예제 #1
0
/*****************************************************************************
 * FUNCTION: RawMove
 *
 * RETURNS: Number of bytes that were overlayed (not always applicable)
 *
 * PARAMS:
 *      rawId   - RAW ID
 *      srcDest - MRF24W object that will either source or destination of move
 *      rawIsDestination - true if RAW engine is the destination, false if its the source
 *      size    - number of bytes to overlay (not always applicable)
 *
 *  NOTES: Performs a RAW move operation between a RAW engine and a MRF24W object
 *****************************************************************************/
 static uint16_t RawMove(uint16_t   rawId,
                         uint16_t   srcDest,
                         bool       rawIsDestination,
                         uint16_t   size)
{
    uint16_t byteCount;
    uint8_t regId;
    uint8_t  regValue8;
    uint16_t ctrlVal = 0;

    if (rawIsDestination)
    {
        ctrlVal |= 0x8000;
    }

    /* fix later, simply need to ensure that size is 12 bits are less */
    /* if size is legal, (bits 11:0) of ctrlVal contains the information of size, */
    /* (bits 15:12) of ctriVal contains the information of srcDest */
    ctrlVal |= (srcDest << 8);              /* defines are already shifted by 4 bits */
    ctrlVal |= ((size >> 8) & 0x0f) << 8;   /* MS 4 bits of size (bits 11:8)         */
    ctrlVal |= (size & 0x00ff);             /* LS 8 bits of size (bits 7:0)          */

    /* Clear the interrupt bit in the register */
    regValue8 = (rawId == RAW_ID_0) ? WF_HOST_INT_MASK_RAW_0_INT_0:WF_HOST_INT_MASK_RAW_1_INT_0;
    Write8BitWFRegister(WF_HOST_INTR_REG, regValue8);

    /* write update control value to register to control register */
    regId = (rawId==RAW_ID_0) ? RAW_0_CTRL_0_REG:RAW_1_CTRL_0_REG;
    gIntDisabled = WF_EintIsDisabled();
    WF_EintDisable();
    Write16BitWFRegister(regId, ctrlVal);

    // Wait for the RAW move operation to complete, and read back the number of bytes, if any, that were overlayed
    byteCount = WaitForRawMoveComplete(rawId);

    return byteCount;
}
예제 #2
0
/*****************************************************************************
 * FUNCTION: WaitForRawMoveComplete
 *
 * RETURNS: Number of bytes that were overlayed (not always applicable)
 *
 * PARAMS:
 *      rawId   - RAW ID
 *
 *  NOTES: Waits for a RAW move to complete.
 *****************************************************************************/
static UINT16 WaitForRawMoveComplete(UINT8 rawId)

{
    UINT8  rawIntMask;
    UINT16 byteCount;
    UINT8  regId;
    BOOL  intDisabled;
    #if defined(WF_DEBUG)
    UINT32 startTickCount;
    UINT32 maxAllowedTicks;
    #endif

    /* create mask to check against for Raw Move complete interrupt for either RAW0 or RAW1 */
    if (rawId <= RAW_ID_1)
    {
        /* will be either raw 0 or raw 1 */
        rawIntMask = (rawId == RAW_ID_0)?WF_HOST_INT_MASK_RAW_0_INT_0:WF_HOST_INT_MASK_RAW_1_INT_0;
    }
    else
    {
        /* will be INTR2 bit in host register, signifying RAW2, RAW3, or RAW4 */
        rawIntMask = WF_HOST_INT_MASK_INT2;
    }    

    /* 
    These variables are shared with the ISR so need to be careful when setting them.
    the WFEintHandler() is the isr that will touch these variables but will only touch
    them if RawMoveState.waitingForRawMoveCompleteInterrupt is set to TRUE.
    RawMoveState.waitingForRawMoveCompleteInterrupt is only set TRUE here and only here.
    so as long as we set RawMoveState.rawInterrupt first and then set RawMoveState.waitingForRawMoveCompleteInterrupt 
    to TRUE, we are guranteed that the ISR won't touch RawMoveState.rawInterrupt and 
    RawMoveState.waitingForRawMoveCompleteInterrupt. 
    */
    RawMoveState.rawInterrupt  = 0;  
    RawMoveState.waitingForRawMoveCompleteInterrupt = TRUE;
    
    // save state of external interrupt here
    intDisabled = WF_EintIsDisabled();
    // if external interrupt is disabled, enable it because we need it for the while(1) loop to exit
    if(intDisabled)
    {
	    WF_EintEnable();
    }
    else if(WF_EintIsPending())
    {
	    WF_EintEnable();
    }

    #if defined(WF_DEBUG)
    // Before we enter the while loop, get the tick timer count and save it
    maxAllowedTicks = TICKS_PER_SECOND / 2;  /* 500 ms timeout */
    startTickCount = (UINT32)TickGet();
    #endif
    while (1)
    {
        /* if received an external interrupt that signalled the RAW Move */
        /* completed then break out of this loop                         */
	    if(RawMoveState.rawInterrupt & rawIntMask)
	    {
		    break;
	    }
	    
