예제 #1
0
void *pthread_getspecific(
  pthread_key_t  key
)
{
  register POSIX_Keys_Control *the_key;
  uint32_t                     api;
  uint32_t                     index;
  Objects_Locations            location;
  void                        *key_data;

  the_key = _POSIX_Keys_Get( key, &location );
  switch ( location ) {

    case OBJECTS_LOCAL:
      api      = _Objects_Get_API( _Thread_Executing->Object.id );
      index    = _Objects_Get_index( _Thread_Executing->Object.id );
      key_data = (void *) the_key->Values[ api ][ index ];
      _Thread_Enable_dispatch();
      return key_data;

#if defined(RTEMS_MULTIPROCESSING)
    case OBJECTS_REMOTE:   /* should never happen */
#endif
    case OBJECTS_ERROR:
      break;
  }

  return NULL;
}
예제 #2
0
  static bool _Thread_Handler_is_constructor_execution_required(
    Thread_Control *executing
  )
  {
    static bool doneConstructors;
    bool doCons = false;

    #if defined(RTEMS_SMP)
      static SMP_lock_Control constructor_lock = SMP_LOCK_INITIALIZER;

      if ( !doneConstructors ) {
        _SMP_lock_Acquire( &constructor_lock );
    #endif

    #if defined(RTEMS_MULTIPROCESSING)
      doCons = !doneConstructors
        && _Objects_Get_API( executing->Object.id ) != OBJECTS_INTERNAL_API;
      if (doCons)
        doneConstructors = true;
    #else
      (void) executing;
      doCons = !doneConstructors;
      doneConstructors = true;
    #endif

    #if defined(RTEMS_SMP)
        _SMP_lock_Release( &constructor_lock );
      }
    #endif

    return doCons;
  }
예제 #3
0
Objects_Information *_Objects_Get_information_id(
  Objects_Id  id
)
{
  return _Objects_Get_information(
    _Objects_Get_API( id ),
    _Objects_Get_class( id )
  );
}
예제 #4
0
/**
 *  This function maps thread IDs to thread control
 *  blocks.  If ID corresponds to a local thread, then it
 *  returns the_thread control pointer which maps to ID
 *  and location is set to OBJECTS_LOCAL.  If the thread ID is
 *  global and resides on a remote node, then location is set
 *  to OBJECTS_REMOTE, and the_thread is undefined.
 *  Otherwise, location is set to OBJECTS_ERROR and
 *  the_thread is undefined.
 *
 *  @note  The performance of many RTEMS services depends upon
 *         the quick execution of the "good object" path in this
 *         routine.  If there is a possibility of saving a few
 *         cycles off the execution time, this routine is worth
 *         further optimization attention.
 */
Thread_Control *_Thread_Get (
  Objects_Id         id,
  Objects_Locations *location
)
{
  uint32_t             the_api;
  uint32_t             the_class;
  Objects_Information **api_information;
  Objects_Information *information;
  Thread_Control      *tp = (Thread_Control *) 0;

  if ( _Objects_Are_ids_equal( id, OBJECTS_ID_OF_SELF ) ) {
    _Thread_Disable_dispatch();
    *location = OBJECTS_LOCAL;
    tp = _Thread_Executing;
    goto done;
  }

  the_api = _Objects_Get_API( id );
  if ( !_Objects_Is_api_valid( the_api ) ) {
    *location = OBJECTS_ERROR;
    goto done;
  }

  the_class = _Objects_Get_class( id );
  if ( the_class != 1 ) {       /* threads are always first class :) */
    *location = OBJECTS_ERROR;
    goto done;
  }

  api_information = _Objects_Information_table[ the_api ];
  /*
   *  There is no way for this to happen if POSIX is enabled.  But there
   *  is actually a test case in sp43 for this which trips it whether or
   *  not POSIX is enabled.  So in the interest of safety, this is left
   *  on in all configurations.
   */
  if ( !api_information ) {
    *location = OBJECTS_ERROR;
    goto done;
  }

  information = api_information[ the_class ];
  if ( !information ) {
    *location = OBJECTS_ERROR;
    goto done;
  }

  tp = (Thread_Control *) _Objects_Get( information, id, location );

done:
  return tp;
}
예제 #5
0
Objects_Name_or_id_lookup_errors _Objects_Id_to_name (
  Objects_Id      id,
  Objects_Name   *name
)
{
  uint32_t             the_api;
  uint32_t             the_class;
  Objects_Id           tmpId;
  Objects_Information *information;
  Objects_Control     *the_object = (Objects_Control *) 0;
  Objects_Locations    ignored_location;
  ISR_lock_Context     lock_context;

