UClass* Z_Construct_UClass_ABatteryCollectorCharacter() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_ACharacter(); Z_Construct_UPackage_BatteryCollector(); OuterClass = ABatteryCollectorCharacter::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20800080; OuterClass->LinkChild(Z_Construct_UFunction_ABatteryCollectorCharacter_CollectPickUps()); OuterClass->LinkChild(Z_Construct_UFunction_ABatteryCollectorCharacter_GetCurrentPower()); OuterClass->LinkChild(Z_Construct_UFunction_ABatteryCollectorCharacter_GetInitialPower()); OuterClass->LinkChild(Z_Construct_UFunction_ABatteryCollectorCharacter_PowerChangeEffect()); OuterClass->LinkChild(Z_Construct_UFunction_ABatteryCollectorCharacter_UpdatePower()); PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp__characterPower = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("_characterPower"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(_characterPower, ABatteryCollectorCharacter), 0x0000000000020001); UProperty* NewProp__baseSpeed = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("_baseSpeed"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(_baseSpeed, ABatteryCollectorCharacter), 0x0000080000000005); UProperty* NewProp__speedFactor = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("_speedFactor"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(_speedFactor, ABatteryCollectorCharacter), 0x0000080000000005); UProperty* NewProp__initialPower = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("_initialPower"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(_initialPower, ABatteryCollectorCharacter), 0x0000080000000005); UProperty* NewProp_BaseLookUpRate = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("BaseLookUpRate"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(BaseLookUpRate, ABatteryCollectorCharacter), 0x0000000000020015); UProperty* NewProp_BaseTurnRate = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("BaseTurnRate"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(BaseTurnRate, ABatteryCollectorCharacter), 0x0000000000020015); UProperty* NewProp_CollectionSphere = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("CollectionSphere"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(CollectionSphere, ABatteryCollectorCharacter), 0x00000000000a001d, Z_Construct_UClass_USphereComponent_NoRegister()); UProperty* NewProp_FollowCamera = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("FollowCamera"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(FollowCamera, ABatteryCollectorCharacter), 0x00000000000a001d, Z_Construct_UClass_UCameraComponent_NoRegister()); UProperty* NewProp_CameraBoom = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("CameraBoom"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(CameraBoom, ABatteryCollectorCharacter), 0x00000000000a001d, Z_Construct_UClass_USpringArmComponent_NoRegister()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_ABatteryCollectorCharacter_CollectPickUps()); // 2422444734 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_ABatteryCollectorCharacter_GetCurrentPower()); // 1502477587 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_ABatteryCollectorCharacter_GetInitialPower()); // 928276474 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_ABatteryCollectorCharacter_PowerChangeEffect()); // 2499303425 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_ABatteryCollectorCharacter_UpdatePower()); // 2598552175 OuterClass->ClassConfigName = FName(TEXT("Game")); OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("Navigation")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("BatteryCollectorCharacter.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("BatteryCollectorCharacter.h")); MetaData->SetValue(NewProp__characterPower, TEXT("Category"), TEXT("Power")); MetaData->SetValue(NewProp__characterPower, TEXT("ModuleRelativePath"), TEXT("BatteryCollectorCharacter.h")); MetaData->SetValue(NewProp__baseSpeed, TEXT("BlueprintProtected"), TEXT("true")); MetaData->SetValue(NewProp__baseSpeed, TEXT("Category"), TEXT("Power")); MetaData->SetValue(NewProp__baseSpeed, TEXT("ModuleRelativePath"), TEXT("BatteryCollectorCharacter.h")); MetaData->SetValue(NewProp__speedFactor, TEXT("BlueprintProtected"), TEXT("true")); MetaData->SetValue(NewProp__speedFactor, TEXT("Category"), TEXT("Power")); MetaData->SetValue(NewProp__speedFactor, TEXT("ModuleRelativePath"), TEXT("BatteryCollectorCharacter.h")); MetaData->SetValue(NewProp__speedFactor, TEXT("ToolTip"), TEXT("Initial starting