/* ****************************************************************************** * Function Name : instanceFile() * * Description : Instance the geometry from a BGEO file * * Input Arguments : GU_Detail *file_gdp, GU_Detail *inst_gdp, GU_Detail *mb_gdp * * Return Value : int * ***************************************************************************** */ int VRAY_clusterThis::instanceFile(GU_Detail * file_gdp, GU_Detail * inst_gdp, GU_Detail * mb_gdp) { #ifdef DEBUG std::cout << "VRAY_clusterThis::instanceFile()" << std::endl; cout << "VRAY_clusterThis::instanceFile() myPointAttributes.geo_fname: " << myPointAttributes.geo_fname << endl; #endif #define USE_POINT_FNAME 1 GU_Detail null_gdp; UT_Matrix4 xform(1.0); UT_Matrix3 rot_xform(1.0); // UT_XformOrder xformOrder(UT_XformOrder::SRT, UT_XformOrder::XYZ); #ifdef USE_POINT_FNAME GU_Detail * file_geo_gdp; file_geo_gdp = VRAY_Procedural::allocateGeometry(); if(!file_geo_gdp->load((const char *)myPointAttributes.geo_fname).success()) throw VRAY_clusterThis_Exception("VRAY_clusterThis::instanceFile() Failed to load geometry file ", 1); GU_Detail temp_gdp(file_geo_gdp); #else GU_Detail temp_gdp(file_gdp); #endif UT_Vector3 myDir = myPointAttributes.N; UT_Vector3 myUp = UT_Vector3(0, 1, 0); // Transform the geo to the new position rot_xform.orient(myDir, myUp); xform = rot_xform; xform.scale(mySize[0] * myPointAttributes.pscale, mySize[1] * myPointAttributes.pscale, mySize[2] * myPointAttributes.pscale); // xform.rotate(myPointAttributes.N[0], myPointAttributes.N[1], myPointAttributes.N[2], xformOrder); xform.translate(myPointAttributes.myNewPos[0], myPointAttributes.myNewPos[1], myPointAttributes.myNewPos[2]); // xform.xform(xformOrder, myPointAttributes.myNewPos[0], myPointAttributes.myNewPos[1], myPointAttributes.myNewPos[2], // myPointAttributes.N[0], myPointAttributes.N[1], myPointAttributes.N[2], // mySize[0], mySize[1], mySize[2]); temp_gdp.transform(xform); // GU_Detail theFileGDP(theFiles[myPointAttributes.lod][myPointAttributes.anim_frame]); addFileAttributeRefs(&temp_gdp); setFileAttributes(&temp_gdp); // Run CVEX function on this instance if(myCVEX_Exec) VRAY_clusterThis::runCVEX(&temp_gdp, &null_gdp, myCVEXFname, CLUSTER_CVEX_POINT); if(myCVEX_Exec_prim) VRAY_clusterThis::runCVEX(&temp_gdp, &null_gdp, myCVEXFname_prim, CLUSTER_CVEX_PRIM); inst_gdp->merge(temp_gdp); if(myDoMotionBlur == CLUSTER_MB_DEFORMATION) { #ifdef USE_POINT_FNAME GU_Detail temp_gdp(file_geo_gdp); #else GU_Detail temp_gdp(file_gdp); #endif xform.identity(); rot_xform.identity(); rot_xform.orient(myDir, myUp); xform = rot_xform; xform.scale(mySize[0] * myPointAttributes.pscale, mySize[1] * myPointAttributes.pscale, mySize[2] * myPointAttributes.pscale); // xform.rotate(myPointAttributes.N[0], myPointAttributes.N[1], myPointAttributes.N[2], xformOrder); xform.translate(myPointAttributes.myMBPos[0], myPointAttributes.myMBPos[1], myPointAttributes.myMBPos[2]); // xform.xform(xformOrder, myPointAttributes.myMBPos[0], myPointAttributes.myMBPos[1], myPointAttributes.myMBPos[2], // myPointAttributes.N[0], myPointAttributes.N[1], myPointAttributes.N[2], // mySize[0], mySize[1], mySize[2]); // Run CVEX function on this instance if(myCVEX_Exec) VRAY_clusterThis::runCVEX(&temp_gdp, &null_gdp, myCVEXFname, CLUSTER_CVEX_POINT); if(myCVEX_Exec_prim) VRAY_clusterThis::runCVEX(&temp_gdp, &null_gdp, myCVEXFname_prim, CLUSTER_CVEX_PRIM); temp_gdp.transform(xform); mb_gdp->merge(temp_gdp); } #ifdef USE_POINT_FNAME VRAY_Procedural::freeGeometry(file_geo_gdp); #endif return 0; }
