예제 #1
0
파일: task1.c 프로젝트: greenmeent/rtems
rtems_task Floating_point_task_2(
  rtems_task_argument argument
)
{
  Scheduler_priority_Context *scheduler_context =
    _Scheduler_priority_Get_context( _Scheduler_Get( _Thread_Get_executing() ) );
  Thread_Control             *executing;
  FP_DECLARE;

  context_switch_save_restore_idle_time = benchmark_timer_read();

  executing = _Thread_Get_executing();

  set_thread_executing(
    (Thread_Control *) _Chain_First(&scheduler_context->Ready[FP1_PRIORITY])
  );

  FP_LOAD( 1.0 );

  benchmark_timer_initialize();
#if (CPU_HARDWARE_FP == 1) || (CPU_SOFTWARE_FP == 1)
    _Context_Save_fp( &executing->fp_context );
    _Context_Restore_fp( &_Thread_Get_executing()->fp_context );
#endif
    _Context_Switch(
      &executing->Registers,
      &_Thread_Get_executing()->Registers
    );
  /* switch to Floating_point_task_1 */

  context_switch_save_restore_initted_time = benchmark_timer_read();

  complete_test();
}
예제 #2
0
파일: task1.c 프로젝트: greenmeent/rtems
rtems_task Middle_task(
  rtems_task_argument argument
)
{
  Scheduler_priority_Context *scheduler_context =
    _Scheduler_priority_Get_context( _Scheduler_Get( _Thread_Get_executing() ) );

  thread_dispatch_no_fp_time = benchmark_timer_read();

  _Thread_Set_state( _Thread_Get_executing(), STATES_SUSPENDED );

  Middle_tcb   = _Thread_Get_executing();

  set_thread_executing(
    (Thread_Control *) _Chain_First(&scheduler_context->Ready[LOW_PRIORITY])
  );

  /* do not force context switch */

  set_thread_dispatch_necessary( false );

  _Thread_Dispatch_disable();

  benchmark_timer_initialize();
    _Context_Switch(
      &Middle_tcb->Registers,
      &_Thread_Get_executing()->Registers
    );

  benchmark_timer_initialize();
    _Context_Switch(&Middle_tcb->Registers, &Low_tcb->Registers);
}
Scheduler_Void_or_thread _Scheduler_priority_Update_priority(
  const Scheduler_Control *scheduler,
  Thread_Control          *the_thread
)
{
  Scheduler_priority_Context *context;
  Scheduler_priority_Node    *node;
  unsigned int                priority;
  bool                        prepend_it;

  if ( !_Thread_Is_ready( the_thread ) ) {
    /* Nothing to do */
    SCHEDULER_RETURN_VOID_OR_NULL;
  }

  node = _Scheduler_priority_Thread_get_node( the_thread );
  priority = (unsigned int )
    _Scheduler_Node_get_priority( &node->Base, &prepend_it );

  if ( priority == node->Ready_queue.current_priority ) {
    /* Nothing to do */
    SCHEDULER_RETURN_VOID_OR_NULL;
  }

  context = _Scheduler_priority_Get_context( scheduler );

  _Scheduler_priority_Ready_queue_extract(
    &the_thread->Object.Node,
    &node->Ready_queue,
    &context->Bit_map
  );

  _Scheduler_priority_Ready_queue_update(
    &node->Ready_queue,
    priority,
    &context->Bit_map,
    &context->Ready[ 0 ]
  );

  if ( prepend_it ) {
    _Scheduler_priority_Ready_queue_enqueue_first(
      &the_thread->Object.Node,
      &node->Ready_queue,
      &context->Bit_map
    );
  } else {
    _Scheduler_priority_Ready_queue_enqueue(
      &the_thread->Object.Node,
      &node->Ready_queue,
      &context->Bit_map
    );
  }

  _Scheduler_priority_Schedule_body( scheduler, the_thread, false );

