JrServer::~JrServer() { _Info("Closing server."); setInterface(nullptr); auto devices = d->clients.keys(); for (auto dev : devices) { dev->close(); removeClient(dev); } delete d->transport; delete d; }
void BZSpriteStarHolder::onUpdate() { BZSpriteCommon::onUpdate(); switch (_getState()) { case ESHS_Blank: break; case ESHS_Filling: { int n = 0; CASprite* psprsRemoved[256]; CAObject* pobj; CCARRAY_FOREACH(_pieces, pobj) { CASprite* pspr = (CASprite*)pobj; float p0 = pspr->getAnimationPercent(this->layer()->getTimeNow()); float p = p0 + 0.1f; if (p > 1.0f) p = 1.0f; CCPoint pos; CCPoint posBegin = pspr->getPos(); CCPoint posTo = getPos(); pos.x = posBegin.x + (posTo.x - posBegin.x) * p; pos.y = posBegin.y + (posTo.y - posBegin.y) * p; _Info("star (%.2f) (%.2f,%.2f) (%.2f,%.2f) (%.2f,%.2f)", p0, pos.x, pos.y, posBegin.x, posBegin.y, posTo.x, posTo.y); pspr->setPos(pos); if (pspr->isAnimationDone()) { pspr->setPos(posTo); pspr->killMyself(); psprsRemoved[n++] = pspr; this->setState("on"); _setState(ESHS_Filled); } } while (n > 0) { CASprite* pspr = psprsRemoved[n - 1]; _pieces->removeObject(pspr); n--; } } break; case ESHS_Filled: break; }
bool SceneMgr::addEntity(const xs::Point& ptTile, EntityView* pEntity) { if (pEntity == 0) return 0; Tile& tile = getTile(ptTile); if (!tile.isValid()) { xs::Point pt; m_SceneCo.tile2Pixel(ptTile, pt); int nGridX = pt.x >> SHIFT_WIDTH; int nGridY = pt.y >> SHIFT_HEIGHT; _Info("addEntity:fail"<<_fi("0x%08x", (ulong)pEntity)<<endl); return false; }
VideoFrameShader::VideoFrameShader() : m_vbo(QOpenGLBuffer::VertexBuffer) { auto ctx = QOpenGLContext::currentContext(); m_dma = ctx->hasExtension("GL_APPLE_client_storage") && ctx->hasExtension("GL_APPLE_texture_range"); if (m_dma) _Info("Direct memoery access(DMA) is available."); m_target = m_dma ? OGL::TargetRectangle : OGL::Target2D; m_binding = OGL::bindingTarget(m_target); m_lutInt[0].create(); m_lutInt[1].create(); m_vbo.create(); m_vbo.setUsagePattern(QOpenGLBuffer::StaticDraw); }
//--------------------------------------------------------- CDLG_Parameters::CDLG_Parameters(CSG_Parameters *pParameters, const wxString &Caption, const wxString &Info) : CDLG_Base(-1, Caption) { if( Caption.IsEmpty() ) { if( pParameters && !pParameters->Get_Name().is_Empty() ) { SetTitle(pParameters->Get_Name().c_str()); } else { SetTitle(_TL("Parameters")); } } m_pControl = new CParameters_Control(this, true); m_pParameters = pParameters; g_pActive->Get_Parameters()->Update_Parameters(m_pParameters, true); m_pControl->Set_Parameters(m_pParameters); Add_Button(ID_BTN_LOAD); Add_Button(ID_BTN_SAVE); Add_Button(ID_BTN_DEFAULTS); if( Info.IsEmpty() ) { m_pInfo_Button = NULL; m_pInfo = NULL; } else { Add_Button(0); wxString _Info(Info); _Info.Replace("\n", "<br>"); m_pInfo_Button = Add_Button(ID_BTN_DESCRIPTION); m_pInfo = new CActive_Description(this); m_pInfo->SetPage(_Info); Show_Info(m_bInfo); } Set_Positions(); }
void BZSpriteStarHolder::addStar(const string& name, const CCPoint& pos) { _Assert(ESHS_Blank == _item_state); CAStageLayer* pl = this->layer(); CASprite* pspr = CAWorld::sharedWorld()->createSprite(pl, name.c_str()); pspr->setVertexZ(this->getVertexZ() + 10.0f); pspr->setPos(pos); pspr->setState("fly"); pl->addSprite(pspr); _pieces->addObject(pspr); CCPoint pp = pspr->getPos(); _Info("star pos (%.2f,%.2f), inpos (%.2f,%.2f)", pp.x, pp.y, pos.x, pos.y); _setState(ESHS_Filling); }