/* ****************************************************************************** * Function Name : render() * * Description : Render VRAY_clusterThis object * * Input Arguments : None * * Return Value : None * ***************************************************************************** */ void VRAY_clusterThis::render() { GU_Detail * gdp, *inst_gdp, *mb_gdp, *file_gdp; GEO_Point * ppt; // GEO_AttributeHandle attrHandleVelocity, attrHandleForce, attrHandleVorticity, attrHandleNormal, attrHandleNumNeighbors, // attrHandleTextureUV, attrHandleMass, attrHandleAge, attrHandleTemperature, attrHandleID, // attrHandleDensity, attrHandleViscosity, attrHandlePressure, attrHandlePscale; long int point_num = 0; static bool rendered = false; if(myVerbose > CLUSTER_MSG_QUIET) { std::cout << "VRAY_clusterThis::render() - Version: " << DCA_VERSION << std::endl; std::cout << "VRAY_clusterThis::render() - Built for Houdini Version: " << UT_MAJOR_VERSION << "." << UT_MINOR_VERSION << "." << UT_BUILD_VERSION_INT << std::endl; std::cout << "VRAY_clusterThis::render() - Instancing ..." << endl; } try { // cout << "VM_GEO_clusterThis OTL version: " << myOTLVersion << endl; // if(myOTLVersion != DCA_VERSION) { // cout << "VM_GEO_clusterThis OTL is wrong version: " << myOTLVersion << ", should be version: " << DCA_VERSION << ", please install correct version." << endl; // throw VRAY_clusterThis_Exception ( "VRAY_clusterThis::render() VM_GEO_clusterThis OTL is wrong version!", 1 ); // } if(!rendered || !myUseTempFile) { void * handle = VRAY_Procedural::queryObject(0); gdp = VRAY_Procedural::allocateGeometry(); if(myUseGeoFile) { // If the file failed to load, throw an exception if(!(gdp->load((const char *)mySrcGeoFname).success())) throw VRAY_clusterThis_Exception("VRAY_clusterThis::render() - Failed to read source geometry file ", 1); if(myVerbose > CLUSTER_MSG_INFO) cout << "VRAY_clusterThis::render() - Successfully loaded source geo file: " << mySrcGeoFname << endl; } else { gdp->copy(*VRAY_Procedural::queryGeometry(handle, 0)); if(myVerbose > CLUSTER_MSG_INFO) cout << "VRAY_clusterThis::render() - Copied incoming geometry" << endl; } gdp->getBBox(&myBox); // std::cout << "VRAY_clusterThis::render() - gdp->getBBox(&myBox): " << myBox << std::endl; VRAY_Procedural::querySurfaceShader(handle, myMaterial); myMaterial.harden(); // myPointAttributes.material = myMaterial; // const char ** getSParm (int token) const // cout << "VRAY_clusterThis::render() getSParm: " << *getSParm (0) << endl; #ifdef DEBUG cout << "VRAY_clusterThis::render() myMaterial: " << myMaterial << endl; #endif myLOD = getLevelOfDetail(myBox); if(myVerbose > CLUSTER_MSG_INFO) cout << "VRAY_clusterThis::render() myLOD: " << myLOD << endl; // Get the number if points of the incoming geometery, calculate an interval for reporting the status of the instancing to the user long int num_points = (long int) gdp->points().entries(); long int stat_interval = (long int)(num_points * 0.10) + 1; if(myVerbose > CLUSTER_MSG_QUIET) cout << "VRAY_clusterThis::render() Number of points of incoming geometry: " << num_points << endl; myObjectName = VRAY_Procedural::queryObjectName(handle); // cout << "VRAY_clusterThis::render() Object Name: " << myObjectName << endl; // cout << "VRAY_clusterThis::render() Root Name: " << queryRootName() << endl; // DEBUG stuff ... // changeSetting("object:geo_velocityblur", "on"); UT_String str; int vblur = 0; import("object:velocityblur", &vblur, 0); if(vblur) { str = 0; import("velocity", str); if(str.isstring()) { // const char * name; // name = queryObjectName(handle); VRAYwarning("%s[%s] cannot get %s", VRAY_Procedural::getClassName(), (const char *)myObjectName, " motion blur attr"); } } myXformInverse = queryTransform(handle, 0); myXformInverse.invert(); #ifdef DEBUG cout << "Geometry Samples: " << queryGeometrySamples(handle) << endl; // cout << "scale: " << getFParm ( "scale" ) << endl; #endif // Dump the user parameters to the console if(myVerbose == CLUSTER_MSG_DEBUG) VRAY_clusterThis::dumpParameters(); switch(myMethod) { case CLUSTER_INSTANCE_NOW: inst_gdp = VRAY_Procedural::allocateGeometry(); if(myDoMotionBlur == CLUSTER_MB_DEFORMATION) mb_gdp = VRAY_Procedural::allocateGeometry(); if(myVerbose > CLUSTER_MSG_QUIET) cout << "VRAY_clusterThis::render() - Using \"instance all the geometry at once\" method" << endl; break; case CLUSTER_INSTANCE_DEFERRED: if(myVerbose > CLUSTER_MSG_QUIET) cout << "VRAY_clusterThis::render() - Using \"addProcedural()\" method" << endl; break; } rendered = true; // Get the point's attribute offsets VRAY_clusterThis::getAttributeOffsets(gdp); // Check for required attributes VRAY_clusterThis::checkRequiredAttributes(); // Check for weight attribute