예제 #1
0
/**
 * Eject disk from floppy drive, save contents back to PCs hard-drive if
 * they have been changed.
 * Return true if there was something to eject.
 */
bool Floppy_EjectDiskFromDrive(int Drive)
{
	bool bEjected = false;

	/* Does our drive have a disk in? */
	if (EmulationDrives[Drive].bDiskInserted)
	{
		bool bSaved = false;
		char *psFileName = EmulationDrives[Drive].sFileName;

		/* OK, has contents changed? If so, need to save */
		if (EmulationDrives[Drive].bContentsChanged)
		{
			/* Is OK to save image (if boot-sector is bad, don't allow a save) */
			if (EmulationDrives[Drive].bOKToSave && !Floppy_IsWriteProtected(Drive))
			{
				/* Save as .MSA or .ST image? */
				if (MSA_FileNameIsMSA(psFileName, true))
					bSaved = MSA_WriteDisk(psFileName, EmulationDrives[Drive].pBuffer, EmulationDrives[Drive].nImageBytes);
				else if (ST_FileNameIsST(psFileName, true))
					bSaved = ST_WriteDisk(psFileName, EmulationDrives[Drive].pBuffer, EmulationDrives[Drive].nImageBytes);
				else if (DIM_FileNameIsDIM(psFileName, true))
					bSaved = DIM_WriteDisk(psFileName, EmulationDrives[Drive].pBuffer, EmulationDrives[Drive].nImageBytes);
				else if (ZIP_FileNameIsZIP(psFileName))
					bSaved = ZIP_WriteDisk(psFileName, EmulationDrives[Drive].pBuffer, EmulationDrives[Drive].nImageBytes);
				if (bSaved)
					Log_Printf(LOG_INFO, "Updated the contents of floppy image '%s'.", psFileName);
				else
					Log_Printf(LOG_INFO, "Writing of this format failed or not supported, discarded the contents\n of floppy image '%s'.", psFileName);
			} else
				Log_Printf(LOG_INFO, "Writing not possible, discarded the contents of floppy image\n '%s'.", psFileName);
		}

		/* Inform user that disk has been ejected! */
		Log_Printf(LOG_INFO, "Floppy %c: has been removed from drive.",
			   'A'+Drive);

		Floppy_DriveTransitionSetState ( Drive , FLOPPY_DRIVE_TRANSITION_STATE_EJECT );
		bEjected = true;
	}

	/* Drive is now empty */
	if (EmulationDrives[Drive].pBuffer != NULL)
	{
		free(EmulationDrives[Drive].pBuffer);
		EmulationDrives[Drive].pBuffer = NULL;
	}

	EmulationDrives[Drive].sFileName[0] = '\0';
	EmulationDrives[Drive].nImageBytes = 0;
	EmulationDrives[Drive].bDiskInserted = false;
	EmulationDrives[Drive].bContentsChanged = false;
	EmulationDrives[Drive].bOKToSave = false;

	return bEjected;
}
예제 #2
0
/**
 * Insert previously set disk file image into floppy drive.
 * The WHOLE image is copied into Hatari drive buffers, and
 * uncompressed if necessary.
 * Return TRUE on success, false otherwise.
 */
bool Floppy_InsertDiskIntoDrive(int Drive)
{
	long nImageBytes = 0;
	char *filename;

	/* Eject disk, if one is inserted (doesn't inform user) */
	assert(Drive >= 0 && Drive < MAX_FLOPPYDRIVES);
	Floppy_EjectDiskFromDrive(Drive);

	filename = ConfigureParams.DiskImage.szDiskFileName[Drive];
	if (!filename[0])
	{
		return true; /* only do eject */
	}
	if (!File_Exists(filename))
	{
		Log_AlertDlg(LOG_INFO, "Image '%s' not found", filename);
		return false;
	}

