void Menu_WadManage(fatFile *file, char *inFilePath) { FILE *fp = NULL; //char filepath[128]; f32 filesize; u32 mode = 0; /* File size in megabytes */ filesize = (file->filestat.st_size / MB_SIZE); for (;;) { /* Clear console */ Con_Clear(); printf("[+] WAD Filename : %s\n", file->filename); printf(" WAD Filesize : %.2f MB\n\n\n", filesize); printf("[+] Select action: < %s WAD >\n\n", (!mode) ? "Install" : "Uninstall"); printf(" Press LEFT/RIGHT to change selected action.\n\n"); printf(" Press A to continue.\n"); printf(" Press B to go back to the menu.\n\n"); u32 buttons = WaitButtons(); /* LEFT/RIGHT buttons */ if (buttons & (WPAD_BUTTON_LEFT | WPAD_BUTTON_RIGHT)) mode ^= 1; /* A button */ if (buttons & WPAD_BUTTON_A) break; /* B button */ if (buttons & WPAD_BUTTON_B) return; } /* Clear console */ Con_Clear(); printf("[+] Opening \"%s\", please wait...", file->filename); fflush(stdout); /* Generate filepath */ // sprintf(filepath, "%s:" WAD_DIRECTORY "/%s", fdev->mount, file->filename); sprintf(gTmpFilePath, "%s/%s", inFilePath, file->filename); // wiiNinja /* Open WAD */ fp = fopen(gTmpFilePath, "rb"); if (!fp) { printf(" ERROR!\n"); goto out; } else printf(" OK!\n\n"); printf("[+] %s WAD, please wait...\n", (!mode) ? "Installing" : "Uninstalling"); /* Do install/uninstall */ WiiLightControl (WII_LIGHT_ON); if (!mode) Wad_Install(fp); else Wad_Uninstall(fp); WiiLightControl (WII_LIGHT_OFF); out: /* Close file */ if (fp) fclose(fp); printf("\n"); printf(" Press any button to continue...\n"); /* Wait for button */ WaitButtons(); }
/******************************************************************************** * TitleBrowser- opens a browser with a list of installed Titles * relies on code from any title deleter. *********************************************************************************/ int TitleBrowser(u32 type) { u32 num_titles; u32 titles[100] ATTRIBUTE_ALIGN(32); u32 num_sys_titles; u32 sys_titles[10] ATTRIBUTE_ALIGN(32); s32 ret = -1; int numtitle;//to get rid of a stupid compile wrning //open the database file FILE *f; char path[100]; ISFS_Initialize(); sprintf(path,"%s/config/database.txt",bootDevice); f = fopen(path, "r"); // Get count of titles of our requested type ret = getTitles_TypeCount(type, &num_titles); if (ret < 0) { //printf("\tError! Can't get count of titles! (ret = %d)\n", ret); //exit(1); } // Get titles of our requested type ret = getTitles_Type(type, titles, num_titles); if (ret < 0) { //printf("\tError! Can't get list of titles! (ret = %d)\n", ret); //exit(1); } // Get count of system titles ret = getTitles_TypeCount(0x00010002, &num_sys_titles); if (ret < 0) { //printf("\tError! Can't get count of titles! (ret = %d)\n", ret); //exit(1); } // Get system titles ret = getTitles_Type(0x00010002, sys_titles, num_sys_titles); if (ret < 0) { //printf("\tError! Can't get list of titles! (ret = %d)\n", ret); //exit(1); } //this array will hold all the names for the titles so we only have to get them one time char name[num_titles+num_sys_titles][50]; customOptionList options3(num_titles+num_sys_titles+1); //write the titles on the option browser u32 i = 0; //first add the good stuff while (i < num_titles) { //start from the beginning of the file each loop if (f)rewind(f); //char name[50]; char text[15]; strcpy(name[i],"");//make sure name is empty u8 found=0; //set the title's name, number, ID to text sprintf(text, "%s", titleText(type, titles[i])); //get name from database cause i dont like the ADT function char line[200]; char tmp[50]; snprintf(tmp,50," "); //check if the content.bin is on the SD card for that game //if there is content.bin,then the game is on the SDmenu and not the wii sprintf(line,"SD:/private/wii/title/%s/content.bin",text); if (!checkfile(line)) { if (f) { while (fgets(line, sizeof(line), f)) { if (line[0]== text[0]&& line[1]== text[1]&& line[2]== text[2]) { int j=0; found=1; for (j=0;(line[j+4]!