UClass* Z_Construct_UClass_APickUpItem()
	{
		static UClass* OuterClass = NULL;
		if (!OuterClass)
		{
			Z_Construct_UClass_AActor();
			Z_Construct_UPackage_TheBeginning();
			OuterClass = APickUpItem::StaticClass();
			if (!(OuterClass->ClassFlags & CLASS_Constructed))
			{
				UObjectForceRegistration(OuterClass);
				OuterClass->ClassFlags |= 0x20900080;

				OuterClass->LinkChild(Z_Construct_UFunction_APickUpItem_Prox());

PRAGMA_DISABLE_DEPRECATION_WARNINGS
				UProperty* NewProp_Icon = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Icon"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Icon, APickUpItem), 0x0000000000000005, Z_Construct_UClass_UTexture2D_NoRegister());
				UProperty* NewProp_Mesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Mesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Mesh, APickUpItem), 0x00000000000b001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister());
				UProperty* NewProp_ProxSphere = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("ProxSphere"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(ProxSphere, APickUpItem), 0x00000000000b001d, Z_Construct_UClass_USphereComponent_NoRegister());
				UProperty* NewProp_Quantity = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Quantity"), RF_Public|RF_Transient|RF_Native) UIntProperty(CPP_PROPERTY_BASE(Quantity, APickUpItem), 0x0000000000000005);
				UProperty* NewProp_CoinSound = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("CoinSound"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(CoinSound, APickUpItem), 0x0000000000000005, Z_Construct_UClass_USoundBase_NoRegister());
				UProperty* NewProp_Name = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Name"), RF_Public|RF_Transient|RF_Native) UStrProperty(CPP_PROPERTY_BASE(Name, APickUpItem), 0x0000000000000005);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
				OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APickUpItem_Prox()); // 2550305280
				OuterClass->StaticLink();
#if WITH_METADATA
				UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData();
				MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("PickUpItem.h"));
				MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h"));
				MetaData->SetValue(NewProp_Icon, TEXT("Category"), TEXT("Item"));
				MetaData->SetValue(NewProp_Icon, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h"));
				MetaData->SetValue(NewProp_Icon, TEXT("ToolTip"), TEXT("The icon that represents the object in UI/canvas"));
				MetaData->SetValue(NewProp_Mesh, TEXT("Category"), TEXT("Item"));
				MetaData->SetValue(NewProp_Mesh, TEXT("EditInline"), TEXT("true"));
				MetaData->SetValue(NewProp_Mesh, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h"));
				MetaData->SetValue(NewProp_Mesh, TEXT("ToolTip"), TEXT("The mesh of the item"));
				MetaData->SetValue(NewProp_ProxSphere, TEXT("Category"), TEXT("Item"));
				MetaData->SetValue(NewProp_ProxSphere, TEXT("EditInline"), TEXT("true"));
				MetaData->SetValue(NewProp_ProxSphere, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h"));
				MetaData->SetValue(NewProp_ProxSphere, TEXT("ToolTip"), TEXT("the sphere you collide with to pick item up"));
				MetaData->SetValue(NewProp_Quantity, TEXT("Category"), TEXT("Item"));
				MetaData->SetValue(NewProp_Quantity, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h"));
				MetaData->SetValue(NewProp_Quantity, TEXT("ToolTip"), TEXT("How much you are getting"));
				MetaData->SetValue(NewProp_CoinSound, TEXT("Category"), TEXT("Item"));
				MetaData->SetValue(NewProp_CoinSound, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h"));
				MetaData->SetValue(NewProp_Name, TEXT("Category"), TEXT("Item"));
				MetaData->SetValue(NewProp_Name, TEXT("ModuleRelativePath"), TEXT("PickUpItem.h"));
				MetaData->SetValue(NewProp_Name, TEXT("ToolTip"), TEXT("Sets default values for this actor's properties"));
#endif
			}
		}
		check(OuterClass->GetClass());
		return OuterClass;
	}
	UClass* Z_Construct_UClass_APickup()
	{
		static UClass* OuterClass = NULL;
		if (!OuterClass)
		{
			Z_Construct_UClass_AActor();
			Z_Construct_UPackage_BatteryCollector();
			OuterClass = APickup::StaticClass();
			if (!(OuterClass->ClassFlags & CLASS_Constructed))
			{
				UObjectForceRegistration(OuterClass);
				OuterClass->ClassFlags |= 0x20900080;

				OuterClass->LinkChild(Z_Construct_UFunction_APickup_IsActive());
				OuterClass->LinkChild(Z_Construct_UFunction_APickup_SetActive());
				OuterClass->LinkChild(Z_Construct_UFunction_APickup_WasCollected());