power")); MetaData->SetValue(NewProp__initialPower, TEXT("BlueprintProtected"), TEXT("true")); MetaData->SetValue(NewProp__initialPower, TEXT("Category"), TEXT("Power")); MetaData->SetValue(NewProp__initialPower, TEXT("ModuleRelativePath"), TEXT("BatteryCollectorCharacter.h")); MetaData->SetValue(NewProp__initialPower, TEXT("ToolTip"), TEXT("Called when we press the E key near a pick up")); MetaData->SetValue(NewProp_BaseLookUpRate, TEXT("Category"), TEXT("Camera")); MetaData->SetValue(NewProp_BaseLookUpRate, TEXT("ModuleRelativePath"), TEXT("BatteryCollectorCharacter.h")); MetaData->SetValue(NewProp_BaseLookUpRate, TEXT("ToolTip"), TEXT("Base look up/down rate, in deg/sec. Other scaling may affect final rate.")); MetaData->SetValue(NewProp_BaseTurnRate, TEXT("Category"), TEXT("Camera")); MetaData->SetValue(NewProp_BaseTurnRate, TEXT("ModuleRelativePath"), TEXT("BatteryCollectorCharacter.h")); MetaData->SetValue(NewProp_BaseTurnRate, TEXT("ToolTip"), TEXT("Base turn rate, in deg/sec. Other scaling may affect final turn rate.")); MetaData->SetValue(NewProp_CollectionSphere, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_CollectionSphere, TEXT("Category"), TEXT("Camera")); MetaData->SetValue(NewProp_CollectionSphere, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_CollectionSphere, TEXT("ModuleRelativePath"), TEXT("BatteryCollectorCharacter.h")); MetaData->SetValue(NewProp_CollectionSphere, TEXT("ToolTip"), TEXT("Collection Sphere")); MetaData->SetValue(NewProp_FollowCamera, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_FollowCamera, TEXT("Category"), TEXT("Camera")); MetaData->SetValue(NewProp_FollowCamera, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_FollowCamera, TEXT("ModuleRelativePath"), TEXT("BatteryCollectorCharacter.h")); MetaData->SetValue(NewProp_FollowCamera, TEXT("ToolTip"), TEXT("Follow camera")); MetaData->SetValue(NewProp_CameraBoom, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_CameraBoom, TEXT("Category"), TEXT("Camera")); MetaData->SetValue(NewProp_CameraBoom, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_CameraBoom, TEXT("ModuleRelativePath"), TEXT("BatteryCollectorCharacter.h")); MetaData->SetValue(NewProp_CameraBoom, TEXT("ToolTip"), TEXT("Camera boom positioning the camera behind the character")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AMyCharacter() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_ACharacter(); Z_Construct_UPackage_GAME2013(); OuterClass = AMyCharacter::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_ProjectileClass = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("ProjectileClass"), RF_Public|RF_Transient|RF_Native) UClassProperty(CPP_PROPERTY_BASE(ProjectileClass, AMyCharacter), 0x0004080000000001, Z_Construct_UClass_AMyProjectile_NoRegister()); UProperty* NewProp_RotationSpeed = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("RotationSpeed"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(RotationSpeed, AMyCharacter), 0x0000080000000001); UProperty* NewProp_Camera = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Camera"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Camera, AMyCharacter), 0x00000000000a001d, Z_Construct_UClass_UCameraComponent_NoRegister()); UProperty* NewProp_CameraBoom = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("CameraBoom"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(CameraBoom, AMyCharacter), 0x00000000000a001d, Z_Construct_UClass_USpringArmComponent_NoRegister()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("HideCategories"), TEXT("Navigation")); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("MyCharacter.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("MyCharacter.h")); MetaData->SetValue(NewProp_ProjectileClass, TEXT("Category"), TEXT("MyCharacter")); MetaData->SetValue(NewProp_ProjectileClass, TEXT("ModuleRelativePath"), TEXT("MyCharacter.h")); MetaData->SetValue(NewProp_RotationSpeed, TEXT("Category"), TEXT("MyCharacter")); MetaData->SetValue(NewProp_RotationSpeed, TEXT("ModuleRelativePath"), TEXT("MyCharacter.h")); MetaData->SetValue(NewProp_Camera, TEXT("Category"), TEXT("MyCharacter")); MetaData->SetValue(NewProp_Camera, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_Camera, TEXT("ModuleRelativePath"), TEXT("MyCharacter.h")); MetaData->SetValue(NewProp_CameraBoom, TEXT("Category"), TEXT("MyCharacter")); MetaData->SetValue(NewProp_CameraBoom, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_CameraBoom, TEXT("ModuleRelativePath"), TEXT("MyCharacter.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }