static void _traverse_count_local_nodes (VsgPRTree3dNodeInfo *node_info, gint *count) { if (VSG_PRTREE3D_NODE_INFO_IS_LOCAL (node_info)) { (*count) ++; } }
static void _local_regions_count (VsgPRTree3dNodeInfo *node_info, gint *cnt) { if (VSG_PRTREE3D_NODE_INFO_IS_LOCAL (node_info) || rk == 0) *cnt += g_slist_length (node_info->region_list); }