='\0' || j<51);j++) tmp[j]=line[j+4]; snprintf(name[i],sizeof(name[i]),"%s",tmp); //break; } } } if (!found) { if (getName00(name[i], TITLE_ID(type, titles[i]),CONF_GetLanguage()*2)>=0) found=2; if (!found) { if (getNameBN(name[i], TITLE_ID(type, titles[i]))>=0) found=3; if (!found) snprintf(name[i],sizeof(name[i]),"Unknown Title (%08x)",titles[i]); } } //set the text to the option browser options3.SetName(i, "%s",text); options3.SetValue(i, "%s",name[i]); //options3.SetValue(i, " (%08x) %s",titles[i],name[i]);//use this line to show the number to call to launch the channel //move on to the next title } i++; } // now add the crappy system titles while (i < num_titles+num_sys_titles) { //start from the beginning of the file each loop if (f)rewind(f); //char name[50]; char text[15]; strcpy(name[i],"");//make sure name is empty u8 found=0; //set the title's name, number, ID to text sprintf(text, "%s", titleText(0x00010002, sys_titles[i-num_titles])); //get name from database cause i dont like the ADT function char line[200]; char tmp[50]; snprintf(tmp,50," "); //snprintf(name[i],sizeof(name[i]),"Unknown Title"); if (f) { while (fgets(line, sizeof(line), f)) { if (line[0]== text[0]&& line[1]== text[1]&& line[2]== text[2]) { int j=0; found=1; for (j=0;(line[j+4]!='\0' || j<51);j++) tmp[j]=line[j+4]; snprintf(name[i],sizeof(name[i]),"%s",tmp); break; } } } if (!found) { if (getName00(name[i], TITLE_ID(0x00010002, sys_titles[i-num_titles]))>=0) found=2; if (!found) { if (getNameBN(name[i], TITLE_ID(0x00010002, sys_titles[i-num_titles]))>=0) found=3; if (!found) snprintf(name[i],sizeof(name[i]),"Unknown Title (%08x)",sys_titles[i-num_titles]); } } //set the text to the option browser options3.SetName(i, "%s",text); options3.SetValue(i, "%s",name[i]); //options3.SetValue(i, " (%08x) %s",titles[i],name[i]);//use this line to show the number to call to launch the channel //move on to the next title i++; } if (i == num_titles+num_sys_titles) { options3.SetName(i, " "); options3.SetValue(i, "%s",tr("Wii Settings")); } //we have all the titles we need so close the database and stop poking around in the wii fclose(f); //get rid of our footprints in there Uninstall_FromTitle(TITLE_ID(1, 0)); ISFS_Deinitialize(); bool exit = false; if (IsNetworkInit()) ResumeNetworkWait(); GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume); // because destroy GuiSound must wait while sound playing is finished, we use a global sound if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); // GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume); char imgPath[100]; snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path); GuiImageData btnOutline(imgPath, button_dialogue_box_png); snprintf(imgPath, sizeof(imgPath), "%sgamesettings_background.png", CFG.theme_path); GuiImageData settingsbg(imgPath, settings_background_png); GuiTrigger trigA; trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); GuiTrigger trigHome; trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0); GuiTrigger trigB; trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); GuiText titleTxt(tr("Title Launcher"), 28, (GXColor) {0, 0, 0, 255}); titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); titleTxt.SetPosition(12,40); titleTxt.SetMaxWidth(356, GuiText::SCROLL); GuiImage settingsbackground(&settingsbg); GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight()); settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); settingsbackgroundbtn.SetPosition(0, 0); settingsbackgroundbtn.SetImage(&settingsbackground); GuiText cancelBtnTxt(tr("Back"), 22, THEME.prompttext); cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30); GuiImage cancelBtnImg(&btnOutline); if (Settings.wsprompt == yes) { cancelBtnTxt.SetWidescreen(CFG.widescreen); cancelBtnImg.SetWidescreen(CFG.widescreen); } GuiButton cancelBtn(&cancelBtnImg,&cancelBtnImg, 2, 3, 180, 