int _pthread_once(pthread_once_t *once_control, void (*init_routine) (void)) { int wakeup = 0; if (once_control->state == ONCE_DONE) return (0); _pthread_mutex_lock(&once_lock); while (*(volatile int *)&(once_control->state) == ONCE_IN_PROGRESS) _pthread_cond_wait(&once_cv, &once_lock); /* * If previous thread was canceled, then the state still * could be ONCE_NEVER_DONE, we need to check it again. */ if (*(volatile int *)&(once_control->state) == ONCE_NEVER_DONE) { once_control->state = ONCE_IN_PROGRESS; _pthread_mutex_unlock(&once_lock); _pthread_cleanup_push(once_cancel_handler, once_control); init_routine(); _pthread_cleanup_pop(0); _pthread_mutex_lock(&once_lock); once_control->state = ONCE_DONE; wakeup = 1; } _pthread_mutex_unlock(&once_lock); if (wakeup) _pthread_cond_broadcast(&once_cv); return (0); }
void fn7 (void) { /* This is the old LinuxThreads pthread_cleanup_{push,pop}. */ struct _pthread_cleanup_buffer b; _pthread_cleanup_push (&b, clh, (void *) 8l); fn6 (); _pthread_cleanup_pop (&b, 1); }
static __attribute__((noinline)) void fn3 (void) { /* This is the old LinuxThreads pthread_cleanup_{push,pop}. */ struct _pthread_cleanup_buffer b; _pthread_cleanup_push (&b, clh, (void *) 4l); fn0 (); _pthread_cleanup_pop (&b, 1); }