예제 #1
0
파일: r128_context.c 프로젝트: aosm/X11
/* Force the context `c' to be the current context and associate with it
 * buffer `b'.
 */
GLboolean
r128MakeCurrent( __DRIcontextPrivate *driContextPriv,
                 __DRIdrawablePrivate *driDrawPriv,
                 __DRIdrawablePrivate *driReadPriv )
{
   if ( driContextPriv ) {
      GET_CURRENT_CONTEXT(ctx);
      r128ContextPtr oldR128Ctx = ctx ? R128_CONTEXT(ctx) : NULL;
      r128ContextPtr newR128Ctx = (r128ContextPtr) driContextPriv->driverPrivate;

      if ( newR128Ctx != oldR128Ctx ) {
	 newR128Ctx->new_state |= R128_NEW_CONTEXT;
	 newR128Ctx->dirty = R128_UPLOAD_ALL;
      }

      newR128Ctx->driDrawable = driDrawPriv;

      _mesa_make_current2( newR128Ctx->glCtx,
                           (GLframebuffer *) driDrawPriv->driverPrivate,
                           (GLframebuffer *) driReadPriv->driverPrivate );


      newR128Ctx->new_state |= R128_NEW_WINDOW | R128_NEW_CLIP;

      if ( !newR128Ctx->glCtx->Viewport.Width ) {
	 _mesa_set_viewport(newR128Ctx->glCtx, 0, 0,
                            driDrawPriv->w, driDrawPriv->h);
      }
   } else {
      _mesa_make_current( 0, 0 );
   }

   return GL_TRUE;
}
예제 #2
0
GLboolean
sisMakeCurrent( __DRIcontextPrivate *driContextPriv,
                __DRIdrawablePrivate *driDrawPriv,
                __DRIdrawablePrivate *driReadPriv )
{
   if ( driContextPriv ) {
      GET_CURRENT_CONTEXT(ctx);
      sisContextPtr oldSisCtx = ctx ? SIS_CONTEXT(ctx) : NULL;
      sisContextPtr newSisCtx = (sisContextPtr) driContextPriv->driverPrivate;

      if ( newSisCtx != oldSisCtx) {
         newSisCtx->GlobalFlag = GFLAG_ALL;
      }

      newSisCtx->driDrawable = driDrawPriv;

      _mesa_make_current2( newSisCtx->glCtx,
                         (GLframebuffer *) driDrawPriv->driverPrivate,
                         (GLframebuffer *) driReadPriv->driverPrivate );

      sisUpdateBufferSize( newSisCtx );
      sisUpdateClipping( newSisCtx->glCtx );
   } else {
      _mesa_make_current( 0, 0 );
   }

   return GL_TRUE;
}
예제 #3
0
파일: radeon_context.c 프로젝트: aosm/X11
/* Force the context `c' to be the current context and associate with it
 * buffer `b'.
 */
GLboolean
radeonMakeCurrent( __DRIcontextPrivate *driContextPriv,
                   __DRIdrawablePrivate *driDrawPriv,
                   __DRIdrawablePrivate *driReadPriv )
{
   if ( driContextPriv ) {
      radeonContextPtr newCtx = 
	 (radeonContextPtr) driContextPriv->driverPrivate;

      if (RADEON_DEBUG & DEBUG_DRI)
	 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx);

      if ( newCtx->dri.drawable != driDrawPriv ) {
	 newCtx->dri.drawable = driDrawPriv;
	 radeonUpdateWindow( newCtx->glCtx );
	 radeonUpdateViewportOffset( newCtx->glCtx );
      }
  
      _mesa_make_current2( newCtx->glCtx,
			   (GLframebuffer *) driDrawPriv->driverPrivate,
			   (GLframebuffer *) driReadPriv->driverPrivate );

      if ( !newCtx->glCtx->Viewport.Width ) {
	 _mesa_set_viewport( newCtx->glCtx, 0, 0,
			     driDrawPriv->w, driDrawPriv->h );
      }

      if (newCtx->vb.enabled)
	 radeonVtxfmtMakeCurrent( newCtx->glCtx );

   } else {
      if (RADEON_DEBUG & DEBUG_DRI)
	 fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
      _mesa_make_current( 0, 0 );
   }

   if (RADEON_DEBUG & DEBUG_DRI)
      fprintf(stderr, "End %s\n", __FUNCTION__);
   return GL_TRUE;
}
예제 #4
0
파일: radeon_context.c 프로젝트: aosm/X11
/* Destroy the Mesa and driver specific context data.
 */
void radeonDestroyContext( __DRIcontextPrivate *driContextPriv )
{
   GET_CURRENT_CONTEXT(ctx);
   radeonContextPtr rmesa = (radeonContextPtr) driContextPriv->driverPrivate;
   radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL;

   /* check if we're deleting the currently bound context */
   if (rmesa == current) {
      RADEON_FIREVERTICES( rmesa );
      _mesa_make_current2(NULL, NULL, NULL);
   }

   /* Free radeon context resources */
   assert(rmesa); /* should never be null */
   if ( rmesa ) {
      GLboolean   release_texture_heaps;


      release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
      _swsetup_DestroyContext( rmesa->glCtx );
      _tnl_DestroyContext( rmesa->glCtx );
      _ac_DestroyContext( rmesa->glCtx );
      _swrast_DestroyContext( rmesa->glCtx );

      radeonDestroySwtcl( rmesa->glCtx );
      radeonReleaseArrays( rmesa->glCtx, ~0 );
      if (rmesa->dma.current.buf) {
	 radeonReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
	 radeonFlushCmdBuf( rmesa, __FUNCTION__ );
      }

      if (!rmesa->TclFallback & RADEON_TCL_FALLBACK_TCL_DISABLE)
	 if (!getenv("RADEON_NO_VTXFMT"))
	    radeonVtxfmtDestroy( rmesa->glCtx );

      /* free the Mesa context */
      rmesa->glCtx->DriverCtx = NULL;
      _mesa_destroy_context( rmesa->glCtx );

      if (rmesa->state.scissor.pClipRects) {
	 FREE(rmesa->state.scissor.pClipRects);
	 rmesa->state.scissor.pClipRects = 0;
      }

      if ( release_texture_heaps ) {
         /* This share group is about to go away, free our private
          * texture object data.
          */
         int i;

         for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
	    driDestroyTextureHeap( rmesa->texture_heaps[ i ] );
	    rmesa->texture_heaps[ i ] = NULL;
         }

	 assert( is_empty_list( & rmesa->swapped ) );
      }

      FREE( rmesa );
   }
}