	    #if defined(WF_DEBUG)
	    /* If timed out waiting for RAW Move complete than lock up */
        if (TickGet() - startTickCount >= maxAllowedTicks)
	    {
    	    WF_ASSERT(FALSE);
	    }
	    #endif

    } /* end while */

    /* if interrupt was enabled by us here, we should disable it now that we're finished */
    if(intDisabled)
    {
	    WF_EintDisable();
    }

    /* read the byte count and return it */ 
    regId = g_RawCtrl1Reg[rawId];
    byteCount = Read16BitWFRegister(regId); 

    return ( byteCount );
}
예제 #3
0
/*****************************************************************************
 * FUNCTION: WaitForRawMoveComplete
 *
 * RETURNS: Number of bytes that were overlayed (not always applicable)
 *
 * PARAMS:
 *      rawId   - RAW ID
 *
 *  NOTES: Waits for a RAW move to complete.
 *****************************************************************************/
static uint16_t WaitForRawMoveComplete(uint8_t rawId)

{
    uint8_t  rawIntMask;
    uint16_t byteCount;
    uint8_t  regId;
    bool  intDisabled;
    #if defined(SYS_DEBUG_ENABLE)
    SYS_TICK startTickCount;
    SYS_TICK maxAllowedTicks;
    #endif

    /* create mask to check against for Raw Move complete interrupt for either RAW0 or RAW1 */
    rawIntMask = (rawId == RAW_ID_0)?WF_HOST_INT_MASK_RAW_0_INT_0:WF_HOST_INT_MASK_RAW_1_INT_0;

    /* 
    These variables are shared with the ISR so need to be careful when setting them.
    the WFEintHandler() is the isr that will touch these variables but will only touch
    them if RawMoveState.waitingForRawMoveCompleteInterrupt is set to true.
    RawMoveState.waitingForRawMoveCompleteInterrupt is only set true here and only here.
    so as long as we set RawMoveState.rawInterrupt first and then set RawMoveState.waitingForRawMoveCompleteInterrupt 
    to true, we are guranteed that the ISR won't touch RawMoveState.rawInterrupt and 
    RawMoveState.waitingForRawMoveCompleteInterrupt. 
    */
    RawMoveState.rawInterrupt  = 0;  
    RawMoveState.waitingForRawMoveCompleteInterrupt = true;
    
    // save state of external interrupt here
    intDisabled = WF_EintIsDisabled();
    // if external interrupt is disabled, enable it because we need it for the while(1) loop to exit
    if(intDisabled)
    {
	    WF_EintEnable();
    }
    else if(WF_EintIsPending())
    {
	    WF_EintEnable();
    }

    #if defined(SYS_DEBUG_ENABLE)
    // Before we enter the while loop, get the tick timer count and save it
    maxAllowedTicks = SYS_TICK_TicksPerSecondGet() / 2;  /* 500 ms timeout */
    startTickCount = SYS_TICK_Get();
    #endif
    while (1)
    {
        /* if received an external interrupt that signalled the RAW Move */
        /* completed then break out of this loop                         */
	    if(RawMoveState.rawInterrupt & rawIntMask)
	    {
		    break;
	    }
	    
        #if defined(SYS_DEBUG_ENABLE)
	    /* If timed out waiting for RAW Move complete than lock up */
			#if defined (__C30__)
				uint32_t x = 0;
				T2CON &= 0x7FFF;    // Temporary Workaround for 16 bit device Timer23 read issue
				x = SYS_TICK_Get();
				T2CON |= 0x8000;
	
		        if ((x - startTickCount) >= maxAllowedTicks)
			    {
		    	    SYS_ASSERT(false, "");
			    }
			#else
        		if (SYS_TICK_Get() - startTickCount >= maxAllowedTicks)
	    		{
    	    		SYS_ASSERT(false, "");
	    		}
        	#endif
		#endif
        
    } /* end while */

    /* if interrupt was enabled by us here, we should disable it now that we're finished */
    if(intDisabled)
    {
	    WF_EintDisable();
    }

    /* read the byte count and return it */
    regId = (rawId == RAW_ID_0)?WF_HOST_RAW0_CTRL1_REG:WF_HOST_RAW1_CTRL1_REG;
    byteCount = Read16BitWFRegister(regId); 

    return ( byteCount );
}
예제 #4
0
void IspSpiDMA_Rx(uint8_t *pbuf,uint16_t length)
{
    bool intDisabled;
    unsigned char  txTrash[3000];
    // pbuf points to uint8_t array of data to be received from MRF
    // length indicates number of bytes to read
    intDisabled = WF_EintIsDisabled();
    WF_EintDisable();