PRAGMA_DISABLE_DEPRECATION_WARNINGS
				UProperty* NewProp_PickupMesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("PickupMesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(PickupMesh, APickup), 0x00000000000a001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister());
PRAGMA_ENABLE_DEPRECATION_WARNINGS
				OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APickup_IsActive()); // 2517952078
				OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APickup_SetActive()); // 4238410895
				OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APickup_WasCollected()); // 55041077
				OuterClass->StaticLink();
#if WITH_METADATA
				UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData();
				MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Pickup.h"));
				MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Pickup.h"));
				MetaData->SetValue(NewProp_PickupMesh, TEXT("AllowPrivateAccess"), TEXT("true"));
				MetaData->SetValue(NewProp_PickupMesh, TEXT("Category"), TEXT("Pickup"));
				MetaData->SetValue(NewProp_PickupMesh, TEXT("EditInline"), TEXT("true"));
				MetaData->SetValue(NewProp_PickupMesh, TEXT("ModuleRelativePath"), TEXT("Pickup.h"));
#endif
			}
		}
		check(OuterClass->GetClass());
		return OuterClass;
	}
	UClass* Z_Construct_UClass_AMeleeWeapon()
	{
		static UClass* OuterClass = NULL;
		if (!OuterClass)
		{
			Z_Construct_UClass_AActor();
			Z_Construct_UPackage_TheBeginning();
			OuterClass = AMeleeWeapon::StaticClass();
			if (!(OuterClass->ClassFlags & CLASS_Constructed))
			{
				UObjectForceRegistration(OuterClass);
				OuterClass->ClassFlags |= 0x20900080;

				OuterClass->LinkChild(Z_Construct_UFunction_AMeleeWeapon_Prox());

PRAGMA_DISABLE_DEPRECATION_WARNINGS
				UProperty* NewProp_Mesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Mesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Mesh, AMeleeWeapon), 0x00000000000b001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister());
				UProperty* NewProp_ProxBox = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("ProxBox"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(ProxBox, AMeleeWeapon), 0x00000000000b001d, Z_Construct_UClass_UBoxComponent_NoRegister());
				UProperty* NewProp_AttackDamage = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("AttackDamage"), RF_Public|RF_Transient|RF_Native) UFloatProperty(CPP_PROPERTY_BASE(AttackDamage, AMeleeWeapon), 0x0000000000000005);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
				OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AMeleeWeapon_Prox()); // 1430101950
				OuterClass->StaticLink();
#if WITH_METADATA
				UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData();
				MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("MeleeWeapon.h"));
				MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("MeleeWeapon.h"));
				MetaData->SetValue(NewProp_Mesh, TEXT("Category"), TEXT("MeleeWeapon"));
				MetaData->SetValue(NewProp_Mesh, TEXT("EditInline"), TEXT("true"));
				MetaData->SetValue(NewProp_Mesh, TEXT("ModuleRelativePath"), TEXT("MeleeWeapon.h"));
				MetaData->SetValue(NewProp_ProxBox, TEXT("Category"), TEXT("MeleeWeapon"));
				MetaData->SetValue(NewProp_ProxBox, TEXT("EditInline"), TEXT("true"));
				MetaData->SetValue(NewProp_ProxBox, TEXT("ModuleRelativePath"), TEXT("MeleeWeapon.h"));
				MetaData->SetValue(NewProp_ProxBox, TEXT("ToolTip"), TEXT("bounding box that determines when melee weapon hit"));
				MetaData->SetValue(NewProp_AttackDamage, TEXT("Category"), TEXT("MeleeWeapon"));
				MetaData->SetValue(NewProp_AttackDamage, TEXT("ModuleRelativePath"), TEXT("MeleeWeapon.h"));
				MetaData->SetValue(NewProp_AttackDamage, TEXT("ToolTip"), TEXT("The amount of damage attacks by this weapon do"));
#endif
			}
		}
		check(OuterClass->GetClass());
		return OuterClass;
	}
예제 #4
0
	UClass* Z_Construct_UClass_APuzzle2Block()
	{
		static UClass* OuterClass = NULL;
		if (!OuterClass)
		{
			Z_Construct_UClass_AActor();
			Z_Construct_UPackage_Puzzle2();
			OuterClass = APuzzle2Block::StaticClass();
			if (!(OuterClass->ClassFlags & CLASS_Constructed))
			{
				UObjectForceRegistration(OuterClass);
				OuterClass->ClassFlags |= 0x20880080;

				OuterClass->LinkChild(Z_Construct_UFunction_APuzzle2Block_BlockClicked());
				OuterClass->LinkChild(Z_Construct_UFunction_APuzzle2Block_OnFingerPressedBlock());

PRAGMA_DISABLE_DEPRECATION_WARNINGS
				UProperty* NewProp_OwningGrid = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("OwningGrid"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(OwningGrid, APuzzle2Block), 0x0000000000000000, Z_Construct_UClass_APuzzle2BlockGrid_NoRegister());
				UProperty* NewProp_BlueMaterial = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("BlueMaterial"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(BlueMaterial, APuzzle2Block), 0x0000000000000000, Z_Construct_UClass_UMaterialInstance_NoRegister());
				UProperty* NewProp_OrangeMaterial = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("OrangeMaterial"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(OrangeMaterial, APuzzle2Block), 0x0000000000000000, Z_Construct_UClass_UMaterialInstance_NoRegister());
				UProperty* NewProp_BlockMesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("BlockMesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(BlockMesh, APuzzle2Block), 0x00000000000b001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister());
				UProperty* NewProp_DummyRoot = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("DummyRoot"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(DummyRoot, APuzzle2Block), 0x00000000000b001d, Z_Construct_UClass_USceneComponent_NoRegister());
PRAGMA_ENABLE_DEPRECATION_WARNINGS
				OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APuzzle2Block_BlockClicked()); // 3613489292
				OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_APuzzle2Block_OnFingerPressedBlock()); // 85512730
				OuterClass->StaticLink();
#if WITH_METADATA
				UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData();
				MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Puzzle2Block.h"));
				MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h"));
				MetaData->SetValue(OuterClass, TEXT("ToolTip"), TEXT("A block that can be clicked"));
				MetaData->SetValue(NewProp_OwningGrid, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h"));
				MetaData->SetValue(NewProp_OwningGrid, TEXT("ToolTip"), TEXT("Grid that owns us"));
				MetaData->SetValue(NewProp_BlueMaterial, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h"));
				MetaData->SetValue(NewProp_BlueMaterial, TEXT("ToolTip"), TEXT("Pointer to blue material used on active blocks"));
				MetaData->SetValue(NewProp_OrangeMaterial, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h"));
				MetaData->SetValue(NewProp_OrangeMaterial, TEXT("ToolTip"), TEXT("Pointer to orange material used on active blocks"));
				MetaData->SetValue(NewProp_BlockMesh, TEXT("AllowPrivateAccess"), TEXT("true"));
				MetaData->SetValue(NewProp_BlockMesh, TEXT("Category"), TEXT("Block"));
				MetaData->SetValue(NewProp_BlockMesh, TEXT("EditInline"), TEXT("true"));
				MetaData->SetValue(NewProp_BlockMesh, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h"));
				MetaData->SetValue(NewProp_BlockMesh, TEXT("ToolTip"), TEXT("StaticMesh component for the clickable block"));
				MetaData->SetValue(NewProp_DummyRoot, TEXT("AllowPrivateAccess"), TEXT("true"));
				MetaData->SetValue(NewProp_DummyRoot, TEXT("Category"), TEXT("Block"));
				MetaData->SetValue(NewProp_DummyRoot, TEXT("EditInline"), TEXT("true"));
				MetaData->SetValue(NewProp_DummyRoot, TEXT("ModuleRelativePath"), TEXT("Puzzle2Block.h"));
				MetaData->SetValue(NewProp_DummyRoot, TEXT("ToolTip"), TEXT("Dummy root component"));
#endif
			}
		}
		check(OuterClass->GetClass());
		return OuterClass;
	}
	UClass* Z_Construct_UClass_AHeavy_Object()
	{
		static UClass* OuterClass = NULL;
		if (!OuterClass)
		{
			Z_Construct_UClass_AActor();
			Z_Construct_UPackage_ProjectErwin();
			OuterClass = AHeavy_Object::StaticClass();
			if (!(OuterClass->ClassFlags & CLASS_Constructed))
			{
				UObjectForceRegistration(OuterClass);
				OuterClass->ClassFlags |= 0x20900080;


