예제 #1
0
파일: shell.C 프로젝트: Stabledog/dddbash
string sh_command(const string& command, bool force_local)
{
    string ret = _sh_command(command, force_local);
    dddlog << "+  " << ret << "\n";
    dddlog.flush();
    return ret;
}
예제 #2
0
GDBAgent *new_gdb(DebuggerType type,
		  const AppData& app_data,
		  XtAppContext app_context,
		  int argc, char *argv[])
{
    // Build call
    static string gdb_call = app_data.debugger_command;

    if (app_data.play_log != 0)
    {
	gdb_call += string(" --PLAY ") + app_data.play_log;
    }
    else
    {
	switch(type)
	{
	case GDB:
	    // Do not issue introductiory messages; output full file names.
	    gdb_call += " -q -fullname";
	    break;

	case DBX:
	    // Nothing special.  (Anyway, every DBX has its own sets of
	    // options, so there is not much we could do here.)
	    break;

	case JDB:
	    // Nothing special.
	    break;

	case PERL:
	    // Be sure to invoke the debugger.
	    gdb_call += " -d";
	    break;

	case BASH:
	    // Be sure to invoke the debugger.
	    gdb_call += " --debugger";
	    break;

	case DBG:
	    // Nothing special?
	    break;

	case PYDB:
	    // Nothing special.
	    break;

	case XDB:
	    // Enable line mode.
	    gdb_call += " -L";
	    break;
	}
    }

    for (int i = 1; i < argc; i++) 
    {
	string arg = argv[i];
	gdb_call += " " + sh_quote(arg);
    }

    if (argc <= 1) 
    {
	if (type == PERL)
	{
	    // Invoked without args.  Add a dummy `eval' arg.
	    gdb_call += " -e 42";
	}
	else if (type == BASH)
	{
	    gdb_call += " -c ': type \\\"debug *script-name*\\\" to start your script.'";
	}
    }
    

    GDBAgent *gdb;
    if (app_data.debugger_rhost == 0 || app_data.debugger_rhost[0] == '\0')
    {
	// Use direct invocation
	gdb_call = sh_command("exec " + gdb_call);
	gdb = new GDBAgent(app_context, gdb_call, type);
    }
    else
    {
	// Use interactive rsh
	gdb = new GDBAgent(app_context, sh_command(), type);
	gdb_call = 
	    "exec " + _sh_command("exec " + gdb_call, true, true) + "\n";
	gdb->addHandler(Input, InvokeGDBFromShellHP, (void *)&gdb_call);
    }

    // Set up Agent resources
    switch (app_data.block_tty_input)
    {
    case On:
	gdb->block_tty_input(true);
	break;

    case Off:
	gdb->block_tty_input(false);
	break;

    case Auto:
	// Leave default setting unchanged
	break;
    }

    // Set up Agent resources
    switch (app_data.buffer_gdb_output)
    {
    case On:
	gdb->buffer_gdb_output(true);
	break;

    case Off:
	gdb->buffer_gdb_output(false);
	break;

    case Auto:
	// Tie buffering to existence of separate window
	gdb->buffer_gdb_output(app_data.separate_exec_window);
	break;
    }

    return gdb;
}