400, &trigA, &btnSoundOver, btnClick2,1); cancelBtn.SetScale(0.9); cancelBtn.SetLabel(&cancelBtnTxt); cancelBtn.SetTrigger(&trigB); u8 scrollbaron = 0; if (num_titles > 9) scrollbaron = 1; GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_gamesettings.png", bg_options_settings_png, num_titles+num_sys_titles>9?1:0, 200); optionBrowser3.SetPosition(0, 90); optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); snprintf(imgPath, sizeof(imgPath), "%sWifi_btn.png", CFG.theme_path); GuiImageData wifiImgData(imgPath, Wifi_btn_png); GuiImage wifiImg(&wifiImgData); if (Settings.wsprompt == yes) { wifiImg.SetWidescreen(CFG.widescreen); } GuiButton wifiBtn(wifiImg.GetWidth(), wifiImg.GetHeight()); wifiBtn.SetImage(&wifiImg); wifiBtn.SetPosition(100, 400); wifiBtn.SetEffectGrow(); wifiBtn.SetAlpha(80); wifiBtn.SetTrigger(&trigA); GuiTrigger trigZ; trigZ.SetButtonOnlyTrigger(-1, WPAD_NUNCHUK_BUTTON_Z | WPAD_CLASSIC_BUTTON_ZL, PAD_TRIGGER_Z); GuiButton screenShotBtn(0,0); screenShotBtn.SetPosition(0,0); screenShotBtn.SetTrigger(&trigZ); HaltGui(); GuiWindow w(screenwidth, screenheight); w.Append(&screenShotBtn); w.Append(&settingsbackgroundbtn); w.Append(&titleTxt); w.Append(&cancelBtn); w.Append(&wifiBtn); w.Append(&optionBrowser3); mainWindow->Append(&w); int tmp=num_titles+num_sys_titles; ResumeGui(); numtitle=num_titles; while (!exit) { VIDEO_WaitVSync(); if (shutdown == 1) Sys_Shutdown(); if (reset == 1) Sys_Reboot(); else if (wifiBtn.GetState() == STATE_CLICKED) { ResumeNetworkWait(); wifiBtn.ResetState(); } if (IsNetworkInit()) { wifiBtn.SetAlpha(255); } ret = optionBrowser3.GetClickedOption(); if (ret > -1) {//if a click happened //char name[50]; char text[15]; if (f)rewind(f); //strcpy(name,"");//make sure name is empty if (ret<numtitle) { //set the title's name, number, ID to text sprintf(text, "%s", titleText(type, titles[ret])); char temp[100]; //prompt to boot selected title snprintf(temp, sizeof(temp), "%s : %s",text,name[ret]); int choice = WindowPrompt(tr("Boot?"), temp, tr("OK"), tr("Cancel")); if (choice) {//if they say yes //stop all this stuff before starting the channel CloseXMLDatabase(); ExitGUIThreads(); ShutdownAudio(); StopGX(); WII_Initialize(); WII_LaunchTitle(TITLE_ID(type,titles[ret])); //this really shouldn't be needed because the title will be booted exit = true; break; } else { //if they said no to booting the title ret = -1; optionBrowser3.ResetState(); } } else { //if they clicked a system title if (ret == tmp) { CloseXMLDatabase(); ExitGUIThreads(); ShutdownAudio(); StopGX(); WII_Initialize(); WII_ReturnToSettings(); } else { //set the title's name, number, ID to text sprintf(text, "%s", titleText(0x00010002, sys_titles[ret-num_titles])); char temp[112]; //prompt to boot selected title snprintf(temp, sizeof(temp), tr("%s : %s May not boot correctly if your System Menu is not up to date."),text,name[ret]); int choice = WindowPrompt(tr("Boot?"), temp, tr("OK"), tr("Cancel")); if (choice) {//if they say yes //stop all this stuff before starting the channel CloseXMLDatabase(); ExitGUIThreads(); ShutdownAudio(); StopGX(); WII_Initialize(); WII_LaunchTitle(TITLE_ID(0x00010002,sys_titles[ret-num_titles])); //this really shouldn't be needed because the title will be booted exit = true; break; } else { //if they said no to booting the title ret = -1; optionBrowser3.ResetState(); } } } } if(infilesize > 0) { char filesizetxt[50]; char temp[50]; char filepath[100]; // u32 read = 0; //make sure there is a folder for this to be saved in struct stat st; snprintf(filepath, sizeof(filepath), "%s/wad/", bootDevice); if (stat(filepath, &st) != 0) { if (subfoldercreate(filepath) != 1) { WindowPrompt(tr("Error !"),tr("Can't create directory"),tr("OK")); } } snprintf(filepath, sizeof(filepath), "%s/wad/tmp.tmp", bootDevice); if (infilesize < MB_SIZE) snprintf(filesizetxt, sizeof(filesizetxt), tr("Incoming file %0.2fKB"), infilesize/KB_SIZE); else