int __glXDispSwap_SelectBuffer(__GLXclientState *cl, GLbyte *pc) { __GLXcontext *cx; GLsizei size; __GLX_DECLARE_SWAP_VARIABLES; int error; __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc+0); size = *(GLsizei *)(pc+0); if (cx->selectBufSize < size) { cx->selectBuf = (GLuint *) xrealloc(cx->selectBuf, (size_t) size * __GLX_SIZE_CARD32); if (!cx->selectBuf) { cl->client->errorValue = size; return BadAlloc; } cx->selectBufSize = size; } CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) ); __GLX_NOTE_UNFLUSHED_CMDS(cx); return Success; }
int __glXDisp_SelectBuffer(__GLXclientState *cl, GLbyte *pc) { __GLXcontext *cx; GLsizei size; int error; cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; size = *(GLsizei *)(pc+0); if (cx->selectBufSize < size) { cx->selectBuf = (GLuint *) __glXRealloc(cx->selectBuf, (size_t) size * __GLX_SIZE_CARD32); if (!cx->selectBuf) { cl->client->errorValue = size; return BadAlloc; } cx->selectBufSize = size; } glSelectBuffer(size, cx->selectBuf); __GLX_NOTE_UNFLUSHED_CMDS(cx); return Success; }
int __glXDisp_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) { GLsizei size; GLenum type; __GLXcontext *cx; int error; cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; size = *(GLsizei *)(pc+0); type = *(GLenum *)(pc+4); if (cx->feedbackBufSize < size) { cx->feedbackBuf = (GLfloat *) __glXRealloc(cx->feedbackBuf, (size_t)size * __GLX_SIZE_FLOAT32); if (!cx->feedbackBuf) { cl->client->errorValue = size; return BadAlloc; } cx->feedbackBufSize = size; } glFeedbackBuffer(size, type, cx->feedbackBuf); __GLX_NOTE_UNFLUSHED_CMDS(cx); return Success; }
int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; GLsizei size; GLenum type; __GLX_DECLARE_SWAP_VARIABLES; __GLXcontext *cx; int error; REQUEST_FIXED_SIZE(xGLXSingleReq, 8); __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc+0); __GLX_SWAP_INT(pc+4); size = *(GLsizei *)(pc+0); type = *(GLenum *)(pc+4); if (cx->feedbackBufSize < size) { cx->feedbackBuf = (GLfloat *) __glXRealloc(cx->feedbackBuf, (size_t) size * __GLX_SIZE_FLOAT32); if (!cx->feedbackBuf) { cl->client->errorValue = size; return BadAlloc; } cx->feedbackBufSize = size; } glFeedbackBuffer(size, type, cx->feedbackBuf); __GLX_NOTE_UNFLUSHED_CMDS(cx); return Success; }
int __glXDisp_DeleteLists(__GLXclientState *cl, GLbyte *pc) { __GLXcontext *cx; int error; cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; glDeleteLists( *(GLuint *)(pc + 0), *(GLsizei *)(pc + 4) ); __GLX_NOTE_UNFLUSHED_CMDS(cx); return Success; }
int __glXDisp_PixelStorei(__GLXclientState *cl, GLbyte *pc) { __GLXcontext *cx; int error; cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; glPixelStorei( *(GLenum *)(pc + 0), *(GLint *)(pc + 4) ); __GLX_NOTE_UNFLUSHED_CMDS(cx); return Success; }
/* ** Execute a large rendering request (one that spans multiple X requests). */ int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc) { xGLXRenderLargeReq *req; ClientPtr client= cl->client; size_t dataBytes; void (*proc)(GLbyte *); __GLXrenderLargeHeader *hdr; __GLXcontext *cx; int error; CARD16 opcode; __GLX_DECLARE_SWAP_VARIABLES; /* ** NOTE: much of this code also appears in the nonswapping version of this ** routine, __glXRenderLarge(). Any changes made here should also be ** duplicated there. */ req = (xGLXRenderLargeReq *) pc; __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->contextTag); __GLX_SWAP_INT(&req->dataBytes); __GLX_SWAP_SHORT(&req->requestNumber); __GLX_SWAP_SHORT(&req->requestTotal); cx = __glXForceCurrent(cl, req->contextTag, &error); if (!cx) { /* Reset in case this isn't 1st request. */ __glXResetLargeCommandStatus(cl); return