	/* Check disk image type and read the file: */
	if (MSA_FileNameIsMSA(filename, true))
		EmulationDrives[Drive].pBuffer = MSA_ReadDisk(filename, &nImageBytes);
	else if (ST_FileNameIsST(filename, true))
		EmulationDrives[Drive].pBuffer = ST_ReadDisk(filename, &nImageBytes);
	else if (DIM_FileNameIsDIM(filename, true))
		EmulationDrives[Drive].pBuffer = DIM_ReadDisk(filename, &nImageBytes);
	else if (ZIP_FileNameIsZIP(filename))
	{
		const char *zippath = ConfigureParams.DiskImage.szDiskZipPath[Drive];
		EmulationDrives[Drive].pBuffer = ZIP_ReadDisk(filename, zippath, &nImageBytes);
	}

	if (EmulationDrives[Drive].pBuffer == NULL)
	{
		return false;
	}

	/* Store image filename (required for ejecting the disk later!) */
	strcpy(EmulationDrives[Drive].sFileName, filename);

	/* Store size and set drive states */
	EmulationDrives[Drive].nImageBytes = nImageBytes;
	EmulationDrives[Drive].bDiskInserted = true;
	EmulationDrives[Drive].bContentsChanged = false;
	EmulationDrives[Drive].bOKToSave = Floppy_IsBootSectorOK(Drive);
	Floppy_DriveTransitionSetState ( Drive , FLOPPY_DRIVE_TRANSITION_STATE_INSERT );
	Log_Printf(LOG_INFO, "Inserted disk '%s' to drive %c:.",
		   filename, 'A'+Drive);
	return true;
}
예제 #3
0
/**
 * Update the file name strings in the dialog.
 * Returns false if it failed, true on success.
 */
static int DlgFileSelect_RefreshEntries(struct dirent **files, char *path, bool browsingzip)
{
	int i;
	char *tempstr = malloc(FILENAME_MAX);

	if (!tempstr)
	{
		perror("DlgFileSelect_RefreshEntries");
		return false;
	}

	/* Copy entries to dialog: */
	for (i=0; i<SGFS_NUMENTRIES; i++)
	{
		if (i+ypos < entries)
		{
			struct stat filestat;
			/* Prepare entries: */
			strcpy(tempstr, "  ");
			strcat(tempstr, files[i+ypos]->d_name);
			File_ShrinkName(dlgfilenames[i], tempstr, DLGFILENAMES_SIZE);
			/* Mark folders: */
			strcpy(tempstr, path);
			strcat(tempstr, files[i+ypos]->d_name);

			if (browsingzip)
			{
				if (File_DoesFileNameEndWithSlash(tempstr))
					dlgfilenames[i][0] = SGFOLDER;    /* Mark folders */
			}
			else
			{
				if( stat(tempstr, &filestat)==0 && S_ISDIR(filestat.st_mode) )
					dlgfilenames[i][0] = SGFOLDER;    /* Mark folders */
				if (ZIP_FileNameIsZIP(tempstr) && browsingzip == false)
					dlgfilenames[i][0] = SGFOLDER;    /* Mark .ZIP archives as folders */
			}

			fsdlg[SGFSDLG_ENTRYFIRST+i].flags |= SG_EXIT;
		}
		else
		{
			dlgfilenames[i][0] = 0;  /* Clear entry */
			fsdlg[SGFSDLG_ENTRYFIRST+i].flags &= ~SG_EXIT;
		}
	}

	free(tempstr);
	return true;
}
예제 #4
0
/**
 * Show and process a file selection dialog.
 * Returns path/name user selected or NULL if user canceled
 * input: zip_path = pointer's pointer to buffer to contain file path
 * within a selected zip file, or NULL if browsing zip files is disallowed.
 * bAllowNew: true if the user is allowed to insert new file names.
 */
char* SDLGui_FileSelect(const char *path_and_name, char **zip_path, bool bAllowNew)
{
	struct dirent **files = NULL;
	char *pStringMem;
	char *retpath = NULL;
	const char *home;
	char *path, *fname;                 /* The actual file and path names */
	bool reloaddir = true;              /* Do we have to reload the directory file list? */
	int retbut;
	bool bOldMouseVisibility;
	int selection;                      /* The selection index */
	char *zipfilename;                  /* Filename in zip file */
	char *zipdir;
	bool browsingzip = false;           /* Are we browsing an archive? */
	zip_dir *zipfiles = NULL;
	SDL_Event sdlEvent;
	int yScrolbar_size;				/* Size of the vertical scrollbar */

	ypos = 0;
	scrollbar_Ypos = 0.0;
	refreshentries = true;
	entries = 0;

