예제 #1
0
 void DiEditorManager::NewFx()
 {
     Reset();
     
     auto psObj = mRootObject->_CreateChild("ParticleSystem");
     psObj->_CreateChild("ParticleElement");
 }
예제 #2
0
void xmlwriter :: CreateChildUnsigned(const RGString& sTag, unsigned int n)
{
	EscAscii(sTag, &s1);
	s2.Convert ((unsigned long)n, 10);
//	sprintf(s,"%u",n);
//	string s2(s);
	_CreateChild (s1, s2);
}
예제 #3
0
void xmlwriter :: CreateChild (const RGString& sTag, int n)
{
	EscAscii (sTag, &s1);
	s2.Convert (n, 10);
//	sprintf(s,"%d",n);
//	string s2(s);
	_CreateChild (s1, s2);
}
예제 #4
0
void xmlwriter :: CreateChild(const RGString& sTag, const RGString& sValue)
{
	EscAscii (sTag, &s2);
	EscAscii (sValue, &s1);
	_CreateChild (s2, s1);
}