error; } dataBytes = req->dataBytes; /* ** Check the request length. */ if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) { client->errorValue = req->length; /* Reset in case this isn't 1st request. */ __glXResetLargeCommandStatus(cl); return BadLength; } pc += sz_xGLXRenderLargeReq; if (cl->largeCmdRequestsSoFar == 0) { __GLXrenderSizeData *entry; int extra; size_t cmdlen; /* ** This is the first request of a multi request command. ** Make enough space in the buffer, then copy the entire request. */ if (req->requestNumber != 1) { client->errorValue = req->requestNumber; return __glXBadLargeRequest; } hdr = (__GLXrenderLargeHeader *) pc; __GLX_SWAP_INT(&hdr->length); __GLX_SWAP_INT(&hdr->opcode); cmdlen = hdr->length; opcode = hdr->opcode; if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && (opcode <= __GLX_MAX_RENDER_OPCODE) ) { entry = &__glXRenderSizeTable[opcode]; proc = __glXSwapRenderTable[opcode]; #if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; entry = &__glXRenderSizeTable_EXT[index]; proc = __glXSwapRenderTable_EXT[index]; #endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ } else { client->errorValue = opcode; return __glXBadLargeRequest; } if (!entry->bytes) { /* unused opcode */ client->errorValue = opcode; return __glXBadLargeRequest; } if (entry->varsize) { /* ** If it's a variable-size command (a command whose length must ** be computed from its parameters), all the parameters needed ** will be in the 1st request, so it's okay to do this. */ extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, True); if (extra < 0) { extra = 0; } /* large command's header is 4 bytes longer, so add 4 */ if (cmdlen != __GLX_PAD(entry->bytes + 4 + extra)) { return BadLength; } } else { /* constant size command */ if (cmdlen != __GLX_PAD(entry->bytes + 4)) { return BadLength; } } /* ** Make enough space in the buffer, then copy the entire request. */ if (cl->largeCmdBufSize < cmdlen) { if (!cl->largeCmdBuf) { cl->largeCmdBuf = (GLbyte *) xalloc(cmdlen); } else { cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, cmdlen); } if (!cl->largeCmdBuf) { return BadAlloc; } cl->largeCmdBufSize = cmdlen; } memcpy(cl->largeCmdBuf, pc, dataBytes); cl->largeCmdBytesSoFar = dataBytes; cl->largeCmdBytesTotal = cmdlen; cl->largeCmdRequestsSoFar = 1; cl->largeCmdRequestsTotal = req->requestTotal; return Success; } else { /* ** We are receiving subsequent (i.e. not the first) requests of a ** multi request command. */ /* ** Check the request number and the total request count. */ if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) { client->errorValue = req->requestNumber; __glXResetLargeCommandStatus(cl); return __glXBadLargeRequest; } if (req->requestTotal != cl->largeCmdRequestsTotal) { client->errorValue = req->requestTotal; __glXResetLargeCommandStatus(cl); return __glXBadLargeRequest; } /* ** Check that we didn't get too much data. */ if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) { client->errorValue = dataBytes; __glXResetLargeCommandStatus(cl); return __glXBadLargeRequest; } memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes); cl->largeCmdBytesSoFar += dataBytes; cl->largeCmdRequestsSoFar++; if (req->requestNumber == cl->largeCmdRequestsTotal) { /* ** This is the last request; it must have enough bytes to complete ** the command. */ /* NOTE: the two pad macros have been added below; they are needed ** because the client library pads the total byte count, but not ** the per-request byte counts. The Protocol Encoding says the ** total byte count should not be padded, so a proposal will be ** made to the ARB to relax the padding constraint on