    IEC1CLR=0x00030000; // disable DMA channel 0&1 interrupts
    IFS1CLR=0x00030000; // clear existing DMA channel 0&1 interrupt flag


    PLIB_DMA_Enable(0); // DMACONSET=0x00008000; // enable the DMA controller
    
    
    PLIB_DMA_ChannelXPrioritySelect(0,DMA_CHANNEL_0, DMA_CHANNEL_PRIORITY_3);//DCH0CONSET = 0x3; // channel off, pri 3, no chaining
    PLIB_DMA_ChannelXChainDisable(0,DMA_CHANNEL_0);
    PLIB_DMA_ChannelXPrioritySelect(0,DMA_CHANNEL_1, DMA_CHANNEL_PRIORITY_2);//    DCH1CONSET = 0x03;//0x62;
    PLIB_DMA_ChannelXChainEnable(0,DMA_CHANNEL_1);
    
    DCH0ECONCLR=0xFFFFFFFF; // no start or stop irq?s, no pattern match
    DCH1ECONCLR=0xFFFFFFFF; // no start or stop irq?s, no pattern match

    // program the transfer
    PLIB_DMA_ChannelXSourceStartAddressSet     (0,DMA_CHANNEL_0, ((unsigned long int)txTrash) & 0x1FFFFFFFL);
    PLIB_DMA_ChannelXDestinationStartAddressSet(0,DMA_CHANNEL_1, ((unsigned long int)pbuf)     & 0x1FFFFFFFL);
    
    if( MRF24W_SPI_CHN == 1)
    {
        PLIB_DMA_ChannelXDestinationStartAddressSet(0,DMA_CHANNEL_0, ((unsigned long int)&SPI1BUF) & 0x1FFFFFFFL);
        PLIB_DMA_ChannelXSourceStartAddressSet     (0,DMA_CHANNEL_1, ((unsigned long int)&SPI1BUF) & 0x1FFFFFFFL);
    }
    else if( MRF24W_SPI_CHN == 2) 
    {
        PLIB_DMA_ChannelXDestinationStartAddressSet(0,DMA_CHANNEL_0, ((unsigned long int)&SPI2BUF) & 0x1FFFFFFFL);
        PLIB_DMA_ChannelXSourceStartAddressSet       (0,DMA_CHANNEL_1, ((unsigned long int)&SPI2BUF) & 0x1FFFFFFFL);
    }

    PLIB_DMA_ChannelXSourceSizeSet     (0,DMA_CHANNEL_0,length); 
    PLIB_DMA_ChannelXDestinationSizeSet(0,DMA_CHANNEL_0,1     );
    PLIB_DMA_ChannelXCellSizeSet       (0,DMA_CHANNEL_0,1     );

    PLIB_DMA_ChannelXSourceSizeSet     (0,DMA_CHANNEL_1,1); 
    PLIB_DMA_ChannelXDestinationSizeSet(0,DMA_CHANNEL_1,length);
    PLIB_DMA_ChannelXCellSizeSet       (0,DMA_CHANNEL_1,1     );


    DCH0INTCLR=0x00ff00ff; // clear existing events, disable all interrupts
    DCH1INTCLR=0x00ff00ff; // clear existing events, disable all interrupts

    // initiate a transfer
    PLIB_DMA_ChannelXStartIRQSet(0, DMA_CHANNEL_0, DMA_TRIGGER_SPI_1_TRANSMIT);
    PLIB_DMA_ChannelXTriggerEnable(0, DMA_CHANNEL_0, DMA_CHANNEL_TRIGGER_TRANSFER_START);

    PLIB_DMA_ChannelXStartIRQSet(0, DMA_CHANNEL_1, DMA_TRIGGER_SPI_1_RECEIVE);
    PLIB_DMA_ChannelXTriggerEnable(0, DMA_CHANNEL_1, DMA_CHANNEL_TRIGGER_TRANSFER_START);


    PLIB_DMA_ChannelXEnable(0,DMA_CHANNEL_0);
    PLIB_DMA_ChannelXEnable(0,DMA_CHANNEL_1);
       
//      DCH0ECONSET=0x00000080; // set CFORCE to 1
    // do something else
    // poll to see that the transfer was done
    while(true)
    {
        register int pollCnt; // use a poll counter.
        // continuously polling the DMA controller in a tight
        // loop would affect the performance of the DMA transfer
        int dma0Flags=DCH0INT;
        int dma1Flags = DCH1INT;
        if((dma0Flags&0xb)&&(dma1Flags&0xb))
        {            // one of CHERIF (DCHxINT<0>), CHTAIF (DCHxINT<1>)
                    // or CHBCIF (DCHxINT<3>) flags set
            break;    // transfer completed
        }
        pollCnt=length<<1; // use an adjusted value here
        while(pollCnt--); // wait before reading again the DMA controller
    }


    PLIB_DMA_Disable(0);

    if(!intDisabled)
    {
        WF_EintEnable();
    }
}