if the user wants metaballs if((myPrimType == CLUSTER_PRIM_METABALL) && (myPointAttrOffsets.weight.isInvalid())) { cout << "Incoming points must have weight attribute if instancing metaballs! Throwing exception ..." << endl; throw VRAY_clusterThis_Exception("VRAY_clusterThis::render() Incoming points must have weight attribute if instancing metaballs!", 1); } if(myPrimType == CLUSTER_FILE) { file_gdp = VRAY_Procedural::allocateGeometry(); int file_load_stat = VRAY_clusterThis::preLoadGeoFile(file_gdp); if(!file_load_stat) { // myFileGDP = file_gdp; if(myVerbose > CLUSTER_MSG_INFO) cout << "VRAY_clusterThis::render() Successfully loaded geometry file: " << myGeoFile << endl; } else { throw VRAY_clusterThis_Exception("VRAY_clusterThis::render() Failed to load geometry file ", 1); } } // init some vars ... myPointAttributes.Cd = (UT_Vector3(1, 1, 1)); myPointAttributes.v = (UT_Vector3(0, 0, 0)); myPointAttributes.N = (UT_Vector3(0, 1, 0)); myPointAttributes.Alpha = 1.0; myPointAttributes.pscale = 1.0; myPointAttributes.id = 0; myNoise.initialize(myNoiseSeed, myNoiseType); // Create the attribute "offsets" for the geometry to be instanced VRAY_clusterThis::createAttributeOffsets(inst_gdp, mb_gdp); //changeSetting("surface", "constant Cd ( 1 0 0 )", "object"); fpreal theta = (2.0 * M_PI) / myNumCopies; myInstanceNum = 0; if(myCVEX_Exec_pre) { if(myVerbose > CLUSTER_MSG_INFO) cout << "VRAY_clusterThis::render() Executing Pre Process CVEX code" << endl; VRAY_clusterThis::runCVEX(gdp, gdp, myCVEXFname_pre, CLUSTER_CVEX_POINT); } /// For each point of the incoming geometry GA_FOR_ALL_GPOINTS(gdp, ppt) { myPointAttributes.myPos = ppt->getPos(); // get the point's attributes VRAY_clusterThis::getAttributes(ppt, gdp); #ifdef DEBUG cout << "VRAY_clusterThis::render() " << "theta: " << theta << endl; #endif uint seed = 37; fpreal dice; bool skip = false; if((myPrimType != CLUSTER_PRIM_CURVE) || ((myMethod == CLUSTER_INSTANCE_DEFERRED && (myPrimType == CLUSTER_PRIM_CURVE)))) { // For each point, make a number of copies of and recurse a number of times for each copy ... for(int copyNum = 0; copyNum < myNumCopies; copyNum++) { for(int recursionNum = 0; recursionNum < myRecursion; recursionNum++) { // generate random number to determine to instance or not dice = SYSfastRandom(seed); (dice > myBirthProb)?skip = true:skip = false; // cout << dice << " " << skip << endl; seed = uint(dice * 100); // Calculate the position for the next instanced object ... VRAY_clusterThis::calculateNewPosition(theta, copyNum, recursionNum); if(!skip) { // Instance an object ... switch(myMethod) { // For the "create all geometry at once" method, instance the object now ... case CLUSTER_INSTANCE_NOW: // Create a primitive based upon user's selection // TODO: can later be driven by a point attribute switch(myPrimType) { case CLUSTER_POINT: VRAY_clusterThis::instancePoint(inst_gdp, mb_gdp); break; case CLUSTER_PRIM_SPHERE: VRAY_clusterThis::instanceSphere(inst_gdp, mb_gdp); break; case CLUSTER_PRIM_CUBE: VRAY_clusterThis::instanceCube(inst_gdp, mb_gdp); break; case CLUSTER_PRIM_GRID: VRAY_clusterThis::instanceGrid(inst_gdp, mb_gdp); break; case CLUSTER_PRIM_TUBE: VRAY_clusterThis::instanceTube(inst_gdp, mb_gdp); break; case CLUSTER_PRIM_CIRCLE: VRAY_clusterThis::instanceCircle(inst_gdp, mb_gdp); break; case CLUSTER_PRIM_METABALL: VRAY_clusterThis::instanceMetaball(inst_gdp, mb_gdp); break; case CLUSTER_FILE: VRAY_clusterThis::instanceFile(file_gdp, inst_gdp, mb_gdp); break; // In case a instance type comes through that's not "legal", throw exception default: throw VRAY_clusterThis_Exception("VRAY_clusterThis::render() Illegal instance type, exiting ...", 1); break; } break; // For the "deferred instance" method, add the procedural now ... case CLUSTER_INSTANCE_DEFERRED: VRAY_Procedural::openProceduralObject(); VRAY_clusterThisChild * child = new VRAY_clusterThisChild::VRAY_clusterThisChild(this); VRAY_Procedural::addProcedural(child); VRAY_Procedural::changeSetting("object:geo_velocityblur", "on"); VRAY_Procedural::closeObject(); //changeSetting("surface", "constant Cd ( 1 0 0 )", "object"); // changeSetting("object:geo_velocityblur", "on"); break; } myInstanceNum++; #ifdef DEBUG cout << "VRAY_clusterThis::render() - myInstanceNum: " << myInstanceNum << std::endl; #endif } } // for number of recursions ... } // for number of copies ... } // User wants a curve instanced on this point if((myPrimType == CLUSTER_PRIM_CURVE) && (myMethod == CLUSTER_INSTANCE_NOW) && (!skip)) VRAY_clusterThis::instanceCurve(inst_gdp, mb_gdp, theta, point_num); // Increment our point counter point_num++; // Print out stats to the console if(myVerbose > CLUSTER_MSG_INFO && (myPrimType != CLUSTER_PRIM_CURVE)) if((long int)(point_num % stat_interval) == 0) cout << "VRAY_clusterThis::render() Number of points processed: " << point_num << " Number of instances: " << myInstanceNum << endl; } // for all points ... if(myVerbose > CLUSTER_MSG_QUIET) if(myMethod == CLUSTER_INSTANCE_NOW) if(myDoMotionBlur == CLUSTER_MB_DEFORMATION) cout << "VRAY_clusterThis::render() - Memory usage(MB): " << (fpreal)(inst_gdp->getMemoryUsage() + mb_gdp->getMemoryUsage() / (1024.0 * 1024.0)) << endl; else cout << "VRAY_clusterThis::render() - Memory usage(MB): " << (fpreal)(inst_gdp->getMemoryUsage() / (1024.0 * 1024.0)) << endl; // If the "instance all the geo at once method" is used, add the the instanced geo for mantra to render ... switch(myMethod) { case CLUSTER_INSTANCE_NOW: if(myCVEX_Exec_post) { if(myVerbose > CLUSTER_MSG_INFO) cout << "VRAY_clusterThis::render() Executing Post Process CVEX code" << endl; VRAY_clusterThis::runCVEX(inst_gdp, mb_gdp, myCVEXFname_post, CLUSTER_CVEX_POINT); } VRAY_Procedural::openGeometryObject(); VRAY_Procedural::addGeometry(inst_gdp, 0.0); if(myDoMotionBlur == CLUSTER_MB_VELOCITY) VRAY_Procedural::addVelocityBlurGeometry(inst_gdp, myShutter, myShutter2); // float addVelocityBlurGeometry (GU_Detail *gdp, fpreal pre_blur, fpreal post_blur, const char *velocity_attribute="v") if(myDoMotionBlur == CLUSTER_MB_DEFORMATION) VRAY_Procedural::addGeometry(mb_gdp, myShutter); VRAY_Procedural::setComputeN(1); // setSurface(myMaterial); VRAY_Procedural::closeObject(); break; case CLUSTER_INSTANCE_DEFERRED: break; } if(myVerbose > CLUSTER_MSG_QUIET && (myPrimType != CLUSTER_PRIM_CURVE)) cout << "VRAY_clusterThis::render() Total number of instances: " << myInstanceNum << endl; // Save the geo to temp location so it doesn't have to be regenerated for a deep shadow pass, etc. if(myMethod == CLUSTER_INSTANCE_NOW && myUseTempFile) { ofstream myGeoStream; // myGeoStream.open("/tmp/thisGeo.bgeo"); myGeoStream.open((const char *)myTempFname, ios_base::binary); UT_Options myOptions; inst_gdp->save(myGeoStream, 1, &myOptions); myGeoStream.flush(); myGeoStream.close(); if(myVerbose > CLUSTER_MSG_QUIET) cout << "VRAY_clusterThis::render() - Saved geometry to temp file: " << myTempFname << endl; } if(myPrimType == CLUSTER_FILE) VRAY_Procedural::freeGeometry(file_gdp); // We're done, free the original geometry VRAY_Procedural::freeGeometry(gdp); } /// if (rendered) ...
/* ****************************************************************************** * Function Name : initialize * * Description : Initialize the VRAY_clusterThis object * * Input Arguments : const UT_BoundingBox * * * Return Value : int * ***************************************************************************** */ int VRAY_clusterThis::initialize(const UT_BoundingBox * box) { if(myVerbose > CLUSTER_MSG_INFO) std::cout << "VRAY_clusterThis::initialize()" << std::endl; void * handle; const char * name; UT_BoundingBox tbox, tvbox; UT_Matrix4 xform; UT_String str; myInitTime = std::clock(); std::time(&myInitStartTime); // Get the OTL parameters VRAY_clusterThis::getOTLParameters(); if(myVerbose > CLUSTER_MSG_QUIET) { std::cout << std::endl << "VRAY_clusterThis::initialize() - Version: " << MAJOR_VER << "." << MINOR_VER << "." << BUILD_VER << std::endl; std::cout << "VRAY_clusterThis::initialize() - Built for Houdini Version: " << UT_MAJOR_VERSION << "." << UT_MINOR_VERSION << "." << UT_BUILD_VERSION_INT << std::endl; std::cout << "VRAY_clusterThis::initialize() - Initializing ..." << std::endl; } // cout << "VM_GEO_clusterThis OTL version: " << myOTLVersion << std::endl; // if(myOTLVersion != DCA_VERSION) { // cout << "VM_GEO_clusterThis OTL is wrong version: " << myOTLVersion << ", should be version: " << DCA_VERSION << ", please install correct version." << std::endl; // throw VRAY_clusterThis_Exception ( "VRAY_clusterThis::initialize() VM_GEO_clusterThis OTL is wrong version!", 1 ); // } // Dump the user parameters to the console if(myVerbose == CLUSTER_MSG_DEBUG) VRAY_clusterThis::dumpParameters(); // Find the geometry object to render // name = 0; // if(VRAY_Procedural::import("object", str)) // name = str.isstring() ? (const char *)str : 0; //// handle = VRAY_Procedural::queryObject(name); // handle = VRAY_Procedural::queryObject(0); // if(!handle) { // VRAYerror("%s couldn't find object '%s'", VRAY_Procedural::getClassName(), name); // return 0; // } // name = VRAY_Procedural::queryObjectName(handle); // //// std::cout << "VRAY_clusterThis::initialize() name: " << name << std::endl; // // myGdp = (GU_Detail *)VRAY_Procedural::queryGeometry(handle, 0); // if(!myGdp) { // VRAYerror("%s object '%s' has no geometry", VRAY_Procedural::getClassName(), name); // return 0; // } handle = VRAY_Procedural::queryObject(0); myGdp = VRAY_Procedural::allocateGeometry(); if(myUseGeoFile) { // If the file failed to load, throw an exception if(!(myGdp->load((const char *)mySrcGeoFname).success())) throw VRAY_clusterThis_Exception("VRAY_clusterThis::initialize() - Failed to read source geometry file ", 1); if(myVerbose > CLUSTER_MSG_INFO) cout << "VRAY_clusterThis::initialize() - Successfully loaded source geo file: " << mySrcGeoFname << endl; } else { myGdp->copy(*VRAY_Procedural::queryGeometry(handle, 0)); if(myVerbose > CLUSTER_MSG_INFO) cout << "VRAY_clusterThis::initialize() - Copied incoming geometry" << endl; } // Get the point's attribute references VRAY_clusterThis::getAttributeRefs(myGdp); // Check for required attributes VRAY_clusterThis::checkRequiredAttributes(); myNumSourcePoints = (long int) myGdp->points().entries(); VRAY_Procedural::querySurfaceShader(handle, myMaterial); myMaterial.harden(); // myPointAttributes.material = myMaterial; #ifdef DEBUG cout << "VRAY_clusterThis::initialize() myMaterial: " << myMaterial << std::endl; #endif myObjectName = VRAY_Procedural::queryObjectName(handle); // cout << "VRAY_clusterThis::initialize() Object Name: " << myObjectName << std::endl; // cout << "VRAY_clusterThis::initialize() Root Name: " << queryRootName() << std::endl; #ifdef DEBUG cout << "Geometry Samples: " << queryGeometrySamples(handle) << std::endl; #endif // if(import("object:name", str)) { // cout << "object:name: " << str << std::endl; // } // // if(import("object:surface", str)) { // cout << "object:surface: " << str << std::endl; // } // // if(import("plane:variable", str)) { // cout << "plane:variable: " << str << std::endl; // } // // if(import("image:resolution", str)) { // cout << "image:resolution: " << str << std::endl; // } // // if(import("object:categories", str)) { // cout << "object:categories: " << str << std::endl; // } // // if(import("object:renderpoints", str)) { // cout << "object:renderpoints: " << str << std::endl; // } // changeSetting("object:geo_velocityblur", "on"); // int vblur = 0; // import("object:velocityblur", &vblur, 0); // // if(vblur) { // str = 0; // import("velocity", str); // if(str.isstring()) { //// const char * name; //// name = queryObjectName(handle); // VRAYwarning("%s[%s] cannot get %s", // VRAY_Procedural::getClassName(), (const char *)myObjectName, " motion blur attr"); // // } // } myXformInverse = queryTransform(handle, 0); myXformInverse.invert(); if(myPostProcess && myVDBPostProcess) VRAY_clusterThis::buildVDBGrids(myGdp); // find how much noise is being generated to help with BBox calculations fpreal noise_bias; if(myNoiseType < 4) { myNoise.setSeed(myPointAttributes.id); noise_bias = (myNoise.turbulence(myPointAttributes.myPos, myFractalDepth, myRough, myNoiseAtten) * myNoiseAmp) + 1.0; } else { myMersenneTwister.setSeed(myPointAttributes.id); noise_bias = (myMersenneTwister.frandom() * myNoiseAmp) + 1.0; } #ifdef DEBUG cout << "VRAY_clusterThis::initialize() " << "noise_bias: " << noise_bias << endl; #endif // Calculate our BBox for the incoming point cloud and add noise, radius, etc. to enlarge the BBox to // accomodate the instanced geometry // Build the geo point tree to be used for nearest neighbor caculations fpreal scale; fpreal radius; fpreal pscale; int first = 1; xform = myXformInverse; for(uint32 i = myGdp->points().entries(); i-- > 0;) { GEO_Point * ppt = myGdp->points()(i); // // Append to our list of points to be used for various tasks, // // like breaking up the point cloud into regular grids, etc. // mySRCPointList.append(i); if(myUsePointRadius) radius = static_cast<fpreal>(ppt->getValue<fpreal>(myPointAttrRefs.radius, 0)); else radius = myRadius; pscale = static_cast<fpreal>(ppt->getValue<fpreal>(myPointAttrRefs.pscale, 0)); if(myUsePointRadius) scale = (radius + noise_bias) * pscale; else scale = (myRadius + noise_bias) * pscale; mySRCPointTree.appendPtRadius(myGdp, ppt, radius); getRoughBBox(tbox, tvbox, ppt, scale, myPointAttrRefs.v, myTimeScale, xform); if(first) { myBox = tbox; myVelBox = tvbox; first = 0; } else { myBox.enlargeBounds(tbox); myVelBox.enlargeBounds(tvbox); } } if(first) { std::cout << "VRAY_clusterThis::initialize() " << getClassName() << " found no points in: " << name << std::endl; VRAYwarning("VRAY_clusterThis::initialize() %s found no points in %s", getClassName(), name); return 0; } // std::cout << "VRAY_clusterThis::initialize() *** \nmyBox: " << myBox << "myVelBox: " << myVelBox << std::endl; // NOTE: Enlarge the bbox another x% because we won't be able to give mantra the actual bbox size via render() method. // (mantra calls getBoundingBox() only once, and it's before the render() method is called by mantra). myBox.enlargeBounds(myBBoxFudgeFactor); myVelBox.enlargeBounds(myBBoxFudgeFactor); // myBox.enlargeFloats(); // myVelBox.enlargeFloats(); for(int i = 0; i < 3; i++) for(int j = 0; j < 2; j++) { if(myBox.vals[i][j] <= CLUSTER_BBOX_MIN) { // if(SYSisNan(myBox.vals[i][j])) { // if(myBox.vals[i][j] <= std::numeric_limits<float>::min()) { myBox.vals[i][j] = CLUSTER_BBOX_MIN; if(myVerbose == CLUSTER_MSG_DEBUG) std::cout << "VRAY_clusterThis::initialize() found NAN: " << myBox.vals[i][j] << std::endl; } } if(myVerbose == CLUSTER_MSG_DEBUG) std::cout << "VRAY_clusterThis::initialize()\nmyBox: " << myBox << "myVelBox: " << myVelBox << std::endl; if(box) { if(myPointAttrRefs.v.isValid()) { if(testClampBox(myBox, *box) || testClampBox(myVelBox, *box)) VRAYwarning("%s[%s] cannot render a partial box %s", getClassName(), name, "with motion blur"); std::cout << "VRAY_clusterThis::initialize() " << getClassName() << " WARNING: cannot render a partial box " << name << std::endl; } else { clampBox(myBox, *box); clampBox(myVelBox, *box); } } // std::cout << "VRAY_clusterThis::initialize() 3 \nmyBox: " << myBox << "myVelBox: " << myVelBox << std::endl; // if(box) { // std::cout << "VRAY_clusterThis::initialize() box min: " << box->xmin() << " " << box->ymin() << " " << box->zmin() << std::endl; // std::cout << "VRAY_clusterThis::initialize() box max: " << box->xmax() << " " << box->ymax() << " " << box->zmax() << std::endl; // } myPointTreeMemUsage = mySRCPointTree.getMemoryUsage(); if(myVerbose == CLUSTER_MSG_DEBUG) std::cout << "VRAY_clusterThis::initialize() myPointTreeMemUsage: " << myPointTreeMemUsage << std::endl; std::time(&myInitEndTime); myInitExecTime = std::clock() - myInitTime; cout << "VRAY_clusterThis::initialize() " << "myInitExecTime: " << myInitExecTime << endl; return 1; }