	/* Allocate memory for the file and path name strings: */
	pStringMem = malloc(4 * FILENAME_MAX);
	path = pStringMem;
	fname = pStringMem + FILENAME_MAX;
	zipdir = pStringMem + 2 * FILENAME_MAX;
	zipfilename = pStringMem + 3 * FILENAME_MAX;
	zipfilename[0] = 0;
	fname[0] = 0;
	path[0] = 0;

	/* Save mouse state and enable cursor */
	bOldMouseVisibility = SDL_ShowCursor(SDL_QUERY);
	SDL_ShowCursor(SDL_ENABLE);

	SDLGui_CenterDlg(fsdlg);
	if (bAllowNew)
	{
		fsdlg[SGFSDLG_FILENAME].type = SGEDITFIELD;
		fsdlg[SGFSDLG_FILENAME].flags |= SG_EXIT;
	}
	else
	{
		fsdlg[SGFSDLG_FILENAME].type = SGTEXT;
		fsdlg[SGFSDLG_FILENAME].flags &= ~SG_EXIT;
	}

	/* Prepare the path and filename variables */
	if (path_and_name && path_and_name[0])
	{
		strncpy(path, path_and_name, FILENAME_MAX);
		path[FILENAME_MAX-1] = '\0';
	}
	if (!File_DirExists(path))
	{
		File_SplitPath(path, path, fname, NULL);
		if (!(File_DirExists(path) || getcwd(path, FILENAME_MAX)))
		{
			perror("SDLGui_FileSelect: non-existing path and CWD failed");
			goto clean_exit;
		}
	}

	File_MakeAbsoluteName(path);
	File_MakeValidPathName(path);
	File_ShrinkName(dlgpath, path, DLGPATH_SIZE);
	File_ShrinkName(dlgfname, fname, DLGFNAME_SIZE);

	do
	{
		if (reloaddir)
		{
			files = files_free(files);

			if (browsingzip)
			{
				files = ZIP_GetFilesDir(zipfiles, zipdir, &entries);
				if(!files)
				{
					fprintf(stderr, "SDLGui_FileSelect: ZIP_GetFilesDir error!\n");
					goto clean_exit;
				}
			}
			else
			{
				/* Load directory entries: */
				entries = scandir(path, &files, 0, alphasort);
			}
			
			/* Remove hidden files from the list if necessary: */
			if (!(fsdlg[SGFSDLG_SHOWHIDDEN].state & SG_SELECTED))
			{
				DlgFileSelect_RemoveHiddenFiles(files);
			}

			if (entries < 0)
			{
				fprintf(stderr, "SDLGui_FileSelect: Path not found.\n");
				goto clean_exit;
			}

			/* reload always implies refresh */
			reloaddir = false;
			refreshentries = true;
		}/* reloaddir */

		/* Refresh scrollbar size */
 		if (entries <= SGFS_NUMENTRIES)
			yScrolbar_size = (SGFS_NUMENTRIES-2) * sdlgui_fontheight;
		else
			yScrolbar_size = (int)((SGFS_NUMENTRIES-2) / ((float)entries/(float)SGFS_NUMENTRIES) * sdlgui_fontheight);
		fsdlg[SGFSDLG_SCROLLBAR].w = yScrolbar_size;
		
		/* Refresh scrolbar pos */
		fsdlg[SGFSDLG_SCROLLBAR].h = (int) (scrollbar_Ypos * sdlgui_fontheight);
		ypos = (int) (scrollbar_Ypos * ((float)entries/(float)(SGFS_NUMENTRIES-2)) + 0.5);
		
		/* Update the file name strings in the dialog? */
		if (refreshentries)
		{
			if (!DlgFileSelect_RefreshEntries(files, path, browsingzip))
			{
				goto clean_exit;
			}
			refreshentries = false;
		}