  SCHEDULER_RETURN_VOID_OR_NULL;
}
Scheduler_Void_or_thread _Scheduler_priority_Unblock (
  const Scheduler_Control *scheduler,
  Thread_Control          *the_thread
)
{
  Scheduler_priority_Context *context;
  Scheduler_priority_Node    *node;
  unsigned int                priority;
  bool                        prepend_it;

  context = _Scheduler_priority_Get_context( scheduler );
  node = _Scheduler_priority_Thread_get_node( the_thread );
  priority = (unsigned int )
    _Scheduler_Node_get_priority( &node->Base, &prepend_it );
  (void) prepend_it;

  if ( priority != node->Ready_queue.current_priority ) {
    _Scheduler_priority_Ready_queue_update(
      &node->Ready_queue,
      priority,
      &context->Bit_map,
      &context->Ready[ 0 ]
    );
  }

  _Scheduler_priority_Ready_queue_enqueue(
    &the_thread->Object.Node,
    &node->Ready_queue,
    &context->Bit_map
  );

  /* TODO: flash critical section? */

  /*
   *  If the thread that was unblocked is more important than the heir,
   *  then we have a new heir.  This may or may not result in a
   *  context switch.
   *
   *  Normal case:
   *    If the current thread is preemptible, then we need to do
   *    a context switch.
   *  Pseudo-ISR case:
   *    Even if the thread isn't preemptible, if the new heir is
   *    a pseudo-ISR system task, we need to do a context switch.
   */
  if ( priority < _Thread_Get_priority( _Thread_Heir ) ) {
    _Scheduler_Update_heir( the_thread, priority == PRIORITY_PSEUDO_ISR );
  }

  SCHEDULER_RETURN_VOID_OR_NULL;
}
예제 #5
0
파일: task1.c 프로젝트: Avanznow/rtems
rtems_task Task_2(
  rtems_task_argument argument
)
{
  Thread_Control *executing = _Thread_Get_executing();
  Scheduler_priority_Context *scheduler_context =
    _Scheduler_priority_Get_context( _Scheduler_Get( executing ) );
  ISR_lock_Context lock_context;

#if (MUST_WAIT_FOR_INTERRUPT == 1)
  while ( Interrupt_occurred == 0 );
#endif
  end_time = benchmark_timer_read();

  put_time(
    "rtems interrupt: entry overhead returns to preempting task",
    Interrupt_enter_time,
    1,
    0,
    timer_overhead
  );

  put_time(
    "rtems interrupt: exit overhead returns to preempting task",
    end_time,
    1,
    0,
    0
  );

  fflush( stdout );

  /*
   *  Switch back to the other task to exit the test.
   */

  _Scheduler_Acquire( executing, &lock_context );

  _Thread_Executing =
        (Thread_Control *) _Chain_First(&scheduler_context->Ready[LOW_PRIORITY]);

  _Thread_Dispatch_necessary = 1;

  _Scheduler_Release( executing, &lock_context );

  _Thread_Dispatch();

}
예제 #6
0
파일: task1.c 프로젝트: krohini1593/rtems
rtems_task Low_task(
  rtems_task_argument argument
)
{
  Scheduler_priority_Context *scheduler_context =
    _Scheduler_priority_Get_context( _Scheduler_Get( _Thread_Get_executing() ) );
  Thread_Control             *executing;

  context_switch_no_fp_time = benchmark_timer_read();

  executing    = _Thread_Get_executing();

  Low_tcb = executing;

  benchmark_timer_initialize();
    _Context_Switch( &executing->Registers, &executing->Registers );

  context_switch_self_time = benchmark_timer_read();

  _Context_Switch(&executing->Registers, &Middle_tcb->Registers);

  context_switch_another_task_time = benchmark_timer_read();

  set_thread_executing(
    (Thread_Control *) _Chain_First(&scheduler_context->Ready[FP1_PRIORITY])
  );