snprintf(filesizetxt, sizeof(filesizetxt), tr("Incoming file %0.2fMB"), infilesize/MB_SIZE); snprintf(temp, sizeof(temp), tr("Load file from: %s ?"), GetIncommingIP()); int choice = WindowPrompt(filesizetxt, temp, tr("OK"), tr("Cancel")); gprintf("\nchoice:%d",choice); if (choice == 1) { u32 read = 0; u8 *temp = NULL; int len = NETWORKBLOCKSIZE; temp = (u8 *) malloc(infilesize); bool error = false; u8 *ptr = temp; gprintf("\nrecieving shit"); while (read < infilesize) { ShowProgress(tr("Receiving file from:"), GetIncommingIP(), NULL, read, infilesize, true); if (infilesize - read < (u32) len) len = infilesize-read; else len = NETWORKBLOCKSIZE; int result = network_read(ptr, len); if (result < 0) { WindowPrompt(tr("Error while transfering data."), 0, tr("OK")); error = true; break; } if (!result) { gprintf("\n!RESULT"); break; } ptr += result; read += result; } ProgressStop(); char filename[101]; char tmptxt[200]; //bool installWad=0; if (!error) { gprintf("\nno error yet"); network_read((u8*) &filename, 100); gprintf("\nfilename: %s",filename); // Do we need to unzip this thing? if (wiiloadVersion[0] > 0 || wiiloadVersion[1] > 4) { gprintf("\nusing newer wiiload version"); if (uncfilesize != 0) { // if uncfilesize == 0, it's not compressed gprintf("\ntrying to uncompress"); // It's compressed, uncompress u8 *unc = (u8 *) malloc(uncfilesize); uLongf f = uncfilesize; error = uncompress(unc, &f, temp, infilesize) != Z_OK; uncfilesize = f; free(temp); temp = unc; } } if (!error) { sprintf(tmptxt,"%s",filename); //if we got a wad if (strcasestr(tmptxt,".wad")) { FILE *file = fopen(filepath, "wb"); fwrite(temp, 1, (uncfilesize>0?uncfilesize:infilesize), file); fclose(file); sprintf(tmptxt,"%s/wad/%s",bootDevice,filename); if (checkfile(tmptxt))remove(tmptxt); rename(filepath, tmptxt); //check and make sure the wad we just saved is the correct size u32 lSize; file = fopen(tmptxt, "rb"); // obtain file size: fseek (file , 0 , SEEK_END); lSize = ftell (file); rewind (file); if (lSize==(uncfilesize>0?uncfilesize:infilesize)) { gprintf("\nsize is ok"); int pick = WindowPrompt(tr(" Wad Saved as:"), tmptxt, tr("Install"),tr("Uninstall"),tr("Cancel")); //install or uninstall it if (pick==1) { HaltGui(); w.Remove(&titleTxt); w.Remove(&cancelBtn); w.Remove(&wifiBtn); w.Remove(&optionBrowser3); ResumeGui(); Wad_Install(file); HaltGui(); w.Append(&titleTxt); w.Append(&cancelBtn); w.Append(&wifiBtn); w.Append(&optionBrowser3); ResumeGui(); } if (pick==2)Wad_Uninstall(file); } else gprintf("\nBad size"); //close that beast, we're done with it fclose (file); //do we want to keep the file in the wad folder if (WindowPrompt(tr("Delete ?"), tmptxt, tr("Delete"),tr("Keep"))!=0) remove(tmptxt); } else { WindowPrompt(tr("ERROR:"), tr("Not a WAD file."), tr("OK")); } } } if (error || read != infilesize) { WindowPrompt(tr("Error:"), tr("No data could be read."), tr("OK")); } if(temp)free(temp); } CloseConnection(); ResumeNetworkWait(); } if (cancelBtn.GetState() == STATE_CLICKED) { //break the loop and end the function exit = true; ret = -10; } else if (screenShotBtn.GetState() == STATE_CLICKED) { gprintf("\n\tscreenShotBtn clicked"); screenShotBtn.ResetState(); ScreenShot(); gprintf("...It's easy, mmmmmmKay"); } } CloseConnection(); if (IsNetworkInit()) HaltNetworkThread(); fclose(f); HaltGui(); mainWindow->Remove(&w); ResumeGui(); return ret; }
