UClass* Z_Construct_UClass_APickUpItem() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_TheBeginning(); OuterClass = APickUpItem::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; OuterClass->LinkChild(Z_Construct_UFunction_APickUpItem_Prox()); PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_Icon = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Icon"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Icon, APickUpItem), 0x0000000000000005, Z_Construct_UClass_UTexture2D_NoRegister()); UProperty* NewProp_Mesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Mesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Mesh, APickUpItem), 0x00000000000b001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister()); UProperty* NewProp_ProxSphere = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("ProxSphere"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(ProxSphere, APickUpItem), 0x00000000000b001d, Z_Construct_UClass_USphereComponent_NoRegister()); UProperty* NewProp_Quantity = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Quantity"), RF_Public|RF_Transient|RF_Native) UIntProperty(CPP_PROPERTY_BASE(Quantity, APickUpItem), 0x0000000000000005); UProperty* NewProp_CoinSound = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("CoinSound"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(CoinSound, APickUpItem), 0x0000000000000005, Z_Construct_UClass_USoundBase_NoRegister()); UProperty* NewProp_Name = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Name"), RF_Public|RF_Transient|RF_Native) UStrProperty(CPP_PROPERTY_BASE(Name, APickUpItem), 0x0000000000000005); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APickUpItem_Prox()); // 2550305280 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("PickUpItem.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_Icon, TEXT("Category"), TEXT("Item")); MetaData->SetValue(NewProp_Icon, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_Icon, TEXT("ToolTip"), TEXT("The icon that represents the object in UI/canvas")); MetaData->SetValue(NewProp_Mesh, TEXT("Category"), TEXT("Item")); MetaData->SetValue(NewProp_Mesh, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_Mesh, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_Mesh, TEXT("ToolTip"), TEXT("The mesh of the item")); MetaData->SetValue(NewProp_ProxSphere, TEXT("Category"), TEXT("Item")); MetaData->SetValue(NewProp_ProxSphere, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_ProxSphere, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_ProxSphere, TEXT("ToolTip"), TEXT("the sphere you collide with to pick item up")); MetaData->SetValue(NewProp_Quantity, TEXT("Category"), TEXT("Item")); MetaData->SetValue(NewProp_Quantity, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_Quantity, TEXT("ToolTip"), TEXT("How much you are getting")); MetaData->SetValue(NewProp_CoinSound, TEXT("Category"), TEXT("Item")); MetaData->SetValue(NewProp_CoinSound, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_Name, TEXT("Category"), TEXT("Item")); MetaData->SetValue(NewProp_Name, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h")); MetaData->SetValue(NewProp_Name, TEXT("ToolTip"), TEXT("Sets default values for this actor's properties")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_APickup() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_BatteryCollector(); OuterClass = APickup::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; OuterClass->LinkChild(Z_Construct_UFunction_APickup_IsActive()); OuterClass->LinkChild(Z_Construct_UFunction_APickup_SetActive()); OuterClass->LinkChild(Z_Construct_UFunction_APickup_WasCollected()); PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_PickupMesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("PickupMesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(PickupMesh, APickup), 0x00000000000a001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APickup_IsActive()); // 2517952078 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APickup_SetActive()); // 4238410895 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APickup_WasCollected()); // 55041077 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Pickup.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Pickup.h")); MetaData->SetValue(NewProp_PickupMesh, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_PickupMesh, TEXT("Category"), TEXT("Pickup")); MetaData->SetValue(NewProp_PickupMesh, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_PickupMesh, TEXT("ModuleRelativePath"), TEXT("Pickup.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AMeleeWeapon() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_TheBeginning(); OuterClass = AMeleeWeapon::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; OuterClass->LinkChild(Z_Construct_UFunction_AMeleeWeapon_Prox()); PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_Mesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Mesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Mesh, AMeleeWeapon), 0x00000000000b001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister()); UProperty* NewProp_ProxBox = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("ProxBox"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(ProxBox, AMeleeWeapon), 0x00000000000b001d, Z_Construct_UClass_UBoxComponent_NoRegister()); UProperty* NewProp_AttackDamage = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("AttackDamage"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(AttackDamage, AMeleeWeapon), 0x0000000000000005); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AMeleeWeapon_Prox()); // 1430101950 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("MeleeWeapon.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("MeleeWeapon.h")); MetaData->SetValue(NewProp_Mesh, TEXT("Category"), TEXT("MeleeWeapon")); MetaData->SetValue(NewProp_Mesh, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_Mesh, TEXT("ModuleRelativePath"), TEXT("MeleeWeapon.h")); MetaData->SetValue(NewProp_ProxBox, TEXT("Category"), TEXT("MeleeWeapon")); MetaData->SetValue(NewProp_ProxBox, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_ProxBox, TEXT("ModuleRelativePath"), TEXT("MeleeWeapon.h")); MetaData->SetValue(NewProp_ProxBox, TEXT("ToolTip"), TEXT("bounding box that determines when melee weapon hit")); MetaData->SetValue(NewProp_AttackDamage, TEXT("Category"), TEXT("MeleeWeapon")); MetaData->SetValue(NewProp_AttackDamage, TEXT("ModuleRelativePath"), TEXT("MeleeWeapon.h")); MetaData->SetValue(NewProp_AttackDamage, TEXT("ToolTip"), TEXT("The amount of damage attacks by this weapon do")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_APuzzle2Block() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_Puzzle2(); OuterClass = APuzzle2Block::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20880080; OuterClass->LinkChild(Z_Construct_UFunction_APuzzle2Block_BlockClicked()); OuterClass->LinkChild(Z_Construct_UFunction_APuzzle2Block_OnFingerPressedBlock()); PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_OwningGrid = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("OwningGrid"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(OwningGrid, APuzzle2Block), 0x0000000000000000, Z_Construct_UClass_APuzzle2BlockGrid_NoRegister()); UProperty* NewProp_BlueMaterial = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("BlueMaterial"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(BlueMaterial, APuzzle2Block), 0x0000000000000000, Z_Construct_UClass_UMaterialInstance_NoRegister()); UProperty* NewProp_OrangeMaterial = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("OrangeMaterial"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(OrangeMaterial, APuzzle2Block), 0x0000000000000000, Z_Construct_UClass_UMaterialInstance_NoRegister()); UProperty* NewProp_BlockMesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("BlockMesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(BlockMesh, APuzzle2Block), 0x00000000000b001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister()); UProperty* NewProp_DummyRoot = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("DummyRoot"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(DummyRoot, APuzzle2Block), 0x00000000000b001d, Z_Construct_UClass_USceneComponent_NoRegister()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APuzzle2Block_BlockClicked()); // 3613489292 OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APuzzle2Block_OnFingerPressedBlock()); // 85512730 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(OuterClass, TEXT("ToolTip"), TEXT("A block that can be clicked")); MetaData->SetValue(NewProp_OwningGrid, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(NewProp_OwningGrid, TEXT("ToolTip"), TEXT("Grid that owns us")); MetaData->SetValue(NewProp_BlueMaterial, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(NewProp_BlueMaterial, TEXT("ToolTip"), TEXT("Pointer to blue material used on active blocks")); MetaData->SetValue(NewProp_OrangeMaterial, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(NewProp_OrangeMaterial, TEXT("ToolTip"), TEXT("Pointer to orange material used on active blocks")); MetaData->SetValue(NewProp_BlockMesh, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_BlockMesh, TEXT("Category"), TEXT("Block")); MetaData->SetValue(NewProp_BlockMesh, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_BlockMesh, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(NewProp_BlockMesh, TEXT("ToolTip"), TEXT("StaticMesh component for the clickable block")); MetaData->SetValue(NewProp_DummyRoot, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_DummyRoot, TEXT("Category"), TEXT("Block")); MetaData->SetValue(NewProp_DummyRoot, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_DummyRoot, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h")); MetaData->SetValue(NewProp_DummyRoot, TEXT("ToolTip"), TEXT("Dummy root component")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AHeavy_Object() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_ProjectErwin(); OuterClass = AHeavy_Object::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; UProperty* NewProp_Plasa3d = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Plasa3d"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Plasa3d, AHeavy_Object), 0x00000000000a001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister()); OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Heavy_Object.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Heavy_Object.h")); MetaData->SetValue(NewProp_Plasa3d, TEXT("AllowPrivateAccess"), TEXT("true")); MetaData->SetValue(NewProp_Plasa3d, TEXT("Category"), TEXT("Interactive")); MetaData->SetValue(NewProp_Plasa3d, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_Plasa3d, TEXT("ModuleRelativePath"), TEXT("Heavy_Object.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AWeaponMeleeBlunt() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AWeaponMelee(); Z_Construct_UPackage_GAME2013(); OuterClass = AWeaponMeleeBlunt::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_Mesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Mesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Mesh, AWeaponMeleeBlunt), 0x00000800000a0009, Z_Construct_UClass_UStaticMeshComponent_NoRegister()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("WeaponMeleeBlunt.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("WeaponMeleeBlunt.h")); MetaData->SetValue(NewProp_Mesh, TEXT("Category"), TEXT("WeaponMeleeBlunt")); MetaData->SetValue(NewProp_Mesh, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_Mesh, TEXT("ModuleRelativePath"), TEXT("WeaponMeleeBlunt.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }
UClass* Z_Construct_UClass_AMyPickUp() { static UClass* OuterClass = NULL; if (!OuterClass) { Z_Construct_UClass_AActor(); Z_Construct_UPackage_GAME2013(); OuterClass = AMyPickUp::StaticClass(); if (!(OuterClass->ClassFlags & CLASS_Constructed)) { UObjectForceRegistration(OuterClass); OuterClass->ClassFlags |= 0x20900080; OuterClass->LinkChild(Z_Construct_UFunction_AMyPickUp_OnBeginOverlap()); PRAGMA_DISABLE_DEPRECATION_WARNINGS UProperty* NewProp_Mesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Mesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Mesh, AMyPickUp), 0x00000800000a001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister()); UProperty* NewProp_Collider = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Collider"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Collider, AMyPickUp), 0x00000800000a001d, Z_Construct_UClass_USphereComponent_NoRegister()); PRAGMA_ENABLE_DEPRECATION_WARNINGS OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AMyPickUp_OnBeginOverlap()); // 2410713747 OuterClass->StaticLink(); #if WITH_METADATA UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData(); MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("MyPickUp.h")); MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("MyPickUp.h")); MetaData->SetValue(NewProp_Mesh, TEXT("Category"), TEXT("MyPickUp")); MetaData->SetValue(NewProp_Mesh, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_Mesh, TEXT("ModuleRelativePath"), TEXT("MyPickUp.h")); MetaData->SetValue(NewProp_Collider, TEXT("Category"), TEXT("MyPickUp")); MetaData->SetValue(NewProp_Collider, TEXT("EditInline"), TEXT("true")); MetaData->SetValue(NewProp_Collider, TEXT("ModuleRelativePath"), TEXT("MyPickUp.h")); #endif } } check(OuterClass->GetClass()); return OuterClass; }