예제 #1
0
ThemeStandard::ThemeStandard( QWidget *parent, const char *name, const QStringList &args )
    :ThemeEngine( parent, name, args ), mIcon(0L), mPrevIcon(0L), mIconCount(0), mStdIconWidth(-1),
     mIconPos(WndIcon::HBottomLeft), mSbAtTop(false), mSbVisible(true), mSbPbVisible(true), mSbFontName("helvetica"),
     mSbFontSz(16), mSbFontBold(true), mSbFontItalic(false), mSbFont(QFont()), mSbFg(QColor()), mSbBg(QColor()),
     mSbIcon("run"), mIconsVisible(true), mIconsJumping(true), mSplashScreen("(Default)")
{
    _readSettings();
    _initUi();
}
예제 #2
0
파일: GuoZhanLayer.cpp 프로젝트: qjsy/QjGit
/*初始化*/
bool GuoZhanLayer::init() {
    if (!CCLayer::init()) {
        return false;
    }
    this->setTouchEnabled(true);
    /*距离国战开始时间或者结束时间*/
    if (m_pGameState->getIsBeganGZ()) {
        m_timeForBeganFight = m_pGameState->getRemainTimes(TIME_GZEND);
    } else {
        m_timeForBeganFight = m_pGameState->getRemainTimes(TIME_GZBEGAN);
    }
    
    /*加载大图*/
    this->addChild(m_pSBN = CCSpriteBatchNode::create(GUOZ_IMAGE_FILE));
    /* 初始化UI */
    _initUi();
    
    
    return true;
}