void Menu_Manage(u32 index, u8 mode) { fatDevice *dev = NULL; fatFile *file = NULL; FILE *fp = NULL; char filepath[128]; f32 filesize; /* No files */ if (!fileCnt) return; /* Selected file/device */ dev = &deviceList[device]; file = &fileList[index]; /* File size in megabytes */ filesize = (file->filestat.st_size / MB_SIZE); /* Clear console */ Con_Clear(); /* Ask user */ switch (mode) { case 'i': printf("[+] Are you sure you want to install this WAD file?\n\n"); break; case 'u': printf("[+] Are you sure you want to uninstall this WAD file?\n\n"); break; } printf(" Filename: %s\n", file->filename); printf(" Filesize: %.2f MB\n\n", filesize); printf(" Press A to continue.\n"); printf(" Press B to return to the menu.\n\n"); /* Wait for user answer */ for (;;) { u32 buttons = Wpad_WaitButtons(); /* A button */ if (buttons & WPAD_BUTTON_A) break; /* B button */ if (buttons & WPAD_BUTTON_B) return; } /* Generate filepath */ sprintf(filepath, "%s:" WAD_DIRECTORY "/%s", dev->mount, file->filename); printf("[+] Opening WAD file, please wait..."); fflush(stdout); /* Open WAD */ fp = fopen(filepath, "rb"); if (!fp) { printf(" ERROR!\n"); goto out; } else printf(" OK!\n\n"); /* (Un)Install WAD */ switch (mode) { case 'i': printf("[+] Installing WAD, please wait...\n"); /* Install WAD */ Wad_Install(fp); break; case 'u': printf("[+] Uninstalling WAD, please wait...\n"); /* Uninstall WAD */ Wad_Uninstall(fp); break; } out: /* Close file */ if (fp) fclose(fp); printf("\n"); printf(" Press any button to continue...\n"); /* Wait for button */ Wpad_WaitButtons(); }
/* Install and/or Uninstall multiple WADs - Leathl */ int Menu_BatchProcessWads(fatFile *files, int fileCount, char *inFilePath, int installCnt, int uninstallCnt) { int count; for (;;) { Con_Clear(); if ((installCnt > 0) & (uninstallCnt == 0)) { printf("[+] %d file%s marked for installation.\n", installCnt, (installCnt == 1) ? "" : "s"); printf(" Do you want to proceed?\n"); } else if ((installCnt == 0) & (uninstallCnt > 0)) { printf("[+] %d file%s marked for uninstallation.\n", uninstallCnt, (uninstallCnt == 1) ? "" : "s"); printf(" Do you want to proceed?\n"); } else { printf("[+] %d file%s marked for installation and %d file%s for uninstallation.\n", installCnt, (installCnt == 1) ? "" : "s", uninstallCnt, (uninstallCnt == 1) ? "" : "s"); printf(" Do you want to proceed?\n"); } printf("\n\n Press A to continue.\n"); printf(" Press B to go back to the menu.\n\n"); u32 buttons = WaitButtons(); if (buttons & WPAD_BUTTON_A) break; if (buttons & WPAD_BUTTON_B) return 0; } WiiLightControl (WII_LIGHT_ON); int errors = 0; int success = 0; s32 ret; for (count = 0; count < fileCount; count++) { fatFile *thisFile = &files[count]; if ((thisFile->install == 1) | (thisFile->install == 2)) { int mode = thisFile->install; Con_Clear(); printf("[+] Opening \"%s\", please wait...\n\n", thisFile->filename); sprintf(gTmpFilePath, "%s/%s", inFilePath, thisFile->filename); FILE *fp = fopen(gTmpFilePath, "rb"); if (!fp) { printf(" ERROR!\n"); errors += 1; continue; } printf("[+] %s WAD, please wait...\n", (mode == 2) ? "Uninstalling" : "Installing"); if (mode == 2) { ret = Wad_Uninstall(fp); } else { ret = Wad_Install(fp); } if (ret < 0) errors += 1; else success += 1; thisFile->installstate = ret; if (fp) fclose(fp); } } WiiLightControl (WII_LIGHT_OFF); printf("\n"); printf(" %d titles succeeded and %d failed...\n", success, errors); if (errors > 0) { printf("\n Some operations failed"); printf("\n Press A to list.\n"); printf(" Press B skip.\n"); u32 buttons = WaitButtons(); if ((buttons & WPAD_BUTTON_A)) { Con_Clear(); int i=0; for (count = 0; count < fileCount; count++) { fatFile *thisFile = &files[count]; if (thisFile->installstate <0) { char str[41]; strncpy(str, thisFile->filename, 40); //Only 40 chars to fit the screen str[40]=0; i++; if(thisFile->installstate == -999) printf(" %s BRICK BLOCKED\n", str); else if(thisFile->installstate == -998) printf(" %s Skipped\n", str); else if(thisFile->installstate == -106) printf(" %s Not installed?\n", str); else if(thisFile->installstate == -1036 ) printf(" %s Needed IOS missing\n", str); else if(thisFile->installstate == -4100 ) printf(" %s No trucha bug?\n", str); else printf(" %s error %d\n", str, thisFile->installstate); if( i == 17 ) { printf("\n Press any button to continue\n"); WaitButtons(); i = 0; } } } } } printf("\n Press any button to continue...\n"); WaitButtons(); return 1; }