void DoGFilter::end() { AbstractFilter::end(); _imageFbo.end(); _edgeTangentFbo.begin(); _edgeTangentFilters->begin(); _imageFbo.draw(0,0); _edgeTangentFilters->end(); _edgeTangentFbo.end(); _directionalDoGFilter->setSecondTexture(_edgeTangentFbo.getTexture()); _directionalFbo.begin(); _directionalDoGFilter->begin(); _imageFbo.draw(0, 0); _directionalDoGFilter->end(); _directionalFbo.end(); _flowDoGFilter->setSecondTexture(_edgeTangentFbo.getTexture()); _flowDoGFilter->begin(); _updateParameters(&_shader); _directionalFbo.draw(0, 0); _flowDoGFilter->end(); //_directionalFbo.draw(0, 0); //_edgeTangentFbo.draw(0, 0); }
SphericalPointProjector::SphericalPointProjector() : PointProjector() { _imageRows = 480; _imageCols = 640; _horizontalFov = M_PI; _verticalFov = M_PI / 4.0f; _horizontalCenter = _imageCols / 2.0f; _verticalCenter = _imageRows / 2.0f; _updateParameters(); }
void AbstractFilter::begin() { #ifdef _APPGC_OFXSIMPLEGUITOO if(_b_activeFilter){ #endif _shader.begin(); #ifdef _APPGC_OFXSIMPLEGUITOO } #endif _updateParameters(&_shader); }
void AbstractFilter::begin() { _shader.begin(); _updateParameters(&_shader); }
void SphericalPointProjector::scale(float scalingFactor) { PointProjector::scale(scalingFactor); _updateParameters(); }