				UProperty* NewProp_Plasa3d = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Plasa3d"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Plasa3d, AHeavy_Object), 0x00000000000a001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister());
				OuterClass->StaticLink();
#if WITH_METADATA
				UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData();
				MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("Heavy_Object.h"));
				MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("Heavy_Object.h"));
				MetaData->SetValue(NewProp_Plasa3d, TEXT("AllowPrivateAccess"), TEXT("true"));
				MetaData->SetValue(NewProp_Plasa3d, TEXT("Category"), TEXT("Interactive"));
				MetaData->SetValue(NewProp_Plasa3d, TEXT("EditInline"), TEXT("true"));
				MetaData->SetValue(NewProp_Plasa3d, TEXT("ModuleRelativePath"), TEXT("Heavy_Object.h"));
#endif
			}
		}
		check(OuterClass->GetClass());
		return OuterClass;
	}
예제 #6
0
	UClass* Z_Construct_UClass_AWeaponMeleeBlunt()
	{
		static UClass* OuterClass = NULL;
		if (!OuterClass)
		{
			Z_Construct_UClass_AWeaponMelee();
			Z_Construct_UPackage_GAME2013();
			OuterClass = AWeaponMeleeBlunt::StaticClass();
			if (!(OuterClass->ClassFlags & CLASS_Constructed))
			{
				UObjectForceRegistration(OuterClass);
				OuterClass->ClassFlags |= 0x20900080;


PRAGMA_DISABLE_DEPRECATION_WARNINGS
				UProperty* NewProp_Mesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Mesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Mesh, AWeaponMeleeBlunt), 0x00000800000a0009, Z_Construct_UClass_UStaticMeshComponent_NoRegister());
PRAGMA_ENABLE_DEPRECATION_WARNINGS
				OuterClass->StaticLink();
#if WITH_METADATA
				UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData();
				MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("WeaponMeleeBlunt.h"));
				MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("WeaponMeleeBlunt.h"));
				MetaData->SetValue(NewProp_Mesh, TEXT("Category"), TEXT("WeaponMeleeBlunt"));
				MetaData->SetValue(NewProp_Mesh, TEXT("EditInline"), TEXT("true"));
				MetaData->SetValue(NewProp_Mesh, TEXT("ModuleRelativePath"), TEXT("WeaponMeleeBlunt.h"));
#endif
			}
		}
		check(OuterClass->GetClass());
		return OuterClass;
	}
예제 #7
0
	UClass* Z_Construct_UClass_AMyPickUp()
	{
		static UClass* OuterClass = NULL;
		if (!OuterClass)
		{
			Z_Construct_UClass_AActor();
			Z_Construct_UPackage_GAME2013();
			OuterClass = AMyPickUp::StaticClass();
			if (!(OuterClass->ClassFlags & CLASS_Constructed))
			{
				UObjectForceRegistration(OuterClass);
				OuterClass->ClassFlags |= 0x20900080;

				OuterClass->LinkChild(Z_Construct_UFunction_AMyPickUp_OnBeginOverlap());

PRAGMA_DISABLE_DEPRECATION_WARNINGS
				UProperty* NewProp_Mesh = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Mesh"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Mesh, AMyPickUp), 0x00000800000a001d, Z_Construct_UClass_UStaticMeshComponent_NoRegister());
				UProperty* NewProp_Collider = new(EC_InternalUseOnlyConstructor, OuterClass, TEXT("Collider"), RF_Public|RF_Transient|RF_Native) UObjectProperty(CPP_PROPERTY_BASE(Collider, AMyPickUp), 0x00000800000a001d, Z_Construct_UClass_USphereComponent_NoRegister());
PRAGMA_ENABLE_DEPRECATION_WARNINGS
				OuterClass->AddFunctionToFunctionMap(Z_Construct_UFunction_AMyPickUp_OnBeginOverlap()); // 2410713747
				OuterClass->StaticLink();
#if WITH_METADATA
				UMetaData* MetaData = OuterClass->GetOutermost()->GetMetaData();
				MetaData->SetValue(OuterClass, TEXT("IncludePath"), TEXT("MyPickUp.h"));
				MetaData->SetValue(OuterClass, TEXT("ModuleRelativePath"), TEXT("MyPickUp.h"));
				MetaData->SetValue(NewProp_Mesh, TEXT("Category"), TEXT("MyPickUp"));
				MetaData->SetValue(NewProp_Mesh, TEXT("EditInline"), TEXT("true"));
				MetaData->SetValue(NewProp_Mesh, TEXT("ModuleRelativePath"), TEXT("MyPickUp.h"));
				MetaData->SetValue(NewProp_Collider, TEXT("Category"), TEXT("MyPickUp"));
				MetaData->SetValue(NewProp_Collider, TEXT("EditInline"), TEXT("true"));
				MetaData->SetValue(NewProp_Collider, TEXT("ModuleRelativePath"), TEXT("MyPickUp.h"));
#endif
			}
		}
		check(OuterClass->GetClass());
		return OuterClass;
	}