void Window::updatePost( const uint128_t& frameID, const uint32_t frameNumber ) { if( !isRunning( )) return; LBASSERT( isActive( )) _updateSwap( frameNumber ); send( fabric::CMD_WINDOW_FRAME_FINISH ) << frameID << frameNumber; LBLOG( LOG_TASKS ) << "TASK window finish frame " << frameNumber << " id " << frameID << std::endl; }
void Window::updatePost( const uint128_t& frameID, const uint32_t frameNumber ) { if( !isRunning( )) return; EQASSERT( isActive( )) _updateSwap( frameNumber ); WindowFrameFinishPacket finishPacket; finishPacket.frameID = frameID; finishPacket.frameNumber = frameNumber; send( finishPacket ); EQLOG( LOG_TASKS ) << "TASK window finish frame " << &finishPacket << std::endl; }