  /*
   *  Caller is trusted for name != NULL.
   */

  tmpId = (id == OBJECTS_ID_OF_SELF) ? _Thread_Get_executing()->Object.id : id;

  the_api = _Objects_Get_API( tmpId );
  if ( !_Objects_Is_api_valid( the_api ) )
    return OBJECTS_INVALID_ID;

  if ( !_Objects_Information_table[ the_api ] )
    return OBJECTS_INVALID_ID;

  the_class = _Objects_Get_class( tmpId );

  information = _Objects_Information_table[ the_api ][ the_class ];
  if ( !information )
    return OBJECTS_INVALID_ID;

  #if defined(RTEMS_SCORE_OBJECT_ENABLE_STRING_NAMES)
    if ( information->is_string )
      return OBJECTS_INVALID_ID;
  #endif

  the_object = _Objects_Get_isr_disable(
    information,
    tmpId,
    &ignored_location,
    &lock_context
  );
  if ( !the_object )
    return OBJECTS_INVALID_ID;

  *name = the_object->name;
  _ISR_lock_ISR_enable( &lock_context );
  return OBJECTS_NAME_OR_ID_LOOKUP_SUCCESSFUL;
}
Thread_Control *_Thread_Get (
  Objects_Id         id,
  Objects_Locations *location
)
{
  uint32_t             the_api;
  uint32_t             the_class;
  Objects_Information **api_information;
  Objects_Information *information;
  Thread_Control      *tp = (Thread_Control *) 0;

  if ( _Objects_Are_ids_equal( id, OBJECTS_ID_OF_SELF ) ) {
    _Thread_Disable_dispatch();
    *location = OBJECTS_LOCAL;
    tp = _Thread_Executing;
    goto done;
  }

  the_api = _Objects_Get_API( id );
  if ( !_Objects_Is_api_valid( the_api ) ) {
    *location = OBJECTS_ERROR;
    goto done;
  }

  the_class = _Objects_Get_class( id );
  if ( the_class != 1 ) {       /* threads are always first class :) */
    *location = OBJECTS_ERROR;
    goto done;
  }

  api_information = _Objects_Information_table[ the_api ];
  if ( !api_information ) {
    *location = OBJECTS_ERROR;
    goto done;
  }

  information = api_information[ the_class ];
  if ( !information ) {
    *location = OBJECTS_ERROR;
    goto done;
  }

  tp = (Thread_Control *) _Objects_Get( information, id, location );

done:
  return tp;
}
예제 #7
0
void _POSIX_Keys_Run_destructors(
  Thread_Control *thread
)
{
  Objects_Maximum thread_index = _Objects_Get_index( thread->Object.id );
  Objects_APIs thread_api = _Objects_Get_API( thread->Object.id );
  bool done = false;

  /*
   *  The standard allows one to avoid a potential infinite loop and limit the
   *  number of iterations.  An infinite loop may happen if destructors set
   *  thread specific data.  This can be considered dubious.
   *
   *  Reference: 17.1.1.2 P1003.1c/Draft 10, p. 163, line 99.
   */
  while ( !done ) {
    Objects_Maximum index = 0;
    Objects_Maximum max = _POSIX_Keys_Information.maximum;

    done = true;

    for ( index = 1 ; index <= max ; ++index ) {
      POSIX_Keys_Control *key = (POSIX_Keys_Control *)
        _POSIX_Keys_Information.local_table [ index ];

      if ( key != NULL && key->destructor != NULL ) {
        void *value = key->Values [ thread_api ][ thread_index ];

        if ( value != NULL ) {
          key->Values [ thread_api ][ thread_index ] = NULL;
          (*key->destructor)( value );
          done = false;
        }
      }
    }
  }
}
예제 #8
0
int rtems_object_id_get_api(
  rtems_id id
)
{
  return _Objects_Get_API( id );
}
예제 #9
0
void _Thread_Handler( void )
{
  ISR_Level  level;
  Thread_Control *executing;
  #if defined(EXECUTE_GLOBAL_CONSTRUCTORS)
    static bool doneConstructors;
    bool doCons;
  #endif

  executing = _Thread_Executing;