void VRAY_clusterThis::preProcess(GU_Detail * gdp) { GEO_Point * ppt; long int num_points = (long int) gdp->points().entries(); long int stat_interval = (long int)(num_points * 0.10) + 1; for(uint32 i = gdp->points().entries(); i-- > 0;) { ppt = gdp->points()(i); myPointList.append(i); } // If the user wants to build grids for pre processing // TODO: Should this be an option? There may be functions/features that will depend on this ... discuss! if(!myPreProcess) return; if(myVerbose > CLUSTER_MSG_INFO) cout << "VRAY_clusterThis::preProcess() Pre Processing Voxels" << std::endl; // openvdb::ScalarGrid::Accessor accessor; // openvdb::FloatTree myTree; openvdb::FloatTree::ConstPtr myGeoTreePtr; openvdb::VectorTree::ConstPtr myGeoGradTreePtr; ParticleList paGeoList(gdp, myPreVDBRadiusMult, myPreVDBVelocityMult); openvdb::tools::PointSampler myGeoSampler, geoGradSampler; // openvdb::tools::GridSampling<openvdb::FloatTree> myGridSampler; if(myVerbose == CLUSTER_MSG_DEBUG) std::cout << "VRAY_clusterThis::preProcess() paGeoList.size() ... " << paGeoList.size() << std::endl; if(paGeoList.size() != 0) { hvdb::Interrupter boss("VRAY_clusterThis::preProcess() Converting particles to level set"); Settings settings; settings.mRadiusMin = myPreRadiusMin; settings.mRasterizeTrails = myPreRasterType; settings.mDx = myPreDx; // only used for rasterizeTrails() settings.mFogVolume = myPreFogVolume; settings.mGradientWidth = myPreGradientWidth; // only used for fog volume float background; // background in WS units if(myPreWSUnits) background = myPreBandWidth; // background NOT in WS units else background = myPreVoxelSize * myPreBandWidth; // Construct a new scalar grid with the specified background value. openvdb::math::Transform::Ptr transform = openvdb::math::Transform::createLinearTransform(myPreVoxelSize); // openvdb::ScalarGrid::Ptr myGeoGrid = openvdb::ScalarGrid::create(background); myGeoGrid = openvdb::ScalarGrid::create(background); myGeoGrid->setTransform(transform); myGeoGrid->setGridClass(openvdb::GRID_LEVEL_SET); // Perform the particle conversion. this->convert(myGeoGrid, paGeoList, settings, boss); if(myVerbose == CLUSTER_MSG_DEBUG) { std::cout << "VRAY_clusterThis::preProcess() - activeVoxelCount(): " << myGeoGrid->activeVoxelCount() << std::endl; std::cout << "VRAY_clusterThis::preProcess() - background: " << myGeoGrid->background() << std::endl; } // Insert the new grid into the ouput detail. UT_String gridNameStr = "ClusterGrid"; myGeoGrid->insertMeta("float type", openvdb::StringMetadata("averaged_velocity")); myGeoGrid->insertMeta("name", openvdb::StringMetadata((const char *)gridNameStr)); myGeoGrid->insertMeta("VoxelSize", openvdb::FloatMetadata(myPreVoxelSize)); myGeoGrid->insertMeta("background", openvdb::FloatMetadata(background)); UT_Vector3 pos, seed_pos, currVel; // const GA_PointGroup * sourceGroup = NULL; long int pt_counter = 0; float radius = 5.0f; if(myVerbose > CLUSTER_MSG_INFO) std::cout << "VRAY_clusterThis::preProcess() - Massaging data ... " << std::endl; long int pointsFound = 0; GEO_AttributeHandle inst_vel_gah = gdp->getPointAttribute("v"); GEO_AttributeHandle source_vel_gah = gdp->getPointAttribute("v"); GEO_AttributeHandle inst_N_gah = gdp->getPointAttribute("N"); GEO_AttributeHandle source_N_gah = gdp->getPointAttribute("N"); GEO_AttributeHandle inst_Cd_gah = gdp->getPointAttribute("Cd"); GEO_AttributeHandle source_Cd_gah = gdp->getPointAttribute("Cd"); GEO_AttributeHandle inst_Alpha_gah = gdp->getPointAttribute("Alpha"); GEO_AttributeHandle source_Alpha_gah = gdp->getPointAttribute("Alpha"); if(!inst_vel_gah.isAttributeValid()) throw VRAY_clusterThis_Exception("VRAY_clusterThis::preProcess() Instance velocity handle invalid, exiting ...", 1); if(!source_vel_gah.isAttributeValid()) throw VRAY_clusterThis_Exception("VRAY_clusterThis::preProcess() Source velocity handle invalid, exiting ...", 1); if(!inst_N_gah.isAttributeValid()) throw VRAY_clusterThis_Exception("VRAY_clusterThis::preProcess() Instance normal handle invalid, exiting ...", 1); if(!source_N_gah.isAttributeValid()) throw VRAY_clusterThis_Exception("VRAY_clusterThis::preProcess() Source normal handle invalid, exiting ...", 1); if(!inst_Cd_gah.isAttributeValid()) throw VRAY_clusterThis_Exception("VRAY_clusterThis::preProcess() Instance color handle invalid, exiting ...", 1); if(!source_Cd_gah.isAttributeValid()) throw VRAY_clusterThis_Exception("VRAY_clusterThis::preProcess() Source color handle invalid, exiting ...", 1); if(!inst_Alpha_gah.isAttributeValid()) throw VRAY_clusterThis_Exception("VRAY_clusterThis::preProcess() Instance alpha handle invalid, exiting ...", 1); if(!source_Alpha_gah.isAttributeValid()) throw VRAY_clusterThis_Exception("VRAY_clusterThis::preProcess() Source