		/* Show dialog: */
		retbut = SDLGui_DoDialog(fsdlg, &sdlEvent);

		/* Has the user clicked on a file or folder? */
		if (retbut>=SGFSDLG_ENTRYFIRST && retbut<=SGFSDLG_ENTRYLAST && retbut-SGFSDLG_ENTRYFIRST+ypos<entries)
		{
			char *tempstr;
			
			tempstr = malloc(FILENAME_MAX);
			if (!tempstr)
			{
				perror("Error while allocating temporary memory in SDLGui_FileSelect()");
				goto clean_exit;
			}

			if (browsingzip == true)
			{
				if (!strcat_maxlen(tempstr, FILENAME_MAX,
						   zipdir, files[retbut-SGFSDLG_ENTRYFIRST+ypos]->d_name))
				{
					fprintf(stderr, "SDLGui_FileSelect: Path name too long!\n");
					goto clean_exit;
				}
				/* directory? */
				if (File_DoesFileNameEndWithSlash(tempstr))
				{
					/* handle the ../ directory */
					if (strcmp(files[retbut-SGFSDLG_ENTRYFIRST+ypos]->d_name, "../") == 0)
					{
						/* close the zip file */
						if (strcmp(tempstr, "../") == 0)
						{
							/* free zip file entries */
							ZIP_FreeZipDir(zipfiles);
							zipfiles = NULL;
							/* Copy the path name to the dialog */
							File_ShrinkName(dlgpath, path, DLGPATH_SIZE);
							browsingzip = false;
						}
						else
						{
							/* remove "../" and previous dir from path */
							File_PathShorten(tempstr, 2);
							correct_zip_root(tempstr);
							strcpy(zipdir, tempstr);
							File_ShrinkName(dlgpath, zipdir, DLGPATH_SIZE);
						}
					}
					else /* not the "../" directory */
					{
						strcpy(zipdir, tempstr);
						File_ShrinkName(dlgpath, zipdir, DLGPATH_SIZE);
					}
					reloaddir = true;
					/* Copy the path name to the dialog */
					zipfilename[0] = '\0';
					dlgfname[0] = 0;
					ypos = 0;
					scrollbar_Ypos = 0.0;
				}
				else
				{
					/* not dir, select a file in the zip */
					selection = retbut-SGFSDLG_ENTRYFIRST+ypos;
					strcpy(zipfilename, files[selection]->d_name);
					File_ShrinkName(dlgfname, zipfilename, DLGFNAME_SIZE);
				}

			}
			else /* not browsingzip */
			{
				if (!strcat_maxlen(tempstr, FILENAME_MAX,
						   path, files[retbut-SGFSDLG_ENTRYFIRST+ypos]->d_name))
				{
					fprintf(stderr, "SDLGui_FileSelect: Path name too long!\n");
					goto clean_exit;
				}
				if (File_DirExists(tempstr))
				{
					File_HandleDotDirs(tempstr);
					File_AddSlashToEndFileName(tempstr);
					/* Copy the path name to the dialog */
					File_ShrinkName(dlgpath, tempstr, DLGPATH_SIZE);
					strcpy(path, tempstr);
					reloaddir = true;
					dlgfname[0] = 0;
					ypos = 0;
					scrollbar_Ypos = 0.0;
				}
				else if (ZIP_FileNameIsZIP(tempstr) && zip_path != NULL)
				{
					/* open a zip file */
					zipfiles = ZIP_GetFiles(tempstr);
					if (zipfiles != NULL && browsingzip == false)
					{
						selection = retbut-SGFSDLG_ENTRYFIRST+ypos;
						strcpy(fname, files[selection]->d_name);
						File_ShrinkName(dlgfname, fname, DLGFNAME_SIZE);
						browsingzip = true;
						zipdir[0] = '\0'; /* zip root */
						File_ShrinkName(dlgpath, zipdir, DLGPATH_SIZE);
						reloaddir = true;
						ypos = 0;
						scrollbar_Ypos = 0.0;
					}