  /* do not force context switch */

  set_thread_dispatch_necessary( false );

  thread_disable_dispatch();

  benchmark_timer_initialize();
#if (CPU_HARDWARE_FP == 1) || (CPU_SOFTWARE_FP == 1)
    _Context_Restore_fp( &_Thread_Get_executing()->fp_context );
#endif
    _Context_Switch(
      &executing->Registers,
      &_Thread_Get_executing()->Registers
    );
}
Scheduler_Void_or_thread _Scheduler_priority_Change_priority(
  const Scheduler_Control *scheduler,
  Thread_Control          *the_thread,
  Priority_Control         new_priority,
  bool                     prepend_it
)
{
  Scheduler_priority_Context *context =
    _Scheduler_priority_Get_context( scheduler );
  Scheduler_priority_Node *node = _Scheduler_priority_Thread_get_node( the_thread );

  _Scheduler_priority_Ready_queue_extract(
    &the_thread->Object.Node,
    &node->Ready_queue,
    &context->Bit_map
  );

  _Scheduler_priority_Ready_queue_update(
    &node->Ready_queue,
    new_priority,
    &context->Bit_map,
    &context->Ready[ 0 ]
  );

  if ( prepend_it ) {
    _Scheduler_priority_Ready_queue_enqueue_first(
      &the_thread->Object.Node,
      &node->Ready_queue,
      &context->Bit_map
    );
  } else {
    _Scheduler_priority_Ready_queue_enqueue(
      &the_thread->Object.Node,
      &node->Ready_queue,
      &context->Bit_map
    );
  }

  SCHEDULER_RETURN_VOID_OR_NULL;
}
예제 #8
0
파일: task1.c 프로젝트: Avanznow/rtems
rtems_task Task_1(
  rtems_task_argument argument
)
{
  Scheduler_priority_Context *scheduler_context =
    _Scheduler_priority_Get_context( _Scheduler_Get( _Thread_Get_executing() ) );
#if defined(RTEMS_SMP)
  rtems_interrupt_level level;
#endif

  Install_tm27_vector( Isr_handler );

  /*
   *  No preempt .. no nesting
   */

  Interrupt_nest = 0;

  Interrupt_occurred = 0;

  benchmark_timer_initialize();
  Cause_tm27_intr();
  /* goes to Isr_handler */

#if (MUST_WAIT_FOR_INTERRUPT == 1)
  while ( Interrupt_occurred == 0 );
#endif
  Interrupt_return_time = benchmark_timer_read();

  put_time(
    "rtems interrupt: entry overhead returns to interrupted task",
    Interrupt_enter_time,
    1,
    0,
    timer_overhead
  );

  put_time(
    "rtems interrupt: exit overhead returns to interrupted task",
    Interrupt_return_time,
    1,
    0,
    timer_overhead
  );

  /*
   *  No preempt .. nested
   */

  _Thread_Disable_dispatch();

  Interrupt_nest = 1;

  Interrupt_occurred = 0;
  benchmark_timer_initialize();
  Cause_tm27_intr();
  /* goes to Isr_handler */

#if (MUST_WAIT_FOR_INTERRUPT == 1)
  while ( Interrupt_occurred == 0 );
#endif
  Interrupt_return_time = benchmark_timer_read();

  _Thread_Unnest_dispatch();

  put_time(
    "rtems interrupt: entry overhead returns to nested interrupt",
    Interrupt_enter_nested_time,
    1,
    0,
    0
  );

  put_time(
    "rtems interrupt: exit overhead returns to nested interrupt",
    Interrupt_return_nested_time,
    1,
    0,
    0
  );

  /*
   *  Does a preempt .. not nested
   */

#if defined(RTEMS_SMP)
  _ISR_Disable_without_giant(level);
#endif

  _Thread_Executing =
        (Thread_Control *) _Chain_First(&scheduler_context->Ready[LOW_PRIORITY]);

  _Thread_Dispatch_necessary = 1;

#if defined(RTEMS_SMP)
  _ISR_Enable_without_giant(level);
#endif

  Interrupt_occurred = 0;
  benchmark_timer_initialize();
  Cause_tm27_intr();

  /*
   *  goes to Isr_handler and then returns
   */

  TEST_END();
  rtems_test_exit( 0 );
}