| | S - scrollbar | | | items | I - icons | | | | ------------------ Note: This image is flipped horizontally when the language is a right-to-left one (Hebrew, Arabic) */ static bool draw_title(struct screen *display, struct gui_synclist *list) { const int screen = display->screen_type; int style = STYLE_DEFAULT; struct viewport *title_text_vp = &title_text[screen]; if (sb_set_title_text(list->title, list->title_icon, screen)) return false; /* the sbs is handling the title */ display->scroll_stop(title_text_vp); if (!list_display_title(list, screen)) return false; *title_text_vp = *(list->parent[screen]); title_text_vp->height = font_get(title_text_vp->font)->height; if (list->title_icon != Icon_NOICON && global_settings.show_icons) { struct viewport title_icon = *title_text_vp; title_icon.width = get_icon_width(screen) + ICON_PADDING * 2; if (VP_IS_RTL(&title_icon)) { title_icon.x += title_text_vp->width - title_icon.width; } else { title_text_vp->x += title_icon.width; } title_text_vp->width -= title_icon.width; display->set_viewport(&title_icon); screen_put_icon(display, 0, 0, list->title_icon); } #ifdef HAVE_LCD_COLOR if (list->title_color >= 0) { style |= (STYLE_COLORED|list->title_color); } #endif display->set_viewport(title_text_vp); display->puts_scroll_style(0, 0, list->title, style); return true; }
void list_draw(struct screen *display, struct gui_synclist *list) { struct viewport list_icons; int start, end, line_height, style, i; const int screen = display->screen_type; const int list_start_item = list->start_item[screen]; const int icon_width = get_icon_width(screen) + ICON_PADDING; const bool scrollbar_in_left = (global_settings.scrollbar == SCROLLBAR_LEFT); const bool show_cursor = !global_settings.cursor_style && list->show_selection_marker; struct viewport *parent = (list->parent[screen]); #ifdef HAVE_LCD_COLOR unsigned char cur_line = 0; #endif int item_offset; bool show_title; struct viewport *list_text_vp = &list_text[screen]; line_height = font_get(parent->font)->height; display->set_viewport(parent); display->clear_viewport(); display->scroll_stop(list_text_vp); *list_text_vp = *parent; if ((show_title = draw_title(display, list))) { list_text_vp->y += line_height; list_text_vp->height -= line_height; } const int nb_lines = viewport_get_nb_lines(list_text_vp); start = list_start_item; end = start + nb_lines; #ifdef HAVE_TOUCHSCREEN if (list->selected_item == 0 || (list->nb_items < nb_lines)) y_offset = 0; /* reset in case it's a new list */ int draw_offset = y_offset; /* draw some extra items to not have empty lines at the top and bottom */ if (y_offset > 0) { /* make it negative for more consistent apparence when switching * directions */ draw_offset -= line_height; if (start > 0) start--; } else if (y_offset < 0) end++; #else #define draw_offset 0 #endif /* draw the scrollbar if its needed */ if (global_settings.scrollbar && nb_lines < list->nb_items) { struct viewport vp = *list_text_vp; vp.width = SCROLLBAR_WIDTH; vp.height = line_height * nb_lines; vp.x = parent->x; list_text_vp->width -= SCROLLBAR_WIDTH; if (scrollbar_in_left) list_text_vp->x += SCROLLBAR_WIDTH; else vp.x += list_text_vp->width; display->set_viewport(&vp); gui_scrollbar_draw(display, (scrollbar_in_left? 0: 1), 0, SCROLLBAR_WIDTH-1, vp.height, list->nb_items, list_start_item, list_start_item + nb_lines, VERTICAL); } else if (show_title) { /* shift everything a bit in relation to the title... */ if (!VP_IS_RTL(list_text_vp) && scrollbar_in_left) { list_text_vp->width -= SCROLLBAR_WIDTH; list_text_vp->x += SCROLLBAR_WIDTH; } else if (VP_IS_RTL(list_text_vp) && !scrollbar_in_left) { list_text_vp->width -= SCROLLBAR_WIDTH; } } /* setup icon placement */ list_icons = *list_text_vp; int icon_count = (list->callback_get_item_icon != NULL) ? 1 : 0; if (show_cursor) icon_count++; if (icon_count) { list_icons.width = icon_width * icon_count; list_text_vp->width -= list_icons.width + ICON_PADDING; if (VP_IS_RTL(&list_icons)) list_icons.x += list_text_vp->width + ICON_PADDING; else list_text_vp->x += list_icons.width + ICON_PADDING; } for (i=start; i<end && i<list->nb_items; i++) { /* do the text */ unsigned const char *s; char entry_buffer[MAX_PATH]; unsigned char *entry_name; int text_pos = 0; int line = i - start; s = list->callback_get_item_name(i, list->data, entry_buffer, sizeof(entry_buffer)); entry_name = P2STR(s); display->set_viewport(list_text_vp); style = STYLE_DEFAULT; /* position the string at the correct offset place */ int item_width,h; display->getstringsize(entry_name, &item_width, &h); item_offset = gui_list_get_item_offset(list, item_width, text_pos, display, list_text_vp); #ifdef HAVE_LCD_COLOR /* if the list has a color callback */ if (list->callback_get_item_color) { int color = list->callback_get_item_color(i, list->data); /* if color selected */ if (color >= 0) { style |= STYLE_COLORED|color; } } #endif /* draw the selected line */ if( #ifdef HAVE_TOUCHSCREEN /* don't draw it during scrolling */ scroll_mode == SCROLL_NONE && #endif i >= list->selected_item && i < list->selected_item + list->selected_size && list->show_selection_marker) {/* The selected item must be displayed scrolling */ if (global_settings.cursor_style == 1 #ifdef HAVE_REMOTE_LCD /* the global_settings.cursor_style check is here to make * sure if they want the cursor instead of bar it will work */ || (display->depth < 16 && global_settings.cursor_style) #endif ) { /* Display inverted-line-style */ style = STYLE_INVERT; } #ifdef HAVE_LCD_COLOR else if (global_settings.cursor_style == 2) { /* Display colour line selector */ style = STYLE_COLORBAR; } else if (global_settings.cursor_style == 3) { /* Display gradient line selector */ style = STYLE_GRADIENT; /* Make the lcd driver know how many lines the gradient should cover and current line number */ /* number of selected lines */ style |= NUMLN_PACK(list->selected_size); /* current line number, zero based */ style |= CURLN_PACK(cur_line); cur_line++; } #endif /* if the text is smaller than the viewport size */ if (item_offset> item_width - (list_text_vp->width - text_pos)) { /* don't scroll */ display->puts_style_xyoffset(0, line, entry_name, style, item_offset, draw_offset); } else { display->puts_scroll_style_xyoffset(0, line, entry_name, style, item_offset, draw_offset); } } else { if (list->scroll_all) display->puts_scroll_style_xyoffset(0, line, entry_name, style, item_offset, draw_offset); else display->puts_style_xyoffset(0, line, entry_name, style, item_offset, draw_offset); } /* do the icon */ display->set_viewport(&list_icons); if (list->callback_get_item_icon != NULL) { screen_put_icon_with_offset(display, show_cursor?1:0, (line),show_cursor?ICON_PADDING:0,draw_offset, list->callback_get_item_icon(i, list->data)); } if (show_cursor && i >= list->selected_item && i < list->selected_item + list->selected_size) { screen_put_icon_with_offset(display, 0, line, 0, draw_offset, Icon_Cursor); } } display->set_viewport(parent); display->update_viewport(); display->set_viewport(NULL); }