  /*
   * Some CPUs need to tinker with the call frame or registers when the
   * thread actually begins to execute for the first time.  This is a
   * hook point where the port gets a shot at doing whatever it requires.
   */
  _Context_Initialization_at_thread_begin();

  /*
   * have to put level into a register for those cpu's that use
   * inline asm here
   */
  level = executing->Start.isr_level;
  _ISR_Set_level(level);

  #if defined(EXECUTE_GLOBAL_CONSTRUCTORS)
    #if defined(RTEMS_MULTIPROCESSING)
      doCons = !doneConstructors
        && _Objects_Get_API( executing->Object.id ) != OBJECTS_INTERNAL_API;
      if (doCons)
        doneConstructors = true;
    #else
      doCons = !doneConstructors;
      doneConstructors = true;
    #endif
  #endif

  /*
   * Initialize the floating point context because we do not come
   * through _Thread_Dispatch on our first invocation. So the normal
   * code path for performing the FP context switch is not hit.
   */
  #if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
    #if ( CPU_USE_DEFERRED_FP_SWITCH == TRUE )
      if ( (executing->fp_context != NULL) &&
            !_Thread_Is_allocated_fp( executing ) ) {
        if ( _Thread_Allocated_fp != NULL )
          _Context_Save_fp( &_Thread_Allocated_fp->fp_context );
        _Thread_Allocated_fp = executing;
      }
    #endif
  #endif

  /*
   * Take care that 'begin' extensions get to complete before
   * 'switch' extensions can run.  This means must keep dispatch
   * disabled until all 'begin' extensions complete.
   */
  _User_extensions_Thread_begin( executing );

  /*
   *  At this point, the dispatch disable level BETTER be 1.
   */
  _Thread_Enable_dispatch();

  #if defined(EXECUTE_GLOBAL_CONSTRUCTORS)
    /*
     *  _init could be a weak symbol and we SHOULD test it but it isn't
     *  in any configuration I know of and it generates a warning on every
     *  RTEMS target configuration.  --joel (12 May 2007)
     */
    if (doCons) /* && (volatile void *)_init) */ {
      INIT_NAME ();
    }
 #endif

  /*
   *  RTEMS supports multiple APIs and each API can define a different
   *  thread/task prototype. The following code supports invoking the
   *  user thread entry point using the prototype expected.
   */
  if ( executing->Start.prototype == THREAD_START_NUMERIC ) {
    executing->Wait.return_argument =
      (*(Thread_Entry_numeric) executing->Start.entry_point)(
        executing->Start.numeric_argument
      );
  }
  #if defined(RTEMS_POSIX_API)
    else if ( executing->Start.prototype == THREAD_START_POINTER ) {
      executing->Wait.return_argument =
        (*(Thread_Entry_pointer) executing->Start.entry_point)(
          executing->Start.pointer_argument
        );
    }
  #endif
  #if defined(FUNCTIONALITY_NOT_CURRENTLY_USED_BY_ANY_API)
    else if ( executing->Start.prototype == THREAD_START_BOTH_POINTER_FIRST ) {
      executing->Wait.return_argument =
         (*(Thread_Entry_both_pointer_first) executing->Start.entry_point)(
           executing->Start.pointer_argument,
           executing->Start.numeric_argument
         );
    }
    else if ( executing->Start.prototype == THREAD_START_BOTH_NUMERIC_FIRST ) {
      executing->Wait.return_argument =
       (*(Thread_Entry_both_numeric_first) executing->Start.entry_point)(
         executing->Start.numeric_argument,
         executing->Start.pointer_argument
       );
    }
  #endif

  /*
   *  In the switch above, the return code from the user thread body
   *  was placed in return_argument.  This assumed that if it returned
   *  anything (which is not supporting in all APIs), then it would be
   *  able to fit in a (void *).
   */

  _User_extensions_Thread_exitted( executing );

  _Internal_error_Occurred(
    INTERNAL_ERROR_CORE,
    true,
    INTERNAL_ERROR_THREAD_EXITTED
  );
}