				}
				else
				{
					/* Select a file */
					selection = retbut-SGFSDLG_ENTRYFIRST+ypos;
					strcpy(fname, files[selection]->d_name);
					File_ShrinkName(dlgfname, fname, DLGFNAME_SIZE);
				}

			} /* not browsingzip */

			free(tempstr);
		}
		else    /* Has the user clicked on another button? */
		{
			switch(retbut)
			{
			case SGFSDLG_UPDIR:                 /* Change path to parent directory */
				if (browsingzip)
				{
					/* close the zip file? */
					if (!zipdir[0])
					{
						/* free zip file entries */
						ZIP_FreeZipDir(zipfiles);
						browsingzip = false;
						zipfiles = NULL;
						File_ShrinkName(dlgpath, path, DLGPATH_SIZE);
					}
					else
					{
						/* remove last dir from zipdir path */
						File_PathShorten(zipdir, 1);
						correct_zip_root(zipdir);
						File_ShrinkName(dlgpath, zipdir, DLGPATH_SIZE);
						zipfilename[0] = '\0';
					}
				}  /* not a zip file: */
				else
				{
					File_PathShorten(path, 1);
					File_ShrinkName(dlgpath, path, DLGPATH_SIZE);
				}
				reloaddir = true;
				break;

			case SGFSDLG_HOMEDIR:               /* Change to home directory */
				home = Paths_GetUserHome();
				if (home == NULL || !*home)
					break;
				if (browsingzip)
				{
					/* free zip file entries */
					ZIP_FreeZipDir(zipfiles);
					zipfiles = NULL;
					browsingzip = false;
				}
				strcpy(path, home);
				File_AddSlashToEndFileName(path);
				File_ShrinkName(dlgpath, path, DLGPATH_SIZE);
				reloaddir = true;
				break;

			case SGFSDLG_ROOTDIR:               /* Change to root directory */
				if (browsingzip)
				{
					/* free zip file entries */
					ZIP_FreeZipDir(zipfiles);
					zipfiles = NULL;
					browsingzip = false;
				}
				path[0] = PATHSEP; path[1] = '\0';
				strcpy(dlgpath, path);
				reloaddir = true;
				break;
			case SGFSDLG_UP:                    /* Scroll up */
				DlgFileSelect_ScrollUp();
				SDL_Delay(10);
				break;
			case SGFSDLG_DOWN:                  /* Scroll down */
				DlgFileSelect_ScrollDown();
				SDL_Delay(10);
				break;
			case SGFSDLG_SCROLLBAR:             /* Scrollbar selected */
				DlgFileSelect_ManageScrollbar();
				SDL_Delay(10);
				break;
			case SGFSDLG_FILENAME:              /* User entered new filename */
				strcpy(fname, dlgfname);
				break;
			case SGFSDLG_SHOWHIDDEN:            /* Show/hide hidden files */
				reloaddir = true;
				ypos = 0;
				scrollbar_Ypos = 0.0;
				break;
			case SDLGUI_UNKNOWNEVENT:
				DlgFileSelect_HandleSdlEvents(&sdlEvent);
				break;
			} /* switch */
      
			if (reloaddir)
			{
				/* Remove old selection */
				fname[0] = 0;
				dlgfname[0] = 0;
				ypos = 0;
				scrollbar_Ypos = 0.0;
			}
		} /* other button code */


	} /* do */
	while (retbut!=SGFSDLG_OKAY && retbut!=SGFSDLG_CANCEL
	       && retbut!=SDLGUI_QUIT && retbut != SDLGUI_ERROR && !bQuitProgram);

	files_free(files);

	if (browsingzip)
	{
		/* free zip file entries */
		ZIP_FreeZipDir(zipfiles);
		zipfiles = NULL;
	}

	if (retbut == SGFSDLG_OKAY)
	{
		if (zip_path)
			*zip_path = zip_get_path(zipdir, zipfilename, browsingzip);
		retpath = File_MakePath(path, fname, NULL);
	}
	else
		retpath = NULL;
clean_exit:
	SDL_ShowCursor(bOldMouseVisibility);
	free(pStringMem);
	return retpath;
}