alpha handle invalid, exiting ...", 1); openvdb::FloatTree::ValueType sampleResult; openvdb::VectorGrid::ValueType gradResult; const openvdb::FloatTree aTree; openvdb::FloatTree& myGeoTree = myGeoGrid->treeRW(); openvdb::tools::Filter<openvdb::FloatGrid> preProcessFilter(*myGeoGrid); // openvdb::tools::Filter<openvdb::FloatGrid> barFilter(myGeoGrid); if(myPreVDBMedianFilter) preProcessFilter.median(); if(myPreVDBMeanFilter) preProcessFilter.mean(); if(myPreVDBMeanCurvatureFilter) preProcessFilter.meanCurvature(); if(myPreVDBLaplacianFilter) preProcessFilter.laplacian(); // if(myVDBReNormalizeFilter) // float r = barFilter.renormalize(3, 0.1); if(myPreVDBOffsetFilter) preProcessFilter.offset(myPreVDBOffsetFilterAmount); myGradientGrid = openvdb::VectorGrid::create(); // openvdb::VectorGrid::Ptr myGradientGrid = openvdb::VectorGrid::create(); myGradientGrid->setTransform(transform); // myGradientGrid->setGridClass(openvdb::GRID_FOG_VOLUME ); myGradientGrid->setGridClass(openvdb::GRID_LEVEL_SET); openvdb::tools::Gradient<openvdb::ScalarGrid> myGradient(*myGeoGrid); myGradientGrid = myGradient.process(); openvdb::VectorTree& myGeoGradTree = myGradientGrid->treeRW(); gridNameStr = "ClusterGradientGrid"; myGradientGrid->insertMeta("vector type", openvdb::StringMetadata("covariant (gradient)")); myGradientGrid->insertMeta("name", openvdb::StringMetadata((const char *)gridNameStr)); myGradientGrid->insertMeta("VoxelSize", openvdb::FloatMetadata(myPreVoxelSize)); myGradientGrid->insertMeta("background", openvdb::FloatMetadata(background)); GA_FOR_ALL_GPOINTS(gdp, ppt) { // myCurrPtOff = ppt->getMapOffset(); // std::cout << "myCurrPtOff: " << myCurrPtOff << std::endl; pos = ppt->getPos(); // Vec3d worldToIndex ( const Vec3d & xyz ) const // openvdb::Vec3R theIndex = // (openvdb::Vec3R(pos[0], pos[1], pos[2])); openvdb::Vec3R theIndex = myGeoGrid->worldToIndex(openvdb::Vec3R(pos[0], pos[1], pos[2])); radius = static_cast<fpreal>(ppt->getValue<fpreal>(myInstAttrRefs.pointVDBRadius, 0)); // std::cout << "radius: " << radius << std::endl; // static bool sample (const TreeT &inTree, const Vec3R &inCoord, typename TreeT::ValueType &sampleResult) const openvdb::Vec3R inst_sample_pos(theIndex[0], theIndex[1], theIndex[2]); bool success = myGeoSampler.sample(myGeoTree, inst_sample_pos, sampleResult); geoGradSampler.sample(myGeoGradTree, inst_sample_pos, gradResult); // // std::cout << "success: " << success << "\tpos: " << pos // << "\tinst_sample_pos: " << inst_sample_pos // << "\tsampleResult: " << sampleResult << std::endl; //ValueType sampleWorld (const Vec3R &pt) const //ValueType sampleWorld (Real x, Real y, Real z) const // if the instanced point is within the vdb volume if(success) { // std::cout << "pos: " << pos << " inst_sample_pos: " // << inst_sample_pos << " sampleResult: " << sampleResult // << " gradResult: " << gradResult << std::endl; // float weight; pointsFound++; inst_vel_gah.setElement(ppt); currVel = inst_vel_gah.getV3(); UT_Vector3 gradVect = UT_Vector3(gradResult[0], gradResult[1], gradResult[2]); ppt->setPos(pos + (myPrePosInfluence *(sampleResult * gradVect))); // ppt->setPos(pos + (sampleResult * myPosInfluence *(currVel / myFPS))); // inst_vel_gah.setV3(currVel * ((1 / sampleResult) * radius)); inst_vel_gah.setV3(currVel + (myPreVelInfluence *(sampleResult * gradVect))); // std::cout << "currVel: " << currVel << " sampleResult " << sampleResult // << " new vel: " << currVel * sampleResult << std::endl; inst_N_gah.setV3(inst_N_gah.getV3() + (myPreNormalInfluence *(sampleResult * gradVect))); // inst_Cd_gah.setElement(ppt); // inst_Cd_gah.setV3(inst_Cd_gah.getV3() * abs(sampleResult)); // // // inst_Alpha_gah.setElement(ppt); // inst_Alpha_gah.setF(inst_Alpha_gah.getF() * abs(sampleResult)); } // if the instanced point is within the vdb volume if(myVerbose == CLUSTER_MSG_DEBUG) { pt_counter++; if((long int)(pt_counter % (stat_interval * myNumCopies * myRecursion)) == 0) { cout << "VRAY_clusterThis::preProcess() Number of points pre processed: " << pt_counter << "\t - Number of points found in vdb grid: " << pointsFound << std::endl; } } }