the total ** byte count, thus preserving backward compatibility. Meanwhile, ** the padding done below fixes a bug that did not allow ** large commands of odd sizes to be accepted by the server. */ if (__GLX_PAD(cl->largeCmdBytesSoFar) != __GLX_PAD(cl->largeCmdBytesTotal)) { client->errorValue = dataBytes; __glXResetLargeCommandStatus(cl); return __glXBadLargeRequest; } hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf; /* ** The opcode and length field in the header had already been ** swapped when the first request was received. */ /* ** Use the opcode to index into the procedure table. */ opcode = hdr->opcode; if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && (opcode <= __GLX_MAX_RENDER_OPCODE) ) { proc = __glXSwapRenderTable[opcode]; #if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; proc = __glXSwapRenderTable_EXT[index]; #endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ } else { client->errorValue = opcode; return __glXBadLargeRequest; } /* ** Skip over the header and execute the command. */ (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); __GLX_NOTE_UNFLUSHED_CMDS(cx); /* ** Reset for the next RenderLarge series. */ __glXResetLargeCommandStatus(cl); } else { /* ** This is neither the first nor the last request. */ } return Success; } }
int __glXSwapRender(__GLXclientState *cl, GLbyte *pc) { xGLXRenderReq *req; ClientPtr client= cl->client; int left, cmdlen, error; int commandsDone; CARD16 opcode; __GLXrenderHeader *hdr; __GLXcontext *cx; __GLX_DECLARE_SWAP_VARIABLES; /* ** NOTE: much of this code also appears in the nonswapping version of this ** routine, __glXRender(). Any changes made here should also be ** duplicated there. */ req = (xGLXRenderReq *) pc; __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->contextTag); cx = __glXForceCurrent(cl, req->contextTag, &error); if (!cx) { return error; } commandsDone = 0; pc += sz_xGLXRenderReq; left = (req->length << 2) - sz_xGLXRenderReq; while (left > 0) { __GLXrenderSizeData *entry; int extra; void (* proc)(GLbyte *); /* ** Verify that the header length and the overall length agree. ** Also, each command must be word aligned. */ hdr = (__GLXrenderHeader *) pc; __GLX_SWAP_SHORT(&hdr->length); __GLX_SWAP_SHORT(&hdr->opcode); cmdlen = hdr->length; opcode = hdr->opcode; if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && (opcode <= __GLX_MAX_RENDER_OPCODE) ) { entry = &__glXRenderSizeTable[opcode]; proc = __glXSwapRenderTable[opcode]; #if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; entry = &__glXRenderSizeTable_EXT[index]; proc = __glXSwapRenderTable_EXT[index]; #endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ } else { client->errorValue = commandsDone; return __glXBadRenderRequest; } if (!entry->bytes) { /* unused opcode */ client->errorValue = commandsDone; return __glXBadRenderRequest; } if (entry->varsize) { /* variable size command */ extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, True); if (extra < 0) { extra = 0; } if (cmdlen != __GLX_PAD(entry->bytes + extra)) { return BadLength; } } else { /* constant size command */ if (cmdlen != __GLX_PAD(entry->bytes)) { return BadLength; } } if (left < cmdlen) { return BadLength; } /* ** Skip over the header and execute the command. We allow the ** caller to trash the command memory. This is useful especially ** for things that require double alignment - they can just shift ** the data towards lower memory (trashing the header) by 4 bytes ** and achieve the required alignment. */ (*proc)(pc + __GLX_RENDER_HDR_SIZE); pc += cmdlen; left -= cmdlen; commandsDone++; } __GLX_NOTE_UNFLUSHED_CMDS(cx); return Success; }