예제 #1
0
파일: sceKernel.cpp 프로젝트: Myoko/ppsspp
void __KernelInit()
{
	if (kernelRunning)
	{
		ERROR_LOG(HLE, "Can't init kernel when kernel is running");
		return;
	}

	__KernelMemoryInit();
	__KernelThreadingInit();
	__IoInit();
	__AudioInit();
	__SasInit();
	__DisplayInit();
	__InterruptsInit();
	__GeInit();
	__PowerInit();
	__UtilityInit();
	__UmdInit();
	__CtrlInit();
	__SslInit();

	// "Internal" PSP libraries
	__PPGeInit();

	kernelRunning = true;
	INFO_LOG(HLE, "Kernel initialized.");
}
예제 #2
0
void __KernelInit()
{
    if (kernelRunning)
    {
        ERROR_LOG(SCEKERNEL, "Can't init kernel when kernel is running");
        return;
    }

    __KernelTimeInit();
    __InterruptsInit();
    __KernelMemoryInit();
    __KernelThreadingInit();
    __KernelAlarmInit();
    __KernelVTimerInit();
    __KernelEventFlagInit();
    __KernelMbxInit();
    __KernelMutexInit();
    __KernelSemaInit();
    __KernelMsgPipeInit();
    __IoInit();
    __JpegInit();
    __AudioInit();
    __SasInit();
    __AtracInit();
    __CccInit();
    __DisplayInit();
    __GeInit();
    __PowerInit();
    __UtilityInit();
    __UmdInit();
    __MpegInit();
    __PsmfInit();
    __CtrlInit();
    __RtcInit();
    __SslInit();
    __ImposeInit();
    __UsbInit();
    __FontInit();
    __NetInit();
    __NetAdhocInit();
    __VaudioInit();
    __CheatInit();
    __HeapInit();
    __DmacInit();
    __AudioCodecInit();
    __VideoPmpInit();

    SaveState::Init();  // Must be after IO, as it may create a directory
    Reporting::Init();

    // "Internal" PSP libraries
    __PPGeInit();

    kernelRunning = true;
    INFO_LOG(SCEKERNEL, "Kernel initialized.");
}
예제 #3
0
파일: sceKernel.cpp 프로젝트: jeid3/ppsspp
void __KernelInit()
{
	if (kernelRunning)
	{
		ERROR_LOG(HLE, "Can't init kernel when kernel is running");
		return;
	}

	__KernelTimeInit();
	__InterruptsInit();
	__KernelMemoryInit();
	__KernelThreadingInit();
	__KernelAlarmInit();
	__KernelVTimerInit();
	__KernelEventFlagInit();
	__KernelMbxInit();
	__KernelMutexInit();
	__KernelSemaInit();
	__IoInit();
	__AudioInit();
	__SasInit();
	__AtracInit();
	__DisplayInit();
	__GeInit();
	__PowerInit();
	__UtilityInit();
	__UmdInit();
	__MpegInit(PSP_CoreParameter().useMediaEngine);
	__PsmfInit();
	__CtrlInit();
	__RtcInit();
	__SslInit();
	__ImposeInit();
	__UsbInit();
	__FontInit();
	__NetInit();
	__VaudioInit();
	__CheatInit();
	
	SaveState::Init();  // Must be after IO, as it may create a directory

	// "Internal" PSP libraries
	__PPGeInit();

	kernelRunning = true;
	INFO_LOG(HLE, "Kernel initialized.");
}